PROGRAM OVERVIEW Teacher Letter..….……………………………………………....2 Program Overview…………………………………………........3 Sections in this Book………………………..…….....................4-5 Copyright Information………………………………………......6 Credits..................………………………………...........................7 1 Dear Teachers: Over the next two months your school will be airing a special program during the morning announcements entitled, THIS IS ONLY A TEST! The program, produced by the Emmy Award winning team at Page Turner Adventures, consists of 40 “laugh and learn” vignettes. Each 2-3 minute long vignette is designed to help take some of the stress out of testing while reinforcing classroom concepts. We have chosen to focus the majority of the pieces on stress management and test taking skills, while a portion of the vignettes cover Language Arts concepts. Currently, we are in production for the MATH series that will be available in fall of 2004. A companion book is included with the series. It contains a program overview, a description of each vignette, classroom activities, games and reproducible handouts. These are not worksheets! They are “laugh and learn” activities that are designed to enhance and reinforce concepts you are already teaching. The book also includes sections with writing prompts, journal ideas, “more games” and parent handouts. If you have any questions or comments about the program please contact us at 888-565-6131. You can also visit us online at www.PageTurnerAdventures.com. We hope you and your students enjoy THIS IS ONLY A TEST! Sincerely, Riley Roam & Kenny Mikey Riley Roam & Kenny Mikey Executive Producers 561-Real-Fun or 1-888-565-6131 (fax 561-423-0994) P.O.Box 4237 Boynton Beach, FL 33424 www.PageTurnerAdventures.com 2 PROGRAM OVERVIEW How to Use the “Laugh & Learn” Video Vignettes THIS IS ONLY A TEST! is a series of 40 “laugh and learn” vignettes (approximately 2-3 minutes long) that are meant to air during morning announcements. The program is designed to enhance classroom concepts and reinforce test taking skills. This series concentrates on stress management as it relates to testing as well as language arts. THIS IS ONLY A TEST! is designed to enhance classroom learning. A “Weekly Wrap Up” is included each week to review and reinforce concepts presented in the vignettes. How to Use This Book The Companion Book can be used in conjunction with the “laugh and learn” video vignettes. The book is divided into eight sections; Program Overview, Vignette Descriptions, Classroom Activities, Handouts, More Games, 100 Writing prompts, Journal Ideas and Parent Handouts. Please feel free to make copies of any of the material included in this book for use within your school. The book was created specifically for that purpose. However, the video tape portion of this program CAN NOT be duplicated (see copyright information contained in this section). The educational games, activities, projects and handouts included in this book correspond with and enhance the material presented in the vignettes. They are not worksheets and not meant to replace classroom work. SECTIONS IN THIS BOOK Program overview The Program Overview contains the information you are currently reading as well as a letter to teachers and copyright information. The letter to teachers can be used to inform your teachers about the upcoming program. 3 Vignette Descriptions This section includes a list of vignettes with brief descriptions. They are listed in the order they appear on the tapes. Each description includes the skill that particular vignette focuses on, as well as the page number and location for the activities, handouts, writing prompts and journal ideas that correspond with that vignette. Classroom Activities This section contains games and activities for the classroom. They are not designed as handouts. Teachers can make copies of the information and adapt the activities to their particular class level and needs. A table of contents at the beginning of the section lists each game and activity, along with a brief description and corresponding vignette. Handouts This section contains activities that can be duplicated and distributed to the class. Some of the handouts are simple information sheets such as; Study Tips and Test-Taking Tips. We suggest that every student be given a folder or large envelope to keep this information in. A table of contents at the beginning of the section lists each handout along with a brief description. More Games These games might be just what you are looking for when you have a little bit of extra time at the end of school. A table of contents at the beginning of the section lists each and game and activity. These do not correspond to the vignettes. 100 Writing Prompts If you’re looking for a writing prompt, here’s the place to go! Some of the prompts correspond to the material and concepts presented in the vignettes and can be found on the Vignette List. 4 Ideas for Journals If you use journals in your class and need ideas, we have listed some here for you. Several of the ideas correspond to the vignettes and can be found on the Vignette List. Parent Handouts Parent involvement is important to children’s school success. With this in mind, we have created several handouts with lists and information to help parents help their kids. A table of contents at the beginning of the section lists each handout. Questions? If you have any questions, comments or concerns about THIS IS ONLY A TEST! Video Series or Companion Book, please contact Page Turner Adventures at 888-565-6130. You can also visit us on the web at www.PageTurnerAdventures.com. 5 COPYRIGHT INFORMATION “Laugh and Learn” Video Vignettes By purchasing THIS IS ONLY A TEST! You are purchasing the license and right to air this video program WITHIN YOUR SCHOOL ONLY! You may air it within the school as many times as you like, however, YOU MAY NOT MAKE COPIES OF THE TAPE you MAY NOT GIVE THE PROGRAM TO OTHER SCHOOLS. Additional copies are available for purchase at a significant discount. This second set is also for use only within the school that has purchased it. Companion Book The information, activities, games and handouts contained in this book CAN be copied and distributed within your school. However, you CANNOT make copies for other schools that have not purchased the program. If you have any questions, please contact Page Turner Adventures at 888-565-6130 or e-mail [email protected]. 6 THIS IS ONLY A TEST! Credits Executive Producers Riley Roam & Kenny Mikey Directed By Jeremy Baker Written By Riley Roam Educational Consultants Sarah Docekal & Roberta Melendy Edited by Kenny Mikey Videographers Alex Fuenmayor & George Docekal Sound Engineer Jason Dunne Puppeteer James Hammond Production Managers Maggie Orr & Susan Yeats Classical Heads Animations Created By Jeremy Baker Write Brothers Animations Created By Ralph Capobianco Professor Pulsar John Lynch Ananci Brian Edgecomb Kenny Kenny Mikey Page Turner Riley Roam 7 Creative Educational Team Kenny Mikey Producer-Editor Kenny Mikey, a graduate of Ringling Bros. and Barnum Bailey Clown College traveled for two years as the advance Clown for Ringling Bros. During this time he wrote, produced and starred in an educational, motivational show for the Boys & Girls clubs of America that toured nationally for two years. Kenny has also wowed crowds at half time for the Chicago Bulls, The San Diego Padres and The Green Bay Packers. Kenny began his television career as a Fox Kids Club Host in Madison, Wisconsin. He has since appeared on Nickelodeon, Good Morning America and FOX 29. Kenny Co-produced and starred as Al Luminum in the children's television special, The Wizard Of Ooze. He was also featured in and co-produced the Emmy Award Winning Special, Jump Into Water Safety. Currently Kenny produces and stars in the Page Turner Adventures Live Stage Show which tours theaters, festivals and schools nationally. Riley Roam Writer-Producer For the past 7 years Riley Roam has been the Kids Club Host for WFLX Fox 29 in West Palm Beach. As the Kids Club Host, she writes, produces and hosts segments airing throughout FOX Kids. Riley has also written, produced and hosted three half hour children's television specials including Get Fired Up about Fire Safety, The Wizard of Ooze, An Environmental Adventure and Jump Into Water Safety which won an Emmy Award for Best Children's Television Special. Riley has also won two best of show Addy Awards for promotional spots she wrote and hosted. In addition to her work on television, Riley writes, produces and stars in the Page Turner Adventures Live Stage Show which tours theaters, festivals and schools nationally. Jeremy Baker Director/Creator of Classical Heads Jeremy Baker is a Director, Actor/Educator with more than 15 years professional experience in theatre, television and video production. Among other work, Jeremy has served as the head writer for the Bozo the Clown Super Sunday Show, directed interactive improvisational stage shows for Walt Disney World, and was employed as the Education Director for the Historic Barter Theatre in Virginia. In his capacity as Artist Director for Carry-Tale Theatre, Jeremy has produced and directed several live educational touring productions as well as a variety of live action and animated video productions. His compilation tape Lessons in Friendship and Acceptance first aired on the Education and Learning Channel in 2000. Through Carry-Tale Theatre Jeremy has also co-produced and directed videos for Character Counts and Harvest of Hope, a national after school initiative 8 Sarah Docekal Educational Consultant Sarah earned her Bachelor degree in English Literature from SUNY Buffalo and her Master of Science from Canisius College. She has been teaching for the past eight years in Palm Beach County. Her vast experience teaching children with varying disabilities as well as gifted students of all ages aid in her understanding the value of quality educational television. Her love of children and the arts led her to work with Page Turner Adventures six years ago. Roberta Melendy Educational Consultant Roberta Melendy attended the University of Wisconsin where she majored in Mathematics and earned a Bachelor of Arts Degree. She subsequently attended Long Island University where she majored in Education and received a Master of Science Degree. She has lifetime certification both in Mathematics Education and Education for Nursery School through Grade Six. Prior to joining Page Turner Adventures as a consultant, she was a teacher at Herricks UFSD#9 for more than 30 years. 