WHAT IS COLOUR? Colour is defined as the perception of a radiance modified by the surroundings; therefore it is the combination of a source of luminance, an object and the observer as shown in the following schematic: The sensation of colour essentially exists in the human brain, not in the actual material (colour is the light that can be processed by the human eye). Light enters the eye through the cornea, focuses on the light-sensitive retina and subsequently the image is received by the brain through the optical nerve. Light - sensitive cells of the retina are distinguished in rods and cones. Rods are sensitive to luminosity variance and allow us to see in the dark, however they are unable to determine colour; cones on the other hand are able to determine colour. Cones are in turn distinguished into different cones sensitive to red, blue and green colour (Thomas Young's Theory of Colour Vision). Their relative quantities in the eye are approximately 7,000,000 cones and 120,000,000,000 rods. Colour perception is a ultimately subjective concept. The sensation of an illuminated object depends from factors such as age, gender, inherited features, angle of observation, even the particular mood at the moment. According to the theory of opposite colours by Young-Helmholtz, Ewald Hering -1930, colour radiance receptors in the human brain are organized in pairs of opposite - antagonistic colours (red - green , blue- yellow, white-black). Thus, each receptor may only respond for one of the colours in each pair, not for both at the same time. The above mentioned theory has been experimentally confirmed in 1966 at the University of Berkeley by Prof. Russel de Valois. It is nowadays possible to construct the spectral response curve for the eye as well as any other instrumental light detector all over the visible spectrum. Each object reflects a percentage of the electromagnetic radiance that incides thereupon. Electromagnetic radiance spectrum is wide. The human eye can only sense a small part thereof and this is called light. The three features determining the colour of any object are the light source, the object and finally the observer. Three elements are required for the perception of light: relative spectral power distribution curve: wavelength (nm) vs. relative power); spectral reflectance curve: (wavelength (nm) vs. reflectance %); and detector's spectral response curve: (wavelength (nm) vs. relative response % ). Combination of the above may yield the signal or stimulus that is converted to colour by the brain. Spectral power spectral spectral stimulus of color Distribution reflectance response In the period between 1928-1931 spectral response curves were determined for a reference observer regarding primary colours (red, green and blue) representing the mean response of a multitude of persons having normal sight. All colours can be produced by mixing primary colours in varying quantities. The required quantities of red, green and blue colour (r, g, b respectively) to generate another colour are called tristimulus values. New standards have been defined in 1931, specifying that each colour hue can be determined by three numbers: Χ, Υ, Ζ (standard observer CIE 1931, 2°). A supplementary standard has been adopted in 1964, according to which the observation angle became 10 °, and spectral response curves of the detector, x, y, z, are in correspondence to the optical response of the human eye. Spectral energy spectral standard CIE Distribution reflectance object observer Source (CIED65) stimulus values In 1666, Isaac Newton divided the visible spectrum in colour zones using a glass prism. Visible spectrum comprises of electromagnetic radiation whose wavelength varies between 380 and 780 nm (1 nm = 10-9 m) and is broken down as follows: Up to - 380 nm UV (ultraviolet) 380nm-450nm violet 450nm-490nm blue 490nm-560nm green 560nm-590nm yellow 590nm-630nm orange 630nm-780nm red 780 nm and above IR (infrared) A significant effect in colour technology is metamerism. Two objects are called metameric and the relevant effect is called metamerism when they exhibit different reflection curves but the same Χ, Υ, Ζ colour values for a specific luminance. This coincidence will nevertheless cease to exist when source of light or observer changes. Non - metameric objects are called the ones having the same reflection curves (hence identical trichromatic values). These coincide in chromatic terms (irrespective of luminosity or observer). Organic pigments and dyes determine the colour of an object. These chemical substances serve to modify appearance through selective absorption and / or reflection of light energy incident on the object. This effect is dependent upon specific regions called the chromophores (C=C, C=O, C=N, Ν=Ν). Their presence in the molecular structure leads to absorption of light radiance. Different combinations of these regions result in varying energy levels absorbed as well as the generation of different colours. other chemical regions, e.g. OH, Cl, Br, NH2, CH3 (auxochromes) cannot regulate absorption levels, yet they may aggravate these variations. The colour they yield is even influenced by the method of chemical treatment of these compounds. The colour of inorganic pigments is influenced by key factors such as chemical composition, degree of oxidation and crystalline structure. To avoid metamerism in colour production, specific and stable pigments or their combinations must be used. ADDITIVE AND SUBTRACTIVE COLOUR MIXING According to additive theory, main colours in light are red, green and blue. Visible spectrum is divided into three equal regions (700-600 nm for red colour, 600-500 nm for green and 500-400 nm for blue). It is impossible to produce filters marginally clipping solar light. Dashed lines indicate the actual spectrum of each colour while continuous line represents the ideal spectrum. A secondary colour can be derived by adding two basic colours (red and green give yellow, green and blue give cyan, blue and red give magenta). Addition of all three basic colours will theoretically produce white colour (in practice however, a grey shade is produced). According to the subtraction theory, colour is produced by the selective absorption of visible spectrum from the pigment or the