G E O M E T R Y CHAPTER 7 TRANSFORMATIONS Notes & Study Guide 2 TABLE OF CONTENTS RIGID MOTION IN A PLANE ............................................................................... 3 REFLECTIONS .................................................................................................... 5 REFLECTIONS IN THE COORDINATE PLANE ................................................. 6 ROTATIONS ........................................................................................................ 7 ROTATIONS IN THE COORDINATE PLANE ..................................................... 8 TRANSLATIONS ................................................................................................. 9 TRANSLATIONS IN THE COORDINATE PLANE ............................................ 10 SUMMARY OF RIGID TRANSFORMATIONS .................................................. 11 VECTORS .......................................................................................................... 12 GLIDE REFLECTIONS AND COMPOSITIONS ................................................ 13 HOMEWORK EXAMPLES ................................................................................ 14 < end of page > RIGID MOTION IN A PLANE 3 INTRODUCTION In Chapter 7, we will examine a different topic than previous chapters. Here we will look at the behaviors of figures when they are moved around. TRANSFORMATIONS Any action that is done to a figure that results in a new figure is called a transformation. Shown: the blue truck has been flipped over to create a new truck (red). The flip is a simple example of a transformation. If the action DOES NOT change the figure, the action is called RIGID. If the action DOES change the figure, the action is called NON-RIGID. In this chapter, we will focus our attention on the rigid transformations. TYPES OF RIGID TRANSFORMATIONS There are three types of rigid transformations. Each of them can be done to a figure, but they will not change the figure’s shape or size. Reflection flipping a figure over (using a reference line) Rotation turning a figure around (using a fixed reference point) Translation sliding a figure in any direction (without turning it) < end of page > 4 RIGID MOTION IN A PLANE All transformations work the same way: Some original image is transformed (somehow) and a new image, or copy, is created. It is important to know which is which so the transformation can be interpreted correctly. PRE-IMAGE vs. IMAGE pre-image: the starting figure before the transformation happens. (the original) image: the resulting figure after the transformation happens (the copy) Shown: the pre-image (blue) is flipped to the right creating the image (red) The colors help us know which direction the flipping occurred. LABELING If different colors aren’t an option, then labeling the vertices of the figures is how you tell the difference. (most common anyway) Labels on pre-images will be normal letters (like A, B, C, etc.) Labels on images will have apostrophes on them (like A’, B’, C’, etc.) The labels A’, B’ and C’ are read as “A prime”, “B prime” and “C prime”. Verbally you say that “ABC maps onto A’B’C’.” Symbol notation: you can write is as ABC A’B’C’ < end of page > REFLECTIONS 5 REFLECTIONS When a pre-image is flipped over an imaginary reference line it is said to be a reflection. The line that is used for the reflection is called a mirror line or a line of reflection. Sometimes an arrow is drawn across the mirror line to help show the direction of the reflection. This helps identify the original image (if no labels or colors). IMPORTANT! Not only is the figure itself reflected, but so is the empty space surrounding it. REFLECTIONAL SYMMETRY If a figure can be folded so that the first part matches perfectly to the other, then that figure has reflectional symmetry. Shown: the red line (line of symmetry) shows where you’d “fold” this figure so that it matches perfectly. Some figures have one line of symmetry, some many and some have none. How many lines of symmetry do these figures have? < end of page > 6 REFLECTIONS IN A COORDINATE PLANE When a figure is floating in space, it can sometimes be tough to draw a reflection. But when it’s on a grid (coordinate plane) it becomes very simple. All you need to do is look for a pattern in the coordinates. Shown: AB is the pre-image If the y-axis is the mirror line… A(–3, 1) will reflect to C(___, ___) B(–1, 3) will reflect to D(___, ___) If the x-axis is the mirror line… A(–3, 1) will reflect to G(___, ___) B(–1, 3) will reflect to H(___, ___) What patterns do you see the in the coordinates when a reflection happens? x-axis reflection the sign of the y-coordinates switch y-axis reflection the sign of the x-coordinates switch IMPORTANT! This only works if an axis is the mirror line! TRANSFORMATION NOTATION We have a notation for this to help you remember what to do when reflecting on a grid. It’s called transformation notation. T(x, y) (–x, y) : means change the sign on the x’s, but leave the y’s alone. T(x, y) (x, –y) : means change the sign on the y’s, but leave the x’s alone. < end of page > ROTATIONS 7 When a pre-image is turned over a fixed reference point, it is said to be a rotation. The point that is used for the rotation is called a center of rotation. An arrow is drawn across the rotation to help identify which image is the original (if no labels or colors). AMOUNT OF ROTATION How much rotation occurs is found by measuring a reference angle (shown in black) using a protractor. The angle is created by drawing 2 reference lines from the center of rotation to the same spot on