Leaders Guide 2016 Pumpkin Chuckin Camporee Quail Hill Scout Reservation October 14 - October 16, 2016 The Monmouth Council Activity Committee reserves the right to change or modify the contents of this guide at any time. 2016 Pumpkin Chuckin Leaders Guide Scoutmasters, Senior Patrol Leaders, Patrol Leaders, Crew Advisors and Crew members, The Pumpkin Chuckin Camporee will be held at Quail Hill Scout Reservation from Friday, October 14th, through Sunday, October 16th. You are welcomed to invite Webelos to join your Troop for this event. How to Register It is important that you pre-register for this event as soon as possible to ‘Hold your Spot’, To do this you will need to visit the Monmouth Council website (www.monmouthbsa.org). Click on Activities Tab, scroll to Boy Scout activities, scroll down to “Pumpkin Chuckin Camporee Registration” then Log on to Tentaroo and select Pumpkin Chunkin Fall Camporee, at this point you will need to enter an estimated roster and pay a $25 holding fee that will be credited to your final fees. th Final Headcounts and $10 per Scout/Adult fees are due September 30 by 5pm so we can obtain the most accurate count of Scouts attending for the purchasing of materials needed for the activities. If paid Oct 1st -Oct 12th by 5pm, the fee will be $13 per Scout/Adult. No exceptions! If don’t register and pay for your Troop until the day of the event (Oct 13th ) you will pay $15 per Scout/Adult at the Check-In desk, at which time we will do our best to work your Troop in the events rotation schedule, but it’s not guaranteed. (Please note just because you have pre-registered to ‘Hold your Spot’, the date fees for attending are based on the day of your final payment) Check-In Please send one leader to the Check-In desk. At Check-in your Troops will be assigned camping areas. Please do not arrive before 5:00 p.m. on Friday as campsites will not be available until then. Your Troop Roster (see roster at end of this guide) will be collected at check-in and must include all scouts and adults attending and number of patrols. Wristbands will be issued at check-in for all attendees (Scouts and adults). We will be issuing passports for each patrol. They will use the passport to determine their scheduled sequence of activities as well as their scores for each challenge. Mandatory Requirement Your support is necessary to ensure a successful event. Every Troop attending the camporee is expected to assist in running this event. All units attending are requested to adopt one of the challenges (activities) or duties (parking etc.) at our camporee. You will be supplied with all materials to setup the stations at your challenge as well as a detailed instruction guide explaining the rules, setup and scoring. The sooner you volunteer the better prepared you will be. To sign up for a Challenge or duty go to: http://www.signupgenius.com/go/10c0f4eabaa23a1fb6-2016 As additional duties or stations are needed, sign up list may change. There will be a campfire Saturday evening 8:00pm. We will have a PA system so that everyone that attends can hear recognition given to the winners from the day. Please come out and join us for a weekend of great fun!!! We look forward to seeing all of you at the Camporee!! -Monmouth Council Activities Committee Pumpkin Chuckin Monmouth Council Fall Camporee 2016 Rules and Regulations Camp Code: The Scout Oath and Law will be the law of the camp. Dress Code: The dress code for the weekend must be weather appropriate, so please pack accordingly. Sturdy boots are highly recommended. NO open toed shoes will be allowed. Class A is not required, Class B is recommended. Wristbands: Must be worn at all times. Fire: Half barrels only will be permitted for cooking or a fire. If you need a half barrel, please get one from behind Lawrence lodge. (One per Unit) No ground fires are permitted. Generators: Generators are not allowed for unit use. Cooking Fuel: Use wood, charcoal, or pressurized as fuel in preparation of meals. In the interest of conservation, charcoal is recommended and encouraged. Pressurized Fuels: The use of either high or low-pressure lanterns or stoves must be in accordance with current council policy. Use of Water: Water sources are only for filling water containers. They are not to be used for personal hygiene, washing or rinsing dishes, or washing clothes. Tent Ditching: “Proper pitching avoids ditching.” Digging ditches around tents is strictly prohibited. Recyclables: Each unit must take their trash home with them when they leave. Tobacco/Alcohol: No person under the age of 18 is allowed to use tobacco products. All adult smokers are encouraged to refrain from smoking around the Scouts during the weekend. Alcohol is strictly prohibited. Early Arrivals: Those persons not on staff that arrive prior to 5:00 pm will be asked to wait. Early Departures: Units needing an early departure on Sunday should make prior arrangements with the Camporee Administrative Staff and follow the rules listed below in Sunday Departures. Sunday Departures: You must have a Camporee official check your campsite before you are released to leave. Upon approval of your clean campsite, you will receive the envelope containing the Camporee patches for your unit. Your half barrel has to be put in the collection spot. All ash must be put in the cans marked ASH. Prohibited: Sheath knives, alcohol, fireworks, fire-arms, and non-medically prescribed drugs are strictly prohibited. Cutting