9 Vignette Descriptions 1. Program Introduction Page and Kenny introduce the program and characters the kids will be seeing over the next two months 2. An Ode to Test Taking Page Turner creates an original poem about test-taking. Corresponding Handout: An Ode to Test Taking Poem pg. 56 3. Test Taking with Flash Skill: Test Taking Flash is nervous about taking the R.A.T. (Rodent Achievement Test). Kenny gives him some tips he learned while taking the Funny Clown Achievement Test. Corresponding Activity: Test Taking Freak-out pg. 19 Corresponding Handout: Test Taking Tips pg. 41 Corresponding Writing Prompt: #25 Corresponding Journal Ideas: #7, #26 4. Painting with Words Skill: Writing Enrichment Page shows Kenny how to bring his writing to life with sparkling words. Corresponding Activity: Sparkling Word Brainstorm pg. 20 5. Weekly Wrap Up Page and Kenny review the week. Corresponding Handout: This Is Only A Test Rap pg. 55 10 6. Kenny Summarizes Skill: Summarizing Kenny tells Page a very convoluted story. Before Page can understand what Kenny is talking about, he must learn to summarize. Corresponding Activity: A Very Short Story pg. 20 Corresponding Handout: Summarize It! pg. 42 Corresponding Journal Idea: #6 7. The Write Brothers #1 Skills: Synonyms, Antonyms, Homonyms Frank and Lloyd, the Write brothers, create antonyms, synonyms and homonyms in the sky. Corresponding Activities: Guess that Synonym pg. 22 The Synonym Chain Game pg. 23 Antonym Day pg. 30 8. The Boy and the Butter Skill: Literary Terms: Character, Setting, Plot, Central Problem Ananci explains the meaning of character, plot, setting and central problem while telling a classic “fool” story from Denmark. Corresponding Activity: Puzzling Stories pg. 24 (puzzle template pg. 25) Corresponding Handout: The Once Upon a Times pg. 43 9. Beginning, Middle, End Skill: Writing Enrichment With a little help from her trusty umbrella, Page and the gang explain to Kenny that every story has a beginning, a middle and an end. Corresponding Activity: My Story from Head to Toe pg. 26 10. Weekly Wrap Up Kenny and Page review the week and discuss the importance of eating a good breakfast. 11 11. Persistence Skill: Motivation Kenny and Page talk about the importance of persistence.. Corresponding Handout: Persistent Bookmarks pg. 44 Corresponding Writing Prompt: #78 Corresponding Journal Ideas: #4, #5 12. Study Tips Skill: Study Skills Page helps Kenny develop better study habits including good lighting, few distractions and a neat work space. Corresponding Handouts: Study Tips pg. 45 Homework Tips pg. 46 Corresponding Journal Idea: #14 13. Writing Tips Skill: Writing Page explains the steps she uses when she writes a story including the most important one, editing. Corresponding Handout: Writing Tips pg. 47 14. The Ant and the Grasshopper Skill: Comparing and Contrasting Ananci helps Flash learn how to compare and contrast information with the fable The Ant and the Grasshopper. Flash also learns an important lesson about putting things off. 15. Weekly Wrap Up Kenny explains the 5 P’s of juggling, Practice, Patience, Persistence, Positive attitude and “PFUN.” 12 16. Goals Skill: Motivation Kenny discusses the importance of setting goals. Corresponding Handout: Goal Setting pg. 48 Corresponding Writing Prompt: #77 Corresponding Journal Idea: #22, #23 17. Synonyms with Page Skill: Synonyms Page trades synonyms with her own reflection a la Mary Poppins. Corresponding Activities: Guess That Synonym pg. 22 Synonym Chain Game pg. 23 18. Inference Skill: Inference Ananci tries to help Flash study for the RAT’s (Rodent Achievement Test) by explaining the meaning of the word inference. Corresponding Activities: Bag ‘O Mystery pg. 27 Sherlock Holmes Detective Game pg. 28 19. Following Directions Skill: Following Directions Professor Pulsar discovers that he needs to follow directions when he builds a model airplane with disastrous results. Corresponding Activities: Listen Up! pg. 29 Obstacle Course pg. 29 Corresponding Journal Idea: #27 20. Weekly Wrap Up Page tells Kenny her favorite way to make up a story. 13 21. Relax Flash Skill: Stress Management and Test Taking Page gives Flash some tips about relaxing before he takes a big test. Corresponding Activity: Test Taking Freak-out pg.19 Corresponding Writing Prompt: #40 Corresponding Journal Ideas: #8, #9, #11 22. Antonyms with Kenny and Page Skill: Antonyms Page and Kenny trade antonyms and then it’s your turn! Corresponding Activity: Antonym Day pg. 14 Corresponding Handout: Antonym Cross Word Puzzle pg.14 23. Pie Graphs Skill: Types of Stories Page, Professor Pulsar, Kenny and Ananci figure out the different kinds of stories they have at the lighthouse with the help of a pie graph 24. Use the Right Book Skill: Research skills Ananci teaches Kenny how to use a dictionary, encyclopedia and an atlas. Corresponding Activities: Media Center Scavenger Hunt pg.31 Dictionary Game pg. 32 25. Weekly Wrap Up Kenny wears stilts to remind kids to set their sights high! 14 26. Sequin Sequence Skill: Sequencing Professor Pulsar decides to help Page explain the word of the week, sequence, by wearing a sparkly jacket covered in sequins. Corresponding Activities: Story Strips pg. 33 Adventures with Page pg. 34 Silent Sequence pg. 35 27. The Write Brothers #2 Skills: Synonyms, Antonyms, Homonyms Frank and Lloyd Write are at it again with more antonyms, synonyms and homonyms. Corresponding Activities: Guess that Synonym pg. 22 Antonym Day pg. 30 Corresponding Handout: Homonym Poem Word Search pg. 53 Antonym Puzzle pg. 49 28. Flash Cards Skill: Study Skills Flash thinks he has invented a brilliant new method for studying. Corresponding Activity: Who Wants to be a Billionaire? pg. 36 29. Procrastination Skill: Motivation Kenny procrastinates while Page tries to explain the word of the week. Corresponding Handout: I’ll do this Puzzle Later pg.50 (answer key pg. 51) Corresponding Writing Prompt: #100 Corresponding Journal Idea: #1 30. Weekly Wrap Up Kenny attempts to stop procrastinating and ends up rushing through everything at top speed. 15 31. The Tidy King Skill: Literary Terms: Character, Setting, Plot Ananci reviews character, setting, and plot while telling a story about a silly king who tries to clean the moon. Corresponding Activity: Puzzling Stories pg. 24 (puzzle template pg. 25) Corresponding Handout: The Once Upon a Times pg. 43 32. “Classical Heads” in Conclusions Skill: Conclusion and Prediction Animated “Classical Heads” discuss the meaning of the word, conclusion. Corresponding Activity: Test Taking Freak-out pg. 19 Corresponding Handout: Test Taking Tips pg. 41 Corresponding Writing Prompt: #25 Corresponding Journal Ideas: #7, #26 33. An Ode to Homonyms Skill: Homonyms Page recites an original poem filled with tricky homonyms. Corresponding Handout: Homonym Poem Word Search pg. 53 34. Be Positive Flash Skill: Motivation Professor Pulsar helps Flash see the importance of a positive attitude. Corresponding Writing Prompt: #18 Corresponding Journal Idea: #20 35. Weekly Wrap Up Page talks about the importance of reading at least fifteen minutes a day. 16 36. Bubble Boy Skill: Test Taking Our fearless Super Hero, Bubble Boy, saves a young girl who is filling in her test bubbles with check marks. 