Grace Academy Darlaston ComputerScienceGAD.com Name__________________________ Tutor Group_____________________ Teacher Mr K Sullivan Grace Academy Darlaston http://turtleacademy.com/playground/en Turtle Academy Instructions Instruction What it Does FD Moves the turtle forwards BK Moves the turtle backwards LT Moves the turtle to the left RT Moves the turtle to the right CS Clear Screen HT Show turtle ST Hide turtle PU Lifts turtle off paper PD Puts turtle on paper I need somewhere to live!! Make me a house! Task 1: Make Me A House Write a program (set of instructions) to draw this house in Turtle Academy This is the house the turtle wants!! 90 90 45 45 30 120 50 Start Here 60 60 Task 2: Decorate my House This is how the turtle want his house decorated. He wants a thin line painted inside the shape of the house. Write a program (set of instructions) to draw this house in Turtle Academy 90 90 45 D C 45 30 120 50 B A Start Here 60 60 You will need to consider: When you get back to A, you will probably be facing to the left and will have to turn to move toward B From A to B, you will need to: Lift your pen up (PU) so that you don’t draw a line When you get to B, remember to put your pen back down (PD) The distance from B to C is 20 units less than A to D Turtle Academy Instructions Instruction What it Does FD Move forward BK Move backward LT Move to the left RT Move to the right CS Clear screen HT Hide turtle ST Show turtle PU Lifts turtle off paper PD Puts turtle on paper I’ve invited my 4 friends round. They love my house!! Can you make them one each, just like mine? Task 1: Make Me 4 Houses!! Draw a row of 4 houses Write a program to draw a row of 4 house using REPEAT commands in Turtle Academy Task 2: You Explain! 1. Explain in your own words what the REPEAT command does? ________________________________________________________________________________________ ________________________________________________________________________________________ 2. Why is it much simpler to use the REPEAT command rather than create a big set of instructions? ________________________________________________________________________________________ ________________________________________________________________________________________ Task 1: So you think you know Turtle Academy? 1. Look at the shapes below and answer the questions which follow: Shape 1 Shape 2 Shape 3 Shape 4 Which shapes do the following instructions produce? Instructions LT 90 FD 80 RT 125 FD 70 RT 55 FD 80 RT 125 FD 70 Repeat 4[FD 100 RT 90] Repeat 4[FD 10 LT 90 FD 10 RT 90 FD 30 RT 90] LT 45 Repeat 4[FD 80 RT 90] Shape? Task 2: So you think you know Procedures? 3. In your own words, explain what procedures allow you to do? ______________________________________________________________________________________ ______________________________________________________________________________________ ______________________________________________________________________________________ 4. Explain how you have used procedures in the lesson today? ______________________________________________________________________________________ ______________________________________________________________________________________ ______________________________________________________________________________________ ______________________________________________________________________________________ ______________________________________________________________________________________ 5. Between the start and the end of the procedure statements below, write a program which will draw out a regular octagon with sides of 15 units in length, when you type Regoct To Regoct __________________________ __________________________ __________________________ __________________________ End Grace Academy Darlaston http://turtleacademy.com/playground/en Lesson 1: An Introduction to Turtle Academy Let’s learn and have fun with Turtle Academy! Yeah… why not!!! In this unit, you will need to open up Turtle Academy from the following website: http://turtleacademy.com/playground/en Task 1: Basic Instructions. Type these instructions into Turtle Academy. Next to each one, write down what happens FD 40 __________________________________________________________ BK 50 __________________________________________________________ LT 90 __________________________________________________________ RT 90 __________________________________________________________ CS __________________________________________________________ HT __________________________________________________________ ST __________________________________________________________ PU __________________________________________________________ PD __________________________________________________________ Task 2: Writing Programs to Draw Shapes! 1) Write out the following program (set of instructions) into Turtle Academy FD 30 LT 90 What shape have you drawn? _________________________ What is the length of the shape? ______________________ What is the width of the shape? _______________________ FD 70 LT 90 FD 30 LT 90 FD 70 2) Look at the rectangle below. 