COMIC TRAGICS the exploding language of contemporary comic art An Art Gallery of Western Australia Education resource for middle and secondary school After your visit Comic Tragics: The exploding language of contemporary comic art Select several activities for the students to complete: • Think about the work you liked best in Comic Tragics and write an evaluation of the work in your journal. Consider the artist’s style, technique and subject matter and discuss what you liked most about it. Use of this education resource • Think about the exhibition as a whole. Consider the title Comic Tragics – is it appropriate? Why/why not? What is your overall conclusion about the exhibition – what did you like/dislike about it? If you were the curator, what would you do differently? This education resource has been developed to support teachers and students who visit the Art Gallery of Western Australia’s exhibition Comic Tragics: The exploding language of contemporary comic art. It contains information about the exhibition and the nine contemporary comics artists featured, and includes discussion questions for secondary students that focus on one key work by each artist. It also includes activity ideas and a gallery sheet that will enrich the learning experience of the exhibition before, during and after a visit. • Choose and complete some of the responding and making activities in this resource. • Imagine yourself an arts reviewer and write a review of the exhibition. Include your overall impression of the show and the curator’s success in telling the story of The exploding language of contemporary comic art through the: The content of the resource and the exhibition links to the WA Curriculum learning areas of The Arts – Visual Arts and Media Arts through the strands of Responding and Making and also to English through the strands of Language, Literature and Literacy. • selection of artists • selection of works Read the relevant references to content covered in this • layout and flow of exhibition exhibition in the WA Curriculum Visual Arts, Media Arts and English syllabuses (specifically Year 9) and consider the following pre- and post-visit activities, adapting them to suit your curriculum needs. • effectiveness of signage and didactics • choice of wall colours and lighting Before your visit • Adapt the information in this resource to suit your learning area, curriculum requirements, and to focus your students’ learning experiences. • Trace the history and development of comics and graphic novels through examining the timeline included in this resource. • Discuss the glossary meanings at the end of the resource to deepen student engagement with the exhibition. • Analyse examples of comic art with the class, discussing elements such as layout and design, time, motion, mood and emotion, angles and viewpoints and symbols. • Explore student knowledge of comics and graphic novels and encourage them to share their own collections with the class. • Encourage students to research the work of the artists in the exhibition on the Internet and discuss what they might see and learn as a result of their visit to the exhibition. 2 Anders Nilsen Captain American resting 2008. ink on paper, 125.7 x 95.3 cm. Collection the artist. © Anders Nilsen 3 Introduction – Comic Tragics: The exploding language of contemporary comic art What are comics, comic books and graphic novels? The Comic is a medium of visual communication used to express ideas principally through juxtaposed images in deliberate sequence, often combined with text. Comic Tragics features considerable selections of original comic pages and art work from nine artists from around the world: Gabrielle Bell (United States of America), Stephen Collins (England), Aisha Franz (Germany), Anders Nilsen (United States of America), Tommi Parrish (Australia), John Porcellino (United States of America), Ron Regé Jr (United States of America) and Emma Talbot (England). The Comic book is the term usually used to describe collections of comics published as stand alone entities. A graphic novel is a book made up of comics content. Comics and graphic novels in the classroom This group represents a broad range of approaches to comic production and to the combination of word, image and story. Together, their work reflects the essential ambiguity of the term ‘comic’ and the various ways that its traditions can be used and reinterpreted as the foundation for explorations of the space where the interior and the external worlds meet. Using comics and graphic novels in the classroom is about harnessing students’ natural interests. The clever, often humorous and sometimes touching story lines in each short strip draws young readers in. Much can be conveyed through illustrations with just a few words and this economy can cleverly reveal complete stories. Comics and graphic novels do not require long sentences or paragraphs to relate captivating tales or communicate a powerful message. The exhibition’s material focus is largely on original pages produced by artists that are then photographed or scanned (and sometimes “perfected”) and finally reproduced in printed form. While there are numerous full sequences and stories, much of the show is composed of fragments from larger wholes; this provides a focus on the materiality of image and language the artists generate. In turn, this allows us to appreciate the intimacy of the practice of comic making, evoking the highly individual relationship each artist has with their medium. Each work provides rich evidence of the hand of the artist pulling a character or a scene into being. So, though often pulled out of its original context each work in this show is a work of art unto itself, a perfect and complete artistic statement. For good readers, comics and graphic novels can be a challenging and sophisticated medium that can help to develop and extend graphic intelligence and literacy. For students who struggle with visualising as they read, they provide scaffolding, bringing together visual and text based learning. They are an excellent vehicle for teaching writing as a comic or graphic novel can be seen as a short story, pared down to its most basic elements that has a beginning, middle and end. It is relatively simple for students to look at a short comic strip and identify story elements. Further to this, comics and graphic novels can teach about making inferences, since readers must rely on pictures and just a small amount of text. Through these works, therefore, we gain direct insight into the way language and pictures emerge from particular bodies. We witness the comic come into being as a kind of immensely powerful and resonant hand writing, a writing that communicates, with directness, with poetry, with