A Garbage Can Model of Organizational Choice | M. Cohen, J. March This work summarizes one of the most important papers written by Cohen and March. It’s made by a student for students, therefore probably it contains both typos, both conceptual errors. It does not substitute the reading and understanding of the original paper. GIULIA CORSI 1 A Garbage Can Model of Organizational Choice | M. Cohen, J. March A GARBAGE CAN MODEL OF ORGANIZATIONAL CHOICE Michael Cohen, James March ABSTRACT Organized anarchies: (ex: University) Organizations characterized by three general properties: 1. Problematic preferences = It is difficult to impute a set of preferences to a decision situation that satisfy consistency requirements for a theory of choice. It can be better described as a collection of ideas than as a coherent structure: it discovers preferences by action then basing on the basis of preferences. 2. Unclear technology = Although the organization manages to produce, its own processes are not understood by its members: it works on simple trial&error procedures, learning from past experience without a precise structure/method. 3. Fluid participation = Participants vary in the amount of time and effort they devote to different domains; as a result the boundaries of the organization are uncertain. In order to build theories of organization that accommodate the organized anarchies model two phenomena must be investigate: a) Manner in which organizations make choices without shared goals b) Way members of an organization are activated (how occasional members become active and how attention is directed toward -or away from- a decision) Other smaller concepts needed c) Normative theory of intelligent decision making under ambiguous circumstances (which is the meaning of intelligence that does not depend on known goals?) d) Normative theory of attention (who is attending to what?) e) It is required a revised theory of management, since the contemporary ones use mechanisms to for coordination and control that assume the existence of well defined goals and technology, without which many axioms collapse. In this paper a garbage can model for describing decision making within organized anarchies is developed, and the impact of some aspects of organizational structure on the process of choice within such a model are examined. THE BASIC IDEAS Organizations can often be viewed conveniently as vehicles for solving well-defined problems and provide sets of procedures through which participants arrive at an interpretation of what they are doing and what they have done while in the process of doing it. From this point of view, an organization is a collection of choices looking for problems, solutions looking for issues, decision makers looking for work. One can view a choice opportunity as a garbage can into which various kind of problems and solutions are dumped by participants as they are generated. The mix of garbage in a single can depends on the mix of cans available and on the labels attached to alternative cans. It may be convenient to imagine that choice opportunities lead first to the generation of decision alternatives, than to an examination of their consequences, then to an evaluation of those consequences in terms of objectives, and finally to a decision. But this type of model is often a poor description of what actually happens. In the garbage can model, on the other hand, a decision is an outcome of several relatively independent streams within an organization. Attention is limited here to interrelations among four such streams: a) Problems: They might arise over issues of lifestyle, family, work, careers, jobs, money, ideology, etc… b) Solutions: A solution is somebody’s product. Despite the dictum that you cannot find the answer until you have formulated the question well, you often do not know what the question is in organizational problem solving, until you know the answer. c) Participants: Participants come and go, since every entrance is an exit somewhere else. d) Choice opportunities: Occasions where an organization is expected to produce behavior that can be called a decision. Although not independent of each other, each of the streams can be viewed as independent and exogenous to the system. We will concentrated on examining the consequences of different rates and patterns in flows in each of streams and procedures for relating them. THE GARBAGE CAN A simple simulation garbage can model can be specified in terms of this four streams, each considered as a function of time f(t). a) Stream of choices: We have a number m of choices assumed, each characterized by an entry time (calendar at which the choice is activated for decision) and a list of participants eligible for that choice. b) Stream of problems: Number w of problems assumed, each with an entry time (calendar at which the problem becomes visible), an energy requirement to solve a choice to which the problem is attached and an access structure (list of choices to which the problem has access). c) Rate of flow of solutions: Focus is on the rate at which solutions are flowing into the system; since the organization is mutable, we assume that different energies are required to solve the same problem at