Multiplication Fact Power and Shortcuts Objectives To discuss multiplication facts and the importance of o fact power; and to review fact shortcuts. www.everydaymathonline.com ePresentations eToolkit Algorithms Practice EM Facts Workshop Game™ Teaching the Lesson Key Concepts and Skills • Practice multiplication facts. [Operations and Computation Goal 3] • Identify patterns in skip counting by 2s, 5s, and 10s. [Patterns, Functions, and Algebra Goal 1] • Use arrays to represent turn-around multiplication facts. [Patterns, Functions, and Algebra Goal 4] • Use the Commutative Property of Multiplication (the turn-around rule), the Multiplicative Identity, and the Zero Property of Multiplication to generate multiplication facts. [Patterns, Functions, and Algebra Goal 4] Key Activities Children discuss multiplication facts and the importance of fact power. They also review multiplication shortcuts and play Beat the Calculator (Multiplication). Family Letters Assessment Management Ongoing Learning & Practice Solving Multidigit Subtraction Problems Math Journal 1, p. 88 number grid (optional) base-10 blocks (optional) Children solve multidigit subtraction problems. Math Boxes 4 5 Math Journal 1, p. 89 Children practice and maintain skills through Math Box problems. Ongoing Assessment: Recognizing Student Achievement Use Math Boxes, Problem 5. [Measurement and Reference Frames Goal 2] Home Link 4 5 Math Masters, p. 96 Children practice and maintain skills through Home Link activities. Key Vocabulary factor product fact power turn-around shortcut square numbers Materials Math Journal 1, p. 156 Student Reference Book, p. 279 Home Link 44 Math Masters, p. 95; p. 446 (optional) transparency of Math Masters, p. 95 (optional) calculator slate per group of 3 children: calculator Advance Preparation Teacher’s Reference Manual, Grades 1–3 pp. 195–198, 199 266 Unit 4 Multiplication and Division Common Core State Standards Curriculum Focal Points Interactive Teacher’s Lesson Guide Differentiation Options READINESS Building Facts on a Geoboard Math Masters, p. 97 geoboard rubber bands Children use an array model to find products for basic facts. ENRICHMENT Creating Fact Shortcuts paper Children create and explain their own fact shortcuts. Mathematical Practices SMP2, SMP4, SMP5, SMP6, SMP7, SMP8 Getting Started Content Standards 3.OA.5, 3.OA.7, 3.OA.9, 3.NBT.2 Mental Math and Reflexes Math Message Children count from 1 to 30, clapping at the intervals described below. 7 × 4 = 28 is a multiplication fact. Write 5 other multiplication facts. every 5th number 1, 2, 3, 4, 5 (clap), 6, 7, 8, 9, 10 (clap), 11, 12, 13, 14, 15 (clap), and so on to 30 every 3rd number 1, 2, 3 (clap), 4, 5, 6 (clap), 7, 8, 9 (clap), and so on to 30 every 4th number 1, 2, 3, 4 (clap), 5, 6, 7, 8 (clap), 9, 10, 11, 12 (clap), and so on to 30 Home Link 4 4 Follow-Up Have partners describe to each other how they solved one of the problems. 1 Teaching the Lesson Math Message Follow-Up WHOLE-CLASS DISCUSSION ELL Multiplication facts are products of two 1-digit numbers. Have children call out multiplication facts, with or without the products, while you write them on the board. Use both horizontal formats (with the product to the left and the right) and vertical formats. Tell children that the symbols * and • are sometimes used to show multiplication. The numbers being multiplied are factors. The result of multiplication is the product. To support English language learners, label some of the facts written on the board with the words factor and product. Encourage children to use this vocabulary, but do not insist on it. Reviewing the Importance 2×3=6 18 = 9 * 2 5 • 4 = 20 3 ×8 24 Different multiplication formats WHOLE-CLASS DISCUSSION of Fact Power Ask children to name some good and some bad habits. A habit is an automatic behavior that comes from doing something over and over again. Developing basic number-fact reflexes is developing a good habit. In Everyday Mathematics, fact habits are referred to as fact power. Stress to children that they need to learn the multiplication and division facts so that they can solve multidigit multiplication and division problems. Reviewing Shortcuts for WHOLE-CLASS ACTIVITY Multiplication Facts (Math Masters, p. 95) Algebraic Thinking Tell children they will review shortcuts that will help them develop a good habit—knowing the multiplication facts by heart. Lesson 4 5 267 The Turn-around Shortcut Illustrate the turn-around shortcut (Commutative Property of