feeling that is the amalgam of the unique, idiosyncratic nuances of the maker’s mind and body. This personal tone is at the heart of the exhibition as each of the artists foregrounds strongly emotional content that ranges from explorations of love and loss, to the struggles of daily life, to parables about the human condition as such. Visual arts students who are particularly interested in drawing can be encouraged to use comics and graphic novels as a medium through which to express their creative ideas. In these ways, Comic Tragics presents works that compel, intimate one-to-one experiences; they cultivate the sense of a fundamentally direct feeling of one person transmitting the complexities of their experiences and thoughts to another. They open out the tragedies and the comedies (painful and otherwise) that animate all of our lives. In doing so, these artists’ visions reflect much about the difficulty and pleasure of being in the world, putting words and image together in ways that are as sophisticated as they are humorous, as wise as they playful, and as imaginative as they are honest. Robert Cook Curator of Contemporary Design and International Art Art Gallery of Western Australia 4 Technical Codes and conventions of comics, comic books and graphic novels • Panel/cell/frame/box - these contain the artwork. Their size and fullness determines the speed at which the comic is read. • Sequencing – creates continuity/disjunction/an episodic nature within the narrative. Conventions – the traditional or culturally accepted ways of reading, responding and perceiving based on audience knowledge and expectations. • Gutters – the space between the panels, used to punctuate the narrative, delineate time from one moment to another and provide closure. Both comics and graphic novels can be analyzed in much the same way as traditional literary forms, using conventions such as: • Angles – high/low/close up angles function the same way as in film and photography. • Setting • Pointer/tail – the point at the bottom of a speech or thought balloon to indicate who is talking/thinking. • Themes Symbolic • Point of view • Motions and speed lines – used to indicate action. • Symbols • Characters • Semiotic indicators such as lightbulbs for ideas, musical notes for song, zzzzzz for sleep. • Props • Colour. • Narrative and plot • Costume. • Style • Setting. • Props/ objects. Codes – the signs and symbols used to convey meaning Codes used to convey meaning in comics and graphic novels: Written • Dialogue. • Monologue (Gabrielle Bell’s Cecil and Jordan Go to New York) or non-verbal thoughts (Jim Davis’ Garfield). • Speech / thought balloons – spaces for the characters conversation and thought. • Narrative / storytelling. • Image – the line, colour, style, shading used by the artist create a narrative, to which dialogue or captions may or may not be added. • Caption – used to narrate the story from the third person. 5 Adventures of Tintin series was created by Georges Prosper Remi known by the pen name Hergé. How did comics come about? June 1938 The first Superman Comic was produced by DC Comics. We can examine a time line to discover the history of comics and how they developed over time: March 1940 1070 A.D The first Batman comic was published, although Batman had appeared the year before in the pages of Detective Comics. The Bayeux Tapestry – possibly the first comic-like artwork made. December 1941 Wonder Woman first appeared in the pages of Sensation Comics and later went on to have her own series in All Star Comics. Wonder Woman was created by psychologist William Moultain Marston. A famous length of embroidery over 70 metres long which represents a chapter of history through images stitched in chronological order. The images depict the Norman conquest of England, unrolling as a continuous narrative. Trees and buildings often demarcate the end of a scene, just as comic strips are sectioned into cells. 1945 onward In the post-war era, the popularity of comics boomed and they went from being a newspaper supplement to being published as books in their own right. 1440 Johannes Gutenberg invented the printing press allowing everyone access to printed material, not just the rich and powerful. 2 October 1950 The first Peanuts comic strip, written and illustrated by Charles M. Schulz, was printed. Over the next century the machine became hugely popular, publishing became a booming industry and the printing of broadsheets or broadsides was common. These were large sheets on which woodcuts and typography were printed, and sold very cheaply. Woodcut designs were made on one panel of wood divided into squares, resulting in images contained in cells. April 1952 The first Astro Boy comic was produced in Japan, signaling the international popularity of Japanese Manga style. 1954 1732 – 1735 Frederic Wertham published Seduction of the Innocent, a book that claimed comic books were a harmful influence on children and would result in juvenile delinquency and illiteracy. The same year the Comics Code Authority began. It was a self-imposed regulatory body for the comic book industry. The authority published guidelines for acceptable content. William Hogarth produced several series of paintings that told stories (The Rakes Progress, The Harlot’s Progress), designed to be hung side by side and read sequentially. These became so popular that they were reproduced extensively and sold as portfolios of engravings. At this time political cartooning exploded. Hogarth’s work is an example of artists using combinations of images and text to make satirical jokes and to critique society and their leaders. March 1963 The first Spiderman comic was published in America. 1790-1830 October 1968 Artists such as Thomas Gillray and Rodolphe Töpffer started using speech bubbles in their cartoons and strips. Speech bubbles had been preceded by banderoles, which could be considered proto speech bubbles and had been employed since medieval times (For example, Saint Anne and Angel by Bernhard Strigel, 1506). However the consistent use of the bubble with a tail by artists such as Gillray and Töpffer helped make it a convention of comic strips and cartooning. Robert Crumb, creator of Zap, distributed his first Zap comic on the streets of San Francisco. Like any art form, there were different movements and collectives in the comic world. The Underground movement was mobilised in San Francisco by Crumb’s controversial Zap, which contained sex, violence, adult humour and political narratives. The comic was now recognised as a complex and legitimate art form for youth and adults and not just children. 