EM07TLG2_G2_U11_LOP03.qxd 1/22/06 6:55 AM Page 812 Objective To introduce and provide practice with the trade-first subtraction algorithm. 1 materials Teaching the Lesson Key Activities Children learn the trade-first subtraction algorithm. They use the algorithm to solve subtraction problems with and without trades. They make ballpark estimates to determine whether their answers to subtraction problems are reasonable. Key Concepts and Skills • Make equivalent numbers using base-10 blocks. [Number and Numeration Goal 5] • Use and explain strategies for solving subtraction problems. [Operations and Computation Goal 2] Math Journal 2, p. 269 Home Link 11 2 Teaching Aid Masters (Math Masters, p. 415; and p. 418, optional) base-10 blocks: 18 cubes and 7 longs (optional) grid paper (optional) • Make ballpark estimates for subtraction problems. [Operations and Computation Goal 3] Key Vocabulary algorithm • trade-first (subtraction) Ongoing Assessment: Recognizing Student Achievement Use Mental Math and Reflexes. [Operations and Computation Goal 2] Ongoing Assessment: Informing Instruction See pages 814 and 815. 2 Ongoing Learning & Practice Children practice finding landmarks on a line plot. Children practice and maintain skills through Math Boxes and Home Link activities. 3 Children solve subtraction problems using base-10 blocks. Math Journal 2, p. 270 My Reference Book, pp. 45 and 46 Home Link Masters (Math Masters, pp. 353 and 354) stick-on notes materials Differentiation Options READINESS materials ENRICHMENT Children make posterboards displaying multidigit subtraction strategies. Teaching Master (Math Masters, p. 355) base-10 blocks (1 flat, 20 longs, and 40 cubes) Per group: Teaching Aid Master (Math Masters, p. 418; optional) posterboard; markers base-10 blocks (optional) Technology Assessment Management System Mental Math and Reflexes See the iTLG. 812 Unit 11 Whole-Number Operations Revisited EM07TLG2_G2_U11_L03.qxd 1/22/06 7:16 AM Page 813 Getting Started Mental Math and Reflexes Write problems like the following on the board. Mix horizontal and vertical formats. Have children solve the problems by using the number grid or mental arithmetic. Have children record their solutions on an Exit Slip (Math Masters, page 415). 50 35 ? 15 30 7 ? 23 50 43 ? 7 70 39 ? 31 160 14 ? 146 180 56 ? 124 Math Message Make a ballpark estimate for each answer. 58 37 Sample answer: 60 – 40 20 143 65 Sample answer: 140 – 60 80 Unit people Home Link 11 2 Follow-Up Review answers. Give children practice with estimation skills by asking questions like the following: • You buy a bottle of glitter. You pay with a $5 bill. Should you get more or less than $3.00 in change? more • You buy a box of crayons. You pay with a $1 bill. Should you get more or less than 4 dimes in change? less Ongoing Assessment: Recognizing Student Achievement Mental Math and Reflexes Use Mental Math and Reflexes to assess children’s progress toward using strategies for subtraction problems involving two digits. Children are making adequate progress if they successfully complete the first two sets of problems mentally or using the number grid. Some children may be able to solve the third set. [Operations and Computation Goal 2] 1 Teaching the Lesson Math Message Follow-Up WHOLE-CLASS DISCUSSION Remind children that one way to make a ballpark estimate is to change the numbers in the problem to close but “easier” numbers that can be subtracted mentally. For example: 58 37 is close to 60 40, so the exact answer to 58 37 should be close to 20. 143 65 is close to 140 60 or 140 70, so the exact answer should be near 80 or 70. The exact answer is 143 65 78. Point out that 65 is halfway between 60 and 70 on the number line and the same number of spaces away from 60 and 70 on the number grid. Therefore, 60 or 70 may be used as an “easier” number substitute for 65. Links to the Future Today children will learn and practice one paper-and-pencil strategy for subtraction. Children will learn other paper-and-pencil subtraction algorithms in third grade. Encourage children to continue using other favorite strategies (such as counting up) that they may have learned or devised for subtracting numbers. Lesson 11 3 813 EM07TLG2_G2_U11_L03.qxd 1/22/06 7:16 AM Page 814 Demonstrating the Trade-First WHOLE-CLASS ACTIVITY Algorithm without Trades Explain to children that they will be able to calculate the answers to subtraction problems with larger numbers much more easily if they learn to use the same strategy for all problems. Show the paper-and-pencil method for problems that do not require trading 1 ten for 10 ones. Example: 45 – 22 longs 10s 4 2 2 cubes 1s 5 2 3 1. Write the problem on the board in vertical format. As a reminder, write “longs/10s” and “cubes/1s” above the columns. (See margin.) 