Multiplication) by writing several fact phrases for small numbers, such as 4 × 3, on the board. Pair each fact with its turn around, or commutative partner—4 × 3 and 3 × 4. The order of the factors does not change the product, so if you know 3 × 4 = 12, you also know 4 × 3 = 12. Include square numbers, such as 3 × 3 and 5 × 5, and point out that the turn-around fact for a square number is the same as the original fact. 4 × 3 = 12 and 3 × 4 = 12 Then have children use Math Masters, page 95 to make arrays for the facts you suggest. Children write number models under each array. NOTE It is not expected that children use formal terms for the properties of multiplication. It is important for them to know, however, that order does not matter when multiplying factors, that multiplying any number by 1 results in a product that is that number, and that multiplying any number by 0 results in a product of 0. The arrays that children draw represent the multiplication turn-around facts, similar in principle to the addition turn-around facts. You may wish to use an overhead of the master to model building arrays. Ask: What number models made square arrays? Sample answers: 3 × 3 = 9 and 5 × 5 = 25 Ask: What is the pattern of these number models? The factors are the same. Ask: How can you know if a number model will make a square array? If the number model has two identical factors, it will make a square array. The Multiplication by 1 Shortcut If 1 is multiplied by any number, or any number is multiplied by 1, the product is that number (Multiplicative Identity). Tell a few times 1 and 1 times number stories, and have children tell some. For example: Teaching Master Name LESSON 45 䉬 Date Time 4 3 Grid ● There are 8 flowers in a pot. You have 1 pot. How many flowers do you have? 1 × 8 = 8; 8 × 1 = 8. You have 8 flowers. ● There is 1 ring in each box. You have 6 boxes. How many rings do you have? 1 × 6 = 6; 6 × 1 = 6. You have 6 rings. Adjusting the Activity ELL As you review the number stories, record the number models on the board so that children will be able to see the patterns for the shortcut. A U D I T O R Y K I N E S T H E T I C T A C T I L E V I S U A L The Multiplication by 0 Shortcut If 0 is multiplied by any number, or any number is multiplied by 0, the product is 0 (Zero Property of Multiplication). Tell a few times 0 and 0 times number stories, and have children tell some, including some with larger numbers. For example: Math Masters, p. 95 268 Unit 4 Multiplication and Division ● There are 10 cookies in a box. You have 0 boxes. How many cookies do you have? 0 × 10 = 0; 10 × 0 = 0. You have 0 cookies. Student Page ● There are 0 cookies per box. You have 10 boxes. How many cookies do you have? 10 × 0 = 0; 0 × 10 = 0. You have 0 cookies. The Familiar Facts Shortcut Tell children that the 2s, 5s, and 10s facts are simply counts by 2s, 5s, and 10s—remind them of the Mental Math and Reflexes exercise. Have the class recite in unison the 2s, 5s, and 10s facts in order. Point out the following patterns: The products of 2s and 10s facts are always even numbers. (The products of 4s, 6s, and 8s facts are also always even.) The products of 5s facts always end in 0 or 5. Games Games Beat the Calculator (Multiplication) Materials 䊐 number cards 1–10 (4 of each) Beat 䊐the Calculator (Multiplication) 1 calculator Materials Players 3 䊐 number cards 1–10 (4 of each) 䊐 1 calculator Skill Mental multiplication skills Players 3 Object of the game To multiply numbers without a Skill faster Mental calculator thanmultiplication a player usingskills one. Object of the game To multiply numbers without a Directions calculator faster than a player using one. 1. One player is the “Caller.” A second player is the Directions “Calculator.” The third player is the “Brain.” 1. One the player is the A second player is the 2. Shuffle cards and“Caller.” place them number-side down “Calculator.” The third player is the “Brain.” on the table. 2. Shuffle cards and place number-side down 3. The Caller the draws 2 cards from them the number deck and onfor thethe table. asks product of the numbers. 3. The Caller draws cards from the deck and 4. The Calculator solves2the problem withnumber a calculator. forsolves the product of the numbers. The Caller Theasks Brain it without a calculator. decides who got thesolves answer 4. The Calculator thefirst. problem with a calculator. Brain solves it a calculator. The Caller 5. TheThe Caller continues to without draw 2 cards at a time from the decides who gotask thefor answer first. of the numbers. number deck and the product 5. The Caller draw 2 cards 6. Players trade continues roles everyto10 turns or so.at a time from the number deck and ask for the product of the numbers. The products of 10s facts always end in 0. Additional Strategies with Familiar Facts 4 times any number can always be decomposed into 2 equal addends. 