100 40 Start Here Write out a list of instructions to draw this rectangle in Turtle Academy. ________________________________________________________________________________________ ________________________________________________________________________________________ ________________________________________________________________________________________ ________________________________________________________________________________________ ________________________________________________________________________________________ ________________________________________________________________________________________ Test out your set of instructions in Turtle Academy to see if they work. 3) Write out the correct instructions to draw this shape in Turtle Academy. _____________________________________________ _____________________________________________ 40 _____________________________________________ 70 100 _____________________________________________ _____________________________________________ Start Here _____________________________________________ _____________________________________________ _____________________________________________ _____________________________________________ 100 Test your set of instructions in Turtle Academy to see if they work. 4) A set of instructions has been written to draw the Letter L, as shown below. Unfortunately, the instructions have all been jumbled up!! See if you can sort out which order they should have been written in! List the instructions in the correct order: FD 50 RT 90 50 FD 50 LT 90 100 FD 100 RT 90 150 50 FD 150 RT 90 50 FD 100 RT 90 Start Here 100 FD 50 Test out your set of instructions in Turtle Academy to see if they work 5) What is a regular polygon? _______________________________________________________________________________________ _______________________________________________________________________________________ _______________________________________________________________________________________ _______________________________________________________________________________________ 6) The name of a regular triangle is an Equilateral triangle. Draw this shape in the space provided with sides of 10 units. Label the size of its angles. Draw an equilateral triangle & label the size of its angles Write a program to draw an Equilateral Triangle: _____________________________________________________ _____________________________________________________ _____________________________________________________ _____________________________________________________ _____________________________________________________ _____________________________________________________ _____________________________________________________ Test out your set of instructions in Turtle Academy to see if they work. 7) In the space below, draw out a regular quadrilateral with sides of 10 units Draw a regular quadrilateral & label the size of its angles Write a program to draw a regular quadrilateral _____________________________________________________ _____________________________________________________ _____________________________________________________ _____________________________________________________ _____________________________________________________ _____________________________________________________ _____________________________________________________ Test out your set of instructions in Turtle Academy to see if they work. Lesson 2: Line Width and Line Colours Let’s learn and have fun with colours! You can change the width and colour of lines, by using the setwidth and setcolor commands in Turtle Academy. Task 1: setwidth Write the following commands into Turtle Academy and explain what happens Instructions Explain what happened setwidth 8 FD 40 _______________________________________________________________ RT 90 FD 40 _______________________________________________________________ RT 90 _______________________________________________________________ FD 40 _______________________________________________________________ RT 90 FD 40 _______________________________________________________________ Task 2: setcolor Write the following commands into Turtle Academy and explain what happens Instructions setwidth 10 Explain what happened _______________________________________________________________ setcolor 10 FD 40 _______________________________________________________________ RT 90 _______________________________________________________________ FD 40 _______________________________________________________________ _______________________________________________________________ There are 15 different colours available in Turtle Academy. You can access all of them by using numbers from 1-15. Using these numbers, find out what the colours are and complete the table below: Number 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Colour Task 3: Shapes in Turtle Academy Write out the following instructions in Turtle Academy. FD 150 What is the name of the triangle you have