37. Cinnamon Synonyms Skill: Thesaurus Use and Synonyms Kenny tries to help professor Pulsar with the word of the day by baking some tasty Synonym rolls.. Corresponding Activities: Guess that Synonym pg. 22 Synonym Chain Game pg. 23 38. Movie in My Mind Skill: Reading Comprehension Page helps Kenny see that reading creates pictures in your mind just like a movie. Corresponding Activity: Storyboards pg. 37 (Storyboard template pg. 38) Corresponding Journal Idea: #24 39. Postcards from Page Skill: Context Clues Flash has received a post card from Page, but he’s having trouble figuring out some of the words. Corresponding Handout: Clues in a Postcard pg. 54 40. Weekly Wrap Up Page and Kenny wrap up the final week and do a reprise of An Ode to Test Taking. Corresponding Handout: An Ode to Test Taking pg. 56 17 CLASSROOM ACTIVITIES Test Taking Freak Out! ...............................................................................................19 Stress Management Sparkling Word Brainstorm........................................................................................20 Creative Writing A Very Short Story.............................................................................................................21 Summarizing Guess That Synonym..........................................................................................................22 Synonym Game The Synonym Chain Game.................................................................................................23 Synonym Game Puzzling Stories...................................................................................................................24 Character, Setting, Plot My Story From Head to Toe..........................................................................................26 Beginning, Middle, End The Bag of Mystery.........................................................................................................27 Inference Sherlock Holmes Detective Game..................................................................................28 Inference Listen Up/Obstacle Course.............................................................................................29 Following Directions Antonym Day...................................................................................................................30 Media Center Scavenger Hunt.......................................................................................31 Using a Thesaurus, Dictionary, Encyclopedia, Atlas Dictionary Game..............................................................................................................32 Research Skills Story Strips.......................................................................................................................33 Sequencing Adventures with Page......................................................................................................34 Sequencing Silent Sequence.................................................................................................................35 Sequencing Who Wants to be a Billionaire?......................................................................................36 Study Skills and Review Story Boards.....................................................................................................................37 Reading Comprehension 18 TEST TAKING FREAK OUT! Skill: Stress Management Corresponding Vignettes: Relax Flash, Test Taking with Flash Object This activity helps kids recognize how anxiety affects their bodies. 1. Discuss with students how they feel when they are happy and calm. Ask them to close their eyes and imagine feeling totally relaxed. Encourage them to be aware of how their bodies feel. 2. Discuss with students how they feel when they are nervous, tense, upset, etc. Ask them to close their eyes and imagine a time when they felt this way. Again, encourage them to be aware of how their bodies feel. Do they have “butterflies” in their bellies? Dry mouth? tense shoulders? Discuss ways to deal with these feelings. (deep breaths, roll shoulders, etc.) 3. Write down words used to describe both emotional states on small pieces of paper. You can use general emotions (happy, nervous, calm) as well as specific reactions (butterflies in belly, tense shoulders, etc.). 4. Have each student pick a piece of paper, one-at-a-time, and act out the emotion or reaction that is written on it (without talking). 3. The other students must guess what emotion or reaction is being portrayed. Examples of Emotions/Reactions relaxed terrified butterflies in belly nervous calm tense shoulders excited relieved dry mouth tense confident 19 SPARKLING WORD BRAINSTORM Skill: Creative Writing Corresponding Vignette: Painting With Words Object The object of this activity is to brainstorm as many descriptive words as possible for a given item. 1. Ask the students to write as many words as possible that describe how an item might look, feel, taste, sound or move. For example: How many ways can a house look? Ugly, old, dirty, messy, beautiful, deserted, well-tended, creepy, cozy, etc. How many ways can a person feel? Grumpy, mad, puzzled, ignorant, sick, confused, curious, horrified, angry, frightened, excited, thrilled, etc. Some ideas for Sparkling Word Brainstorm How many ways can.... grass feel? candy feel? sand feel? a rock feel? a bell sound? a voice sound? a giant look a castle look? a tree look? Part II Pick out 5 (or more) interesting words from the list. Have the students create a story that utilizes all of the words. 20 A VERY SHORT STORY Skill: Summarizing Corresponding Vignette: Kenny Summarizes Object Students will summarize a fairytale in one or two sentences. 1. Pair students up with a partner. 2. One student tells a detailed version of a fairytale to their partner. 3. The partners take turns summarizing the story for the class in one or two sentences. For example, “A little girl goes into a house uninvited. She eats the food, breaks the furniture and is found sleeping in one of the beds.” 4. The class tries to guess what the fairytale is from the summarized version 5. The partners switch. 21 GUESS THAT SYNONYM! Skill: Understanding and Using Synonyms Corresponding Vignettes: Cinnamon Synonyms, The Write Brothers Synonyms with Page Object Players must guess a secret word. The only clues they can be given are synonyms of that word. 1. Divide the class into two teams. 2. Have one student from each team sit in front of the chalkboard facing the class. 3. Write a word on the board. 4. Players take turns calling on teammates to give them synonyms of the word. 5. The first player to guess the word earns a point for their team and new players take their place. Variations -Players may use a thesaurus -The clues can be antonyms of the word. 22 THE SYNONYM CHAIN GAME! Skill: Synonyms Corresponding Vignette: Cinnamon Synonyms, The Write Brothers Synonyms with Page Object Each team tries to come up with as many synonyms for a word as possible to form a synonym chain. 1. Write a bunch of words (preferably words with many synonyms) on small pieces of paper. Place the words in a hat. 2. Divide class into two teams. 3. One person from each team draws a word from a hat and says it to the class. 4. Each team takes turns coming up with a synonym for their teammate’s word. 5. When a player chooses an appropriate synonym, they must link arms with the first player. This continues as the players form a chain. 6. The team with the longest chain of players wins. 7. Keep giving words to each team, adding to the chain until they reach the door, the sink, etc. 23 PUZZLING STORIES Skill: Plot, character, setting Corresponding Vignettes: The Tidy King, The Boy and the Butter 1. Choose several simple stories. 2. Use the story puzzle template on the following page. Write the plot characters and setting for each of the stories on the puzzle pieces. 3. Cut them out, mix them up and hand them out to the class. 4. The students walk around the classroom trying to piece together the characters, setting and plot until each story puzzle is complete and correct. Tip Copy each story puzzle onto different colored paper. Variation: Mixed Up Stories Instruct students to match up with characters, setting and plot from any story and see what happens. For example, The big bad wolf + goes into a cottage eats the porridge, breaks the chairs and falls asleep in the bed until she is woken by bears + in a beautiful castle. Variation: Picture Puzzles For younger students, use pictures to represent character and setting. Tip Coloring books are good sources for pictures. 24 CHARACTERS PLOT SETTING 25 MY STORY FROM HEAD TO TOE Skill: Writing Corresponding Vignette: Beginning, Middle, End Object The object of this activity is to create an autobiography with a beginning, a middle and an end. You Will Need • • • • • • Rolls of Butcher Paper Scissors Markers Glue sticks or tape old magazines old photographs (that can be glued to the project) 1. Have the students trace their bodies onto butcher paper and cut them out. 2. Each student then writes his/her own autobiography, starting with birth at the head and ending at the feet with where they are now. They can also end with what they want to do (where their feet will take them). 3. Glue or tape old photos, drawings or magazine pictures to help illustrate the autobiography. 26 THE BAG OF MYSTERY Skill: Inference Corresponding Vignette: Inference Object When student are asked to read a passage and infer information that is not spelled out they must use their knowledge and experience to make a guess about what is happening in the story. They will need to use those same skills to guess what is in the “Bag of Mystery.” You Will Need • 10 paper lunch bags • 10 household items (a comb, a dry sponge, an old toothbrush, a small doll, dry cat food, a flower, a CD, a bicycle horn...basically, anything that fits inside a paper lunch bag) • felt tip marker • twist ties or stapler • paper • pencils 1. Use a marker to number the bags from 1 to 10. Put one item in each bag and close the top, either with a twist tie or by folding it down and stapling it. 2. Pass out paper and pencils to students and instruct them to label the paper from 1 to 10. 3. Have each student gently feel, smell, and shake each bag and then write down what he or she thinks is in it. 4. The object of the game is to guess the most items correctly. Variation Write one or two clues on the outside of each bag. 27 SHERLOCK HOLMES DETECTIVE GAME Skill: Inference Corresponding Vignette: Inference Object Students must make an educated guess based on clues and current knowledge. 