2. Draw 4 longs and 5 cubes on the board to represent the number 45. 3. Ask: Are there enough longs and cubes so I can remove 22 (2 longs and 2 cubes)? Yes. There are 4 longs, so I can remove 2 longs. There are 5 cubes, so I can remove 2 cubes. 4. Subtract the tens. Erase 2 longs. Say, 4 longs minus 2 longs results in 2 longs, or 4 tens minus 2 tens equals 2 tens. Write 2 in the tens place of the answer space. Ongoing Assessment: Informing Instruction Watch for children who do not identify the value of the digits correctly. For example, in subtracting 79 34, children should say “7 tens minus 3 tens equals 4 tens” or “70 minus 30 equals 40,” not “7 minus 3 equals 4.” 5. Subtract the ones. Erase 2 cubes. Say, 5 cubes minus 2 cubes results in 3 cubes, or 5 ones minus 2 ones equals 3 ones. Write 3 in the ones place of the answer space. Repeat this demonstration with several other problems that do not require trades, such as 79 34 and 87 15. Try to rely less and less on the longs-and-cubes pictures to illustrate the operation of subtraction. Demonstrating the Trade-First WHOLE-CLASS ACTIVITY Algorithm with Trades longs 10s 4 5 3 1 cubes 1s 13 3 7 6 Example: 53 – 37 1. Write the problem on the board in vertical format. As a reminder, write “longs/10s” and “cubes/1s” above the columns. (See margin.) 2. Draw 5 longs and 3 cubes on the board to represent the number 53. 3. Ask: Are there enough longs and cubes so I can remove 37 (3 longs and 7 cubes)? No. There are only 3 cubes, so I can’t remove 7 cubes. 4. Trade a long for cubes. Erase 1 long and replace it by drawing 10 cubes. Ask: How many longs and cubes make up 53 now? 53 is now represented by 4 longs and 13 cubes. Mark the problem to reflect this action: Draw a slash mark through the 5 and write 4 above it; draw a slash mark through the 3 and write 13 above it. 814 Unit 11 Whole-Number Operations Revisited EM07TLG2_G2_U11_L03.qxd 1/22/06 7:16 AM Page 815 Student Page 5. Subtract the tens. Erase 3 longs from the picture. Say, 4 longs minus 3 longs results in 1 long, or 4 tens minus 3 tens equals 1 ten. Write 1 in the tens place of the answer space. 6. Subtract the ones. Erase 7 cubes from the picture. Say, 13 ones minus 7 ones equals 6 ones. Write 6 in the ones place of the answer space. Repeat this demonstration with several other problems that require trades, such as 72 38 and 80 17. Try to rely less and less on the longs-and-cubes pictures to illustrate the operation of subtraction. Summary: The method shown in these examples is called a subtraction algorithm because it gives a step-by-step set of instructions for solving a subtraction problem. It is called a tradefirst algorithm because the first step is to identify whether any trade (such as 1 ten for 10 ones) is required. If a trade is required, the trade is carried out first, followed by subtraction of the tens digits and the ones digits in either order. Use the term trade-first with children, but it is not necessary to use the term algorithm. To support English language learners, discuss and demonstrate the meaning of trade. Practicing the Trade-First Date Time LESSON Trade-First Subtraction 11 3 䉬 䉬 Make a ballpark estimate for each problem and write a number model for your ballpark estimate. 䉬 Use the trade-first method of subtraction to solve each problem. Example: 1. Ballpark estimate: Ballpark estimate: 30 ⫺ 20 ⫽ 10 40 ⫺ 20 ⫽ 20 longs cubes 10s 1s 2 17 3 ⫺1 7 9 1 8 Answer 18 2. Ballpark estimate: 3 ⫺1 5 6 7 ⫺5 Answer 17 6 9 5. Ballpark estimate: 40 ⫺ 30 ⫽ 10 longs cubes 10s 1s 9 80 ⫺ 60 ⫽ 20 14 1 7 Answer 8 9 longs cubes 10s 1s Answer 4. Ballpark estimate: 3 ⫺2 2 ⫺1 3. Ballpark estimate: 30 ⫺ 20 ⫽ 10 longs cubes 10s 1s longs cubes 10s 1s 40 ⫺ 30 ⫽ 10 Answer 9 longs cubes 10s 1s 4 ⫺2 Answer 17 4 7 Math Journal 2, p. 269 INDEPENDENT ACTIVITY Algorithm (Math Journal 2, p. 269) 10s 5 - 2 On the board, write several 2-digit subtraction problems that require trading. Invite children to solve these problems at the board. Ask children to describe exactly what they did. Correct errors in calculation and in method. Make sure the numbers children write are properly aligned in columns. 