Sport Science Review, vol.Sport XXII,Science no. 1-2, 2013,vol. 129XXII, - 150 No. 1-2, April 2013 Review, DOI: 10.2478/ssr-2013-0007 Success of Mixed Martial Arts Video Topics on YouTube Paweł ZEMBURA1 T he purpose of this study was to identify if the YouTube viewership is related to a subject of mixed martial arts (MMA) videos. To do so passive and active viewership were featured, based on Checchinato, Disegna & Gazolla (2009) work. Content analysis was used as the method and the sample consisted of 200 most popular videos gathered from supreme canals belonging to MMA organizations. Over half of the videos were classified into previews and whole fights categories. The robust least square regression explained 27% of passive viewership, and whole fights were the predictor of highest passive attention. Just two categories were found significant as the predictors of active viewership in the logit regression. Whole fights generated more active response in contrary to previews. Pure sport-related videos were generally found to generate higher interest among YouTube MMA spectators. Keywords: martial arts, YouTube, viewership, logit regression 1 Jozef Pilsudski University of Physical Education, Warsaw, Poland. ISSN: (print) 2066-8732/(online) 2069-7244 © 2013 • National Institute for Sport Research • Bucharest, Romania Unauthenticated Download Date | 6/16/17 11:56 PM 129 Mixed Martial Arts Video Topics on YouTube “I think we’re gonna have another YouTube video coming soon!” (Commentary on Yahir Reyes spectacular knockdown win at Bellator mixed martial arts event on 8th of May 2009) Introduction Social media presence undoubtedly changed the area of mediated sports. Among questions, related to these fresh technologies, the way how the social media characteristic impacts features traditionally considered as appealing to sport spectators is sought (Stauff, 2009). The most popular among video sharing sites YouTube offers vast source of data for such studies, with over 4 billion streaming per day (Oreskovic 2012), among which significant number is related to sport. Using qualitative and quantitative content analysis we attempted to find how content subject is impacting video success in nontraditional sport. YouTube has been established in 2005, and ever since has grown and stayed dominant among common video sharing sites, being third most visited website after Google and Facebook (Fitzegard, 2012). Throughout that time the site has been rejuvenated and social communication opportunities were added what made it fit into Web 2.0 category as a content community (Kaplan & Haenlein, 2010). Nevertheless, the core of the idea holds its grounds and site is firstly the area for watching and uploading video content as well as for commentating, responding and assessing. From researcher perspective, it gives an access to vast amount of primary data (Blythe & Cairns, 2009). YouTube as an area of marketing draws challenging threads and represents tremendous shift in sport media space (Mahan & McDaniel, 2006; Hutchins & Rowe, 2012; Hutchins & Rowe, 2010). Differences like being a second source of broadcast, constant role as a virtual community, decentralization of content producer or selectiveness might be mentioned (Hutchins & Rowe 2009; Stauff, 2009). Despite, companies create and expose YouTube content to fulfill everpresent goals like building brand equity (Stauff, 2009; Waters & Jones, 2011). On the other hand although the Internet is already widely recognized as an important tool to keep company competitive on sport market (Filo & Funk 2005; Rein, Kotler & Shields, 2007; Coyle, 2010) some, even well-established firms were utilizing it indolently (Ioakimidis 2010; Kriemadis, Terzoudis & Kartakoullis, 2010). Unveiling YouTube content specific is especially important for adolescent sports with social media oriented consumers, like mixed martial arts (MMA). MMA experienced rapid growth mainly during the last decade and has matured along with Internet and social media. Web-based canals of 130 Unauthenticated Download Date | 6/16/17 11:56 PM Sport Science Review, vol. XXII, No. 1-2, April 2013 promotion have been welcomed as a necessity, and frequently have been utilized as a supreme tool in marketing (Santomier, 2008). Findings about particular content attractiveness might be a step forward for organizations to learn what draws YouTube viewers. Moreover, the study was designed for better understanding of mediated experience among its consumers (Rowe & Rowen, 2004). In our research we took advantage of video content released by MMA event organizers, with an aim of giving an insight into its success. Literature review Literature concerning online video content was analyzed in order to make research framework. Infancy of YouTube sport content as a research