1. Pick a 5 topics from the list below (or choose your own), and create short paragraphs with clues about each that topic. You can decide how easy or difficult the clues should be. For example... “We are having a visitor to our classroom who will talk about her job. This person must train for a very long time to learn her job. To do this job the visitor must wear a special suit. She uses a special vehicle called a space shuttle. Detectives, what job do you think our visitor does?” 2. Tell your students that they are detectives working a case. They will need to figure out what is happening or who a person is based on a series of clues. 3. Have the students number a piece of paper from 1-5. 4. Read each paragraph and give the “detectives” time to write down their guess. Possible topics for Jr. Detectives A party is going on It’s going to rain out Getting a kitten for a birthday Going to visit the circus A superhero is coming to dinner You are going to the doctor What holiday is it? (Valentines day, 4th of July, New Years) You are going camping 28 LISTEN UP! Skill: Following oral directions Corresponding Vignette: Following Directions 1. Have the students close their eyes. 2. Read the following series of directions and instruct students to follow them exactly. 1. Close your eye 2.Cross your ankles 3.Put your hands over your eyes 4.Wiggle your nose 5.Put your hands on your hips 6.Rest your chin on your chest 7.Stretch your hands out front 8.Wiggle your fingers 9.Keep your hands stretched out in front 3. At this point the teacher yells, “freeze!” 4. Have the children open their eyes and check to see if they listened to the directions and are in the correct position: Eyes closed, ankles crossed, chin on chest, hands stretched out in front. The game can end here or the kids can shut their eyes again and continue following another series of directions. OBSTACLE COURSE Skill: Following oral directions Corresponding Vignette: Following Directions 1. Create an obstacle course around the classroom. 2. Pair students up and choose one pair to begin. 3. Blindfold one person in the pair. 4. The blindfolded student must make it through the obstacle course by following directions given by their partner. 29 ANTONYM DAY Skill: Antonyms Corresponding Vignette: Antonyms, Write Brothers 1 & 2 Have an antonym day, and do everything opposite! You can either plan the day with the kids and encourage them to come in wearing their clothing backwards, etc. or you can surprise them when they come to school that day. Some ideas for Antonym Day 1. If all the desks face the front of the room switch them around so they face the back. 2. No means Yes and Yes means No! 3. If you are right handed you must write with your left and vice versa. 4. Walk backwards 5. Call kids by their last names instead of their first name 6. Wear shoes on opposite feet Tip This can get a little tiresome, you may just decide to have antonym hour. 30 MEDIA CENTER SCAVENGER HUNT Skill: Proper use of Encyclopedia, Dictionary, Thesaurus, Atlas Corresponding Vignette: Use the right Book Object The students must answer a number of questions by looking in a thesaurus, dictionary, atlas or encyclopedia. They must figure out the answer and explain where they found it. Sample Questions 1. Where are the Andes Mountains? 2. What is the population of Ireland? 3. What does an Ichthyologist do? 4. Where is Mount McKinley? 5. What is the elevation of Mount McKinley? 6. What kind of food does a Manatee eat? 7. What is the capitol of California? 8. Define the word conundrum. 9. What is a synonym for upset? 31 DICTIONARY GAME Skill: Using a dictionary Corresponding Vignette: Use the right Book Object To guess the definition of an obscure word no one has heard of before. 1. Choose obscure words from the dictionary and write down the meaning (see list below for some ideas). 2. Break the class into teams of 3-4 students. Give each team a word with the correct definition. 3. The teams are given 5-10 minutes to come up with three false definitions for the word. 4. One team at a time goes to the front of the class. The teacher writes the word on the board. 5. Each team member reads one made-up definition. One team member reads the correct definition. 6. The class votes on which definition they believe is correct. Some Fun Words for The Dictionary Game fabulist...a creator or writer of fables coppice...a thicket or growth of small trees inquilines...an animal that lives habitually in the nest or abode of another species malaria...an inflammatory disorder of the skin characterized by redness, burning, or itching 32 STORY STRIPS Skill: Sequencing Corresponding Vignette: Sequin Sequence Preperation · Prepare a detailed story to be read aloud · Create two identical sets of story strips (see sample below) with plot points from the story. Include a few false plot points. 1. Read a detailed story aloud to the students. 2. Break the class into two teams. 3. Give both teams the same story strips with plot points, including the false points (one story strip to each student). 4. The students must put the story in the correct order. 5. The team that discards the false plot points and puts their story in the correct order wins. She sits on each of the chairs until one finally breaks. A girl finds a house in the woods. She tastes each bowl of porridge and finishes the last bowl. The girl goes upstairs and finds three beds. The girl meets a wolf in the woods. She sees three chairs. The girl sees three bowls of porridge. She is granted three wishes. The owners of the house come home and find the girl asleep. She tries all three beds and falls33 asleep in the smallest one. ADVENTURES WITH PAGE! Skill: Sequencing Corresponding Vignette: Sequin Sequence Objective Each student must remember the previous sequence of items and keep the game going. 1. The students start with the phrase, “I’m going on an adventure with Page Turner and I’m going to bring__________. 2. The first student names one item that he/she might bring on an adventure (For example, “my bathing suit”). 3. The next student repeats the previous statement and adds one more item (for example: I’m going on a adventure with Page and I packed a bathing suit and a pair of shoes). 4. The turn passes from one student to the nearest student with each person repeating every thing that was said previously and adding one additional item. Challenge the students to see how many items they can name before a mistake is made. Variation -The items must go in alphabetical order. -The students must say the sequence backwards. 34 SILENT SEQUENCE Skill: Sequencing Corresponding Vignette: Sequin Sequence OBJECT Students must arrange themselves in order without uttering a sound. You Will Need • Pad of sticky notes • Pens 1. Choose a category and challenge students to arrange themselves according to a predetermined sequence. For example, according to height. The trick is to do it without a sound. 2. This game can be adapted to fit almost any curriculum theme. For example, if the class is studying state capitals, count out enough sticky notes for each student. On each note, write the name of a state capital. Each student wears a “capital” tag on his or her shirt. The students must silently sequence themselves in alphabetical order of the capital or the state that capital resides in. Category Ideas • Birthdays (arrange in order from January1 to December 31) • 7 digit phone numbers (write as a seven digit number and arrange in numerical sequence) • U.S. Presidents (arrange in order of the presidencies) • Fractions (arrange in order of size) 35 WHO WANTS TO BE A BILLIONAIRE? Skill: Study Techniques Corresponding Vignette: Flash Cards 1. Create a series of flash cards based on a test topic or several different topics (this works best with multiple choice questions). 2. Place a chair in the center of the room. (The teacher plays the part of “Regis”). 3. Pick one student to sit in the “hot seat.” 4. Hold up a flash card with a question on it. The student must read the question. If they do not know the answer they may use one of their life lines: Life Lines Poll the audience: The “contestant” can ask the class, “who thinks it’s a, b, c, d?” Students respond by raising hands. Ask A friend: The “contestant” may choose one friend to help. 50/50: The teacher can narrow it down to two choices. Tip Feel free to add different life lines. For example, use a dictionary, encyclopedia, atlas or thesaurus to help find the answer 36 STORYBOARDS Skill: Reading Comprehension Corresponding Vignette: Movie In My Mind Object Visualize a story by using storyboards. When directors are trying to visualize a movie script they use storyboards. These are small boxes with a sketch of each moment in the scene. 1. Make copies of the blank storyboards on the following page. 2. Hand one out to each student. 3. Ask the students to close their eyes while you read them a short story. Encourage them to picture the story in their mind as you are telling it. 4. Have them draw pictures in the boxes to illustrate the action of the story (the level of artwork is not important, many directors use stick figures). 5. In the box under the picture write a short description of what is happening. Partial Storyboard for the fable, Sun and Wind The sun and wind had an argument about who was the strongest. They saw a man wearing a cape walking down the road. 37 Whoever could make the man take his cape off first would be the winner. Wind went first STORYBOARDS Draw Pictures in the boxes to illustrate the action of the story. (You can even use stick figures!) Write a short description in the box under the picture. 38 HANDOUTS Designer Envelopes…………………………………………………………………40 Test Taking Tips…………………………………………………………………….41 Test Taking Skills Summarize It!