10 KEY ISSUES DIGITAL TRANSFORMATION AND ITS SOCIOECONOMIC IMPACT A report by and Authors Pepe Cerezo Carlos Magro Josep Salvatella Editorial coordination Pepe Cerezo Anna Miracle Design and layout José Medina A publication by: and Alguns drets reservats Madrid, December 2014 2 / 32 INDEX Introduction 4 1. The Weighting of the Digital Economy 5 2. The impact of digital transformation on wealth and job creation 8 3. A complex, silent, dynamic economy 11 4. Meritocracy in networked times 13 5. Towards digital maturity 15 6. Mobile strategy 18 7. Mobile and mobile-only natives 20 8. The impact of the Digital Agenda, Europe 2020 21 9. Digital and territory. Increasingly local without being less global 23 10. Education: from content to skills 25 Reference documents 27 About the authors 30 3 / 32 INTRODUCTION INTRODUCTION Digital is now an irreversible fact that has changed the world as we know it and affects all aspects of our lives: economic, cultural, social and political, etc. We live in a polyhedral society that is currently under construction and therefore hard to define and analyse using traditional parameters and metrics. We have just celebrated the WWW’s 25th anniversary since its public launch. It is only now we are starting to see the extent of its impact, which has not been entirely without controversy. The appearance of critical movements in the debate about its present and future development is a symptom of its normalisation and widespread acceptance in society. This document was produced by Adigital with RocaSalvatella’s collaboration. Its purpose is to identify the ten key points concerning digital transformation and to select different sources that make it possible to assess its socioeconomic impact so as to aid analysis, encourage discussion and understand the phenomenon from different points of view. 4 / 32 1. THE WEIGHTING OF THE DIGITAL ECONOMY 1. THE WEIGHTING OF THE DIGITAL ECONOMY It is estimated that more than 3 billion people will be connected to the internet in 2016. The digital economy’s share of the average G20 country’s GDP will then be 5%, rising to 12% in the most advanced economies. If the digital economy were a country, it would be the fifth-largest in the world, beaten only by the United States, China, Japan and India. The digital economy has now become the driving force behind the most advanced economies, where it accounts for 21% of GDP growth and has a larger share of the economy than industries such as agriculture and energy. In Spain, the total impact of the internet was estimated at 23,400 million euros (2.4% of GDP) in 2011. 9,200 of that came from e-commerce, which was worth 12,000 million euros at the end of 2013. Understanding the process of digital transformation involves accepting that this transformation affects all industries; that the digital gap between developed and developing countries has been inverted as time has gone by, while users in the latter countries are becoming increasingly relevant and influential players. Although the majority of organisations are already adjusting and reorganising to adapt to the demands of this new digital economy, not all of them are at the same stage of digital development. In fact, as stated in Digital Transformation of Business (RocaSalvatella, 2014) although this process is unequal and takes place at different speeds in different industries, it is possible to define four stages in the process of digital transformation of companies: • Stage 1. Processes. In most companies, the initial digital steps focus on mechanising and optimising processes. Industries such as banking started out on this road more than thirty years ago when ATMs arrived and credit and debit cards emerged. However, process mechanisation is not linear in all industries and all functional areas. It is now common to see taxi drivers with sat-nav but there are still some who do not accept credit cards. Process digitisation is increasing as the benefits of implementing it outweigh the investment costs. • Stage 2. Customer contact points. Apart from currently popular tools such as Facebook and Twitter, the public demand service whenever (24/7) and wherever. Mobile devices have also fostered exponentially higher levels of customer interaction and demands on a vast scale. This has led to the need to mechanise our front office. However, reviewing all of your customer contact points requires an in-depth redesign of processes, systems, professional profiles and even the company’s culture. That takes us into the territory of segmented databases, personalisation and the user experience but also openness and markets with increasing knowledge levels. 5 / 32 1. THE WEIGHTING OF THE DIGITAL ECONOMY • Stage 3. Services and products. If a company has mechanised its internal processes and its customer contact points properly, it will then inevitably begin the third stage of digitisation, which focuses on the design of new services and products. For example, Amazon suggests books we might be interested in reading or a doctor can monitor patients’ vital signs in real-time while they are at home... This unleashes an avalanche of new opportunities that used to be science fiction and will soon be natural market demands, if they are not already. • Stage 4: Business model. Lastly, the final stage of this digital evolution is reconsidering your business model, which is still an almost marginal step. In most industries, the current dominant player handles the first three stages with more or less agility but is highly resistant to determinedly exploring the fourth stage. There is still something radical about changing your business model and the people who are least embarrassed about exploring the possibilities are the new players. Spotify in music, AirBnB and Booking in tourism, Uber in public transport... The first line of defence against these irreverent new players tends to be legal but they seem unstoppable nonetheless. 6.0 4.0 7.8 8.1 9.0 8.0 3.1 3.2 3.4 3.5 3.6 3.9 3.9 3.9 3.9 4.0 4.0 4.1 4.2 4.2 4.4 4.5 4.5 4.5 4.5 4.5 4.5 4.7 4.8 4.8 5.1 5.2 5.2 5.4 5.4 5.8 5.9 6.2 6.5 6.6 Source: Eurostat y Bureau of Economics and Statistics, National Bureau of Statistics of China, Nasscom, Brasscom, Russcom, Jetro (2014). 