different times. We define a solution coefficient ranging between 0 and 1 (potential energy to determine the output). d) Stream of energy from participants: There is some number v of participants each characterized by a time series of energy available for organizational decision making. Two mapping structures are needed to describe this model: Decision structure: Mapping of choices onto decision makers described by a matrix D in which dij is 1 if the ith participant is eligible to participate in the making of the jth choice. Otherwise, dij is 0. GIULIA CORSI 2 A Garbage Can Model of Organizational Choice | M. Cohen, J. March Access structure: Mapping of problems onto choices described by a matrix A in which a ij is 1 if the ith choice is accessible to the jth problem. Otherwise, aij is 0. In order to connect these variables three assumptions are specified: 1. Additivity of energy requirements assumption: Each choice requires as much energy as the sum of all required energy of the several attached problems; the energy devoted is the sum of the energies of decision makers attached to that choice in each time period. 2. Energy allocation assumption: The energy of each participant is allocated to no more than one choice per time period, and only considering choices for which the participant is eligible. 3. Problem allocation assumption: Each problem is allocated to no more than one choice per time period, and only considering choices accessible for the problem. These assumption can be modified, but we not pursued the consequences of these modifications here. ORGANIZATIONAL STRUCTURE Elements of organizational structure influence outcomes of a garbage can decision process by: Affecting the time pattern of the arrival of problem choice, solutions or decision makers (changes linkages among the various streams, affecting eligibility of participant and accessibility of choices for problems in different time periods) Determining the allocation of energy by potential participants in the decision The organizational structure changes as a response to actions resulting from a mixture of managerial planning, individual and collective learning, and imitation. The paper present some organizational structures such as: Net Energy Load=Difference between the total energy required to solve all problems and the total effective energy available to the organization over all time periods. When this is negative, there is enough energy available. We can have different load situations: we have light load, (ex. -50) moderate load (ex.-25) or heavy load (0 -> energy required = energy available). Random Entry Times= Reflects the entry times for choices (one choice enter per time period in a certain random order). Access Structures= The access is represented by the access matrix (A). We can have: o Hierarchical access: important problems (rows with low number) have access to many choices and important choices o 1 1 1 1 1 1 Unsegmented access: any active problem has access to any active choice (matrix full of 1). (columns with low number) are accessible only to important problems. 1 A1 : 1 1 o 1 1 0 𝐴2 : 0 0 0 1 1 1 0 0 0 1 1 1 1 0 0 1 1 1 1 1 0 1 1 1 1 1 1 1 1 Specialized access: each problem has access to only one choice and choices are accessible to only two problems. 𝐴3: 00 0 0 0 0 1 1 0 0 0 0 0 0 1 1 Decision Structures: same as access structures, we have unsegmented decisions (any decision maker can participate in any |active choice opportunity), hierarchical decisions (important choices must made by important decision makers), and specialized decision (each decision maker is associated with a single choice, but each choice has also a single decision maker). Energy Distribution= We can recognize three types of energy distribution: o Important people – less energy: people important in the hierarchical decision structure have less energy (this can have implications in the motivation within the organization) o Equal energy: there is no difference among all decision makers respect to energy o Important people – more energy: Opposite than the first. SUMMARY STATISTICS The garbage can model operates under each of the possible organizational structures we have seen to assign problems and decision makers to choices, to determine the energy required and effective energy applied to choices, to make such choices and resolve problems. Decision style= decisions are made in three different ways: 1. By resolution: Some choices resolve problems after some period of working on them 2. By oversight (errore): If a choice is activated when problems are attached to other choices and if there is energy available to make the now choice quickly, it will be made without any attention to existing problems and with minimum time and energy. 