drawn? _________________ Change the instructions so that the command RT 120 now becomes RT 120 LT 120 each time. FD 150 What effect does this have on the shape? _________________________ RT 120 FD 150 Type the instructions for the triangle again. This time replace the command FD 150 each time with a new command FD 50. What effect does this have on the shape? _________________________ Change the instructions so that you change the line colour and line width. Write down your new set of instructions in the box below: Lesson 3: REPEAT Commands Hey!!! I’ve got a question! If I wanted to draw a 20 sided shape in Turtle Academy, it would take ages to type the instructions out. Is there a shorter way of doing this? Of course there is!! You need to practice using the REPEAT command! Task 1: To REPEAT or not to REPEAT? To draw a square with sides of 40 cm long in Turtle Academy, the following instructions are needed: Instructions Shape What do you notice about the instructions? FD 40 RT 90 40 cm ____________________________________________ FD 40 RT 90 ____________________________________________ 40 cm FD 40 ____________________________________________ RT 90 ____________________________________________ FD 40 A quicker way to draw out the square would be to use the REPEAT command. Try typing out the following instruction into Turtle Academy. REPEAT 4 [FORWARD 40 RIGHT 90] 2. What’s happening in this part of the instruction? _______________________________________ 1. What’s happening in this part of the instruction? _____________________________________ _______________________________________ _____________________________________ _______________________________________ _____________________________________ _______________________________________ _____________________________________ ____________ ____________________ Task 2: You REPEAT! 1) Type the following REPEAT command into Turtle Academy. Type this instruction in Turtle Academy: Draw the shape that this instruction produces: REPEAT 3[FD 100 RT 120] 2) Fill in the gaps in the instruction below to produce an equilateral triangle with sides of 50 turtle steps. REPEAT____ [FD 50 RT ____] Test your instruction in Turtle Academy 3) Fill in the gaps in the instruction below to produce a square with sides of 50 turtle steps. REPEAT____ [FD 50 RT ____] Test your instruction in Turtle Academy 4) Write down the REPEAT command to draw a square with sides of 120 turtle steps. _________ ___ [___ ___ ___ ___] Test your instruction in Turtle Academy 5) Using REPEAT commands, write a program to draw a regular pentagon, with sides 30 units long. Regular Pentagon Program 30 Test your program in Turtle Academy 6) Using REPEAT commands, write a program to draw a regular hexagon, with sides 50 units long. Regular Hexagon 50 Test your program in Turtle Academy Program 7) Using REPEAT commands, write a program to draw a regular octagon, with sides 20 units long. Regular Octagon Program Draw out the shape: Test your program in Turtle Academy 8) Using REPEAT commands, write a program to draw a regular decagon, with sides 20 units long. Regular Decagon Draw out the shape: Test your program in Turtle Academy Program 9) Use the repeat command to draw a 100 sided regular shape with sides 5 units long Program Questions Draw out what the 100 sided shape looks like? Why do you think the shape looks like this? ___________________________________ ___________________________________ ___________________________________ Test your program in Turtle Academy Extension Task: In the space below, draw the first letter of your name. First letter of your name: Write down the instructions you would write in Turtle to draw the first letter of your name: __________________________________________________________ __________________________________________________________ __________________________________________________________ __________________________________________________________ Test out your set of instructions in Turtle Academy to see if they work. Lesson 4: Using Procedures You know, it’s still taking me ages to write programs in Turtle Academy. Is there an even shorter way? Yeah, let me tell you all about procedures!! Task 1: Practice Procedures 1) Type the following instructions into Turtle Academy on 2 lines: Instructions to square repeat 4[FD 50 RT 90] end Draw the shape which this set of instructions produces: Square 2) Now type the following program into Turtle Academy. You must describe what happens at each stage of the program Instructions Explain what happens are each stage of the instructions Square LT 90 PU FD 50 PD Square What have the instructions between the 2 procedures done? ________________________________________________________________________________ ________________________________________________________________________________ 3) Type the following instructions into Turtle Academy Instructions Draw the shape which this set of instructions produces: To Hexagon Repeat 6[FD 100 RT 60] End Hexagon 1. How many sides does a hexagon have? 2. In the procedure above, circle the part which shows the number of sides the polygon has. 3. Write down the length of each side of the hexagon? 