each figure. ROTATIONAL SYMMETRY If a figure can be turned so that the resulting figure looks like nothing was done to it, then that figure has rotational symmetry. The square above can be rotated onto a corner (45°) and it looks different. But rotate it more (to 90°) and it looks like nothing happened…that’s rotational symmetry. Rotational symmetry is identified by how many degrees of rotation it takes for it to occur. Some figures have 1 example, some more, some none. Normally, 0° doesn’t count and your rotation limit is 360°. < end of page > 8 ROTATIONS IN A COORDINATE PLANE When a figure is floating in space, it is usually tough to draw a rotation. But when it’s on a grid (coordinate plane), it becomes simpler. What helps us out is that there is a pattern in the coordinates. Shown: AB is the pre-image and we rotate using the origin. Rotating AB 90° clockwise (CW)… A(–3, 1) will rotate to D(___, ___) B(–1, 3) will rotate to C(___, ___) Rotating AB a little more (180° CW)… A(–3, 1) will rotate to E(___, ___) B(–1, 3) will rotate to F(___, ___) Rotating AB a little more (270° CW)… A(–3, 1) will rotate to H(___, ___) B(–1, 3) will rotate to G(___, ___) What pattern do you see in the coordinates when the rotations happen? The coordinates are switched and 1 sign changes OR Both signs are changed IMPORTANT! This only works if the origin is the center or rotation! TRANSFORMATION NOTATION T(x, y) (–y, x) : switch & change the y T(x, y) (–x, –y) : change both signs T(x, y) (y, –x) : switch & change the x < end of page > 90° CW 180° CW 270° CW TRANSLATIONS 9 When a pre-image is slid in any direction, without being turned or flipped, it is said to be a translation. This is the simplest of all rigid transformations. An arrow is drawn across the translation to help identify which image is the original (if no labels or colors). Translations do not require any fixed reference lines or points. PROPERTIES OF TRANSLATIONS One way to illustrate translations is to draw segments (guidelines) connecting the endpoints or vertices. In a translation, these guidelines will be… (1) congruent (2) parallel Translations can be applied in any direction. The key is to never turn or flip the pre-image while you translate it. < end of page > 10 TRANSLATIONS IN THE COORDINATE PLANE When a figure is floating in space, it is simple to draw a translation. When it’s on a grid (coordinate plane), it’s even easier. All you need to do is look for the pattern in the coordinates. Shown: figure PQRS to be moved 3 space in each direction Translation up… P(–1, 1) will move to P’(___, ___) Q(2, 4) will move to Q’(___, ___) Translation down… R(6, 3) will move to R’(___, ___) S(3, –1) will move to S’(___, ___) Translation left… P(–1, 1) will move to P’(___, ___) Q(2, 4) will move to Q’(___, ___) Translation right… R(6, 3) will move to R’(___, ___) S(3, –1) will move to S’(___, ___) What pattern do you see in the coordinates when the translations happen? The amount of the translation is either added or subtracted to one of the coordinates TRANSLATION NOTATION T(x, y) (x ± a, y) : add or subtract to the x’s T(x, y) (x, y ± b) : add or subtract to the y’s T(x, y) (x ± a, y ± b) : add or subtract to both < end of page > left or right up or down diagonal SUMMARY OF TRANSFORMATIONS 11 TYPE NOTATION EXTRA Reflection y–axis: T(x, y) (–x, y) x–axis: T(x, y) (x, –y) Reflections use sign changes only! Rotation 90° CW: T(x, y) (y, –x) 180° CW: T(x, y) (–x, –y) 270° CW: T(x, y) (–y, x) 180° rot. = double reflection 90° CW = 270° CCW Translation L/R: T(x, y) (x ± a, y) U/D: T(x, y) (x, y ± b) Both: T(x, y) (x ± a, y ± b) Translations use addition and subtraction only! Remember, when describing a transformation you must include specific information… Type of transformation (translation, rotation, reflection) Direction (up, down, left, right, CW, CCW) Amount (number of spaces, number of degrees, which axis) EXAMPLES A translation 3 spaces up and 2 spaces right A rotation 45° counter-clockwise A reflection in the y-axis < end of page > 12 VECTORS Another way to describe a translation is by using a vector. A vector is an arrow whose length (magnitude) and direction matches that of the actual translation. The point where the vector start is the initial point (point P). The point where the vector nds is the terminal point (point Q). Most vectors have 2 parts (or components); one horizontal and one vertical. Combining the two gives you a vector in any direction. COMPONENT (VECTOR) NOTATION Component notation is a shortcut notation for vectors. Each number in the notation represents the horizontal and vertical components. Vector PQ (shown above) has the component notation <5, 3>. To apply a vector to a pre-image, simply add the numbers from the component notation to the x and y coordinates from the pre-image. < end of page > GLIDE REFLECTIONS & COMPOSITIONS 13 There’s no rule that says you can only apply one transformation to a figure. There’s no limit to how many you can do. When two or more transformations are applied to figure that is called a composition. Shown: ABCD (blue) is reflected first (red figure) and then rotated (green figure). This is a 2-step composition. Clearly, there are a wide variety of compositions that you can do. There are many combinations that can be created. Glide reflection – a composition of transformations that is specifically made up of a translation (glide) and then a reflection. (must be in that order!) For the most part, no other composition gets its own name. < end of page > 14 < end of page > HOMEWORK EXAMPLES
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