1880 1970-1991 British comics began being printed in penny dreadfuls and were created using woodcut panels. Comic Cuts and Chips were aimed at children. The cuts in Comic Cuts was a reference to the woodcut tradition. Founded by Trina Robbins, the Wimmens Comix Collective was a reaction to the “boys club” attitude of the underground movement. Its inception collided with the sexual revolution and women’s movements all over America, and the work of this collective included male/female role reversal, distinctly feminist themes driven by strong female protagonists, and narratives that dealt candidly with the female body. December 1897 The Katzenjammer Kids, one of the first American strips was born. It is the longest running comic in history and was inspired by Max und Moritz, a bilderbogen produced by Wilhelm Busch in 1865 and seen by American newspaper magnate William Randolph Hearst whilst he was travelling in Germany. April 1972 Issue 1 of Tarzan was released by DC Comics in America. To view an original copy of the book Max und Moritz in pdf format, visit: 1977 American cartoonist and author Lynda Barry’s career began when fellow cartoonist Matt Groening and University of Washington Daily student editor John Keister published her work under the name of Ernie Pook’s Comeek in their respective 1929 The first Tintin comic, Tintin in the Land of the Soviets appeared in the conservative Belgian newspaper Le Vingtième Siècle. The 6 student newspapers without her knowing. Barry went on to publish many comics and graphic novels and in recognition of her contributions to the comic art form, Comics Alliance listed her as one of twelve women cartoonists deserving of lifetime achievement recognition. Barry received the Wisconsin Visual Art Lifetime Achievement Award in 2013. 2010 onward The underground comic scene in Europe and America continues to grow whilst the production of Manga and Anime in Japan is ongoing. Manga has become hugely popular in Europe and Australia creating a fashionable cult scene amongst teens and youth. July 1980 Comics as a mirror to society Art Spiegelman, American cartoonist, editor, and comics advocate with his wife, designer and editor Françoise Mouly produced the first Raw. Raw was a flagship publication of the 1980s alternative comics movement in America. Superhero comics were often created in response to social and political events, and can be seen as reflections of societies’ greatest frustrations, fears and fantasies at the time of their creation. For example, the very first issue of Captain America (# 1, March 1941) captured national sentiment with the cover showing “Cap” punching Hitler in the face. Cap’s adventures related to events at the time, and included escapades such as saving Winston Churchill and breaking into Hitler’s bunker. 18 November 1985 The first Calvin and Hobbes comic, produced by American cartoonist Bill Watterson, appeared. 12 August 1986 Pantheon Books published the first six chapters of collected strip from Raw as Maus I: My Father Bleeds History, bringing the work to mainstream attention. The Hulk and Spiderman comics make references to radioactive matter, a concern in society during the nuclear arms race and as nuclear testing took place. Iron Man faces the torment of alcoholism (# 128, Nov 1979); the Green Lantern addressed racism felt by African Americans (#76 Apr 1970) and battled addiction (#85, Sep 1971). 1998-1999 Canadian underground cartoonist and artist Julie Doucet published the first 12 issues of her autobiographical mini comic Dirty Plotte. In it she recorded her dreams, fears, fantasies and aspects of everyday life. Batman Returns was set against the backdrop of the Cold War, and by the 1990s Captain America was fighting a new war - the ‘war on drugs’ (#1 Captain America goes to War against Drugs 1990). 1989 The Berlin Wall fell, and in 1991 Spiegelman published Maus in its entirety. It was initially a strip, collected and published as a graphic novel, that functioned as a biographical account of his father’s harrowing experiences as a polish Jew in during World War II and in Auschwitz. The work resounded with the millions of people trying to recover from and cope with the atrocities and losses suffered during the war. It won the author a Pulitzer Prize in 1992 and legitimised the graphic novel as a literary genre. Popular examples of early comic history in America, Britain and Japan 1989 Fantagraphics published the first issue of American cartoonist, illustrator and screenwriter Daniel Clowes’ comic book Eightball. On issue #1’s masthead, Clowes described the anthology as “An Orgy of Spite, Vengeance, Hopelessness, Despair, and Sexual Perversion.” Eightball lasted twenty three issues, ending in 2004. One of the most widely acclaimed American alternative comics, it won over two dozen awards, and all of Clowes’s Eightball serials have been collected and released as graphic novels. USA George Herriman’s Krazy Kat 1913-1944 Russ Westover’s Tillie the Toiler 1921-1959 Chic Young’s Blondie 1930-present Rudolph Dirks’ The Katzenjammer Kids 1897- present UK Alfred Harmsworth’s Comic cuts 1890-1953 and Playbox 19251955 British comic magazine Whizzer and Chips 1890-1953 British comic book Film fun 1920-1962 Long running children’s comic The Dandy 1937-2012 1993-2004 From 1993 to 2004, American cartoonist and illustrator Charles Burns serialised the 12 chapters of his Harvey Awardwinning graphic novel Black Hole (12 issues from Kitchen Sink Press and Fantagraphics Books). The series was collected into a single volume in 2005. Japan Katsuji Matsumoto ‘s Shōjo Manga series Kurukuru Kurumichan 1938-1940, 1949-1954 Shosuke Kurakane’s Shōjo Manga series Animitsu Hime 19491955 Machiko Hasegawa’s Sazae-san 1946Osamu Tezuka’s Astro Boy 1951-present Osamu Tezuka’s Princess Knight 1953-1956 1994 American cartoonist Franklin Christenson “Chris” Ware began his Acme Novelty Library series. His works explore themes of social isolation, emotional torment and depression. 2000 Chris Ware published the graphic novel Jimmy Corrigan, the Smartest Kid on Earth. 2010 Digital comic sales experienced a dramatic boom. 7 Comic Tragics The Artists DASH SHAW American comic book writer, artist and animator Background Suggested web references: Born – 1983, California, USA Education – graduated from the School of Visual Arts in Manhattan http://www.tcj.com/how-can-the-spaces-between-the-pagesbe-as-meaningful-as-the-pages-a-dash-shaw-interview/ http://dashshaw.tumblr.com/archive Published https://www.lambiek.net/artists/s/shaw_dash.htm • Published comic stories in various US and overseas publications during college years. The following discussion questions relate to the image on the next page • Illustrated for magazines. • Author of the following graphic novels: Love Eats Brain (Odd God Press), GardenHead (Meathaus), The Mother’s Mouth (Alternative Comics) and Bottomless Belly Button (Fantagraphics), BodyWorld (Pantheon Books) Responding: 1. Watch the video and look at the drawings, both titled Wheel of Fortune. What processes has the artist used to create this video? Style and technique 2. How well do the drawings come together as an animation? Unlike the format of a traditional comic strip to be read sequentially from left to right, Shaw’s comics are short, fluid, interchangeable collages of frames from which the reader can make meaning in different ways. His style is varied and often changes, depending on the stories he presents. 