…………………………………………………………………….…42 Summarizing The Once Upon a Times……………………………………………………………43 Character, Setting, Plot, Central Problem Persistent Bookmarks……………………………………………………………....44 Motivational Study Tips…………………………………………………………………..……….45 Study Skills Homework Tips……………………………………………………………………..46 Study Skills Writing Tips from Page…………………………………………………………….47 Writing Skills Goal Setting……………………………………………………………..…………..48 Motivational Antonym Cross Word…………………………………………………….…………49 Antonyms I’ll Do this Puzzle Later…………………………………………………………….50 Procrastination (Answer Key pg. 51) I See Your Future…………………………………………………….……………..52 Predicting Conclusions Homonym Search........………………………………………………………………53 Homonym Poem and Word Search Clues in a Postcard………………………………………………………………….54 Context Clues This is Only a Test Rap……………………………………………………………..55 An Ode to Test Taking……………………………………………………………..56 39 DESIGNER ENVELOPES The activities in this section are designed to be copied and given to the entire class. Many of the handouts are tips and ideas to help kids study and prepare for tests. kids might want to refer to these at a later time. Since they probably don’t have a section in their notebooks for this type of material the following activity is a fun way to organize and keep track of the information. You Will Need • Large Clasp Envelopes or Blank Folders (one for each student) • Markers, Crayons, Colored Pencils Etc. • File Box to Keep Folders or Envelopes 1. Hand every student a large clasp-type envelope or file folder. 2. Have everyone write their name on the envelope or folder 3. Have students think of a name or title for this folder. For example, “Study Stuff” or “Tips and Ideas” or “My TEST Folder,” etc. 4. Encourage the students to decorate their folders using markers, crayons and stickers. 5. You can either collect the folders and keep them in a central location or have the students keep them in their desks. 40 TEST TAKING TIPS Calm Down! Take Deep Breaths. Remember All the Information is in Your Brain! Relax and Let it Come Out Naturally. Read the Directions Carefully. Don’t Spend too Much Time on One Question and then Rush Through the Rest of the Test. For Multiple Choice Questions, Read ALL of the Choices Before Deciding on an Answer. Believe in Yourself! 41 SUMMARIZE IT! Kenny has just written this very long letter he can't find a message bottle to stick it in so he's going to write a post card. Can you help Kenny summarize his letter so it fits on a post card? Dear Page, I'm having a great time at the circus. But the funniest thing happened, I was sitting in a chair eating some cotton candy. It was the blue cotton candy not the pink kind because they were out of the pink at one stand so I went to another stand but they were out of the pink cotton candy too, I guess pink is the most popular color for cotton candy. So, I decided to get the blue. I was going to get some popcorn too, but I had just eaten a really big lunch and I was going to visit some friends for dinner so I decided not to get the popcorn. But, I did get the blue cotton candy…it was really sticky so I stopped off and picked up some paper towels before I went back to my seat. Then when I got back I couldn't find my seat…it turned out I was in the wrong row. So finally I sat down and I was about to eat my cotton candy when I noticed a clown in the ring had blue hair that looked exactly like my candy. I couldn't believe it. See you soon. Your Friend, Kenny 42 THE ONCE UPON A TIMES Pretend that you are a reporter for the Once Upon A Times Newspaper and you are writing an article about your favorite fairy tale. Pretend you are reporting a true story. Make your headline the central problem. For example, Big Bad Wolf Tries to Blow Down Home of Three Little Pigs! Write several sentences to answer the questions Who? Where/When? What? Who: (Characters) When/Where: (Setting) What: (Plot) 43 PERSISTENCE This is a true story about persistence. Kenny decided that he had a goal. He wanted to get into Ringling Brothers and Barnum and Bailey Clown College. This was not an easy thing to do. Every year, approximately 3,000 people apply to Clown College and only 30 are accepted. Kenny was sure he would be chosen. He was wrong. He didn't get in the first year he applied. But Kenny didn't give up. The next year he applied again and....didn't get in. But Kenny had his heart set on going to Clown College. It was his goal, so that year he practiced and worked and finally the next year he applied again and...he made it! Kenny's persistence paid off. If he had given up the first time he never would have achieved his dream of becoming a Ringling Brothers and Barnum & Bailey Circus Clown. Sometimes it's hard to be persistent.It may seem like giving up is easier. Cut out, color and use these bookmarks to remind yourself to always be persistent. "Nothing in the world can take the place of persistence." -Calvin Coolidge "Great works are performed not by strength, but perseverence." -Samuel Johnson Patience and perseverance have a magical effect before which difficulties disappear and obstacles vanish. -John Quincy Adams 44 HOMEWORK TIPS • Do your homework and studying in a quiet place away from distractions like the TV, radio or phone. • Ask your parents to help you set up a study area with pencils, pens, paper, dictionary and thesaurus. • Try to do your homework at the same time and place each day. • Get organized! Decide what to do first, second, third, etc. • Break long assignments into small parts. • Have someone review your homework. • Use an assignment sheet everyday. • Copy your assignments as they are given. • Check your assignment sheet at the end of the day for books and materials you will need. 45 STUDY TIPS • Make a list of all the things you need to do. • Break your studying down into manageable chunks. • Get into the habit of studying a little each day • Study for short focused periods of time. • Choose a quiet, well lit place to study. Make sure it’s away from distractions like the TV, radio and phone. • Organize your information! Create outlines, charts, flashcards. • Ask an adult to quiz you on information. • When you feel like you are losing focus, take a short break. • Review your notes just before going to sleep. *Note: Organizing your notebook or rewriting notes is not studying! 46 WRITING TIPS FROM PAGE Turner As a Storyologist, Page Turner spends a lot of time writing stories. That doesn’t mean she gets an idea...writes it down and it’s absolutely perfect. Nope...it doesn’t work that way. Whenever she sits down to write a story, Page follows these steps: Pre-write: Brainstorm ideas. Don’t worry about sentence structure or spelling. Write: Now it’s time to organize all those thoughts and ideas. Editing and Revising Change things around, take things out and add details. Ask yourself these questions when you edit and revise... ___ Is my writing clear? Does it make sense? ___ Does my writing have a beginning, a middle and an end? ___ Did I forget any important information? ___ Did I take out un-important details? ___ Did I fix all errors in spelling, punctuation and grammar? Proof Read: Go over your writing to make sure it’s perfect! Remember, every writer goes through this process...even a World Famous Storyologist! 47 Goal Setting A goal is something you work towards. It is something you want to accomplish or achieve. You would be amazed at the things you can accomplish when you have a goal. Tips for achieving your goals ♦ Decide on a goal you would like to accomplish ♦ Write your goals down. ♦ Look at your goal everyday. ♦ Break your goal into smaller parts. ♦ Try to work on it everyday. What are your goals? 1.___________________________________________________ 2.__________________________________________________ 3.___________________________________________________ Pick one goal. Break it into smaller parts. 1.___________________________________________________ 2.___________________________________________________ 3.__________________________________________________ 48 ANTONYM CROSS WORD PUZZLE Across 2. What is the antonym of bad? 5. What is the antonym of cold? 6. What is the antonym of South? 9. What is the antonym of sad? 11. What is the antonym of West? 12. What is the antonym of far? 1 2 3 4 5 6 7 8 9 10 11 Down 12 1. What is the antonym of hard? 3. What is the antonym of wet? 4. What is the antonym of thick? 7. What is the antonym of low? 8. Antonyms are ___________. 10. What is the antonym of sick? 49 I’LL DO THIS PUZZLE LATER! PROCRASTINATION means putting things off until later. Do you procrastinate? Try to do things NOW instead of LATER. You’ll be amazed at how much more you can accomplish. ROMWORTO 6 LTRAE 15 9 OD TI WON 12 WMHOOKRE 17 OYU ANC DO TI 8 TSTE 14 11 YUDTS 16 OTO TELA 1 2 ODN'T TUP FOF 3 10 ' 5 ABKRE TI DNOW 1 2 7 3 ' 4 13 5 6 7 8 9 10 11 4 12 13 14 15 1. Unscramble each of the clue words. 2. To figure out the final phrase, copy the letters in the numbered boxes to the other boxes with the same number. 50 16 ! 17 I’LL DO THIS PUZZLE LATER! ANSWER KEY T ROMWORTO O M O R R O W 6 L LTRAE D WMHOOKRE H E R 9 O I T N O R K W 12 O M E W O 17 OYU ANC DO TI Y TSTE T YUDTS S OTO TELA T O U C A N 8 E S D O 14 I T 7 T 11 U D ABKRE TI DNOW B ' O T 4 O O N 3 R Y 1 2 D N 3 T 16 ODN'T TUP FOF O 2 T 15 OD TI WON D 1 A E L A T 10 ' T P U T O F F I T D O W N T E 5 A K 13 P R 5 O 6 C 7 E R 8 51 A 9 S 10 4 T 11 I 12 N 13 A 14 15 16 ! 