10.0 2.0 0.0 TH U AU AN NOSTRIA RW IA POPOL AY RT AN GE UG D RM AL A SW R IT NY O IT M ALY ZE A RL NIA A S ND RU PA BE SS IN DE LG IA* NM IUM FR AR A K LA NCE TV IA NE GRE EU TH CY EC ER PR E L U CZ SLO AN S EC S VE DS L H O N RE VA IA P KI ES UBL A T I CR ON C HU OA IA N T FI GA IA NL RY B A BU RA ND LG ZIL * S UN W ARI E A IT ED SE DEN LU S R X T B UN EM AT IA B ES IT ED OU * KI MA RG NG LT CH DO A IN M A* I IN * SO J REL DIA UT AP AN H AN D KO ** RE * A* ICT’s percentage contribution to GDP (2013). 12.0 LI Figure 1: 10.7 11.0 Despite the fact that the digital development of companies is unequal, according to OECD data, digital and communication technologies contribute more than 4% to both the most developed economies in the world (Japan, USA and EU) and emerging economies (BRICS). *Year 2012 **Year 2011 ****Year 2010 What is more, the digital and IT industry companies included among the world’s 2,000 largest companies have a stock market capitalisation close to 6 trillion euros, 15% of the value of the rest of the companies in the list. It is the second-largest industry by stock-market capitalisation, beaten only by the finance industry. 6 / 32 1. THE WEIGHTING OF THE DIGITAL ECONOMY Apple, Microsoft and Google, which are paradigms of the digital economy, are among the world’s largest companies in terms of stock market capitalisation. They have recently been joined by Alibaba from China, which has become the largest listed company with an overall value that placed it among the 20 largest companies in the world from the very first day of trading. Figure 2: Weighting of ICT industry companies in the Forbes 2000 List. Source: Forbes 2000 List (2014). 16 5986.6 14 7000 15 12 4578.5 6000 13 12 5000 10 4000 8 3000 6 2000 4 2 0 315,7 0 0.5 Capitalización Bursátil 2013 1 1.5 2 Ventas 2013 2.5 3 3.5 1000 ICT (billions of €) 0 Percentage Beneficios 2013 However, the digital economy faces barriers and resistance (connectivity and infrastructure, regulations, lack of skills, trust and accessibility to data and content), which may slow down its development and bring about insurmountable differences between the most and least advanced economies (in terms of digital friction). This may result in the share of the digital economy in countries with a greater degree of digital development and those suffering from greater friction being more than twice the difference in their GDP. 7 / 32 2. THE IMPACT OF DIGITAL TRANSFORMATION ON WEALTH AND JOB CREATION 2. THE IMPACT OF DIGITAL TRANSFORMATION ON WEALTH AND JOB CREATION No-one disputes that the process of digitalisation we are going through is transforming all of our socioeconomic practices, one by one. Nor do they question its role as the main driver behind future change. Information technologies have significantly contributed to the growth of developed economies over the last decade. Oulton (2012) estimates the contribution made by the use of ICT to the economy as a whole and the average annual contribution at more than 0.4% of GDP in a large number of economies. If the use of ICT intensified in different countries to usage levels similar to Sweden, the digital economy by itself would produce average annual growth of 0.6% in a large number of developed economies. 0.7 0.71 0.66 0.7 0.7 0.6 0.51 0.28 0.36 0.4 0.62 0.61 0.7 0.71 0.79 0.94 0.79 0.68 0.58 0.39 0.5 0.44 0.48 0.57 0.53 0.62 0.7 0.68 0.76 0.76 0.81 0.81 0.73 0.6 0.53 0.7 0.58 0.66 0.76 0.8 0.64 Source: Nicholas Oulton, “Long Term Implications of the ICT Revolution: Applying the Lessons of Growth Theory and Growth Accounting,” Economic Modelling 29, no. 5 (2012): 1722–1736. 0.9 0.66 Contribution of ICT use to annual GDP growth since 2000. 1 0.46 Figure 3: 0.3 0.2 0.1 Current ICT usage intensity US A IT AL Y JA NE TH PA N ER LA N SL DS OV EN IA UN S IT WED ED E N KI NG DO M AU ST RA L AU IA ST R BE IA LG IU CZ CA M EC NA H RE DA PU B DE LIC NM AR K SP AI N FI NL AN FR D AN GE CE RM A HU NY NG A IR RY EL AN D 0 Usage intensity equivalent to current Swedish level According to econometric analyses, in spite of the unfavourable global economic situation in 2011, digitalisation contributed more than $193 billion to the global economy and generated around 6 million jobs around the world. Regional impact Tabla 1: Digitization’s impact on GDP and jobs, 20011. Region 8,3 618,699 Source: Booz & Company analysis. COMMONWEALTH OF INDEPENDENT STATES 11,8 340,820 EAST ASIA AND THE PACIFIC 55,8 2,370,241 7,0 159,015 LATIN AMERICA AND THE CARIBBEAN 27,0 636,737 MIDDLE EAST AND NORTH AFRICA 16,5 377,772 NORTH AMERICA 25,3 167,650 9,4 1,117,753 GDP Impact (US$ Billions) AFRICA EASTERN EUROPA SOUTH ASIA WESTERN EUROPE TOTAL Number of jobs created 31,5 213,578 192,6 6,002,266 8 / 32 2. THE IMPACT OF DIGITAL TRANSFORMATION ON WEALTH AND JOB CREATION According to these estimates, a 10% increase in a country’s digitalisation represents 0.75% per capita GDP growth. As an economic catalyst, digitalisation is 4.7 times more powerful than the average impact of broadband rollout, which is an average of 0.16% of per capita GDP. The economic effect of digitalisation is also accelerating as the degree of countries’ digitalisation progresses. Digitally more restrictive economies make less profit, largely because they still have to establish an ICT infrastructure making it possible to capitalise on the benefits of digitalisation. However, the impact of digitalisation on both countries and industries is unequal. Developed economies benefit almost 25% more in terms of economic growth. The main reason for this difference in the effects of digitalisation can be explained by structural differences between developed and emerging economies. In developed economies, digitalisation improves productivity and has a measurable effect on growth. However, the short-term result may be the loss of unskilled jobs and offshoring of low value-added jobs to emerging economies where labour is cheaper. Conversely, emerging markets are more focussed on exports and driven by more commercial sectors, so digitalisation tends to boost employment there. Although, as we have seen, digitalisation is a major driving force behind wealth and employment and, therefore, more policies are required to make it possible to reduce factors that get in the way of and slow down its full development (improving infrastructure to allow connectivity, enhancing the skills of organisations, professionals and the public, and deregulation and less state intervention), other authors see digitalisation as a potential source of socioeconomic inequality. This second school of thought warns that, while productivity, wealth and profits are constantly breaking records, the average worker today is poorer than 15 years ago. Not only