4. What angle does the turtle turn each time it draws a side of the hexagon? 4) Now type the following program into Turtle Academy. You must describe what happens at each stage of the program Instructions Explain what happens are each stage of the instructions Hexagon LT 90 PU FD 50 PD Hexagon What have the instructions between the 2 procedures done? ________________________________________________________________________________ ________________________________________________________________________________ 5) Make your own pattern of squares and hexagons using repeat commands and procedures. You could try changing the size of the shapes, overlapping the shapes or leaving spaces between the shapes. Write down the set of instructions that you will type into Turtle Academy to create your pattern of squares & hexagons Task 2: Writing Your Own Procedures 1) Between the start and the end of the procedure statements below, write a program which will draw out a Pentagon with sides of 10 units in length. To Pentagon __________________________ __________________________ __________________________ __________________________ End Test out your set of instructions in Turtle Academy to see if they work. 2) Type a program which draws an equilateral triangle when you type Eqtriangle To Eqtriangle __________________________ __________________________ __________________________ __________________________ End Test out your set of instructions in Turtle Academy to see if they work. Task 3: Working with ‘n’ 1) We can write a program for any polygon with n sides. Type the following into Turtle Academy: To polygon :n Repeat :n[FD 60 RT 360/ :n] End The computer is waiting to draw a polygon for you, but it doesn’t know the value of n until you tell it. 2) If n is the ‘number of sides’, what will the value of n be for a: Quadrilateral Hexagon Nonagon 3) Edit your polygon procedure (from above) to produce a polygon with side lengths of 30 units to draw a dodecagon Write your Instructions here: Draw your polygon here: Lesson 5: Assessment For this assessment, you will need to open Turtle Academy in the Internet and provide screenshot evidence of the work you produce in Microsoft Word. Task 1: Basic Shapes 1. Open up Turtle Academy in the Internet 2. Using your knowledge of Turtle instructions, create a square, triangle and rectangle. 3. Print screen your instructions (and the shapes you created) and paste them into Microsoft Word Task 2: Repeat 1. In Microsoft Word, explain how the Repeat command is used in Turtle Academy 2. Create one set of instructions which draws a triangle in Turtle Academy. Print screen your instructions (and shape) into Microsoft Word. 3. Create two sets of instructions which draw a triangle and a rectangle in Turtle Academy. Print screen your instructions (and shapes) into Microsoft Word. Task 3: Procedures 1. In Microsoft Word, explain what a Procedure is and how it is used in Turtle Academy. 2. Create a procedure in Turtle Academy which draws a pentagon. Print screen your instructions (and shape) into Microsoft Word. 3. In Microsoft Word, explain how many times you would have to write out the name of your procedure if you wanted to draw the pentagon 10 times in Turtle Academy. Task 4: Experimenting with Line Colour 1. Create a shape of your own which includes lines of different colours) 2. Print screen your shape and the instructions you used into Microsoft Word. Explain how you changed the colour of the lines you have used. YEAR 7 Turtle Academy Dates when assessed Student Name End of Year Target Group Highlight the statements that are applicable for each level. If working Below Target - highlight in red/pink. On Target – Yellow. Above Target Green. Foundation The student can move the turtle FD, BK, LT & RT. Level 1 Students can explore how the turtle responds to commands. Level 2 Students plan and control the turtle using more advanced commands such as the repeat command. Student can simplify simple commands i.e. fd 50 rt 90 etc. Student can simplify most commands for the majority of the time. Students are able correct mistakes in a given code. Student can draw simple shapes triangle square and rectangle. Student can draw more complicated shapes i.e. circle, pentagon, hexagon and octagon. Students can select one of the fill colours 0-15. Student can use the fill command to fill a shape. Students can make careful choices of colour. Students can follow a template to create a picture. Students can use turtle to plan their own design. Students will show understanding of and be able to programme complex shapes such as Regular Polygon and a Regular Quadrilateral. Students blend colours using [R G B] e.g. [255 0 0] is red. Students are able to alter the thickness of drawn lines. Students can programme their own picture using a basic plan. Students can programme procedures from given code. Assessment 1 Staff Initials Level Assessment 2 Staff Initials Level 3 