Through Campsites: Please do not pass through other unit's campsites, there will be walkways clearly marked out. A scout is courteous, kind, and obedient to name a few. Please be considerate. HEALTH FORMS All Staff members need to have a current 2016 Health Form with sections A & B filled out and signed. Please bring it with you to the Camporee. UNIT LEADERS Be sure EVERY Scout and adult has a current BSA Medical Form. Keep copies in your Troop binder. Check the forms before leaving on every outing. Don’t just assume that they are all there… Have the Troop leader bring the binder. PRESCRIPTION MEDICATION On all outings, have an Adult take charge of ALL youth medications (in original containers), keep secured, and dispense as prescribed. Medic Information Medic can be found at Devlin Lodge Pumpkin Chuckin Camporee Challenges • • • • • • • • • • • • • • • • • • • • • Pumpkin throwing/catapults Pole Raising Walking Trestle Stretcher Relay Match Splitting Bow Saw Relay 2 Man Saw Competition Crossing the River 3 Man Sling Shot Obstacle Course Kim's Game Timber Hitch Drag Frisbee Golf Pumpkin Cook Off Orienteering Course Tomahawk Throwing Knife Throwing Archery BB Pumpkin Carving Contest Gateway Contest Official Rules for Challenges All Supplies will be provided for the challenges with the exception of the Catapult, Pumpkins for Carving, Gateway Materials and Pumpkin Cook-off. Catapult Watch us chunk, throw, fling, shoot, hurl, chuck, lob, and let fly hundreds of pumpkins. The scout patrols will be launching their catapult. Registration is required to ensure we have enough pumpkins. Supplies Pumpkin will be provided by council (Only the provided pumpkin can be used with no modifications) Material needed by scout team: - A basic designed catapult such Trebuchet, Torsion, Ballista, Mangone. (see below for regulations) - Two Patrol Flags are required: Teams must bring two flags to add to the visual spectacle. One flag will be placed by the team's catapult. The other flag will be placed at the team's best throw. This will allow spectators to see who is winning during the three launches. (flag dowel height should not exceed 2ft) Participants • For every 10 scouts the unit registers they will be eligible to enter one catapult (example: 38 Scouts up to 3 catapults entered). If you have less than 10 scouts you can still enter one catapult. • Troop/Patrol group participation is required. • An adult mentor is permitted to assist in the construction only when and if necessary. It is recommended to preassemble prior to bringing to camp so that you can make sure the catapult functions correctly. Scoring Best of 3 launches for the maximum distance (trophies award to 1st, 2nd, and 3rd) ****It is highly recommended the troop/patrol test the catapults prior to the event. Catapult (cont’d) • Patrols must be able to carry it to launch site; assistance can be provided if necessary • The important factor is the counter balance weight cannot exceed 100 lbs. This is for safety. • Catapults must be cocked manually by the Scouts, no winches will be permitted. • Machine shall consist of springs, cords, rubber, dead weights, or other mechanical means of creating a stored energy (no air pistons, compressors, power air, etc.).Height of catapult including throwing arm fully extended (the un-cocked height, straight up in the air) may not exceed limit of 72” high. The sling and cocking mechanism is not included in the height. • No digging into the ground is allowed (like a pit for the counterweight to fall further). You may use the ground to stake the catapult to prevent rocking. Ropes, wires or straps are also allowed. This is encouraged again for safety reasons. • There is no advantage given to catapult that are under weight or under height. Safety • All catapults must have a safety device (like a C-clamp) to stop the throwing arm from firing prematurely during loading of the projectile. Another excellent safety device is a support which can be placed directly under the counterweight, preventing it from falling. The safety committee will determine if the trebuchet is safe. If the trebuchet is deemed not safe, the safety committee will make every effort to help the team make it safe, time permitting. • Once the counterweight is lifted, the catapult is dangerous. Be careful not to put hands, feet or any body part in the potential path of the throwing arm or counterweight. Put the safety on immediately after the counterweight is lifted (before loading the sling, etc.)! • All catapults will be inspected before firing and must pass the inspection to fire. Pole Raising Six scout team; judged on time There is a 5 m pole in a 10m circle with one end of the pole touching the edge of the circle. You have 30m ropes. Without entering the circle, erect the pole in the center of the circle. Walking Trestle Using materials provided the Patrol builds a trestle (the competition staff will dictate whether it is an “A” Frame or a “H” Frame). One member of the Patrol rides on the trestle while the remainder of the Patrol walk it to a mark about 25 feet away, around the mark, and walk it back to the start point. At the start the Patrol may organize the materials anyway they like except no part of the materials shall be over the start line and no ropes or spar maybe touching any other rope or spar. The clock stops when all the parts of the trestle are over the start line and free of all other parts of the trestle. If the rider falls off