CHAPTER INVESTIGATION Design an Electronic Communication Device OVERVIEW AND PURPOSE The telegraph was one of the first inventions to demonstrate that machines could be used to communicate over long distances. In a telegraph, messages are sent as electrical signals along a wire from a sending device to a receiver. Like modern computers, the telegraph uses a binary code. The code is called Morse code—a combination of short and long signals—to stand for letters and symbols. In this lab, you will use what you have learned about circuits to • design a battery-powered device that uses Morse code • build and test your design Problem MATERIALS • 2 batteries • light bulb in holder • piece of copper wire • 2 wire leads with alligator clips • 2 craft sticks • toothpick • paper clip • piece of cardboard • clothespin • aluminum foil • rubber band • scissors • tape • wire cutters • Morse Code Chart 398 Unit 3: Electricity and Magnetism A toy company has contracted you to design and build a new product for kids. They want a communication device that is similar to a telegraph. Kids will use the device to communicate with each other in Morse code. The company’s market research has shown that parents do not like noisy toys, so the company wants a device that uses light rather than sound as a signal. Procedure Brainstorm ideas for a communication device that can use Morse code. Look at the available materials and think how you could make a circuit that contains a light bulb and a switch. Describe your proposed design and/or draw a sketch of it in your Science Notebook. Include a list of the materials that you would need to build it. Show your design to a team member. Consider the constraints of each of your designs, such as what materials are available, the complexity of the design, and the time available. Conclude Write It Up 1. EVALUATE What problems, if any, did you encounter when testing your device? How might you improve upon the design? Choose one idea or combine two ideas into a final design to test with your group. Build a sample version of your device, called a prototype. 2. IDENTIFY LIMITS What are the limita- Test your device by writing a short question. Translate the question into Morse code. Make long and short flashes of light on your device to send your message. Another person on your team should write down the message received in Morse code, translate the message, and send an answer. 3. APPLY How might you modify your design Complete at least two trials. Each time, record the question in English, the question in code, the answer in code, and the answer in English. Write a brief evaluation of how well the signal worked. Use the following criteria for your evaluation for each trial. • What errors, if any, occurred while you were sending the signal? • What errors, if any, occurred while you were receiving the signal? • Did the translated answer make sense? Why or why not? Observe and Analyze Write It Up 1. MODEL Draw a sketch of your final design. Label the parts. Next to your sketch, draw a circuit diagram of your device. 2. INFER How do the parts of your circuit allow you to control the flow of current? 3. COMPARE How is the signal that is used in your system similar to the digital information used by computers to process information? How does the signal differ? 4. APPLY A small sheet of instructions will be packaged with the device. Write a paragraph for the user that explains how to use it. Keep in mind that the user will probably be a child. tions of your design? You might consider its estimated costs, where and how kids will be able to use it, and the chances of the device breaking. so that it could be used by someone with limited vision? 4. SYNTHESIZE Write down the steps that you have used to develop this new product. Your first step was to brainstorm an idea. INVESTIGATE Further CHALLENGE Design another system of communication that uses your own code. The signal should be in the form of flags. Make a table that lists what the signals mean and write instructions that explain how to use the system to communicate. ation Device onic Communic Design an Electr nalyze Observe and A e Testing Table 1. Prototyp Trial 2 Trial 1 Question (English) Question (code) Answer (code) Answer (English) Evaluation Conclude Chapter 11: Circuits and Electronics 399
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