4 × 7 can be thought of as 2 × 7 = 14 and 2 × 7 = 14. To find the product of 4 × 7, the two products can be added together. 14 + 14 = 28, so 4 × 7 = 28. 6. Players trade roles every turns so.Caller The Caller draws a 1010 and a 7. or The says, “10 times 7.” The Brain and the Calculator 10 each solve problem. Caller decides got 7 Thethe Caller drawsThe a 10 and a 7. Thewho Caller thesays, answer “10first. times 7.” The Brain and the Calculator 10 each solve the problem. The Caller decides who got the answer first 7 Student Reference Book, p. 279 Break one factor into easy addends. For example, 6 × 7 can be thought of as 6 × 5 = 30 and 6 × 2 = 12. The two products, 30 and 12, can be added together to find the product of 6 × 7. 30 + 12 = 42, so 6 × 7 = 42. Taking the Fact Adjusting the Activity WHOLE-CLASS ACTIVITY Power Challenge Divide the class into two groups. Pose a multiplication fact problem. Children in one group use calculators to find the product. Children in the other group find the product without using calculators. Use the minute hand on the clock face to practice the 5s facts. When the minute hand is on the 8, the time is 40 minutes past the hour: 5 × 8 = 40. When the minute hand is on the 2, the time is 10 minutes past the hour: 2 × 5 = 10. Pose other clock facts. AUDITORY KINESTHETIC TACTILE VISUAL Repeat the activity with other multiplication facts. Mix easy and hard facts, so that children in each group can get the product first some of the time. Children are generally surprised to find that fact power can indeed beat the calculator. NOTE This activity makes the point that for many easy problems, mental calculation is quicker than using a calculator. Over time, children should develop good judgment about when to estimate and when to use calculators, calculate mentally, or use paper and pencil. Playing Beat the Calculator SMALL-GROUP ACTIVITY (Multiplication) (Student Reference Book, p. 279; Math Journal 1, p. 156; Math Masters, p. 446) Have children examine the Fact Power Table on journal page 156. The unshaded facts include the 0s, 1s, and 10s facts as well as the facts from Activity Sheets 1 and 2. The shaded facts are from Activity Sheets 3 and 4. Lesson 4 5 269 Student Page Date Time LESSON Subtraction Strategies 4 5 䉬 Make a ballpark estimate. Write a number model to show your estimate. Choose at least two problems to solve using the counting-up method. You may choose any method you wish to solve the other problems. 63 192 Estimates vary. 1. Ballpark estimate: 2. 3. Ballpark estimate: Ballpark estimate: 226 134 93 47 92 46 487 129 Explain to children that they will use the Fact Power Table during Beat the Calculator games to record the facts they get correct while playing the role of the Brain. When children have earned 3 check marks for a fact, they write the product in the table. The page will become a cumulative record of their progress toward multiplication fact power. Divide the class into groups of three to play Beat the Calculator. If necessary, review the directions on page 279 in the Student Reference Book. 358 Have children follow the steps below to record their wins on their Fact Power Table. 5. Ballpark estimate: 4. Ballpark estimate: 6. Ballpark estimate: 361 248 724 396 515 367 113 328 148 1. The Caller selects a problem at random from the Fact Power Table on journal page 156. 2. The Brain finds the product without a calculator. The Calculator finds the product using a calculator. 3. The Caller determines whether the Brain or the Calculator got the product first. Math Journal 1, p. 88 4. If the Brain beats the Calculator and announces the correct product, the Caller makes a check mark in the box for that fact on the Brain’s Fact Power Table. Once a fact has three check marks, the Brain writes the product in that box to indicate that the fact has been mastered. 5. You might wish to pass out Beat the Calculator triangles (Math Masters, page 446) to assist with assigning roles to players. NOTE Playing this game frequently will help develop children’s automaticity with multiplication facts. Remind children to use their copy of the Fact Power Table on journal page 156 as a record sheet during Beat the Calculator games. Student Page Date Math Boxes 4 5 䉬 1. 