3. By flight: In some cases choices are associated with problems (unsuccessfully) for some time until a choice more attractive to the problems come along. The problems leave the choice, and thus it is possible to make the decision. But the decision resolves no problems, and they are now attached to a new choice. Problem activity=Amount of time unresolved problems are actively attached to choice situations Problem latency=A problem may be active, but not attached to any choice. The problem latency is the amount of time problems spend activated but not linked to choices. Decision maker activity=Is the measure of the degree of decision maker activity in the system, which reflects decision maker energy expenditure, movement and persistence. To measure it, we use as parameters: The total number of time periods a decision maker is attached to a choice. The total number of times a decision maker shifts from one choice to another. GIULIA CORSI 3 A Garbage Can Model of Organizational Choice | M. Cohen, J. March The amount of energy available and used. The total energy used on choices in excess of the required to make them at the time they are made. Decision difficulty= To measure it we use two alternative strategies: Strategy 1: Consider the total number of choices not made by the end of all the time periods Strategy 2: Consider the total number of periods that a choice is active, summed over all choices IMPLICATIONS OF THE MODEL An analysis of simulations of this model shows eight major properties of the garbage can decision process: 1. Decision making by flight and oversight is a major feature of the process (instead of resolution) 2. The process is sensitive to variations in load: an increase in the net energy load generally increases problem activity, decision maker activity, decision difficulty, and the use of flight and oversight; choices are likely to take longer and are less likely to resolve problems. 3. There is the tendency of decision makers and problems to track each other through choices. 4. There are important interconnections between problem activity, problem latency and decision time (persistence of choices). It has been proved that segmentation of access structure tends to reduce the number of unsolved problems active, but increasing the latency period, whereas segmentation of decision structure decreases problem latency, but increases problem activity and decision time (each choice is related to a decision maker but it takes more time for him to do it alone). 5. The process is frequently sharply (bruscamente, improvvisamente) interactive. 6. Problems that appear early are more likely to be solved than later ones. 7. Important choices (made by flight and oversight) are likely to resolve problems than unimportant choices (made by resolution). 8. The choice failures that do occur are concentrated among the most important and least important choices; choices of intermediate importance are virtually always made. GARBAGE CANS AND UNIVERSITIES Universities are organizations in which decision situations involve unclear goals, unclear technology, and fluid participants (perfect example of application for the garbage can model). University decision making frequently does not resolve problems; choices are often made by flight or oversight. Problems, choices and decision makers arrange and rearrange themselves and in the course of these arrangements the meaning of a choice can change several times. Problems are often solved, but rarely by the choice to which they were fist attached. Slack (esubero) = is the difference between the resources of the organization and the combination of demands made on it; it is sensitive to two major factors: money (and resources in general) and the internal consistency of the demands made on the organization by participants. The consequences of slack changes in a garbage can decision process can produce changes in the organizational structures adopted in the decision process. Adversity=condition in which the slack is reduced. Considering the resources available (money and human) we can identify four types of colleges and universities, with their relative adopted structures: LOAD ACCESS STRUCTURE DECISION STRUCTURE ENERGY DISTRIBUTION LARGE, RICH LIGHT SPECIALIZED UNSEGMENTED LESS LARGE, POOR MODERATE HIERARCHICAL HIERARCHICAL MORE SMALL, RICH LIGHT UNSEGMENTED UNSEGMENTED MORE SMALL, POOR MODERATE SPECIALIZED SPECIALIZED EQUAL Large, rich schools will be characterized by a high degree of problem latency. The large, poor schools are in the worst position under adversity: they have a high level of problem activity, a substantial decision time and a low level of decision makers mobility. What happen in adversity conditions? What about exit opportunities? ----> CONCLUSION A set of observations made in the study of university organizations as organized anarchies has been translated into a garbage can model of decision making, since we have not the conditions to apply classical models related to the fact that: preferences are problematic, technology is unclear, participation is fluid. The garbage can process is one in which a mix of problems, a mix of solutions and a mix of participants move from one choice in the garbage can to another at any time. Four factors have substantial effects on the operation of the garbage can process: the organization’s net energy load, the energy distribution, its decision structure and problem access structure. It is clear that the garbage can process does not resolve problems well, but it enable choices to be made and problems resolved even when the organization is plagued with goal ambiguity and conflict, with poorly understood problems. GIULIA CORSI 4
© Copyright 2026 Paperzz