THE FAB FIVE RECIPE Story Writing: Spin Me A Yarn OBJECTIVES Learn the definition of character, plot, setting, theme, point o f view Identify each element in a story Learn how all five elements create a story WHAT IS THE FAB FIVE RECIPE (OR PATTERN)? We're going to use two metaphors to explain this concept. One metaphor is a recipe, since you might be more familiar with cooking than weaving! But first, we have to learn the ingredients: Theme: the main idea(s) of a story: the writer’s purpose for telling this story, teaching us about human nature and life in general (main idea, maxim, moral, message, concept, subject, thread, proverb, pattern, and philosophy) Point of view: the perspective from which the story is told; the character’s or the characters’ angle on events. (perspective, angle, lens, outlook, viewpoint, frame of reference, slant, standpoint, orientation, stance, vantagepoint, and position) Plot: The events and actions that occur in a story (action, story line, narrative, events, incidents, sequence, and structure) Setting: The time and place a story occurs (atmosphere, environment, location, scene, context, background, time period, era, backdrop) Character: an individual -- human, creature, or object -- who appears and acts in a story. (person, individual, protagonist, hero, villain, actor) Now let's put it together! The recipe (or pattern) is as follows: 1. Add a cup of character, or, make a choke tie of character. 2. Put in a plentiful piece of plot, or, use the warping paddle to wind in some plot. 3. Sift in some setting, or, sley in some setting. 4. Throw in a thimbleful of theme, or tromp as writ some theme. 5. Put in a pinch of point of view, and pop it in the oven! Or, check your ppi (weft picks) of point of view, and then take your tapestry off the loom! There you have it, the Fab Five Recipe and Pattern! (If you're not sure about those weaving terms, Wikipedia may be able to help!) Sounds pretty easy, huh? Well -- yes and no. The ingredients and methods are easy to remember; it's how to combine them in just the right mix, brew, broth, or stew, the right rug, quilt, carpet, or tapestry that's the challenge! Keep in mind that story writing isn't as simple as following a rote recipe; the key is putting in the right amount of your kind of sugar, your kind of spice, and your kind of other flavorings that make your concoction a truly appetizing, aromatic, and ambrosial dish! Likewise, a weaver will improvise upon a pattern of rectangles and squares, vertical and horizontal lines, and combinations of colors. The pattern is the guide but not the final product. You as a writer will continue to learn ways to improvise on the basic Fab Five Pattern for as long as you spin yarns. And that's where this lesson comes in -- to help you learn how to use character and plot in fun and exciting ways. TRY IT YOURSELF Are you familiar with the tale of Rumpelstiltskin? Take a moment to read the story and then try to answer the questions below. Identify each of the Fab Five Elements in Rumpelstiltskin: PLOT, THEME, SETTING, POINT OF VIEW, CHARACTER 1. The poor miller's daughter is this element of the Fab Five. 2. Spinning straw into gold and figuring out Rumpelstiltskin's name are both part of this Fab Five element. 3. The desire for something precious could be part of this Fab Five element. 4. The perspective of the miller's daughter is part of this Fab Five element. 5. A room in the palace of a long-ago kingdom is part of this Fab Five element. Answers are on the last page. THE STORY MACHINE The weaver's loom is a simple machine powered by the weaver's hands and the treadle. Want to create a story? It's easy -- just feed the machine elements of the Fab Five Pattern! You can play this game alone or with a partner, such as your mentor, a friend or family member, or a fellow writer. STEP ONE First we need some elements. Let's have two characters, one setting, and one theme. You can think up your own, or check the list on the last page to get some ideas! STEP TWO You are the creative machine full of imagination. You have to mix the four parts into your mind's machine and make them all work together. Your job is to write the first paragraph (200 words) of an exciting story where a character (or characters) must deal with a big problem. 2 Focus on developing the theme by having one or both characters learn a lesson about life or about themselves. Set up a problem so that one or both of the characters must struggle with some force or situation that helps them learn this lesson For example, let's say your two characters are a cowboy and an Olympic swimmer, and you picked nighttime in the Grand Canyon as your setting, and loyalty as your theme. Now you must invent a problem. You decide that the reason both characters are at the Grand Canyon is that the cowboy's horse has died while the Olympic swimmer has lost her hiking tour group (note: she's in Arizona for Olympic trials), and it's too dark to hike out of the Canyon to the top. Now you can write an exciting first paragraph that sets the scene for this problem, leaving your readers wondering, Will the cowboy (character #1) learn about loyalty (theme) as he survives with the Olympic swimmer (character #2) in the Grand Canyon wilderness at night (setting)? STEP THREE Begin writing the first paragraph (200 words) of your story that uses these three Fab Five elements. If you're feeling inspired, keep going! You can also pick a third character and introduce him or her to the story in the next paragraph. Note: don't wrap up the story in one paragraph. A paragraph is too short to tell a complex story with such diverse characters! If you are playing with a partner, talk about the ways a story could begin with these three of the Fab Five. Then pick four new elements and discuss how you might use these instead. On the third try, each of you should not talk after picking elements. Instead each of you should write your own first paragraph of a new story and then share to see how different your ideas can be! STEP FOUR Share the beginning of your story with your friends, a mentor, a teacher, or your parents! SIX SIGNPOSTS OF SETTING Let's dig deeper into setting the scene! Setting is the actual physical location of a story, for example: a park, a space station, a character's home, or the ocean floor. It is the broader location of the world and the time period in a story. The Six Signposts of Setting include: location and region, geography and topography, season, time period, time of day, and time span. Signposts are guides to the reader of how to understand the space of the story —the rich intersection of many physical and intangible elements. An excellent story integrates the compelling details of many of the six signposts. Even if you set your 3 story in the future, in an imaginary country, or in a speculative world, such as another planet, you will need to develop all the signposts of setting. Great settings do not interfere with the narrative—they actually enhance character and plot. The details are part of the action and narration. Setting, character, and plot integrate as a tight unit, a triangle of influences constantly affecting one another. We'll see if you’re up to the challenge of using these multiple signposts in your story in the next activity! Stay tuned. 4 Character (Pick 2) Team Mascot Vulcanologist Ice Sculptor Pet Detective Soccer Player Rodeo Clown Actor/Actress Animal Dentist Movie Stunt Person Ballerina Babysitter Spy Park Ranger Teacher Bus Driver Rollercoaster Operator Lifeguard Doctor Cartoonist Paleontologist Meteorologist Hair stylist Psychiatrist Ornithologist Environmental protection agent Snake charmer Setting (Pick 1) Swimming pool, deep end Bus Grocery Store, Produce Section Circus North Pole Principal’s office Theme park A busy city intersection A desert TV Studio Your neighborhood The beach, 4th of July The top of the Empire State Building, New York City Laundromat Downtown, a dark alley A bakery that only makes cupcakes Park full of poison oak and ivy Custodian’s closet Library Ski Slope Amazon Rainforest Theme (Pick 1) Honesty What comes around, goes around The unfairness of life sometimes Self-confidence Jealousy Courage Patience True Love Empathy Trust Good things come to those who wait To make friends you have to be one Don’t rock the boat What glitters isn’t always gold The grass is greener on the other side You don’t know what you’ve got until you let it go Betrayal Discrimination Respect Independence Answers 1. CHARACTER 2. PLOT 3. THEME 4. POINT OF VIEW 5. SETTING 5
© Copyright 2026 Paperzz