17 I SEE YOUR FUTURE! Can you predict the future? Read this story and find out. One day Kenny decided to clean the big window right above the lighthouse door. He got a bucket of soapy water, a sponge and a ladder. Kenny climbed up the ladder and balanced the bucket of water on top of the door. Just then a commercial came on the TV. It was a lady named Madame Knowsall who could predict the future! Kenny climbed down the ladder and called her. “Can you tell me what’s going to happen in the immediate future?” Kenny asked. “Of course I can,” said Madame Knowsall, “but first you must tell me what you are doing right now.” “Well,” said Kenny. “I was just washing some windows. There’s a bucket of water balanced right over my head. My friend Page is going to be walking through that door any minute! So, please tell me what’s going to happen!” What did Madame Knowsall predict would happen to Kenny? ♦ When you predict, read for clues and use your knowledge to figure out what will happen in the future or the conclusion of a story. 52 homonym SEARCH Underline all of the Homonyms in Page’s poem An Ode to Homonyms An Ode to Homonyms By Page Turner Homonyms are words that cause great confusion They have different meanings I fear The spelling and sentence will give you a clue But they sound just the same to your ear For example: If you’re feeling chilly, it wouldn’t be silly To eat a nice bowl of chili that’s hot! Or if you were to write turn left then turn write You might thing that is right…but it’s not! And if eight tiny reindeer ate sugar and grain dear Then flew through a flu on the fly The heir to the thrown, thrown out on his own Would see deer in the air in the sky! So have a ball with homonyms at least you can try And by ball I don’t mean the bawl that means cry For it’s always the same for both peasants and kings Homonyms sound just alike But they mean different things! 53 CLUES IN A POSTCARD Flash just received a message in a bottle from a Jr. Storyologist. He has underlined some words that he doesn't know. Can you help Flash? Read the letter and try to figure out the words from clues in sentences. Dear Flash, I live in a remote village, far from civilization. It's a wonderful place but lately I've been feeling very forlorn and sad. You see there are no libraries anywhere in my vicinity so there are never any new stories. But, a few days ago, I met a very old man. He told me many wonderful stories. I am so elated I could jump for joy! to: Flash the Mouse Page Turner's Lighthouse Undisclosed location Sincerely, Brooke Peri Jr. Storyologist What do you think the underlined words mean? remote_______________________________________ forlorn_______________________________________ vicinity_______________________________________ elated________________________________________ 54 THIS IS ONLY A TEST RAP By Kenny Mikey Get two #2 pencils 'cause it's about time it's about time Hey! It's not a monster. I know nobody wants to Do TESTING no more You want recess, but don't stress Do your best. Invest in success. Listen everyday and we'll take care of the rest. The T E S T is not so EZ So let me see how you can be stress free say... "This looks like a job for me" Wanna shock? We'll ROCK the T E S T You might need a little help from Page and me But with your friends in the end it'll be EZ say... "This looks like a job for me" Wanna shock? We'll ROCK the T E S T You might need a little help from Page and me But with your friends in the end it'll be EZ 55 AN ODE TO TEST TAKING (with a nod to Dr. Seuss) By Riley Roam My favorite book is Oh the Places You’ll Go It’s by a man I’m sure that you know Not William Shakespeare and not Mother Goose I’m speaking of course of the great Dr. Seuss If Seuss was aware of this test taking stress Like a wild beast that comes from Loch Ness He’d throw up his hands and say “heavens sake!” Then sit down and write, “Oh the Tests that You’ll Take!” So with a tip of my hat to that wonderful man I’ll write that poem, well...the best that I can You have brains in your head and clothes on the rest And I’m sure you can do very well on this test For all you’ve been taught and all that you’ve read Is sitting there patiently right in your head But your heart’s in your throat and your knees they are knocking This intense need to pee is really quite shocking! Your head starts to hurt, your brain feels like jelly Millions of butterflies swarm in your belly It’s nerves, I promise you’re not close to death Calm down, relax and take a deep breath You’re gonna be fine! You’ll live through this test Give 100% and just do your best But why are there tests? I’ve heard some kids say Why can’t they leave us alone to just play? Or teach us things like throwing a ball Or riding a uni or learning to fall Or stacking things up and reaching for space Getting hit on the head or pied in the face? Well, of course those are all important to know Without reading and writing how far can you go? Knowledge is power or so I’ve been told The things taught in school are worth more then gold 56 All that you know the test hopes to find And all that you know is right there in your mind The knowledge is there in your brain I’ve no doubt Open your mind and it’s sure to pour out Just believe in yourself and all that you are Believe in yourself and you’re sure to go far I know you can do it, cause kid... You’re a star! But will you get stuck on a question or two? I’m sure you’ll get stuck on more then a few But when you get stuck... Then what will you do? Will you cry and shout and rave and rant? Pull out your hair and scream “I CAN’T!” Of course you won’t, that’s not something you’d do Not someone with brains and clothes on like you You’ll take a deep breath...before you turn blue Pick up your pencil (of course #2), and say... I CAN! I WILL! I KNEW! And will you succeed? Yes! You will indeed (99 and ¾ percent guaranteed!) Today is your day, so just do your best And try to remember.... THIS IS ONLY A TEST! 57 100 WRITING PROMPTS 1. If you ruled the world what things would you change and why? 2. What is the best job in the world you can think of? Why? 3. What is the worst job you can think of? Why? 4. What if there were no rules. How would your life be different? 5. If you were a parent, what things would you do differently from your parents? 6. Write a story about the scariest thing that ever happened to you. 7. Write a story about the funniest thing that ever happened to you. 8. What is your favorite thing about school? 9. What is your least favorite thing about school? 10. If your were stranded on a deserted island and you only had three things with you what would they be? 11. What is the thing you like most about yourself? 12. If you could change one thing about yourself what would it be? 13. What gets on your nerves? Why? 14. If a friend through a party and didn’t invite you what would you do? 15. Would you rather be the smartest person in school or the best athlete? 16. Do you think there is ever a good reason to lie? If so, when would it be? 17. If you were a teacher and the kids in your class didn’t listen to you, what would you do? 58 18. Do you remember a time you succeeded at something you thought you would never be able to do? What was it? 19. If you could stay one age your entire life, what age would it be? 20. Have you ever let someone beat you at a game you could have easily won? If so, why? 21. If you had to spend one thousand dollars helping other people, what would you do? 22. If you could be an animal what animal would it be? Why? 23. If you could choose to be any super hero, who would you be? 24. Do you wish you had more or less brothers or sisters? 25. Do you remember a time you felt really stressed out? Why did you feel this way? Describe what your body felt like. 26. Describe the best birthday party you can imagine? 27. Write a story about a zoo where the people are in cages and the animals come to look at them. 28. If someone gave you one super power what would you choose? Being able to fly? Being invisible? Reading people’s minds? 29. If you found out a good friend had done something illegal, would you tell an adult? 30. If you could have anyone in the world as a best friend, who would you pick? 31. Would you rather have a job that you didn’t like that paid a lot of money, or a job you love that paid just enough to get by on? 32. If you could see into the future, but not change it would you want to? 33. If you could make a movie that millions of people would see, what would it be about? 59 34. How important is it for you to win? Have you ever cheated at a game so you would win? If so, how did you feel? 35. What is the best costume you ever wore? Would you like to wear costumes other times of the year, not just on Halloween? 36. If you could cast a famous actor to play you in a movie who would it be? 37. Have you ever found out that someone has lied to you? If so, how did it make you feel? 38. Have you ever lied to someone and he/she found out about it? if so, what happened? 39. What is the grossest food you’ve ever tasted? 40. What do you do when you need to relax? Describe at least two ways that work for you. 41. Who is your favorite comedian? What do you like about this person’s sense of humor? 42. Have you ever been made fun of for something you did or clothing you wore? How did this make you feel? 43. Have you ever made fun of someone? Why? How did you feel? How do you think they felt? 44. Have you ever read a book you thought you would hate but didn’t? What was it? What made you change your mind? 45. Where do you think would be the most interesting place in the world to live? Would you move there if you could? 