subject forced to undertake the more general, sport-focused approach toward its attractiveness for consumers. Based on this, the section about mixed martial arts allure was extended. Three main areas of research were taken into account in literature analysis. First, reasons why viewers watch YouTube videos was unveiled. Then, why that medium is crucial for marketing purposes. Finally, MMA attractiveness for consumers was described. Sport content on YouTube Manual YouTube content analysis, which could give a detailed insight into features dragging customers towards certain videos, was not frequently utilized in a field of sport. Nevertheless, a basic concept of visiting a website as a selfselecting behavior, where only consumers who are attracted towards a particular content will visit that Web site, gives a broad area for studies (McQuitty & Peterson, 2000; Filo, Funk & Hornby, 2009). Consequently, some researches were undertaken on recognizing new media attractiveness for sport consumers. Those included problems why people seek sport content online (Carlson, Rosenberger & Muthaly 2003; Hur, Ko & Valacich, 2007; Hong & Raney, 2007; Seo & Green 2008; Clavio & Kian, 2010) or use specific forms of social media (Clavio & Cooper 2010). Another intriguing subject was related to content itself, detecting characteristic and aim of a message (Kassing & Sanderson, 2010; Hambrick et al., 2010, Pegoraro, 2010). In most of these attempts uses and gratification (McQuail 1984) and disposition theories (Bryant & Zillmann 2002) were utilized as a research background. Despite differences related to media characteristic and general research purposes some qualities of content were distinguished, with entertainment and informativeness as magnetic values for consumers (Earnheardt & Haridakis, 2008; Raney 2006; Ahn & Hong, 2007; 131 Unauthenticated Download Date | 6/16/17 11:56 PM Mixed Martial Arts Video Topics on YouTube Hong & Raney, 2007). Entertainment is considered an especially complex construct for a reason that various elements are gathered under its umbrella (David, Horton, & German 2008; Raney 2006). The YouTube lure pulling consumers into viewership might not be also passed over. Alas, although the specificity of the communicational canal has been recognized, content success-oriented researches haven not been frequently conducted yet. In most cases content analysis on YouTube was utilized to unveil the characteristic of message placed on it (Keelan, Pavri-Garcia, Tomlinson & Wilson, 2007; Kim, Paek & Lynn, 2010; Waters & Jones 2011; Briones, Nan, Madden & Waks, 2012). In the field of sport Checchinato, Disegna and Gazzola (2009) made an attempt to identify if a subject of a video impacts its success in terms of passive and active enjoyment. YouTube content related to Italian football clubs playing in first and second leagues during 2007/2008 season was brought as a sample. Videos were manually divided into wide few categories based on the type of content. Informative category occurred frequently among featured videos and drew a lot of passive viewership. On the other hand, that category, quite similar to television content, proved to be drawing relatively less active behavior among consumers (Checchinato et al., 2009). Regardless of identified main factors, complexion of sublime media content along with particular sports characteristic demands developing suited approach. The axiom stating that video success depends on content subject dictated an analysis of what consumers are angling for in mixed martial arts. The aim was to show YouTube as another way of viewing sports rather than just locating it under unique media channel prevailing over its form. Such approach was justified in up-to date researches about the sport, where consumers tended to see other entertaining qualities of MMA than non-fans (Cheever, 2009). What is more, it was recognized that entertainment, as a crucial ingredient attracting consumers to various sports needs fitting avenue (Beck & Bosshart, 2003, Brock & Livingston, 2004). Mix martial arts and social media consumers Although mix martial arts (MMA) in its present, commercial form have origins in United States, tremendous pace of growth has established it as a popular mediated sport across the globe, including Canada, Brazil, Poland and Malaysia (Thomson & Baker, 2010). The introduction of MMA is usually linked with establishing the UFC, present hegemon in that field and for many synonym to the sport, in 1993. Starting with a no-hold-barred fights image it developed 132 Unauthenticated Download Date | 6/16/17 11:56 PM Sport Science Review, vol. XXII, No. 1-2, April 2013 into mainstream sport and entertainment by decreasing brutality, developing the set of strict rules, and being sanctioned by athletic commissions (Thomson & Baker, 2010). Its achievements since 2005 have encouraged many smaller organizations all over the world to participate in the sport development and to seek their own path of growth. With such a minute history mixed martial arts might be classified as a new sport. It refers also to its consumers, mainly males between 18-35, who are frequently considered the most attractive segment in terms of sport revenues (Cheever, 2009; Kim, Greenwell, Andrew, Lee & Mahony, 2008; MacIntosh & Crow, 2011). MMA fans grew up and entered new technologies along with the sport, benefiting from various media outlets (Thomson & Baker, 2010). Many organizations took advantage of it putting a lot of attention into social media: exposing free parts of their live broadcast along with advertisements on Facebook, throwing full fight replays, highlights, extended previews and shows on YouTube and encouraging athletes in Twitter use. Sources confirmed accuracy of interest given to social media in this sport (Santomier, 2008). MMA consumers are among most intensively exploiting social media. As found in Catalyst Public Relations study 40% of avid MMA fans used YouTube to follow and discuss the sport, what made them the most YouTubeoriented rooters (Broughton, 2012). MMA fans and basketball supporters are also most likely to follow simultaneously the game or event on social media while watching it (Broughton, 2012). It makes YouTube potentially the valuable social media in terms of bringing consumers in front of TV sets. MMA spectatorship Some researches concerning what do consumers seek in MMA were undertaken. First, attendees on the events were taken as a sample. Motivational approach, being one of the most accurate ways of exploiting spectators behavior (James & Ross, 2004), was used in Kims et al., (2008; Kim, Andrew & Greenwell, 2009) and Andrew, Kim, S., O’Neal, Greenwell & James (2009) researches. Sport interest, drama and socializing were found the most important among US local event spectators by Kim el al. (2008). In his following study, he found different motives leading into predicted MMA media consumption between Korean and American spectators. Although similarities appeared, with sport interest as the leading motive regardless of the country (Kim et al., 2009), fighter interest and drama followed it as significant predictors of consumption in US while drama and adoration were distinguished in Korea. Andrew et al. (2009) conducted his research on a professional event in US, identifying aesthetics, drama, escape, vicarious achievement as the highest ranked motives among spectators. 133 Unauthenticated Download Date | 6/16/17 11:56 PM Mixed Martial Arts Video Topics on YouTube Aesthetic and knowledge were described as the best predictors of MMA media consumption. MacIntosh and Crow (2011) found entertainment, drama and skill as the most perceived spectators motives on an amateur event. In stepwise regression, only social interaction was recognized as a significant predictor of intentions to return to a similar show. Uses and gratification theory was utilized to study emotions and risk taking impact on MMA television viewers attitudes and consumption. Both arousal and pleasure significantly impacted spectators attitudes towards event, and positive attitude influenced directly media consumption (Lim, Martin & Kwak, 2010). Online survey was used by Cheever (2009) to seek attitudes, behaviors and opinions in a big sample of regular mixed martial arts viewers. The main reasons which made avid MMA viewers watch the sport were “compilation of martial styles” and “competition of the sport”. Most entertaining aspects of the spectacle were “skills of the fighters” (90%), their “technique” (82%) and “fighting styles” (82%). Vastly smaller percentage was entertained to the sport by violence (19%), “watching the men beat each other up”, “seeing someone hurt” or by “blood” (13%). Regardless of the way of consuming MMA and tool used in research, drama, entertainment and sport interest were usually what encouraged viewers to the sport. What is also eye-opening, MMA fans decidedly varied from nonfans in describing violence in the sport, viewing it rather as a technical sporting battle (MacIntosh & O’Reilly, 2012). Based on this some implications towards YouTube content attractiveness could be made. Strong relation with overall sport essence alike competition-related attributes were drawn in up-to-date MMA spectatorship analyses (Kim et al., 2008; Andrew et al., 2009; Cheever 2009; MacIntosh & Crow 2011). That scheme transferred into YouTube surface could result in success of videos being replays or highlights of the games. Nevertheless, video content analysis in MMA has not been utilized yet, and it might give a new outlook on this subject. Methods Research questions Transferring consumers interest into indicators related to viewership the content analysis was utilized, to seek the most attractive video themes of particular sport on YouTube. To do so in the research focused on content, attractiveness had to be operationalized as a result of actions undertaken by the consumers. Both passive and active content success was taken into account to exceed the analysis and understanding for uniqueness of the medium. 