3. Discuss the artist’s style and the technique used to make the drawings. How effective are they in communicating ideas? 4.Discuss the themes and ideas communicated through this work. He is interested in animation, shading, sequences of movement and manipulating angles. Shaw uses crow quill pens (a pen with a metal nib that is dipped into ink to use) and markers to achieve graphic looking hand drawings that sometimes have colour underlays beneath. He also uses animation techniques and Photoshop. Themes/subjects/ideas Shaw’s work is sometimes poignant, tender and meaningful and other times quite humorous. His stories seem open-ended and leave the reader to consider the ideas and to make meaning from the scenarios. His most recent work satirises aspects of contemporary America, particularly TV game shows such as Wheel of Fortune and reality TV shows such as Blind Date. In the video animation work Blind date 4 2011, Shaw has adapted an episode of Blind Date by drawing a frame illustrating the action every five seconds and then put the drawings into a timed slide show, accompanied by the original audio track. The animated, hand drawn look of the work, paired with the soundtrack, result in a comical piece that highlights the banal and absurd aspects of commercial TV. 10 Dash Shaw Wheel of fortune 2011 (detail 3 of 18). Ink on paper, 21.6 x 27.94 cm each. Collection the artist. © Dash Shaw. 11 JOHN PORCELLINO American, self-publishing comic creator Background Suggested web references: Born – 1968, Chicago, Illinois, USA http://www.king-cat.net/history/ Published http://whatthingsdo.com/authors/john-porcellino/ • Self-published since the late 1980s, publishing his own zines, in the early 90s as the movement boomed. https://www.youtube.com/watch?v=vgPuTW2uE7A http://blogcritics.org/graphic-novel-review-the-hospital-suiteby-john-porcellino/ • Most popular comic is King Kat, one of the longest running minicomics produced (started 1989). https://www.drawnandquarterly.com/hospital-suite Style and technique http://highlowcomics.blogspot.com.au/2015/07/johnporcellinos-back-pages.html Porcellino spends time visualising his ideas prior to getting them down on paper. He is attracted to simplicity in all art forms and this translates into his comics, through which he communicates so much in a simple, uncluttered, linear style. https://www.drawnandquarterly.com/press/2010/09/johnporcellino-interviewed-comic-book-resources-news He uses notebooks extensively to record thoughts, ideas and titles for stories. Over time he works back on these ideas, paring them down until they make sense. He feels he is then able to write and refine that information, until he finally sits down to draw. The following discussion questions relate to the image on the next page Responding: 1. Who is the narrator (or the voice) in this one page comic? Who are the other characters in the story? Themes/subjects/ideas At times melancholic and heart wrenching, much of Porcellino’s work is directly influenced by his experiences with depression, from which he has suffered for most of his life. His stories are often autobiographical; for example, Diary of a Mosquito Abatement Man chronicles the artist’s job as a pest control worker, in which he was exposed to many chemicals that he assumes led to the benign tumour and subsequent illnesses he suffered in the late 90s and early 2000s. He even developed hypersensitivity allergies that rendered him allergic to the ink he used for cartooning. 2. What role do both the text and the imagery play in telling the story? 3.Discuss Porcellino’s drawing style. Can you detect any symbols the artist has used to signify meaning in the images? 4. Are there any messages the artist is communicating through the story? Hospital Suite is another autobiographical comic strip in which Porcellino presents the turmoil of his illness in a candid, relatable, honest and simple manner. True Anxiety draws on the artist’s experiences with mental health issues such as depression and a crippling obsessive-compulsive disorder. 12 John Porcellino The Cat-Man 2001. Pencil and ink on paper with correction film, 27.9 x 21.6 cm. Collection the artist. © John Porcellino. 13 RON REGÉ JR American cartoonist and musician Background Suggested web references: Born – 1969, Quincy, Massachusetts, USA http://whatthingsdo.com/authors/ron-rege-jr/ Education – Bachelor of Fine Arts, Massachusetts College of Art http://www.tcj.com/cartoon-utopian-an-interview-with-ronrege-jr/ Published http://ronrege.blogspot.com.au/ • Began publishing his own minicomics while at the Massachusetts College of Art. http://www.tcj.com/cartoon-utopian-an-interview-with-ronrege-jr/ • Has been published by Highwater Books, Fantagraphics Books, Buenaventura Press, McSweeney’s and Drawn & Quarterly. The following discussion questions relate to the image on the next page Has played in various indie rock bands and is currently the drummer in Los Angeles based outfit Lavender Diamond. Responding: Style and technique 1. Discuss the style and layout of the panels. How do these contribute to meaning in the work? Regé’s comics have very few traditional conventions of comic art such as recurring characters, speech bubbles, or captions. Instead his images are often highly detailed and made up of masses of block text, fine line work and complex patterns. He is not concerned with plot structure that makes sense, preferring exclamations, affirmations, and catchphrases to storytelling in the traditional sense. By using this kind of style, Regé hopes to push the comic medium and present a unique and honest voice that is specifically his own. 2. What is the relationship between the image and the text in each panel? 3. What messages is the artist communicating and how does the title convey meaning in the work? 4. Describe the characters Regé has depicted in Acceptance. How successful are they in conveying the artist’s message? 