the trestle they must go back to the start line or the turn mark, whichever they passed last, and begin again. If the trestle fails, the Patrol is disqualified. This is a timed event. Fastest time wins. Stretcher Relay Using the materials provided including two 8 foot 2x3s, two 3 to 4 foot 2x3s, four 6 foot lashing lines, and one 50 foot (or two 25 foot) lacing lines, construct a lashed stretcher, load a victim on it, carry the victim through a designated course, return the victim to the start disassemble the stretcher, and make up all lines. This is a timed event. Lowest time wins. The weight of the victim and difficulty of the carry course should be selected according to the age and experience of the Scouts. Generally, two duffel bags, each with about 30-40 pounds of sand, makes a good victim. A mark of approximately 25 feet away is a good run. Match Splitting Supplies provided: 1 hatchet, 1 wooden block with 10 holes for wooden matches, wooden matches. Instructions: Scouts will be given 1 minute to split as many matches as possible. Match does not need to be fully split. One point is awarded for each match split. Bow Saw Relay Patrols will be timed on how long it takes them to cut 5 disk off of the log. Patrol members will start at the starting point and two team members will run over once the clock has been started, one team member will cut and one to stabilize the log. Once the section has been fully cut they will run back pass the starting point and two more members will duplicate what just took place until all 5 sections have been cut. This event will be judged on time. 2 Man Saw Competition The patrol will need to cut two disk off of the log and must choose 4 members of their patrol to do so. This will be a timed event. Crossing the River The goal is to move your entire patrol across a stretch of river using only the provided materials. You must not step foot in the river and you must bring all of your supplies with you to the other side nothing can be left behind (leave no trace). 3 Man Sling Shot Your patrol will be given 10 projectiles to attempt to hit as many targets as you can. It will be up to the patrol to decide who takes place in this event. Targets are given a point value based on difficulty Obstacle Course This is an individual event and is scored by time. Kim's Game Your patrol will be given one minute to look at several items and will be scored on the amount that they can correctly write down in 1 minute. Timber Hitch Drag Your patrol must tie a timber hitch around the log and drag it to the finish point. This will be a timed event. Frisbee Golf Patrols will play a round of Frisbee Golf with the lowest score being the winner. Patrol members should take turns. Pumpkin Cook Off The main ingredient in your dish must be pumpkin, canned or fresh. Entries will be judged on taste and creativity. Entries must be cooked in campsites and turned in to be judged at 4:30pm at Lawrence Lodge. Award will be given to 1st, 2nd, and 3 Place. rd Orienteering Course Patrols will begin at the starting point and use the provided coordinates to locate and obtain the proper identification markers. Points will be awarded for each marker located in the proper order. Tomahawk Throwing Each Scout will be taught how to throw a tomahawk and given a chance to practice throwing it. After the Scout has had a chance to practice, he will throw three "hawks" for his score. The target is a cross-sectional area of a log from 18" to 24" in diameter (as big as the local area is able to provide). The target will be set upon a tripod to help support the log and to steady the log when the tomahawk hits it. Throwing Knives Throwing Knives will follow the basic Tomahawk Throwing listed above Archery Scout will learn the Quail Hill Range Safety rules and be taught how to safely inspect and then to shoot the Bow and Arrow. After the Instructors lecture each Scout will shoot one practice round and then a final scoring round. 1st, 2nd and 3rd place Archery Awards will be awarded the Scouts with the highest scores at the end of the day. BB Scout will learn the Quail Hill Range Safety rules and be taught how to safely inspect and then to shoot the BB gun. After the Instructors lecture each Scout will shoot one practice round and then a final scoring round. 1st, 2nd and 3rd place Archery Awards will be awarded the Scouts with the highest scores at the end of the day. Pumpkin Carving Contest You purchase the pumpkin, carve it at home, and bring to 5:00pm at Lawrence Lodge, where we will light the candle that is inside or turn on your battery operated candle. Gateway Contest Each unit will design a theme-based gateway to their campsite which will be judged on creativity and complexity. Everyone will be camping on the main field. You may put PVC pipes in the ground to construct your vertical poles. Points awarded 1-25. Gateway must be constructed by 10 AM Saturday morning. Camp Roster EVENT: Pumpkin Chukin Camporee DATES: October 14th to October 16th, 2016 CAMP: Quail Hill Scout Reservation SITE: will be assigned at Registration UNIT #:_________________________ DISTRICT: _____________________ Total # of Patrols __________________ (NOTE: Please list Scouts by Patrols, include Webelos camping with your Troop) Scouts Name Patrol Name Rank Age 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. Adult Name (Minimum 2) 1. 2. 3. 4. 5. 6. 7. 8. Cell Number Email Address
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