1s 1 9 Many students will find it helpful if they are reminded about place value for the numbers they are subtracting. (See margin.) Assign journal page 269. Children may continue to use base-10 blocks to model the problems if they wish. Check that children are correctly marking the problems to show any trades. Remind children to compare their ballpark estimates to their answers and to look for mistakes if an answer is far away from an estimate. ELL Adjusting the Activity Use base-10 blocks to model the problems. Children will soon discover that they can begin to solve problems without the blocks. A U D I T O R Y K I N E S T H E T I C T A C T I L E V I S U A L Encourage children to write “10s” and “1s” above the tens and ones columns of a problem. Ongoing Assessment: Informing Instruction Watch for children who have difficulty aligning the digits when solving a vertical problem. Draw lines to separate place-value columns or have children use grid paper. Children then can put each digit in a separate box. Lesson 11 3 815 EM07TLG2_G2_U11_L03.qxd 1/22/06 7:05 AM Page 816 Student Page Date Time LESSON 11 3 䉬 1. The perimeter is about 13 2 Ongoing Learning & Practice Math Boxes 2. Divide into: cm. halves fourths Describing a Data Set Write ⬍, ⬎, or ⫽. 1 ᎏᎏ 2 1 ᎏᎏ 2 3. What is the value of the digit 4 ⬎ ⬍ 1 ᎏᎏ 4 3 ᎏᎏ 4 ⫽ 2 ᎏᎏ 4 on a Line Plot 1 ᎏᎏ 2 (My Reference Book, pp. 45 and 46) 4. in each number? 4 40 142 436 400 4,678 4,000 14 3 7 -by- Use pages 45 and 46 in My Reference Book to review data landmarks. Prepare a line plot on the board using stick-on notes and this data: 5, 5, 5, 5, 10, 10, 15, 15, 20. (See the routine in Part 2 of Lesson 9-8.) To provide a context for the children, suggest that the line plot tells the number of minutes children spent doing homework. array 21 How many in all? 10 11 5. I had a 10-dollar bill. I spent 6. Complete the Fact $5.23. How much change did I receive? Fill in the circle next to the best answer. A $3.80 C $5.00 B D Triangle. Write the fact family. 18 ⫻, ⫼ 3 $4.77 3 6 18 18 $15.23 ⫻ ⫻ ⫼ ⫼ 6 3 6 3 ⫽ ⫽ ⫽ ⫽ 6 18 18 3 6 38 Math Journal 2, p. 270 Ask children to use the line-plot data to identify and label the largest number of minutes (maximum) 20, the smallest number of minutes (minimum) 5, the number of minutes that occurs most often (mode) 5, and to calculate the difference between the maximum and the minimum number of minutes (range) 15. Next, have children remove the last stick-on note from each end of the line plot over and over until one or two remain. This is the median number of minutes. 10 Number of Children 0 HOME LINK 11 3 䉬 Family Note Date Time Trade-First Subtraction Today your child learned about subtracting multidigit numbers using a procedure called the trade-first method. Your child also used “ballpark estimates” to determine whether his or her answers made sense. The trade-first method is similar to the traditional subtraction method that you may be familiar with. However, all the “regrouping” or “borrowing” is done before the problem is solved—which gives the method its name, “trade-first.” Example: longs cubes 10s 1s 4 ⫺3 6 9 䉬 Are there enough tens and ones to remove exactly 3 tens and 9 ones from 46? (No; there are enough tens, but there aren’t enough ones.) 䉬 Trade 1 ten for 10 ones. 5 10 15 20 Number of Minutes 25 0 5 10 15 20 25 Number of Minutes The median is 10 minutes. Replace the stick-on notes on the line plot. Have children imagine that you will put all the stick-on notes into a container and pick one out at random (without looking). Ask children to compare the chance of getting a note that has a 5 on it with the chance of getting one with a 10 on it. The 5 has a greater chance because there are more 5s than 10s. Ask children to compare the chances of getting a 15 and a 20. There is a greater chance of getting 15 because there are more 15s. Ask children to give two numbers that have the same chance. 10 and 15 longs cubes 10s 1s 3 4 ⫺3 䉬 Solve. 3 tens minus 3 tens leaves 0 tens. 16 ones minus 9 ones leaves 7 ones. The answer is 7. 