Students will be able to answer increasing difficult questions about the work they are undertaking and their knowledge of programming in LOGO. They use sequences of instructions to control devices and achieve specificc outcomes. Students will show the ability to programme increasingly complex shapes such as nonagons and dodecagons. Students are able to alter line colour using either basic colours 0-15 or [R G B] Students can use and understand the use of N. Students make a detailed plan of their Logo picture with few errors. Students can programme their own procedures of complex shapes. Final Level DATE INITIALS DATE WOW WOW NOW NOW HOW HOW Student Feedback Student Feedback INITIALS YEAR 8 Photoshop YEAR 8 Photoshop Student Name Group F Level Students will produce a piece of Andy Warhol inspired art of 4 headshots on a canvas. Students will be able to save a JPEG image. Level 1 Students will produce a piece of Andy Warhol inspired art that’s has a filter added (Poster Edge). Students will be able to save a JPEG image. Level 2 Students will produce a piece of Andy Warhol inspired art that’s has a filter added (Poster Edge) and a simple colour overlay on each headshot image. Students will be able to save a JPEG image. Students will be able to insert text onto a canvas, change font, size and colour. Students will be able to save a JPEG image. Students will be able to insert text onto a canvas, change font, size and colour. They will be able to add texture to their work. Students will be able to save a JPEG image. Students will be able to insert text onto a canvas, change font, size and colour. They will be able to add texture to their work and know how to add Bevel & Emboss and contour. Students will be able to save a JPEG image. Students will be able to produce a magazine cover that incorporates at least one image with a colour filter, text, price and barcode. Students will be able to use the healing tool to hide blemishes, wrinkles and items not needed in photographs. Students will be able to use the healing tool to hide blemishes, wrinkles and make someone look younger. Items not needed in photographs can be removed. Students will produce a magazine cover for an intended audience. Some thought has been given to image selection and an attempt to edit and add effects to the image is apparent. Some thought has been given to text i.e. font and effects. All necessary items are included (price, barcode). Students will produce a magazine cover for an intended audience. Good thought has been given to image selection and to the editing and the addition of effects. Good thought has been given to text i.e. font and effects and is suitable for the intended audience. All necessary items are included (price, barcode). Text doesn’t block images. Level 3 Students will produce a piece of Andy Warhol inspired art that’s has a filter added (Poster Edge) and a simple colour overlay on each headshot image with an attempt to use RGB channels to affect the colour of each image. Students will be able to save a JPEG image. Students will be able to insert text onto a canvas, change font, size and colour. They will be able to add texture to their work and know how to add Bevel & Emboss, contour and add a glow and shadow. Students will be able to duplicate a layer and use the Mask tool. Students will be able to save a JPEG image. Students will be able to use the healing tool to hide blemishes, wrinkles and make someone look younger. Items not needed in photographs can be removed with a professional result. Students will produce a magazine cover for an intended audience. Good thought has been given to image selection and to the editing and the addition of effects. Good thought has been given to text i.e. font and effects and is suitable for the intended audience. All necessary items are included (price, barcode). Text doesn’t block images. Most space on the cover has been utilised well. Level 4 Students will produce a piece of Andy Warhol inspired art that’s has a filter added (Poster Edge) students will cleverly use RGB channels to affect the colour of each image. Students will be able to save a JPEG image. Students will be able to insert text onto a canvas, change font, size and colour. They will be able to add texture to their work and know how to add Bevel & Emboss, contour and add a glow and shadow. Students will be able to duplicate a layer and add a contrasting style and use the Mask tool. Students will be able Students will be able to save a JPEG image. Students will be able to use the healing tool to hide blemishes, wrinkles and make someone look younger. Items not needed in photographs can be removed. Students will be able to make someone look slimmer. All with a professional result. Students will produce a good quality magazine cover for an intended audience. Good thought has been given to image selection and to the editing and the addition of effects. Good thought has been given to text i.e. font and effects and is suitable for the intended audience. All necessary items are included (price, barcode). Text