have the structure and conditions of employment changed but, in many cases, jobs have disappeared or are scarcer, giving rise to the so-called productivity paradox, as set out by Brynjolfsson and McAfee. We are therefore witnessing what the authors call the “great uncoupling”, i.e. increasing separation between the economic growth curve and the increase in the number of jobs. In the words of Brian Solis, we are approaching an era of Digital Darwinism in which technology and society are evolving faster than companies’ ability to adapt to them. There are three main answers to this paradox. There are those who think we may be facing just another cyclical crisis, like the others that have occurred throughout history. Others suggest we are in a prolonged stage of economic stagnation. A third possibility is that we are facing an unprecedented phenomenon: the end of work brought about by excess technology. Brynjolfsson and McAfee argue that the first two options are flawed as they have not managed to incorporate technology into the analysis and that, while the third option is right about the consequences, it is too pessimistic. According to the authors, technology boosts productivity and makes societies richer in general, but they also say that there is a dark 9 / 32 2. THE IMPACT OF DIGITAL TRANSFORMATION ON WEALTH AND JOB CREATION side: technological progress is making many kinds of work unnecessary and is “impoverishing” the average worker. The problem is that technology advances too quickly and a large proportion of individuals and organisations are not capable of adapting fast enough. That creates a gap that could widen over the coming years. If the economic recovery in the USA and the Eurozone takes off, as expected, analysis of the indicators will enable us to make out the true extent and new rules of the labour market in the digital economy. 10 / 32 3. A COMPLEX, SILENT, DYNAMIC ECONOMY 3. A COMPLEX, SILENT, DYNAMIC ECONOMY What classic economic theory is capable of responding to the challenges and opportunities this new scenario presents? Are traditional approaches good enough? Are the economics of the digital economy different to those of the traditional economy? If so, what are its characteristics? What new business models does it make possible? And what are the implications for free competition, innovation and welfare? What kind of rules will help maximise people’s welfare and what role should governments and social or business institutions play? It seems that in accordance with its liquid nature (Zygmunt Baumann), the world has overflowed and complexity has become one of the main drivers for organisations and individuals when weighing up and taking decisions. Knowing how to live within and manage this complexity is now the main attribute people need. So much so that some people are now speaking of a new economic paradigm that rejects traditional hypotheses, which saw the economy as a closed system in search of a state of equilibrium, in favour of complex adaptive systems, which are open and evolve endogenously. Systems whose normal state is not necessarily equilibrium. In this paradigm, economic agents constantly change their strategies in response to changing contexts they themselves create, which in turn modifies the results again, constantly bringing about new changes in response. The traditional economy has also avoided non-equilibrium states. Where the traditional economy sees order, determination, deduction and stability, the economics of complexity stress the contingent, the indeterminate, common sense and change. It is not just a matter of incorporating the behaviour of agents into standard economic models but of a complete change of paradigm in which actions and strategies are constantly evolving, structures are constantly formed and remade, in which phenomena are not visible based on the hypotheses of equilibrium economics, and a new layer becomes relevant between the macro and the micro. A second economy, as it has been called, would run in parallel to the physical economy and would be: silent, connected, autonomous, global, infinitely configurable, always active, self-adaptable and self-managed. An economy that would constitute a kind of neurone layer superimposed on the physical economy and that, due to its current growth rate, would be the same size as the physical economy within a couple of decades and then overtake it. However, it is an economy with a negative side in terms of employment and wealth distribution. Lastly, markets and organisations enable the knowledge of the few to reach the many, making them collectively wiser. The key here is not so much the amount of knowledge each individual possesses as the diversity of that knowledge and the skill to combine and use it. 11 / 32 3. A COMPLEX, SILENT, DYNAMIC ECONOMY Complex economies are those that make it possible to integrate large amounts of knowledge into large networks of people to generate knowledge-intensive products. One clear example of this complex and polyhedral economy is the boom in the collaborative economy, the sharing economy or the P2P economy. This is quickly transforming traditional sectors such as accommodation and transport. Following the latest venture capital financing rounds in 2014, the three largest companies in the accommodation sector of the sharing economy are valued at one fifth of the three largest companies in the traditional sector. Airbnb’s valuation is similar to the Accor Group’s. Meanwhile, the three largest companies in the car rental sector in the sharing economy now have a market value three quarters of the three largest companies in the industry. Uber alone has a valuation that almost matches the market value of the two largest companies, Avis and Hertz. Figure 4 - 5: Market value of the three largest companies in the Sharing Economy versus three of the largest companies in the accommodation and car hire industries. Source: Yahoo! Financials; Notas de prensa de las compañías Uber, Airbnb, Couchsurfing, Lyft, RelayRides y Homeaway (2014). 6000 Accor Marriot 6000 Hilton 6000 Couchsurfing Homeaway 6000 Airbnb 6000 6000 0 Sharing Economy Traditional 25000 Localiza Avis 20000 Hertz RelayRides 15000 Lyft 10000 Uber 5000 0 Sharing Economy Traditional In this new context there are obviously vast opportunities and new production models but at the same time there are major challenges that governments and legislatures need to respond to. The friction they are causing in the collaborative economy in both the USA and in Europe are a good sign of this. Once again doubts have arisen as to how to provide an effective and rapid solution to a phenomenon that is growing and developing at such a pace and speed that the structures of traditional organisations and States are unable to understand it and act appropriately. 