5. Discuss the artist’s drawing style. How does he use line and pattern to communicate ideas? Themes/subjects/ideas Regé’s works appear almost as streams of consciousness, often esoteric and exploratory in nature and reflecting his interest in religion, ancient art and ideas, alchemy, mysticism and mythology. Ron Regé, Jr. is a very unusual, yet accomplished story teller whose work exudes a passionate moral, idealistic core that sets him apart from his peers…Regé’s work exudes psychedelia, outsider rawness and pure cartoonish joy - Abraxas Journal, cited in http://ronrege.blogspot.com.au/ 14 Ron Regé, Jr. Acceptance 2011. Drawing on paper, 35.6 x 43.2 cm. Collection the artist. © Ron Regé, Jr. 15 GABRIELLE BELL British born American cartoonist Background Suggested web references: Born – 1976, London, England https://www.youtube.com/watch?v=ou9u5zeR5-s Education – Humbolt State University, California; City College of San Francisco, USA https://www.youtube.com/watch?v=G3oOLsA3HYI http://www.publishersweekly.com/pw/by-topic/industry-news/ comics/article/53547-gabrielle-bell-the-unreliable-observer. html Published • Began by self-publishing her comics and from around 1998 published an annual comic book, the title of which began with ‘Book of’ e.g. Book of Black and Book of Ordinary Things. http://connection.ebscohost.com/c/articles/56474899/ gabrielle-bell-clogging-why-comics-make-everythingsmooth-refined • Has been published by Alternative Comics, Drawn and Quarterly, Fantagraphics, Uncivilized Books amongst others http://www.theparisreview.org/blog/2015/05/27/gabrielle-bellon-her-book-of-series/ • Two of her most well-known comics are the collection When I’m Old and Other Stories (2003) and Lucky (2006) http://wrestlingteam.tumblr.com/post/30500922967/where-docreative-people-come-from-on-beginnings Style and technique http://www.publishersweekly.com/pw/by-topic/industry-news/ Bell works in the diary strip format, which suits the semiautobiographical nature of her work. That said she tries to extrapolate ideas and emphasise themes adding an element of storytelling in the creation of a strip. comics/article/53547-gabrielle-bell-the-unreliable-observer. html http://thedailycrosshatch.com/2008/08/04/interview-gabriellebell-pt-2/ Bell has no formal training in art, but cites the book Drawing on the Right Side of the Brain (1979) by Betty Edwards as an extremely influential book that changed her approach to drawing. The following discussion questions relate to the image on the next page Bell uses the process known as black spotting which refers to an artist finding those areas in the image that require large areas of black ink and filling them. She ‘black spots’ not to indicate shadow or light but rather to sculpt space and add mystery, and create patterns to balance each cell. Responding: 1. Discuss the style and layout of the panels. What strategies does the artist use to indicate the passing of time and to tell the story? 2. What are the underlying themes of the story? She requires each panel to be perfect - a story in itself that should be able to stand alone. 3. Discuss the mood of the work. Identify textual and visual elements the artist employs to help to convey the mood. For Bell, privacy and isolation are an essential part of the process of making her work and many of her stories reflect these themes. She emphasises the intensity behind creating, and the need for being comfortable working alone. 4.How effective is the one page format in conveying the narrative? Themes/subjects/ideas Throughout her life Bell has struggled with depression, but has been able to use the process of creating comics as a kind of release. Many of her stories are autobiographical and, like diary entries, they usually start with something that happens to her, and then expand to become more like personal essays. Bell has commented on the difficulty she has encountered being a woman in a very male dominated field, suggesting that female artists are often discouraged from working autobiographically. 16 Gabrielle Bell One page Comics (detail). Pen on gridded paper (21 pages), 29.5 x 21 cm each. Collection the artist. © Gabrielle Bell. 17 EMMA TALBOT British visual artist Background Suggested web references: Born – 1969, Worcestershire, UK. Lives and works in London http://articulatedartists.blogspot.com.au/2010/04/emmatalbot-talking-to-alli-sharma-at.html Considered more a visual artist rather than a comic artist, Talbot has held 7 solo exhibitions across England and has exhibited in numerous group shows throughout the UK and internationally. http://www.theguardian.com/artanddesign/2009/apr/01/artistemma-talbot http://www.domobaal.com/resources/emmatalbot/emmatalbot-an-interview-garageland-domobaal-2011.pdf She is represented by Domobaal Gallery, London and Petra Rinck Galerie, Düsseldorf. http://www.domobaal.com/artists/emma-talbot-01.html Style and technique Talbot uses traditional drawing and painting media such as watercolour and gouache on paper and acrylic on canvas to produce her darkly haunting and heart-wrenching images that depict memories and events from her life. Many of her paintings and drawings are made up of detailed vignettes and comic style frames with text adding further meaning to the images. They have the appearance of comic stories and graphic novels and can be read as narratives. The following discussion questions relate to the image on the next page Responding: 1. Consider the medium, style and layout of the work. Is it a painting or a comic? Give reasons for your answer. 2. Discuss the patterns and designs the artist has used to frame the panels in the work. Do they remind you of another art style or culture? Despite the fact that many of her stories relate directly to her life, the characters that inhabit Talbot’s images appear anonymous and no facial features are ever drawn. The stylised figures appear doll-like with large heads in relation to their small bodies. She often draws very delicate, intricate, decorative borders and frames surrounding the vignettes, providing a contrast to the sometimes dark and moody nature of the images. 3. What impact do these designs have on the narrative? 4. What story is the artist telling and how does the title convey meaning in the work? In her 2015 exhibition Step inside Love (Domobaal Gallery) she moved towards a more comic style, with blocks of text supporting pictorial narrative. Themes/subjects/ideas Talbot weaves narratives by combining reality, memory and fantasy, negotiating the struggle of the individual in life, in the family, at home, and in society through her work. Some of her images recall childhood memories and chronicle emotions and traumatic events from her life. Anonymity is central to her work (hence the featureless faces); though there is often the sense that much is autobiographical, particularly in a work like Dolls House (2008). 18 Emma Talbot Before I Loved You, Nothing Was My Own. Acrylic on canvas, 208 x 150 cm. Courtesy Domo Baal and Petra Rinck. © Emma Talbot. 