ink dye. I.e. if the range of blue is absorbed then yellow is produced, if the range of green is absorbed then magenta is produced and lastly if the range of red is absorbed then cyan is produced. In theory, it is possible to produce any colour by using these three colours, whereas mixing of all three will yield black colour. In practice, four-colour processes also utilize black colour; prints are often produced using six colours or basic inks are even modified (masking of the primaries). DESCRIPTION OF OPTICAL SENSATION OF COLOUR Several methods exist to describe each colour by using the three following elements. A. Hue - (h) - is the chromatic character of each colour. It determines whether the colour is red, yellow, green etc. It is identified by the prevalent wavelength perceived by the observer B. Intensity, strength, purity, vividness, saturation, chroma - (C) - is a colour's degree of purity / intensity / vividness C. Lightness, value, brightness, tone - (L) determines the amount of luminous energy reflected by a coloured sample. It is the property of a colour that expresses its relation with light; furthermore it is the lightness of a hue, in other words its degree of brightness or darkness. Hence, colour is illustrated by three coordinates (hue and saturation are at the same level whereas lightness is a vector at a right angle to the former). With a few exceptions, objects do not emit coloured light; they just seem coloured when lit. Thus, an objects can be described as white in colour terms when it reflects almost all its incident light under common daylight. On the other hand, an object absorbing all incident light seems to be black and in case only part of the incident light is absorbed, then it looks coloured. Thus, the colour of an object looks yellow when it only absorbs blue light whereas it looks blue green (or cyan) when it absorbs red light. LIGHT SOURCES Production of light is performed by incandescence (a natural process) or luminescence (an artificial process). In the first process, light is produced by a heat source (a metallic plate heated to the incandescence temperature will produce light). Artificial light (also called cold light) is the product of sources other than heat, at room temperature or at even lower temperatures. Quantum physics declares that artificial lighting is the product of electron motion from the lowest energy level (ground state) to the excitation level (high energy state). The reverse process (i.e. electron transition from a higher to a lower energy state) will produce energy in the form of photons. In case both phases occur in very short intervals (a few microseconds apart) the effect of fluorescence is observed, whereas occurrence of these phases in larger periods (a few hours) the effect of phosphorescence is observed. When comparing colour comparisons, light source and spectral energy allocation must be stable and specifically determined. Hence, miscellaneous light sources with specific characteristics have been proposed by CIE (International Commission of Illuminant). Light source constitutes a light with spectral energy distribution (that can be experimentally determined), while the term Illuminant refers to a spectral energy distribution curve in relation to wavelength (without any physical significance). All standard light sources have their respective illuminance while standard illuminances do not necessarily correspond to any specific light source. Thus, lighting as a term has replaced light source. Sunlight is the best natural way to observe an object but not the ideal light source to judge a color (due to variability in solar radiance). Artificial light sources are regulated and precisely specified; quantification of light sources is made on a Kelvin scale (°K). The following are the most common illuminance types: A. Illuminance Α: simulates a standard incandescent lamp (tungsten, 2854 ° Κ) B. Illuminance Β: resembling sunlight at midday (4800 ° Κ) C. Illuminance C: resembling average daylight (6500 ° Κ) D. Illuminance D65: resembling average daylight in the northern hemisphere (6700 ° Κ) E. Illuminance F11: resembling indoor lighting using a TL 84 fluorescent lamp under narrow energy distribution at 4000 ° Κ F. Illuminance F2: resembling indoor lighting by CWF fluorescent lamp (4230 ° Κ) PIGMENTS - DYES Chemists use a series of pigments to reach the desired hue. Two categories of pigments exist: organic and inorganic pigments. Organic polymer soluble dyes are also commercially available. Inorganic pigments are based on oxides, salts and oxidized metal complexes. Molecular structure of most inorganic pigments is simple; special treatment is required so that they are appropriate for use in ink systems. Organic pigments are carbon - based; commonly they do not contain metallic substances. Appropriate pigments are produced depending on the requirements of each application. In practice, combinations of the individual pigment types and categories are used to achieve any hue in printing processes. The following table lists comparison data on these pigment types DYES INORGANIC PIGMENTS ORGANIC PIGMENTS cheap materials average to high cost costly materials high stability (physical chemical) varying stability low stability high opacity low to medium opacity low opacity dull hues vivid hues vivid hues easy processing difficult processing difficult processing easy dispersion difficult dispersion no dispersion phase is necessary (disperse dyes) INTERACTION BETWEEN LIGHTING AND THE MATERIAL Behaviour of light incident on a material (paper, plastic, metal, ceramic, fibre etc) is influenced by a series of chemical and physical characteristics. Transparent materials allow deflection of a part of electromagnetic energy (diffused from linear motion) while the remaining lesser part is specular reflected. Opaque materials reflect and absorb incident light. Semi - transparent material allow incident light to pass through the mass of the object while the remainder is absorbed and reflected. incidence beam reflected light (diffuse) scatter reflected light (specular) Dye particles incidence beam reflected light diffuse specular scatter absoption transmitted light Appearance of materials essentially refers to an examination of their colour and geometric