12 / 32 4.Meritocracy in networked times 4. MERITOCRACY IN NETWORKED TIMES The modern version of the concept of meritocracy was coined by the Labour Party activist Michael Young, the founder of the Open University, in an essay in 1958 titled The rise of the meritocracy, 1870-2033: An essay on education and equality. Paradoxically, while the term was initially proposed as a criticism of traditional, hierarchical models of power and relationships, it was soon taken up by more liberal streams of socioeconomic thought. The appearance of the internet, the expansion of more horizontal project management practices (e.g. free software) and, generally speaking, the appearance of information technologies and social networks have made the concept fashionable again. Some people now wonder to what extent the internet is characterised by meritocracy and the rule of equal reward for equal talent. A system in which merit, individual ability and even competitiveness would be rewarded and in which an individual’s contribution would be proportionate to his/her reward. Based on the available data, it seems that using or not using the internet results in an additional gap that widens income differences between citizens. Since ICT use has spread in the USA in 1995, internet use has had a much greater impact on more developed areas than less-developed ones, leading to an increase in pay differences between them. 0.2 0.15 Most developed counties 0.1 Other counties 0.05 2000 1999 1998 1997 1996 1995 -0.05 1994 0 1993 Fuente: Forman, Chris; Avi Goldfarb and Shane Greenstein. 2012. “The Internet and Local Wages: A Puzzle”. American Economic Review, 102(1), 556-75. 0.25 1992 Elasticity of internet investment against average salaries in US counties. 0.3 1991 Figure 6: However, given the current extent of digital development, one might wonder whether the internet and social networks are structures that promote meritocracy. According to the experts, the answer would depend on the extent of such networks’ connections and the number and quality of connections to each node on the network. Network structures that are not sufficiently dense or have few connections would give rise not to a meritocracy but rather to a topocracy in which compensation would depend on how each individual is connected to the others and what each one would receive would be based not on their merits but instead primarily on their network. Given a network of people who produce and distribute content 13 / 32 4.Meritocracy in networked times and services, we would find “many nodes” that act as distributors. If you have a well-connected group of people, the network will be more meritocratic. There are self-organised network structures in which new forms of leadership emerge and new content arises, which is chosen for its quality. However, there are other contexts in which large intermediaries have appeared and in which, although it is easier to find what you’re looking for, at lower cost to the buyer and seller, de facto monopolies arise, bringing about an increase in inequality. 14 / 32 5. TOWARDS DIGITAL MATURITY 5. TOWARDS DIGITAL MATURITY Digital is a transforming force. It certainly is from the point of view of the demands of customers and employees that are intensively using new digital technologies, and it should also be from the point of view of supply in companies and organisations. However, except for some well-known cases, organisations are not taking full advantage of the opportunities the digital economy appears to offer. Many organisations have incorporated digital into their customer relations, communication and marketing processes and even their operations but few of them have truly reached the degree of digital maturity needed to maximise its benefits. The data show that the Digirati, organisations and companies that have sufficient digital maturity not only to incorporate digital innovation but also to carry out comprehensive transformation and benefit from it in business terms, are 26% more profitable than their competitors and earn 9% more income. Digital maturity is determined in two dimensions: digital intensity and the intensity of management transformation. The former measures the investment made in technological projects focusing on changing the company’s operational management (customer relations, operations and business model). The latter has to do with internal development of the leadership capacities necessary to comprehensively digitally transform the entire organisation. One is technology and the other affects the organisational culture. One has more to do with ‘hardware’ and the other with ‘software’. They are both important and only organisations that simultaneously stand out in the two dimensions achieve digital maturity. Combining them results in a matrix that describes four different degrees of digital maturity. • 1. Digital Beginners: these are organisations that have experimented with and implemented technological solutions. Although some of them add value to the business most of them do not. A coordinated strategy and comprehensive vision of transformation are lacking. • 2. Digital Fashionistas: these are organisations that are strongly motivated to bring about digital change but their strategy is not based on real knowledge of how such transformation can and must add value to the business. In spite of the maturity of some of their business units, these organisations still lack a global strategy as an organisation. • 3. Digital Conservatives: these are organisations that put prudence ahead of innovation. They see the importance of strategy, coordination, of questions of governance and cultural organisation when tackling a transformation process but they are very sceptical about the value of digital in such processes. Although they are willing to invest in digital change, their slowness and excessively cautious way of tackling these issues causes them to miss opportunities that more risk-taking organisations benefit from. 15 / 32 5. TOWARDS DIGITAL MATURITY • 4. Digirati. These are organisations that know how to add value to their business through digital transformation. They combine