19 ANDERS NILSEN American cartoonist who also published under the name of Abel Brekhus Background Suggested web references: Born – 1973, New England, USA https://www.youtube.com/watch?v=dPTMvvCVxZ8 Education – University of New Mexico https://vimeo.com/12984451 Nilsen is co-founder of Autoptic, a bi-annual festival of independent comics and art culture that takes place in Minneapolis, USA. https://www.youtube.com/watch?v=vgPuTW2uE7A http://www.tcj.com/an-interview-with-anders-nilsen/ http://www.andersbrekhusnilsen.com/pdf/MOME7-interview. pdf Published • Has published numerous comics, graphic novels and longrunning strips since 2000. The following discussion questions relate to the image on the next page • In 2005 his graphic novel Dogs and Water won an Ignatz Award (awards that recognize outstanding achievements in comics and cartooning by small press creators or creatorowned projects published by larger publishers). An excerpt from Dogs and Water was featured in the inaugural 2006 edition of the Best American Comics anthology. Responding: 1. These two panels form one page of a graphic novel created by the artist. Discuss the relationship between the text and the two images and what the artist is revealing through this relationship. • His longest running strip is Big Questions, which features two birds asking exactly what the title infers - the ‘big questions.’ 2. Discuss the artist’s use of the design elements line, tone and space. How do they help to convey meaning? Style and technique 3. What visual strategies have been used to communicate that the characters in the story have moved from one location to another? Nilsen’s drawings are skilfully rendered, often detailed and many appear as stand-alone illustrations. His work starts in a pocket-sized sketchbook, which is portable and always with him, allowing him to record sketches, thoughts and inspirations or to fill in moments of boredom. By constantly using this book, he gives his preliminary ideas the potential to evolve into something greater. 4. Why did the artist choose to depict the characters from behind and from a high viewpoint? Nilsen draws directly, rarely using pencil, preferring the immediacy of pens and using ‘white-out’ where required. He keeps the colour palette simple and restrained, mostly limiting himself to black and sometimes adding red. He uses pens of different thicknesses to create complexities and textures in his images. The artist works rapidly but takes likes to spend time evaluating and refining what he has created. Themes/subjects/ideas Nilsen’s themes are varied and include existentialist ideas and philosophical musings (as expressed in Big Questions), as well as the acknowledgement of ordinary everyday moments of wonder and humour. Some of his work expresses sadness and grief for example his book Don’t Go Where I Can’t Follow, which chronicles the illness and eventual loss of his partner, created as a way of working through the immense grief he was experiencing. 20 Anders Nilsen Don’t go where I can’t follow [page 79] 2006. Ink on paper, 30.5 x 40.9 cm. Collection the artist. © Anders Nilsen. 21 STEPHEN COLLINS British illustrator and cartoonist Background Suggested web references: • A self-taught artist who studied English and Philosophy at university http://www.stephencollinsillustration.com/ http://www.theguardian.com/lifeandstyle/series/the-stephencollins-cartoon • Publishes weekly comics in The Guardian newspaper in the UK https://vimeo.com/111734975 • 2013 debut graphic novel The Gigantic Beard That Was Evil, shortlisted for the Waterstones Book Of The Year award http://www.imagesource.com/blog/stephen-collins-guardiancartoonist-interview/ • Works also as a commercial artist creating advertisements for newspapers, magazines, designing book covers and completing other commissions. http://stephen-collins.tumblr.com/ The following discussion questions relate to the image on the next page Style and technique It was during a work experience placement at a newspaper that Collins discovered his ability and interest in comics. Grabbing an opportunity to do some illustration, and finding that he enjoyed it, he realised that comics were the perfect way to combine the two things he loved- illustration and writing. Responding: 1. What visual strategies has the artist used to keep the story flowing from one frame to the next and from one page to the next without using text (consider panel shape and content, types of transitions (McCloud, 2006, p. 15) and the views within panels)? Collins’ process begins with drawing a rough copy with a creative pen tablet, then printing it and tracing it onto paper by hand. He then paints this with gouache and watercolour which infuses the image with life and gives it a more hand-made finish as opposed to what is produced by a computer. 2. Discuss the artist’s use of the design elements line, tone and texture. How do they help to convey meaning? 3. Consider the depiction of space and the use of different angles in these drawings. What effect do they have on the way we view and interpret the characters in the story? He likes to include ‘silence’ where possible – cells without words and little action, which he feels serves to slow down the pace of what is happening, making the sequence of the events appear more natural. 4. Discuss the mood of these drawings. What emotions is the artist evoking and how has he achieved this? Contrary to this working method, however, the artist’s first graphic novel The Gigantic Beard that was Evil was executed entirely in pencil, a medium in which he felt he could achieve the most variance in shades of grey possible. The drawings for the book took two years to complete, much longer than if he had worked in another medium. Themes/subjects/ideas The themes and ideas represented in Collins’ comics are diverse, but most have a humorous edge to them, presenting his quirky, personal take on life. Some are completely hilarious like the series Pigeons of New York where the artist draws pigeons having conversations and delivering monologues that parody human absurdities. 22 Stephen Collins The Gigantic Beard that was Evil 2014 (detail). Pencil on paper (20 drawings comprising 23 sheets), 42 x 60 cm. Collection the artist. © Stephen Collins. 