46. What is your least favorite holiday? Why? 47. If you could create your own holiday what would it be? What decorations would be used? What food would be served? What rituals would be observed? 48. Describe an argument you’ve had with a friend or family member. What was it about? How did you resolve it? 60 49. Is there anyone in your life you would consider an idol? Which of this person’s qualities inspires you the most? 50. Has anyone close to you ever passed away? Name three things you remember about this person. 51. What three things would you like to be remembered for? 52. What do you think is the most important thing ever invented? Why? 53. If you could invent anything what would it be? How would it make life better or easier? 54. If you had a robot that could do anything, what would you have it do? 55. What would you like to say to the President of the United States? 56. Do you think a woman will ever be President of the United States? 57. Who is your favorite cartoon character? Why? 58. Do you consider yourself an organized person? Describe one thing you could do to help you organize. 59. What’s the best school lunch you’ve ever had? What’s the worst? 60. What’s the nicest thing you’ve ever done for someone? 61. If you could do something really nice for someone, but they would never know it was you, would you still do it? 62. If you could take a pill that would make you forget all the sad or bad things that have ever happened to you, would you take it? 63. If you had a time machine, would you rather go into the past or the future? 64. If you could bring one invention from the present time into the past what would it be? How do you think people would react? 61 65. If Benjamin Franklin was magically transported into the present time, what things would you show him? Do you think he would like the present time? 66. If you could be a character from a fairytale who would you be? 67. What if a fairytale character jumped out of a book and landed in your bedroom? Who would it be? What adventures would you have? 68. Has anything ever happened to you that seemed terrible at first, but ended up great? 69. Make up a story from the point of view of: a pencil, a sock, a pet, a bird, a piece of garbage, a soda can, a seed. 70. What if you just arrived on Earth from another planet. What things would you find amazing? What things would you find silly? Compare and contrast your imaginary planet with earth. 71. Would you rather be a famous movie star or the President of the United States? 72. Were you ever disappointed by a toy or product that seemed great on the commercial? 73. If you could set a world record what would it be? 74. Is there a place you would like to visit, but not live? 75. Socks are notorious for losing their mate in the dryer. Where do they go? What happens to them? 76. If you were a car what kind of car would you be? 77. What are your goals? Pick one goal and write 5 things you can do to achieve it. 78. Do you remember a time when you were persistent? 79. Have you ever done something you regret? 80. What are some things you wish you could do? What would you do if your wish came true? 62 81. Who is a famous person you admire? Why do you admire that person? 82. Who is a non-famous person you admire? Why do you admire that person? 83. If you could meet anyone (living or dead) and talk with them for an hour, who would it be? What would you say? 84. What do you think is the perfect age to be? Why? 85. Do you think it’s easier being a kid or an adult? Why? 86. What is something you think is unfair? What would you do to change it? 87. Who is someone that you admire that had persistence? What would have happened if this person gave up? 88. What is your favorite time of the year? Why? 89. If you owned a restaurant, what kind of food would you serve? 90. Pretend that someone sent you a mysterious trunk. What happens when you open it? What’s inside? 91. Think of an idea for a sequel to your favorite movie or book. 92. Write a story based on your family. 93. Do you think kids are too rushed and busy in today’s world? Why or why not? 94. Do you think kids had more or less free time 100 years ago? 95. What would you do with your time if you couldn’t watch any TV? 96. Explain three ways your life would be different if electricity hadn’t been invented. 97. There is a Salad Museum and a Pez Museum. If you could create your own museum, what would it be? What kind of exhibits would you have inside? 63 98. What’s your favorite game? Why? Can you think of an idea for your own game or game show? 99. Write a story about a time you thought you were lost. 100. Write a tall tale about someone who always procrastinates. 64 JOURNAL IDEAS 1. Write about a time you procrastinated. What were the consequences? 2. Write about a time you lost something that was important to you. Did you find it again? 3. Describe why you think it’s important to do well in school. 4. Write about a time you were persistent. 5. Write about a time you quit or gave up. Do you wish you had stuck with it? 6. Summarize what you did this weekend. 7. Describe how you felt when you did well on a test. 8. Describe how your body feels when you are nervous, upset, scared or angry. 9. Describe how your body feels when you are calm, happy and relaxed. 10. Write about a time you felt really scared. 11. Write about a time you felt totally calm. 12. Describe something that makes you thankful. 13. Describe you biggest fear. 65 14. List 5-10 things you can do to prepare for a big test. 15. Write about someone who inspires you. 16. Write 5 things that will help you do well in school. 17. Describe your best friend. 18. Write about things you and your best friend like to do together. Explain why you like to do the things you do. 19. Do you have any hobbies? What are they? Explain why you enjoy your hobby. 20. Describe how you felt when you know you did really well on a test. 22. Write a list of your goals. 23. Pick one of your goals and write things you can do to achieve it. 24. Have you ever read a book and then seen the movie? Did the movie compare with how you saw it in your mind? 25. Write about a dream you had. Did the things that happened seem real? 26. Complete these thoughts….. Before a test I might feel…. Things I can do to feel better…. During the test I should try to remember…. 66 27. Write about a time you did not follow directions. What happened? 28. Write about an animal that would make a strange or interesting pet. 29. Write about the best gift you ever received. 30. Write about the best gift you ever gave. 31. Is it more fun to give gifts or receive them? Why? 67 MORE GAMES Observation Station……………………………………………69 Observation Game Who is the Author?…………………………………………….70 Story Creation Activity Pen Pals…………………………………………………………71 Organizations that provide Pen Pals G.A.G……………………………………………………………72 Great Acronym Game Chain Reaction..….…………………………………………….73 Brainstorming Game Pass the Chicken……………………………………………….74 Review Game Brain Teasers……………………………………………..……75 Questions to Make You Think 68 OBSERVATION STATION Object To observe how a person or room has been altered. Rules 1.Divide the class into two teams. 2. Choose 3 kids from one team and instruct them to stand in front of the classroom. 3. The kids from the opposite team must observe the students in front of the class very carefully. Encourage them to be aware of small details. For example, “What hand is Jessica wearing her watch on? Are the cuffs of Billy’s pants up or down? Is Madison wearing a sweater?” 4. Send the three kids from the front of the class out of the room and instruct them to each change 3 things about their appearance. (Put hair up, take off glasses, shoes on opposite feet etc.). Give them one minute to make changes. 5. The kids come back in the room and members from the opposing team must figure out what changes have been made. Scoring The team with the kids who have changed get one point for every change missed by the opposite team. Variation This is basically the same game, however when the chosen kids leave the classroom. The remaining students make 5 changes to the actual room. The kids come back and have to figure out what is different. This can be done in teams or as an entire class 69 WHO IS THE AUTHOR? Object To create a continuous story, with a beginning, middle and an end. You Need Paper and Pencils 1. Break the class into cooperative groups or 5 or 6 students. Give a piece of paper and a pencil to every player 2. Everyone starts a story by writing one or two sentences and begins another sentence. Examples: It was a stormy night. Rain was crashing outside the windows. Suddenly Alyson heard...... or Auditions were being held for the school play. When it was Justin’s turn he walked on stage and.... 3. When all the players have finished their introductions, everyone passes his paper to the right. Each player finishes the incomplete sentence, writes another sentence or two, and begins a new sentence. Then everyone passes his paper to the right again. 4. Each player finishes the previous player’s sentence and writes one or two new ones, leaving a sentence unfinished for the next player to complete. 5. Continue passing papers until they come back to the original person and/or the stories are finished. 6. Read the completed stories aloud. Tip Encourage the students to create a beginning, a middle and an end for each story. 