doesn’t block images. Most space on the cover has been utilised well. Level 5 Students will produce a piece of Andy Warhol inspired art that’s has a filter added (Poster Edge) students will cleverly use RGB channels to affect the colour of each image. The overall effect of the piece will look stylish. Students will be able to save a JPEG image. Students will be able to insert text onto a canvas, change font, size and colour. They will be able to add texture to their work and know how to add Bevel & Emboss, contour and add a glow and shadow. Students will be able to duplicate a layer and add a contrasting style adding effects and filters as well as use of the Mask tool. Students will be able to save a JPEG image. Students will be able to use the healing tool to hide blemishes, wrinkles and make someone look younger. Items not needed in photographs can be removed. Students will be able to make someone look slimmer. All with a professional result. Students, through own research, will be able to find at least one other way Photoshop can alter an image. Students will produce a High quality magazine cover for an intended audience. Very good thought has been given to the selection of All images and to the editing and the addition of effects. Very good thought has been given to text i.e. font and effects and is suitable for the intended audience. All necessary items are included (price, barcode). Text doesn’t block images. All space on the cover has been utilised well. A variety of different tools used to make the magazine look professionally produced. Level 6 Students will produce a piece of Andy Warhol inspired art that’s has a filter added (Poster Edge) students will cleverly use RGB channels to affect the colour of each image. The overall effect of the piece will look stylish and professional. Students will be able to save a JPEG image. Students will be able to insert text onto a canvas, change font, size and colour. They will be able to add texture to their work and know how to add Bevel & Emboss, contour and add a glow and shadow. Students will be able to duplicate a layer and add a contrasting style adding effects and filters. The final piece should be professional in style. Students will be able to save a JPEG image. Students will be able to use the healing tool to hide blemishes, wrinkles and make someone look younger. Items not needed in photographs can be removed. Students will be able to make someone look slimmer. All with a professional result. Students, through own research, will be able to find at least THREE other ways in which Photoshop can alter an image. Students will produce a High quality magazine cover for an intended audience. Excellent thought has been given to the selection of All images and to the editing and the addition of effects. Excellent thought has been given to text i.e. font and effects and is suitable for the intended audience. All necessary items are included (price, barcode). Text doesn’t block images. All space on the cover has been utilised well. A variety of different tools used to make the magazine look professionally produced. ASSESSMENT ONE DATE: LEVEL: TWO DATE: LEVEL: DATE INITIALS DATE WOW WOW NOW NOW HOW HOW Student Feedback Student Feedback INITIALS SCRATCH Scratch – Lesson 1 Questions to answer S C R A T C H C O F T M O O M P O N R B Do you use left-click or right-click on a sprite to delete it? Left-Click Right-Click Which button will allow you to choose a sprite from file? V P A G G N P U E B D O I Q T R C O V Q E T I R P S A B E K L U O M C J E M R T O L G A O S S M N P F K U V K V Which of these two pieces of code will keep the sprite moving until you tell it to stop? L C X L R S T A G E E M S N Words to find... N P T M G M X E F I BOUNCE CONTROL FOREVER MOVE PROGRAM SCRATCH SCRIPT SPRITE STAGE Scratch – Lesson 2 Questions to answer Explain what this code does. What shape will the following create? Number of repeats Angle 360 1 3 120 8 45 Shape What is the difference between the repeat and the forever loop? ___________________________________________________________ ___________________________________________________________ ___________________________________________________________ ___________________________________________________________ ___________________________________________________________ ___________________________________________________________ ___________________________________________________________ ___________________________________________________________ © Nichola Wilkin 2014 Scratch – Lesson 3 Questions to answer Describe what each of these lines of code do. Use the space below to describe how the program you have written works. ___________________________________________________________ ___________________________________________________________ ___________________________________________________________ ___________________________________________________________ ___________________________________________________________ ___________________________________________________________ ___________________________________________________________ ___________________________________________________________ ___________________________________________________________ ___________________________________________________________ © Nichola Wilkin 2014 Scratch – Lesson 4 Draw a line to join the technical jargon to the correct description: Stage A script line that decides if another script runs Sprite Script that runs a set number of times Costume A single character that you can program to move or act in a particular way If Script that keeps running until it is told to stop Forever The background Repeat Pauses the program for a set amount of time Wait A look for the sprite and one sprite can have more than one of these for different looks. Circle the group which you would use to find the “Touching colour” script? Questions to answer Circle the section of the screen that allows you to rename a sprite. © Nichola Wilkin 2014 Scratch – Lesson 5 Explain what this code will do: Mark on the grid where the letters will appear: Letter X position Y position A 0 0 B 240 180 C 0 -180 D -100 100 E 50 -100 © Nichola Wilkin 2014 Scratch – Lesson 6 True False You can change the value in a variable. True False The “random” script can be found in the “control” group. True False You can see if a value is higher or lower than another value using the “operator” group. CHANGE ERROR LOGIC PROGRAM RANDOM SEQUENCE SET VARIABLE True False True or False? A “variable” can only save numbers. © Nichola Wilkin 2014 Year 7 – Assessment Student Name Foundation Students will be able to select a background for their stage. Students will be able to select a sprite. Students will be able to move the sprite in both X and Y axes. Students will be able to have their sprite interact with another. YEAR 7 Scratch Group Final Level Staff Initials Date Level 1 Students will be able to select and use 2 backgrounds for their stage and have the backgrounds change during the story. Students will be able to select a sprite and be able to change its design. Level 2 Students will state some information about using Scratch. With help. Level 3 Students will describe what you are doing in Scratch. With guidance. Students will apply some coding to sprites, and describe the effects. Students will be able to move the sprite in both X and Y axes in a set number of steps. Students will be able to have their sprite interact with another through a written conversation. students will be able to create a short story that happens between at least 2 sprites. Students will choose sprites and change some of the values of their code to make something happen. Students will select from the block palette and suggest what the 8 blocks do. Students will recognise different types of data, such as the types shown in Motion, Looks, Operators. Students will code using syntax and typography, carefully and precisely. Students will change some of the blocks (code fragments) and values in a program, so that the program controls the sprite exactly how you want it to. Students will code using selection and iteration, such as forever and repeat. Students will describe some of the code fragments (blocks) from within the block palette. Students will describe what a simple program given to you will do, and be able to describe some of the functions that you will need in your programs. Students will run and test a simple program given to them, and then make a similar one of your own using the same ideas. 4 Students will explain the work they are doing in Scratch. With a little help. Students will select appropriate data types such as the types shown in Motion, Looks, Operators. Students will manipulate strings of data such as those found in the Looks, Sensing and Control blocks. Students will execute a program, and then edit variables within the program, suggesting what the outcomes of the changes will be. Students will accurately use values in the Operators block, within programs. Students will de-code and explain what some-one else’s algorithms will do before running the program. Students will develop, try out and refine procedures in their own programs, looking for the most efficient way to improve your work. 5 Students will Independently apply their understanding of Scratch to writing programs. Students will use and manipulate variables in their own programs. Assessment 1 Staff Initials Date Assessment 2 Staff Initials Date Level Level Students will use and manipulate lists in their programs. Students will use code from the full range of code blocks to test their own predictions and vary the rules within the programs. Students will write a short program and then use Scratch to code and execute the program, knowing the limitations of the software. DATE INITIALS DATE WOW WOW NOW NOW HOW HOW Student Feedback Student Feedback INITIALS Student Tracking GRADE 4+ 4 43+ 3 32+ 2 21+ 1 1F+ F+ F- TERM 1.1 1.2 2.1 2.2 3.1 3.2 Shade each grade that you achieve in each half term. This will help you to track your own progress.
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