vision and governance with a commitment to investment. Thanks to their global vision and integration of the entire organisation in the digital transformation strategy, they manage to develop a digital culture that allows the organisation to make new changes to its business model. They are organisations that have achieved digital maturity. The Initiative on the Digital Economy at MIT Sloan has quantified the digital advantage in different companies in different industries. In a global survey of 400 large companies, it found that the Digirati are an average of 26% more profitable, achieve a 9% higher return on their assets and have a stock market valuation 12% higher than their counterparts in the same industry. This study also highlights that there are different speeds of digital transformation. While some companies stand out for their investment in technologies, social media and analytics, others focus more on managing transformation. REVENUE GENERATION DIGITAL INTENSITY Distribution of the impact on income, profits and market valuation based on the degree of intensity of digital transformation. Source: The Digital Advantage: How digital leaders outperform their peers in every industry: MIT Sloam and CapGemini consulting, 2013. +6% +9% -4% -10% PROFITABILITY Basket of indicators • Revenue / Employee • Fixed Assets Turnover (Revenue / Property, Plant & Equipment) DIGITAL INTENSITY Figure 7: TRANSFORMATION MANAGEMENT INTENSITY -11% +26% -24% +9% Basket of indicators • EBIT Margin • Net Profit Margin TRANSFORMATION MANAGEMENT INTENSITY DIGITAL INTENSITY MARKET VALUATION -12% +12% -7% +7% Basket of indicators • Tobin’s Q Ratio • Price / Book Ratio TRANSFORMATION MANAGEMENT INTENSITY In this context, a model has been developed combining the 8 skills a professional must develop to comprehensively digitally transform any organisation and guarantee its digital maturity. • 1. Digital knowledge: the ability to operate professionally and personally in the digital economy. • 2. Information management: the ability to search for, find, assess, organise and share information in digital contexts. • 3. Digital communication: the ability to communicate, maintain relationships and collaborate efficiently with digital tools and in digital environments. 16 / 32 5. TOWARDS DIGITAL MATURITY • 4. Networking: the ability to work, collaborate and cooperate in digital environments. • 5. Continuous learning: the ability to manage learning autonomously, know about and use digital resources, maintain and take part in learning communities. • 6. Strategic vision: the ability to understand the digital phenomenon and incorporate it into the strategic approach of your organisation’s projects. • 7. Network leadership: the ability to manage and coordinate networkdistributed teams to direct and coordinate work teams that are networkdistributed and spread among digital environments. • 8. Customer orientation: the ability to understand, comprehend, know how to interact with and meet the needs of new customers in digital contexts. However, there is no single roadmap towards digitalisation. Achieving it requires contextualisation of the digital challenge, focusing on investment, involving the entire organisation and being persistent with transformation. 17 / 32 6. MOBILE STRATEGY 6. MOBILE STRATEGY There are now more connected mobile devices than people in the world. 80% of the global population has gained access to mobiles in the last two decades. Since 2013, more than 1 billion smartphones have been sold and in 2014 most companies are thinking of increasing their Wi-Fi capacity by at least 20% to develop internal BYOD policies. There is more internet access from mobile devices than from wired devices and in 2015 the proportion will be 8 to 2. The average age at which people use their first mobile is around 13 years old and 72% of children aged 8 in the USA use one. In 2020, it is expected that there will be 24 billion internet-connected devices. For a vast and growing majority of users around the world, the internet is essentially a mobile experience. A new universal connectivity characterised by ubiquity (it is wherever you are), by being personalised, social and ever-present. There are technologies and business models linked to mobility, such as data, proximity marketing, geolocation and real-time interaction, and wearable computing that will have an estimated impact of around $96 billion in 2015. Only in the mobile apps industry will contribute in 2018 €63 billion to the European economy and will employ around five million people. Almost all analyses agree on the unique size of the transformation we are experiencing. Notable features include intense provision of instantaneous information, globally, in real-time, with ubiquitous, constant and permanent access. In this increasingly mobile context it is necessary to establish mobile strategies that make it possible to tackle the impact of mobility on companies and businesses. Mobile-mature organisations that are technology-intensive but also intensively develop the internal capabilities necessary to transform the entire organisation for mobile, which have a clear vision and strategy for its implications. 18 / 32 6. MOBILE STRATEGY In developed countries one third of users of smart handsets have made purchases through them. Payment by mobile is less developed; generally around 10% of smartphone users have done this. Figure 8: M-commerce and mobile payment penetration as a percentage of users. Source: Google Our Mobile Planet 2013. 