70 PEN PALS The organizations listed below are for people who want to write to people around the world or in the United States. They match correspondents by age, gender, and language. Some of the organizations allow you to ask for a pen pal in a particular state or country, while others simply assign you a pen pal. For information, children should send their name, address and age (with parent’s permission). They should also include a stamped, self-addressed envelope. Some of these organizations charge a small fee, others are free. American Kids Pen Pal Club P.O. Box 2 Elizabeth, AR 72531 Friends Around the World P.O. Box 10266 Merrillville, IN 46411 International Pen Friends P.O. Box 290065 Brooklyn, NY 11229 World Pen Pals 1694 Como Ave. St. Paul, MN 55708 Worldwide Friendship International 3749 Brice Run Road, Suite A Randallstown, MD 21133 71 G.A.G. Great Acronym Game An acronym is a special abbreviation. It is a word formed from the first few letters of a series of words. Some Familiar Acronyms LASER Light Amplification through Stimulated Emission of Radiation NASA National Aeronautics and Space Administration RADAR Radio Detecting And Ranging SCUBA Self Contained Underwater Breathing Apparatus GROSS Guys Really Out to Stop Stories (Page Turner’s Sworn Enemy) Look for acronyms in the books you read and in your community. Try to create your own acronyms! 72 CHAIN REACTION This game can be easily adapted to many areas of the curriculum. Rules 1. The teacher writes a category on the chalkboard—foods, for example. 2. Each student writes the letters A-Z on a sheet of paper. The students have five minutes to create an alphabetical list of as many foods as they can think of. 3. The teacher chooses one student to tell the name of a food. 4. The second person must give the name of a food that begins with the last letter of the food given by the first person. 5. The third person must name a food that begins with the last letter of the second person’s food and so on. Category ideas Cities, songs, things in nature, animal names, flower names, people’s names from history, movies, author’s names, book titles. 73 PASS THE CHICKEN Object The student who is “It” must name five items in the called-out category in order to get rid of the dreaded chicken. You will need A rubber chicken (really anything will do, but a rubber chicken is much more fun). Rules 1. All students sit in a circle. 2. Select one person to be “It.” That person holds the rubber chicken. 3. The teacher or a “caller” says to the person holding the chicken, “Name five presidents of the United States. Pass the chicken!” 4. As soon as the caller says, “Pass the Chicken,” the person holding the chicken passes it to the right. 5. Students quickly pass the chicken around the circle. If it returns to the original holder before he or she can name five presidents of the United States, the holder is still “It.” Otherwise, the person holding the chicken when “It” finishes listing five presidents is the new “It.” Tip You should prepare the topic cards for this game in advance. Topics can relate to your curriculum or be general information topics. Suggested Categories fast food restaurants states countries in Europe cartoon characters cereals authors of children’s books sports teams vegetables musical groups large bodies of water 74 Brain Teasers To answer these questions, you may have to let your brain think in a different way than you may be used to. Question #1 A girl who was just learning to drive went down a one-way street in the wrong direction, but didn’t break the law. How come? Question #2 How can you throw a ball as hard as you can and have it come back to you, even if it doesn’t hit anything, there is nothing attached to it, and no one else catches or throws it? Question #3 Two students are sitting on opposite sides of the same desk. there is nothing between them but the desk. Why can’t they see each other? Question #4 There are only two “T’s” in Timothy Tuttle. True or False? Answers 1. 2. 3. 4. She was walking. Throw the ball straight up in the air. The two students have their backs to each other. True. There are only two “T’s” (upper case). There are also three “t’s” (lower case). 75 PARENT HANDOUTS Help Your Child Prepare for Testing…….........…………….77 Motivate Your Child to Read…………………………………78 Does Your Child Have a Great Attitude About School?…....79 Help Your Child Succeed In School…………………………..80 Ask Your Child Questions About a Story…………………….81 Help Your Child Get Organized………………………………82 76 TIPS FOR PARENTS Help Your Child Prepare for standardized Tests There are several things parents can do to provide support and help create a positive experience for students taking big tests. • Encourage your child to listen carefully to all testtaking directions given by the teacher and to read the directions carefully on the actual test. • See that your child gets a good night’s sleep before the test. • Make sure your child has a nutritious breakfast on test days. • Have your child come to school prepared with sharpened pencils and a good eraser. • Try to rearrange after-school and evening activities the day before the test. • Discuss with your child any test review materials which might be sent home. • Make sure your child wears comfortable clothing and brings a sweatshirt to the test. • Express your support and confidence in your child. 77 TIPS FOR PARENTS Motivate Your Child to READ! Reading at least fifteen minutes a day is one of the most important things your child can do to improve school performance. How do you instill a love of reading in your child? • Encourage children to read out loud. • Ask your children questions about the books they are reading. • Take frequent trips to the library. • Sign your children up for their own library cards. • Give books as gifts. • Keep books in the car. • Help your children find books with a subject matter that connects with their activities and interests. • Encourage your child to start reading a series. When kids enjoy a series or a specific author, their next book is easy to find. • Fill your home with reading materials. • Let your children see you enjoying reading. 78 TIPS FOR PARENTS Does Your Child Have a Great Attitude About School? Help your child view school as a stimulating and satisfying experience. • Talk with your children everyday about their school experiences. • Listen for underlying feelings of anger, fear or frustration along with the positive feelings of excitement and satisfaction. • Your child’s time at school is quite structured. Plan time for unstructured activities once school is over for the day • Help your child get into the habit of preparing clothing, homework, lunch money and permission slips the night before. • Establish a regular homework and study routine. • Be available to encourage your child. • Help your child unwind once the school day is over. • Allow your child to let off steam through outdoor activities or playing sports. • Display a love of learning at home. Provide an environment filled with books, games, activities and projects. 79 TIPS FOR PARENTS Help Your Child Succeed in School What can you do to help make school more productive and rewarding for your child? • Establish a regular homework routine. Daily attention to school work for short periods of time is better than last minute panic over an assignment. • Set a specific study time. - Have your child do homework before other activities. - Divide study time for children who have difficulty with concentration. - Schedule time that best fits family routines. • Set a specific study area with no distractions, such as the TV, radio and phone. • Look over your child’s homework. • Supplement your child’s school experiences with family excursions to museums, zoos, the library, etc. • Display a love of learning at home. - Fill your home with various types of reading material - Read books together and separately - Ask questions and exchange ideas 80 TIPS FOR PARENTS Ask Your Child Questions About a Story Encouraging your child to read at least fifteen minutes a day can make a huge difference in his/her school performance. Having a child read out-loud with you is a good way to stimulate a love of reading. Asking engaging questions will enhance the learning experience. Only ask one or two questions while reading. When your child has finished reading, again ask only one or two questions. Vary the questions each time a story is read. Questions to Ask While Reading the Story • What do you think will happen next? • What is the problem in the story? How do you think it will be solved? • What are the main things that have happened so far? • Do you understand what is happening? If your child does not understand a word, use the context of the story to help decide on the meaning. Questions to Ask After Reading the Story • Where does the story take place? • Who are the main characters? • What happened first in the story? What happened next? • Describe the setting of the story. • What was your favorite part of the story? Why? • If you changed the ending of this story, how would it end? 81 TIPS FOR PARENTS Help Your Child Get Organized! • Make a Date Buy a giant wall calendar with large boxes. Help your child jot down dates of exams, field trips, after-school activities and other commitments. • Study Space Arrange one corner somewhere in your home where your child can concentrate quietly. Provide a table or desk, good lighting, reference materials and school supplies. Keep the study area far from distractions like TV, radio and phone. • Plan for the Next Day Help your child get into the habit of organizing clothing, lunch money, permission slips and homework the night before. 82
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