23 AISHA FRANZ German comic artist Background Suggested web references: Born – 1984, Fürth, Franconia, Bavaria http://www.fraufranz.com/ Education – School of Art and Design, Kassel http://www.comicbookresources.com/?page=article&id=57059 Published http://thehairpin.com/2015/01/aisha-franz/ • Wrote her first comic book Earthling as her final project at the School of Art and Design, Kassel. This was published in English by Drawn and Quarterly in 2011. http://www.goethe.de/ins/ca/lp/kul/mag/lit/en13540623.htm https://www.drawnandquarterly.com/press/2015/01/shamelessinterviews-aisha-franz • Published her second book Shit is Real in 2015. • Franz illustrates for journals and magazines such as MIT Technology Review, the New York Times and Russian Esquire. The following discussion questions relate to the image on the next page Style and technique Responding: Franz’s drawing style is simple and stylised with a distinctly ‘hand-drawn’ appearance. This is particularly evident in her graphic novels such as Earthling and Shit is Real where the majority of pages are divided into 12-panel grids made up of square boxes without dividers or borders. Within each box, the drawings are simple images, a bit like rough sketches in notebooks, made up of a tonal range of greys rendered in soft graphite pencil. 1. Look carefully at this image which is one of the pages from Earthling. Discuss what is happening at this point of the story, beginning with the top panel. 2. Identify the different types of transitions (McCloud, 2006, p15) the artist uses to progress the story. Does it flow successfully without text? 3.Describe the character’s facial expressions and body language in each of the panels. How do they contribute to the narrative and to the overall mood of the image? Her commercial illustrations feature flat, simplified figures in cartoon-like, fantasy worlds. The majority of them are bold and eye-catching, with vibrant colours and strong lines. Themes/subjects/ideas Although always interested in drawing and telling stories, Franz was a relatively latecomer to comics, only discovering them while in art school. She liked the immediacy of the medium and the way it allowed her to tell stories using mainly pictures rather than words. She has said that her tendency to escape into fantasy worlds in her early life now manifests itself through her comics and stories. She avoids recreating real people and places; instead the action takes place in imagined worlds, allowing her to focus more on communicating feelings and emotions. Her graphic novel Earthling explores feelings of anxiety and alienation, fear, love and dreams all played out through three women at very different stages of their lives. In parts, autobiographical, the story also includes an alien creature, derived from a sketch in a notebook, which was also the trigger for the story. In writing her stories, Franz begins with characters and likes to let the story evolve without having a predetermined path for the narrative to follow. In this way she is able to maintain her own interest in the work, allowing it to morph and change as it progresses. 24 Aisha Franz From Earthling 2010. Pencil on paper, 29.7 x 21.0 cm (each). Collection the artist. 25 TOMMI PARRISH (aka Katie Parrish) - Melbourne based comic artist Background Suggested web references: Born – 1990, Melbourne, Australia http://www.spookmagazine.com/meet-katie-parrish/ Education – Swinburne University of Technology, Melbourne; RMIT University, Melbourne, Australia. http://katieparrishtime.tumblr.com/ http://cargocollective.com/katieparrish/ Education http://joy.org.au/scifiandsqueam/2015/02/katie-parrishcomics-art-and-life-the-full-interview/ Art editor of The Lifted Brow, an organisation that publishes magazines and books for both Australian and global readership. They produce a quarterly magazine, also called The Lifted Brow. http://2dcloud.com/katie-parrish-interview/ Published The following discussion questions relate to the image on the next page • regularly published in The Lifted Brow magazine • Published in Voice Works and The Lifted Brow Responding: • Exhibited widely in group shows in galleries in Australia, as well as a one month residency and solo show in Buenos Aires, Argentina 1. The panels in Doubt increase in size as the story progresses. How does this reflect meaning in the story? 2. Discuss the artist’s use of visual metaphor. How effective is this strategy in telling this story? Style and technique Parrish draws constantly, carrying sketchbooks with her everywhere she goes. She begins with an idea, thinks and talks with others about it and sketches thumbnails before immersing herself in the process of making the artwork. Recently she has been consciously trying to slow her process down prior to making the work by more carefully considering the look of the characters, how the scenes flow, the colour palette and lighting and the correct narrative tone. 3. What has happened in the last panel of the story? 4. To what extent is this comic autobiographical? How can you tell? The resulting comic drawings are meticulously rendered using pencil, pen, ink, watercolour and gouache paint. The artist is very concerned with composition and balance and utilizes colour harmonies and contrasts of shapes and colours to create visual interest. Her use of vibrant colour and depiction of space in her images make her works quite unique amongst other artists. The characters she creates to play out the narratives in her comics are proportionately large, often with small heads and limited facial features. Themes/subjects/ideas For Parrish, drawing is important, serving as an escape from things in everyday life that are troubling. She was always good at drawing, finding that it was the only thing that held her interest for any period of time. Her comics speak of universal human themes such as the search for love, relationships, fear and stress, self-doubt, depression, and are presented in unique, quirky ways. As art editor of the magazine, she is concerned that it provides equal representation of all comic artists be they women, men, gay or not, and from all different races and cultures. 26 Tommi Parish Doubt comic 2014 (detail). Ink and fine liner, 21 x 29.7 cm (each). Collection the artist. © Tommi Parrish. 