22.7 VIETNAM 15.2 15.2 14 13.8 12.4 12.8 UKRAINE CHINA INDONESIA KOREA INDIA THAILAND USA IRELAND JAPAN SINGAPORE HONG KONG TURKEY MALAYSIA AUSTRALIA RUSSIA MEXICO UNITED KINGDOM UAE TAIWAN SWITZERLAND ROMANIA SWEDEN NEW ZEALAND NORWAY PHILIPPINES GREECE GERMANY ISRAEL DENMARK SLOVAKIA SAUDI ARABIA AUSTRIA BRAZIL ITALY CZECH REPUBLIC SOUTH AFRICA POLAND CANADA FRANCE FINLAND SPAIN ARGENTINA HUNGARY PORTUGAL NETHERLANDS BELGIUM 6 5.3 59.8 44.5 69.4 56.6 56.2 54.2 51.3 45.8 44.2 44 9.1 43.5 5.9 43.2 10.1 43 11.2 42.4 4.3 40.7 26.2 39.3 7.1 39 2.9 38.8 12.8 38.3 7 36.5 4.8 36 17.8 33.6 13.7 33.4 4.5 32.7 17.6 32.7 12.8 31.9 3.1 31.5 3.5 31.5 3.5 31.2 14.3 31.2 15.9 30.5 6.1 30.5 6.3 30.4 4.6 30.3 3.2 30.2 26 29.7 9.3 29.5 18.6 28.5 3.1 26.9 2.3 26.1 18.9 25.6 1.4 24.7 8 24.7 15.6 24.2 11.8 21.2 23.7 17.7 10.7 16.2 Penetración M-Commerce 11.3 Penetración Pago Móvil 19 / 32 7. MOBILE AND MOBILE-ONLY NATIVES 7. MOBILE AND MOBILE-ONLY NATIVES We are increasingly social and multitask more. We are better informed and are connected for longer. Consumption of social media is growing, as is the time we spend on the internet and the number of hours we spend watching TV. Social recommendations are rising too. We are increasingly connecting from more places and for more varied activities. We are increasingly mobile and many people are now mobile-only. Two major demographic trends prompt the need for organisations to adopt consistent and robust mobile strategies. The first is the arrival of a new generation of consumers, millennials (16-34), in developing economies. This group is larger than the baby boom in the 1960s and is more technologically sophisticated, has a greater appetite for consumption and a growing need to be connected. It is also a generation whose first internet experience was mobile. The second aspect is that most of the world’s population lives in developing markets in which the internet is mainly reaching people in mobile form. 72% of 8-year old children have used mobile devices for activities such as online games, watching videos and using apps. As many as 38% of 2-year-old children have used mobile devices (compared with 10% two years ago). The number of children who use mobile devices every day has doubled in the last two years from 8% to 17%. A recent study shows that the economic impact of mobile apps in 2017 will comprise a $77 billion market with 286 billion downloads. Each user will send data to more than 100 apps and services per day. Mobile natives make much more intense use of mobile internet. It is worth highlighting that the proportion of mobile natives who use mobile internet every day and consume content through mobile phones is twice that of other internet users. 33 33 28 35 30 19 15 14 READING BOOKS NATIVES WATCHING THE NEWS OTHERS WATCHING THE NEWS NATIVES 0 E-MAIL OTHERS 5 8 5 20 / 32 4 PODCASTS OTHERS 7 PODCASTS NATIVES 15 READING BOOKS CONSUMING CONTENT (FILMS, GAMES...) OTHERS 20 READING BOOKS CONSUMING CONTENT (FILMS, GAMES...) NATIVES 25 26 READING BOOKS OTHERS 40 E-MAIL NATIVES Source: Eurostat 2014. 40 45 DAILY ACCESS TO MOBILE INTERNET OTHERS Mobile phone use by mobile natives in the EU. 50 DAILY ACCESS TO MOBILE INTERNET NATIVES Figure 9: 8. THE IMPACT OF THE DIGITAL AGENDA, EUROPE 2020 8. THE IMPACT OF THE DIGITAL AGENDA, EUROPE 2020 The Digital Agenda for Europe is one of the seven initiatives in the Europe 2020 strategy. The aim is to improve the European growth model by creating the necessary conditions for it to be smarter, more sustainable and more inclusive. It is seeking to boost innovation and economic growth by helping citizens and companies take advantage of the entire socioeconomic potential of ICT, in particular the internet. The Agenda is based on 7 main pillars: • 1. Dynamic digital single market. • 2. Interoperability and standards • 3. Trust and security • 4. Fast and ultrafast internet access • 5. Research and innovation • 6. Enhancing digital literacy, skills and inclusion • 7. ICT-enabled benefits for EU society The first four concern improvement of the current conditions in the economic and social framework, based on issues such as improving infrastructure, increasing accessibility (for example, roaming is set to be abolished in the single market; according to some estimates this could generate a market worth €110 billion a year), legal standardisation and telecommunications operator concentration (it is expected that the European market will end up in the hands of 4 or 5 large groups). The many forms of action having an immediate impact notably include open data and intellectual property policies, security improvements and personal data protection. The increase in connectivity and security for European users will result in an increase in e-commerce and European companies’ presence in the digital economy. The other three pillars of the Digital Agenda for Europe have more to do with ensuring a better future through heavy investment in research and innovation, training and skills acquisition and ensuring environmental sustainability and social integration. One of the priorities for Europe is for citizens and companies to develop digital skills and culture. These digital skills should reduce the existing gap between jobs offered and the skillsets of European professionals. They would also lead to greater and better integration of digital into organisations, not only by bringing in professionals with better digital skills but also by encouraging digital transformation processes within organisations in terms of both their internal processes and relations with customers and stakeholders. The European Union is especially aware of the need for skills, technological development and digital in European small and medium-sized enterprises. 21 / 32 8. THE IMPACT OF THE DIGITAL AGENDA, EUROPE 2020 Digital transformation through information technologies and communication offers SMEs the opportunity to operate beyond their borders, achieve larger and better segmented markets, create links between countries and improve their value chains. Without complete development of the digital economy, European SMEs run the risk of not being able to compete in a globalised market. These seven pillars are organised in more than 100 actions, each of which is in turn broken down into specific projects. Since the Digital Agenda began in 2009, the degree of development of the Information Society in Europe has increased. However, the impact of the Digital Agenda has especially been felt in the form of internet access, in terms of both increased availability and speed. The impact on production has been more modest, so a thoroughgoing review of the Digital Agenda is now being considered. 80 76 70 60 75 62 57 90 82 73 73 65 65 64 50 47 40 40 37 73 30 20 13 57 10 10 12 15 15 47 39 42 12 14 INVESTMENT IN TELECOMMUNICATIONS NETWORKS, IN BILLIONS... 2013 R&D INVESTMENT, IN BILLIONS OF EUROS* COMPANIES WITH 10 OR MORE EMPLOYEES WHO SELL THROUGH THE INTERNET, AS A PERCENTAGE OF... 2009 E-COMMERCE INCOME FOR COMPANIES WITH 10 OR MORE EMPLOYEES... COMPANIES WITH 10 OR MORE EMPLOYEES WITH A WEBPAGE, AS A PERCENTAGE OF... INDIVIDUALS WHO PURCHASE CONTENT THROUGH THE INTERNET, AS A PERCENTAGE OF... INDIVIDUALS WHO BUY THROUGH THE INTERNET, AS A PERCENTAGE OF INDIVIDUALS DAILY USE OF THE INTERNET, AS A PERCENTAGE OF INTERNET USERS IN ... INDIVIDUALS WHO USE THE INTERNET, AS A PERCENTAGE OF INDIVIDUALS 0 INDIVIDUALS WHO USE THE INTERNET, AS A PERCENTAGE OF INDIVIDUALS Source: Eurostat 2014. 