2 Ongoing Learning & Practice Time LESSON Use the dots to show a 3 6 array. 2. Game Points Maximum number of points scored: 30 25 Minimum number of points scored: What is the number model? 3 6 18 10 5 0 A Solve. Fill in the oval for the best answer. C D 79 86 87 4. Fill in the number grid. 2,957 2,967 10 chairs 12 chairs 24 chairs 20 chairs 2,976 2,986 2,996 3,006 66 67 Draw a 2 4 rectangle. 6. Area: 8 2 square units 4 8 Unit 4 Multiplication and Division (Math Journal 1, p. 88) $3.45 $0.34 or $0.09? $0.34 $14.50 or $14.55? $14.55 $30.15 or $31.05? $31.05 Math Journal 1, p. 89 Problems Math Boxes 4 5 Which is more? 154–156 INDEPENDENT ACTIVITY 7–9 $3.45 or $3.09? Number model: Solving Multidigit Subtraction Children use counting-up, trade-first, or other methods of their choice to solve multidigit subtraction problems. Encourage children to use the number grid, base-10 blocks, or other manipulatives as needed. 2,946 How many chairs in all? 270 B Players 20 points 6 chairs in each row 5. 15 Range of points scored: 4 rows of chairs 夹 20 5 points 64 65 3. Points 25 points INDEPENDENT ACTIVITY (Math Journal 1, p. 89) 36 89 Mixed Practice Math Boxes in this lesson are paired with Math Boxes in Lesson 4-7. The skill in Problem 6 previews Unit 5 content. Home Link Master Ongoing Assessment: Recognizing Student Achievement Math Boxes Problem 5 Use Math Boxes, Problem 5 to assess children’s progress toward finding the area of rectangular shapes. Children are making adequate progress if they are able to draw the rectangle and find the area. Some children might be able to write the number model for the area. [Measurement and Reference Frames Goal 2] Name Date HOME LINK Multiplication-Fact Shortcuts 45 䉬 Family Note Your child is learning the basic multiplication facts. Listen to your child explain multiplicationfact shortcuts as he or she works the problems. Review some 1s, 2s, 5s, and 10s multiplication facts (facts like 1 3 ?, ? 2 4, 5 5 ?, and 10 4 ?). Tell someone at home about multiplication-fact shortcuts. The turn-around rule: 3 4 12 helps me know 4 3 12. 10 1. 2 5 15 10 and 5 2 15 5 3 and 20 3. 10 2 56 Please return this Home Link to school tomorrow. 2. Home Link 4 5 Time 35 20 and 2 10 If 1 is multiplied by any number, the product is that number. The same is true if any number is multiplied by 1. INDEPENDENT ACTIVITY (Math Masters, p. 96) 9 4. 90 365 6. 365 1 Home Connection Children tell someone at home about the multiplication fact shortcuts for turn-around facts and for the 0s, 1s, 2s, 5s, and 10s facts. 9 1 9 and 5. 1 90 91 and 90 1 and 1 365 90 365 If 0 is multiplied by any number, the product is 0. The same is true if any number is multiplied by 0. 0 0 7. 0 12 8. 99 0 0 9. 0 0 and 12 0 and 0 99 9,365 0 and 0 0 9,365 Think about counting by 2s, 5s, and 10s. 10. 10 2 5 4 11. 20 3 Differentiation Options READINESS Building Facts 20 12. 9 2 13. 18 2 7 14. 14 5 3 15. 15 10 5 50 Math Masters, p. 96 INDEPENDENT ACTIVITY 5–15 Min on a Geoboard (Math Masters, p. 97) To provide experience with multiplication facts using a concrete model, have children use rubber bands on a geoboard to find products for basic facts. Children record their work on Math Masters, page 97. When they have finished, briefly review which of the facts might be easiest to remember. Teaching Master Name ENRICHMENT Creating Fact PARTNER ACTIVITY 15–30 Min Shortcuts To further explore fact shortcuts, have children write their own fact shortcut for facts they already know. They explain their shortcut on paper and include an example. Possible shortcuts: If I know 2 times a number, adding one more of that number would be 3 times the number. LESSON 45 䉬 Date Time Building Facts on a Geoboard For each problem: Example Use a rubber band to make each rectangle on a geoboard. 24 8 pins Draw the rectangle onto this record sheet. Record the number of pins inside the rubber band as the answer to the problem. 1. 3 3 9 pins 2. 4 3 12 pins 3. 3 2 6 pins 4. 4 4 16 pins If I know 2 times a number, doubling the answer would be 4 times the number. If I know 10 times a number, I can subtract the number once and have 9 times the number. The children’s shortcuts make a wonderful classroom resource. Consider binding them into a class book. Make up problems of your own. 5. pins Answers vary. 6. pins Answers vary. 97 Math Masters, p. 97 Lesson 4 5 271
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