27 Experimenting with visual elements: Ideas for comics in the classroom Angles, distance and cropping and drawing figures Work in pairs to photograph each other taking close-ups, medium and long shots, high angle, canted (sloped), low angle, foreshortened, centred, off-centred, cropped. Make sketches from these photographs to practice drawing figures, exploring a number of different kinds of drawing media. Making The best way to learn about comics and graphic novels and how to create them is to be exposed to them in all of their different forms. These are just a few suggested activities and starting points for creating comics that can be used in the classroom. Lines and Shape In 4-6 panels, tell a story in pen using only lines and abstract shapes. Telling stories – themes, ideas, subjects Text and type Use unfinished titles as starting points for comic stories. For example: Practice communicating ideas through words. Focus on style, size, colour and shape to communicate things like sounds, emotions and feelings. For example: A funny thing happened while… I had a strange dream last night… A day in the life of… My crazy family… A journey of a lifetime… Design type for the word ‘slam’ to indicate a door has loudly slammed shut Design type for the word ‘scary’ Research Scott McCloud’s 6 transition types (2006, p 16). Choose one of the following plots and create a rough, one-page comic about it, using only one of the transition types: Design type for the word ‘cold’ Sequencing Find a comic strip in a newspaper or magazine, cut up the panels and group them together randomly. In groups, rearrange the panels in the correct order. Then rearrange the panels to create a new story, taking some panels out if desired. Share with the class. The princess finds the sleeping prince, kisses him, he turns into a goat. Girl meets boy, girl loses boy. Parrot eats a seed, seed grows inside parrot, parrot turns into a tree. Experimenting with drawing media Starting with the same establishing shot (usually long-shot, detailed panel that provides the reader with a sense of place, telling them where they are) (McCloud, 2006, p. 22) make a number of other comic panels to complete a story. Set some graphics activities and experiment with different drawing media to get different visual results. • Experiment with line e.g. use bold lines to outline objects and finer lines for interior details and to indicate objects in the distance. Link the creation of a comic to curriculum learning areas such as History. Rather than writing a summary of a particular historical event e.g. the arrival of the First Fleet, instead create a comic strip, summarising the events. Summarise content in other learning areas such as Health education, by creating comics. • Use different sized pens to create different thickness of lines. Bear in mind that some tools are versatile, having the ability to vary line width. • Play with positive and negative space, noting the effects created by blacking out sections of images. Start with black markers and paper. Working in groups, each person writes a short, succinct title at the top of their page e.g. Renovator’s dream or Night on the town or Out to lunch or New horizons (nothing too descriptive or specific). Swap pages with others in the group and create simple, one page comics to illustrate others’ titles. A timer could be used to restrict the time spent on each and to allow for further swapping amongst the group. • Try using colour in comics, with markers, coloured pencils or watercolour paint. Think about using colour symbolically to express emotions and amplify thoughts. Going digital Experiment with image manipulation and creation software to create art work. Drawing tablets can be used to directly draw images onto a screen and programs such as Adobe Illustrator and Photoshop can be used to create the comics. Use online sites to create comics: http://www.makebeliefscomix.com/ To create panels or grids for comics, draw your own or access web pages such as Printable Paper: http://www.printablepaper.net/category/comics 28 Glossary of terms: References Banderole – derived from the word “banner,” a ribbon of text on an image which narrates the scene or delivers a relevant message. Print McCloud, S. (2006), Making comics: storytelling secrets of comics, Manga and graphic novels. New York, USA: William Morrow, Harper Collins Publishers. Bilderbogen – German word literally meaning “pictorial broadsheet,” a large piece of paper with images. Bilderbogen were large sheets of funny pictures designed for German children. McCloud, S. (1994), Understanding comics: the invisible art. New York, USA: William Morrow, Harper Collins Publishers. Broadsheet/ broadside - a large piece of paper printed on one side only, which, in the past, was hawked on street corners very cheaply. Broadsheets were the forerunners of printed newspapers. Web Bayeux Tapestry http://www.bayeuxmuseum.com/en/la_tapisserie_de_bayeux_ en.html Chronological –arranged in order of time. Codes – the signs and symbols used to convey meaning. Broadsheet link 1 Comics - a medium of visual communication used to express ideas principally through juxtaposed images in deliberate sequence, often combined with text or other visual information. https://en.wikipedia.org/wiki/English_Dissenters Comic book - the term usually used to describe collections of comics published as stand alone entities. Maus by Art Spiegelman https://en.wikipedia.org/wiki/Maus Context – A set of circumstances that exists and influences events, ideas, opinions, etc. Max und Moritz http://www.deutschestextarchiv.de/book/view/busch_ max_1865?p=12 Convention – a norm, a generally accepted standard, the way in which something is usually done. Wimmins Comix movement https://www.lambiek.net/magazines/wimmenscomix.htm Critique- a written or broadcast assessment of something, usually a creative work, with comments on its good and bad qualities. Zap http://zizki.com/robert-crumb/zap-comix-0 Establishing shot usually a long-shot, detailed panel that provides the reader with a sense of place to begin the story. See also web references on individual artists’ pages Feminist – someone or something that recognises women being equal to men and thus advocates women’s rights. Graphic novel – a book that follows comic strip format, which may or may not include text. Gutter – the space between the panels in a comic or graphic novel, where the reader makes connections to make the story flow. Cover Image: Tommi Parrish Doubt comic 2014 (detail). Ink and fine liner, 21 x 29.7 cm (each). Collection the artist. © Tommi Parrish. Penny dreadful - newspapers that mocked the week’s actual news with sensationalism, lewd jokes, and a bogus air of respectability (Example – Punch and The Illustrated Police News). Inside Spread Stephen Collins The Gigantic Beard that was Evil 2014 (detail). Pencil on paper (20 drawings comprising 23 sheets), 42 x 60 cm.Collection the artist. © Stephen Collins. Protagonist – the main character in a story. Satire – using irony, sarcasm, ridicule etc. to make a criticism. Transitions – how the reader’s eye is guided from panel to panel allowing sense to be made of the story. In Making Comics; Storytelling secrets of comics, Manga and graphic novels, Scott McCloud lists 6 different transitions used in comics as moment to moment; action to action; subject to subject; scene to scene; aspect to aspect; and non-sequitur (2006, p15). Woodcut – A technique used by artists to make multiple copies of their work. The artist carves an image into the surface of a block of wood and then covers it in ink and presses it to paper (or another material) to create the image, similar to the way a stamp is used. 29 30
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