features (sheen, shape, surface finish). Energy received from an object is divided into re-emitted energy and specular energy - gloss. Colour spectral curve of a material represents its colour; it is a diagram upon which the reflected - transmitted part of incident energy is projected, in proportion to its wavelength in the region between 380 - 700 nm. The following figure shows such a curve: Y-axis shows percentile reflection while X-axis shows wavelength in nm. COLOUR MANAGEMENT SYSTEMS Measurement of an ink colour over an opaque substrate is performed using a set of instruments comprising of the following modules: light source of samples, spectrum filtering system and a photo receptor. Α. Colorimeters Light comes from a statement incandescent lamp; using three or four filters and aided by a light sensor, values for main colour constituents are obtained (three stimulus values: blue, green and red) sample Light source tristimulus filters meter photo receptor Power supply voltage is regulated to ensure stable current conditions during measurement. Reflected light is measured by a photodiode; the value obtained is read on a galvanometer. Ceramic sample items are used as calibration specimen. B. Densitometers An advanced colorimeter form used to analyse four-colour process printing into four basic colours (black, cyan, magenta, yellow). The following filters are used: red to determine cyan green to determine magenta blue to determine yellow special filter to determine black The above are high quality filters. Colour intensity (density) is a logarithmic (not linear) function of the reflected energy. R1: energy reflected from sample Rw: energy reflected from white paper light source illuminant beam receiver ink film substitute (paper) receiver substrate - filter light source ring mirror Measuring spot Sample is lit by the light source. Light beam penetrates the ink layer; its strength diminishes. Substrate absorbs and reflects a portion of the remaining light. Reflected radiance again passes through the ink layer; its intensity diminishes and is finally intercepted by the photo receptor. C. Absorbency and reflectance spectrophotometers Absorbency spectrophotometers are used for colour measurement on liquids and suspensions; reflectance spectrophotometers are used in the paint, textile and plastics sectors. They comprise of the following parts: - light source (incandescent lamps of tungsten or halogen, xenon lamp) - light beam direction and focus control device - light detector and reflected radiance metering device over any wavelength (photodiodes, photomultipliers etc.) - analog - to - digital converter for electric signals - results recorder Spectrophotometers are classified into the following types based on lighting and object observation methods: 45° / 0° 0° 745° diffusion / 0 -10° 0-100/ diffusion detector source source detector sample source detector sphere sample detector source 0 -10° / diffusion diffusion / 0 -10° Method of angular measurement 45° / 0° or 0° / 45° is used to control level substrates, not threedimensional bodies or metallic colours; in such cases the diffusion sphere method is used. Object chromatic examination by the diffusion sphere includes the sheen factor parameter. Furthermore, several instruments applying the diffusion method may measure colour on transparent substrates or remove the specular energy component- gloss from such a measurement. Particular attention is required for measurement preparation. Samples due for inspection shall be representative of the material in question; they shall be level, free from bends or other marks and their surface shall not be contaminated by grease etc. or even fingerprints. COLOR VARIATION MEASUREMENT Several models have been tried for colour measurement, viewing and comparison. Optical methods have been initially employed based on pantone scale, atlas Munsell. Attempts started in 1915, when prof. Α. Η. Munsell published the first colour atlas. Other papers have been published since then, e.g. the DIN system, Colour Harmony Manual (Oswald), NCS atlas etc. All the above surveys share the following common principles: 1. Y-axis indicates luminance 2. distribution of hues around the axis is indicated by circle patterns Tables thus created exhibit a limited useful life (they rarely exceed five years). Colour differences between test samples are significant while a closed lighting generator must be always provided to avoid metamerism errors. When electronic methods based on spectrophotometers are employed, colour is shown according to coordinates: - L, a, b (rectangular coordinates) - L, C, h (cylindrical coordinates) L: lightness (L= Ο black colour, L = 100 white colour) a: red-green component - abscissa of the red - green axis b: yellow - blue component - abscissa of the yellow - blue axis C: saturation (C = 0, grey shade) h: hue The following formulae are mainly used to calculate the total variation of two colours, ∆Ε: In 1970, CMC (Colour Measurement Committee of the Society of Dyers and Colourist) proposed the following colour variation calculation formula: A new formula was proposed in 1994 to calculate the colour variation between two objects: KL, KC, KH parameters are assumed equal to one for printing. They only vary in measurements for the textile industry (KL=2, KC= KH = 1). • SL= 1 • Sc = 1 + 0.045 C* • SH = 1 +0.0015 C* A value of ∆Ε < 1 corresponds to an acceptable colour variation, barely perceptible by an average observer. A value of ∆Ε < 2 is a dominant condition that can be achieved during the production process. CAUTION Instruments supervise hues and shall be only used as ancillary devices that do not substitute the judgement of an experienced observer. Each instrument must be subjected to regular maintenance in consultation with the manufacturer. The following table provides a comparison between the two hue generation methods: OPTICAL METHOD COMPUTER AIDED METHOD Empirical method Preparation of reference samples, reflectance curves reading and storage Visual sample assessment Sample measurement Design of compositions based on experience and the past applications library Data entry, calculation of potential composition formulae and optimal selection Correction estimate Correction calculation
© Copyright 2026 Paperzz