98 90 MOBILE BROADBAND SUBSCRIPTIONS PER 100 INDIVIDUALS Impact of the Digital Agenda, Europe 2020, main indicators. 100 HOMES WITH BROADBAND ACCESS, PERCENTAGE Figure 10: * Dato más reciente 2012 22 / 32 9. DIGITAL Y TERRITORIO. CADA VEZ MÁS LOCAL, SIN SER MENOS GLOBAL 9. DIGITAL AND TERRITORY. INCREASINGLY LOCAL WITHOUT BEING LESS GLOBAL Markets are global, organisations are global, professionals are global. No one doubts that one of the main consequences of the internet has been to accelerate the process of globalisation. Digital has narrowed distances and blended differences. But one of its main features, ubiquity, has made the internet a powerful tool for expanding the local and developing business models focused on aspects such as local, geo-positioning, specialisation and retail. The internet, ubiquitous connections, mobility, social networks and social software tools have brought about the development of virtual and horizontal networks that connect the local with the global, people with environments, and needs with possibilities, like never before. For more than ten years now, the so-called long tail has explained, made sense of and offered new opportunities for highly-specialised businesses regardless of their location or size. However, the internet is also “many internets” and they are not all the same. The very local nature of the internet, which has increased its value, also shapes it. The internet is heavily influenced by context (geographical, economic, social and regulatory). It depends on many different factors, various institutional frameworks, different forms of social and political control and also—why not?— those who finance and economically support it. There is not one single internet and that means that neither the services offered nor the results returned by search engines are the same. Because their users are not the same nor are the contexts they are in nor the moments in which they use it. And that is especially important in the case of mobile access. Brian Prentice identifies three basic ideas that configure the mobile internet and the exchange of data and services: • 1. Politicians’ demand for control • 2. People’s desire for freedom • 3. Companies’ search for profit The internet has superimposed an additional layer on geographical territory, a digital skin on our bodies, a digital identity for our battered selves. Over the last 10 years, there has also been a rapid process of hybridisation of digital and analogue, of physical territories and digital networks. The internet has changed the concept of time, which we understand as presence and our ways of relating with one another If you look at the kind of content consumed on the internet, users access local content more when shopping. There are differences based on the mechanism used to access the internet, as individuals who purchase through mobile phones tend to buy less local content, as they tend to buy content and 23 / 32 9. DIGITAL Y TERRITORIO. CADA VEZ MÁS LOCAL, SIN SER MENOS GLOBAL services rather than products (which they have a greater tendency to buy locally). Figure 11: Percentage of consumers who look for local content by purchase stage and device. Source: Ipsos Media - Google 2014. 83 90 80 66 70 60 57 64 53 50 43 37 40 40 30 20 10 0 INSPIRATION SEARCHING PURCHASING AFTER SALES Mobile Computer Online life is increasingly more local; but that does not stop it from being more global at the same time. There will still be vast opportunities for homogenisation and globalisation but also great possibilities for localisation. It seems obvious that as we trust our connected devices more to explore the physical environment digital information will form a superimposed layer to blend, influence and configure the environments themselves and how we relate to them. Mobility has freed us from belonging to a specific space. To some extent it has freed us from taking a global view and has opened us up to the possibility of the local, of territories, of the private sphere. 24 / 32 10. EDUCATION: FROM CONTENT TO SKILLS 10. EDUCATION: FROM CONTENT TO SKILLS We are living in a extremely paradoxical era. We are living at a time of extremely high levels of youth unemployment, while businesses say they cannot find enough workers with the necessary skills. It would appear that while technology is rapidly advancing, organisations and our professional skills lag behind. 43% of employers say they cannot find workers with the right knowledge and skills, while more than 75 million young people around the world are jobless. Young people are three times more likely than their parents’ generation not to be able to find work. One in eight young people aged 15 to 24 in the OECD is not in education, employment or training (NEET). Almost half of young people are not sure that their postcompulsory education has improved their expectations and opportunities for finding work. However, in 2020 there will be a need for 85 million more workers with medium-high skills. The proportion of such jobs in more developed countries is growing. In many OECD countries they now account for 20%. Most jobs are related to organisational capital, i.e. knowledge of the business that is a basic factor in improving productivity. Figure 12: Jobs that contribute to the creation of Knowledge Capital as a percentage of total employees 2012. Source: OECD Science, Technology and Industry Scoreboard 2013. USA UNITED KINGDOM ICELAND NORWAY FRANCE GERMANY SWEDEN NETHERLANDS BELGIUM ESTONIA SLOVENIA FINLAND IRELAND AUSTRIA LUXEMBOURG CZECH REPUBLIC POLAND DENMARK GREECE SPAIN HUNGARY PORTUGAL ITALY SLOVAKIA TURKEY 0.00 5.00 Organisational Capital 10.00 15.00 Computerised Information 20.00 R&D 25.00 Design 30.00 Mixed The appearance of the digital world has transformed design, production and distribution processes, and access to knowledge. It is a transformation that has more to do with software than hardware, more to do with values than technologies. The economic model and the associated educational model based on generating and managing scarcity has come to an end. The current educational model is not capable of meeting our everyday needs. Ever-increasing doses of creativity and innovation are required. The employees of the future will mainly deal in producing, distributing and transforming knowledge. It’s not so much a matter of being trained to perform a specific activity as being capable of meeting constant needs to relearn. 