16 6 9 Math Boxes 11 3 longs cubes 10s 1s 3 4 ⫺3 INDEPENDENT ACTIVITY (Math Journal 2, p. 270) 16 6 9 7 䉬 Make a ballpark estimate to see whether the answer makes sense: 46 is close to 50, and 39 is close to 40. 50 ⫺ 40 ⫽ 10. 10 is close to the answer of 7, so 7 is a reasonable answer. The trade-first method is one of many ways people solve subtraction problems. Your child may choose this method or a different procedure. What is most important is that your child can successfully solve subtraction problems using a method that makes sense to him or her. Please return the second page of this Home Link to school tomorrow. 34 Math Masters, p. 353 816 Number of Children Line plot with stick-on notes Home Link Master Name WHOLE-CLASS ACTIVITY Unit 11 Whole-Number Operations Revisited Mixed Practice Math Boxes in this lesson are paired with Math Boxes in Lesson 11-1. The skill in Problem 6 previews Unit 12 content. EM07TLG2_G2_U11_L03.qxd 1/22/06 7:05 AM Page 817 Home Link Master Home Link 11 3 INDEPENDENT ACTIVITY (Math Masters, pp. 353 and 354) Name Date HOME LINK 11 3 Use the trade-first method of subtraction to solve each problem. Example: Ballpark estimate: 1. Ballpark estimate: 70 ⫺ 40 ⫽ 30 30 ⫺ 20 ⫽ 10 longs cubes 10s 1s 1 8 16 2 ⫺1 longs cubes 10s 1s Answer 6 8 7 ⫺4 8 2. Ballpark estimate: longs cubes 10s 1s 4 ⫺2 3 Differentiation Options 90 ⫺ 60 ⫽ 30 23 8 ⫺5 4. Ballpark estimate: PARTNER ACTIVITY 3 ⫺1 Answer 29 5 6 5. Ballpark estimate: 30 ⫺ 10 ⫽ 20 longs cubes 10s 1s 31 3 2 longs cubes 10s 1s Answer 9 6 Answer 3. Ballpark estimate: 50 ⫺ 30 ⫽ 20 Modeling Subtraction with cont. Make a ballpark estimate for each problem and write a number model for your estimate. Home Connection Children use the trade-first algorithm to solve subtraction problems. The trade-first algorithm is similar to the subtraction method most parents learned, but the term may not be familiar to them. The explanation in the Family Note will help parents feel comfortable when participating in these activities with their children. READINESS Time Trade-First Subtraction 䉬 30 ⫺ 20 ⫽ 10 34 ⫺ 18 Answer Answer 17 2 5 16 15–30 Min Base-10 Blocks Math Masters, p. 354 (Math Masters, p. 355) Subtraction Strategies To explore multidigit subtraction, have children model subtraction with base-10 blocks. First have children build 23 using cubes only. Remind children that there are different ways to build a number with base-10 blocks. Ask them to build 23 using the smallest number of base-10 blocks. Have them take away 12. Write the number model 23 – 12 on the board. Have children share their answers. Ask children to build 23 again using the smallest number of base-10 blocks. Have them take away 19. Write the number model 23 – 19 on the board. Have children share their answers and strategies. Sample strategies: Rebuild 23 using more cubes; physically trade a long for cubes; take away two longs and add one cube back in. 372 - 157 = 215 Base-Ten Blocks 81 - 46 = 35 7 11 81 - 46 35 Trade First Exploring Subtraction Strategies (Math Masters, p. 418) To further explore strategies for solving subtraction problems, children work together to write a 2- or 3-digit subtraction problem. They use as many methods as they can to solve the problem. Children create posters showing their methods. (See margin.) Possible methods include using a number grid (real or a mental picture), base-10 blocks, counting up, trade-first algorithm, and mental math. Children may use other methods as well. Display the posters. 24 25 26 27 28 29 30 33 34 35 36 37 38 39 40 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 Date LESSON Time Subtraction with Base-10 Blocks 11 3 Use base-10 blocks to help you subtract. SMALL-GROUP ACTIVITY 15–30 Min 23 32 41 Teaching Master 1. ENRICHMENT 22 31 Counting Up Using My Mental Picture of a Number Grid Name 䉬 Have children work together to complete Math Masters, page 355. 21 4. longs cubes 10s 1s 3 ⫺2 7 2 1 5 longs cubes 10s 1s 6 ⫺3 2 9 2 3 2. 5. 3. longs cubes 10s 1s 4 ⫺3 3 1 1 2 2 ⫺1 4 8 6 6. longs cubes 10s 1s 5 ⫺4 longs cubes 10s 1s longs cubes 10s 1s 5 6 4 ⫺2 7 9 9 1 8 7. Write a problem of your own. Record what you would do with base-10 blocks to solve your problem. Answers vary. Math Masters, p. 355 Lesson 11 3 817
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