CH. 3 ACCELERATION Rate of change of velocity CONSTANT & CHANGING VELOCITY • Velocity is CONSTANT as long as its speed and direction are constant • If either is changing then velocity is not constant • Velocity constant if… Object is at rest (not moving)…….or Object is moving in a straight line at a constant speed ACCELERATION Occurs when an object…. Speeds up Slows down Changes direction The rate at which velocity changes with time DESCRIBE THE VELOCITY & ACCELERATION IN THE FOLLOWING DIAGRAMS (ASSUME EACH PICTURE REPRESENTS 1 SEC OF TIME) At Rest Speeding up (positive acceleration) Constant Velocity Slowing down (negative acceleration) DETECTING VELOCITY & ACCELERATION Human body cannot detect velocity Accelerations easy to detect Examples AVERAGE ACCELERATION Change in Velocity / change in time v v f vi a t t Measures the rate of change of an object’s velocity If the magnitude or direction of velocity is changing, then an acceleration must be occurring Average Acceleration: 2 or any unit length over a unit time over a unit Units-- m/s time Vector quantity so + or - depending on the direction ACCELERATION TABLE -OBJECT STARTING FROM REST AND UNDERGOING AN ACCELERATION OF 3 M/S2 Time (sec) Inst.Velocity Acceleration (m/s) (m/s2) Position (m) Displaceme nt per second (m) 0 0 3 0 0 1 3 3 1.5 1.5 2 6 3 6 4.5 3 9 3 13.5 7.5 4 12 3 24 10.5 ANOTHER ACCELERATION TABLE -OBJECT WITH AN INITIAL VELOCITY OF 24 M/S, THEN UNDERGOING AN ACCELERATION OF – 4 M/S2 Time (sec) Inst.Velocity Acceleration (m/s) (m/s2) Position (m) Displaceme nt per sec (m) 0 24 -4 0 0 1 20 -4 22 22 2 16 -4 40 18 3 12 -4 54 14 4 8 -4 64 10 5 4 -4 70 6 6 0 -4 72 2 INSTANTANEOUS ACCELERATION … o Acceleration is often not sustained for very long (real life), so will not remain constant o Acceleration at a given instant in time -Instantaneous Acceleration o ** Most situations we deal with are with Constant (Uniform) Acceleration o This means….. Instantaneous is equal to Avg at all times GRAPHS OF MOTION Motion can also be depicted very well using graphs Two types of graphs Position vs. time graphs (below on left) --- as Velocity (m/s) Position (m) already discussed Velocity vs. time graphs (below on right) SLOPE REVISITED Slope = rise/ run how much the graph goes up divided by how much the graph goes across ∆y /∆x Slope tells us important traits of the motion being depicted slope = avg. velocity slope = avg. acceleration On a Position-time graph On a Velocity-time graph Velocity-time graph Rise =Δy =Δv ◦ 16 Run = Δt ◦ 4 Rise/run = Δv / Δt = a ◦ 4 m/s2 = acceleration Velocity (m/s) Slope = rise/run … Time (s) position(m) Time interval Avg Vel. For interval 0 0 0-1 s 8 m/s 1 8 1-2 s 3 m/s 2 11 2-3 s 7 m/s 3-4 s -3 m/s 3 18 4-5 s 10 m/s 4 15 1-4 s 3.33 m/s 5 25 0-5 s 5 m/s 2-4 s 2 m/s 30 25 (m) Position Velocity (m/s) 20 15 10 5 0 0 1 2 3 Time (S) 4 5 6 A- Constant negative velocity B- At rest w/ a positive position C- At rest w/ a negative position D- Slow Constant positive Velocity E- Faster Constant positive Velocity F- Positive Acceleration G- Negative Acceleration COMPARING GRAPHS P-t graphs E Position (m) A F G B Time (s) C D A- Constant negative acceleration B- Constant positive Velocity C- constant Negative Velocity D- Slow Constant positive Acceleration E- Faster Constant positive Acceleration F- At Rest COMPARING GRAPHS V-t graphs Velocity (m/s) A E D B F Time (s) C ACCELERATION & VELOCITY DIRECTION First 10m of race, starting from rest… Assume start line is origin xf > xi, so Δx is positive Average velocity is positive vf > vi, so v is positive Acceleration is positive ACCELERATION & VELOCITY DIRECTION 10m after crossing finish line and coming to a stop… Still assuming start line is reference point xf > xi, so Δx is positive Average velocity is still positive vf < vi, so v is now negative Acceleration is negative ACCELERATION AS A VECTOR QUANTITY Acceleration is a vector quantity Direction must be expressed Acceleration tells how velocity is changing, but it doesn’t always have to be in the same direction as velocity If acc. & vel. have the same sign → speeding up If acc. & vel. have opposite signs → slowing down VELOCITY & ACCELERATION WHAT HAPPENS TO MOTION, BASED ON VELOCITY AND ACCELERATION? Initial Velocity + + + or - Acceleration + + 0 0 + or - Motion Speeding Up Slowing Down Slowing Down Speeding Up Constant V Speeding up from rest VELOCITY VS. TIME GRAPH OF CONSTANT ACCELERATION How to find instantaneous velocity from graph at a certain time? …. Follow x-value for ‘t’ corresponding y value for ‘v’ for every How to find average velocity from graph?? 1 vavg (v f vi ) vavg is midpt between Vi and 2 Vf when acc. is constant substitute ½(vf +vi) in for vavg and we get Δx= ½(vf+vi)t ◦ This coincidentally will always equal the the graph Velocity (m/s) How to find displacement from graph? ◦ Remember vavg=Δx/t so Δx=(vavg)t and area under A POSITION-TIME GRAPH OF CONSTANT ACCELERATION…. A PARABOLA Line getting steeper and steeper… slope increasing velocity increasing Velocity is different every instant INSTANTANEOUS SPEED VS. AVG SPEED Slope of the tangent line graph =instantaneous speed at that time How to find average velocity over a certain interval?? ◦ Same as always… vavg=x/t AVERAGE VELOCITY WHEN THERE IS AN ACCELERATION… -Average velocity during a constant acceleration is equal to the midpoint between the initial and final velocity -Vav= ½(vf +vi) KINEMATICS EQUATIONS … YOUR NEW BEST FRIENDS!! Vf=vi+at ◦ from acceleration equation Vav= ½(vf +vi) Previous slide Xf = xi + ½ (vf + vi)t ◦ From combining two equations for average velocity. xf =xi + vit + ½ at2 ◦ From combining 1st and 3rd equations… derivation shown on board Vf2 = vi2 +2a(Δx) ◦ From substituting Vf=vi+at into 4th equation HOW TO FIND ΔX FROM A V-T GRAPH • Find the area under the curve Area between the line and x-axis Break into shapes • The process agrees with equation Xf = xi + ½ (vf + vi)t • 3.4 FREE FALL ACCELERATION • When objects are ONLY under the influence of gravity • As objects fall toward the Earth they are accelerating at a rate of g = 9.81 m/s2 • For FREE Fall a = -g = - 9.8m/s2 • An object doesn’t necessarily have to be ‘falling’ to be in free fall… - can be moving upwards Time (sec) Insta ntane ous Spee d (m/s) Accele ration (m/s2) 0 0 -9.81 1 -9.81 -9.81 2 -19.62 -9.81 3 -29.43 -9.81 4 -39.24 -9.81 • When in the absence of air resistance and around the surface of the Earth ALL OBJECTS will fall with a downward acceleration of g=9.81 m/s2 CURVATURE OF GRAPH TELLS ACCELERATION
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