25 / 32 10. EDUCATION: FROM CONTENT TO SKILLS If one interprets learning as no longer being merely a question of assimilating contents then it is a matter of being capable of assimilating values and processes and acquiring skills and abilities such as collaborative working and teamwork, time management, and the ability to search, filter and prioritise information. New forms of distance learning, learning in the cloud and collaborative learning are creating a learning ecosystem characterised by its spatial, social and conceptual multiplicity. It is a new, open learning space between formal and informal learning. Creating more effective education and employment systems requires new structures and new incentives in at least three areas. First of all, more and better data are needed for decision-making. Students and their families need more information about the career possibilities different educational routes provide. Secondly, the best solutions arise from collaboration between many different players working in a specific sector and solving the skills imbalance at sector level. Thirdly, at national level, integrators are needed who provide a global overview of the system. Their role should be to gather and spread good practices both regionally and at sector level. Transforming the education and training system also requires people to constantly answer questions such as: what skills are necessary in modern economies? How can students and workers prepare for an uncertain labour market? And how can a country make sure its existing skills are used productively? 26 / 32 REFERENCE DOCUMENTS REFERENCE DOCUMENTS 1. The Weighting of the Digital Economy • The Digital Economy. June 2013 Briefing. Global Trends • The Internet Economy in the G-20. BCG. 2012 • Adapt and Adopt: Governments’ Role in Internet Policy. BCG. 2012 • The new digital ecosystem reality: Nine trends rewriting the rules of business. PWC 2013 • Greasing the wheels of the Internet economy. The connected world. BCG. 2014 • The new digital economy: How it will transform business. PWC • Digital Transformation of Business (RocaSalvatella, 2014) 2. The impact of digital transformation on wealth and job creation • Race Against The Machine: How The Digital Revolution Is Accelerating Innovation, Driving Productivity, and Irreversibly Transforming Employment and The Economy. Erik Brynjolfsson & Andrew McAfee. 2012 • Meet your new boss: a machine. Larry Dignan. 2011 • How IT Costs More Jobs than It Creates. David Talbot. 2011 • Jobs, Productivity and the Great Decoupling. Erik Brynjoflsson & Andrew McAfee. 2012 • How Technology is destroying jobs. David Rotman. 2013 • The Great Stagnation. Tyler Cowen. 2011 • Has the ideas machine broken down. The Economist. 2013 • If You Want To Avoid Being Replaced By A Robot, Here’s What You Need To Know. DigitalTonto. 2014 3. A complex, silent, dynamic economy • Complexity Economics: A Different Framework for Economic Thought. W. Brian Arthur. 2013 • Rethinking economics using complexity theory. D. Helbing & A. Kirman. 2013 27 / 32 REFERENCE DOCUMENTS • IdeasLabs 2012 - Brian Arthur - Complexity Economics. Youtube • The Atlas of economic complexity. Hausman, Hidalgo et al. MIT. 2011 • The Second Economy. W. Brian Arthur. 2011 4. Meritocracy in networked times • Meritocracy and topocracy of networks. Cesar Hidalgo. MIT 5. Towards digital maturity • The Digital Advantage. How digital leaders outperfom their peers in every industry. Capgemini Consulting • The Digital Advantage. How digital leaders outperfom their peers in every industry. Capgemini Consulting • the 8 skills a professional must develop. RocaSalvatella. 2014 6. Mobile strategy • Through the mobile looking glass. BCG. 2013 • 50 incredible WiFi tech Statistics.The Huffingtonpost. 2014 7. Mobile and mobile-only natives • Through the mobile looking glass. BCG 2013 • The Demise of the Desktop: Digital Natives Are Mobile. Eileen Mullan. 2013 • Millennials, breaking the myths. Nielsen 2014 • The State of the Media. The Social Media report. Nielsen 2012 • Zero to eight. Children’s media use in America 2013. Common Sense Media. 2013 28 / 32 REFERENCE DOCUMENTS 8. The impact of the Digital Agenda, Europe 2020 • The Rise of DIgital Multitasker. KPMG. 2013 • Digital Agenda for Europe. • Socio-economic Assessment of the Benefits of Social Networks for Organisations. 9. Digital and territory. Increasingly local without being less global • The New Local. The Economist. 2012 • The new digital ecosystem reality: Nine trens rewriting the rules of business. PWC 2013 • Digital ecosystems. A framework for online business. 2011 10. Education: from content to skills • Digital Culture and Transforming Organisations: 8 Digital Skills for Professional Success. . RocaSalvatella 2014 • Developing Key Competences at School in Europe. Eurydice 2012 • Education to employement: Designing a system that works. McKinsey. 2012 • Pillar 6: Enhancing digital literacy, skills and inclusion. Digital Agenda for Europe 29 / 32 ABOUT THE AUTHORS ABOUT THE AUTHORS PEPE CEREZO Digital strategist and specialist in new digital business models, with special focus on digital media. An expert in market analysis and digital media trends, his aim is to transfer his knowledge to organisations and sectors that are initiating their digital transformation. He designs and develops the projects necessary in order for companies to integrate the advantages of the network society into their strategy, organisation and culture. He frequently lectures at events related to the information society and digital transformation. CARLOS MAGRO A specialist in brand building and positioning, reputation management, digital communication, and management of content, networks and social media. He works on digital transformation projects and has extensive experience in the education sector. He has worked as a director of communication and marketing for the School of Industrial Organisation (EOI), the International University of La Rioja (UNIR) and the Community of Madrid (Fundación mi+d). JOSEP SALVATELLA A digital economy strategist, entrepreneur and analyst. He is an expert in business models and strategic and organisational transformation in the development of digital skills. He has 25 years’ experience in managing companies in the retail sector, higher education, digital content and start-ups. 30 / 32 REFERENCE DOCUMENTS 31 / 32
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