134 Unauthenticated Download Date | 6/16/17 11:56 PM Sport Science Review, vol. XXII, No. 1-2, April 2013 RQ1. Does the content of videos have influence in their success in terms of passive viewership? RQ2. Does the content of videos have influence on active viewership? Sampling technique In the study YouTube official channels owned by mixed martial arts organizations were used as a sample. The collection of videos was purposive what was driven by searching the most popular videos from channels receiving the most views. The sample consisted of videos put into channels with an aggregated number of over 200000 views. Although few organizations owned or co-owned few channels, related to fighters, broadcasters or reserved for indepth previews, exclusively the main one was analyzed. Only channels belonging to up-to-date existing organizations were taken under consideration through content generally lost its attractiveness with time. Links towards YouTube channels were found on official sites and if not, names of organizations were put into the website searching engine. That engine allows distinguishing most viewed videos related with tags, words in the title and categories. The number of views for each video is also accessible. Search was made on 29th August, 2012 when also general analysis of relevant video channels was conducted. Twenty videos which received the most views from every canal were analyzed. A quantitative description of the data was based on statistics available for every video on YouTube. Following data was collected: number of views, day of upload, number of comments, total amount of ratings and number of being tagged as a favorite. Qualitative content analysis: content themes Aforementioned lack of literature regarding YouTube sport videos forced to build new categories fitting goals in the research. Content analysis was used to manually classify videos into fitting categories based on semantic themes and structural features (Bauer, 2000). It is a well-known method for examining qualitative data, frequently used in studies of mass media (Blythe & Cairns 2009; Jarett 2010). In an online context it might lead to identification or discussion about categories of examined content (Parker, Saundage & Lee, 2011). In the given sample similarities among video could be observed regardless of the company. During analysis particular types of content were identified. Categories of content used in mediated sport arguably did not fit into research, due to their generality and consumer-based approach. From content-related point of view contrary categories like emotional/rational might be considered subjective (Checchinato et al. 2009). That is why a low level of abstraction in defining 135 Unauthenticated Download Date | 6/16/17 11:56 PM Mixed Martial Arts Video Topics on YouTube coding categories was used (Parker et al. 2011). The team of three doctoral students with education related to sport and acknowledged with MMA worked on categories constructs. Table 1 Content categories of MMA video placed on YouTube Category of content Description whole fights (WF) whole fight replay highlight related to one fight (FO) selected, incomplete content from just one fight highlights related to an event or a selected content from more than one fight, concentrated on pure fighter (FA) entertainment (excluding interviews etc.) celebration related content (CE) opening ceremonies, win celebration, fighter entrances, ring girls appearances fighters introductions (FI) videos related to a fighter as a star, related to his activities, lifestyle, hobby etc. interviews (IN) interview with a fighter or someone else from MMA community (like promoter or ring girl) conferences (CO) pre- and post-fight conferences and accidents during them behind the scenes materials (BS) in-depth look into events, around event materials like ring girls selection and event preparations previews/trailers/primetime (PT) content shown before an event: fighters preparations towards upcoming fight, hype videos, films about organization, directed films about an upcoming event Categories of sport content themes were transferred in the process of creating dichotomous variables from categorical variables, called dummy coding. Every video was classified into one category. Then, since every video was put into just one category, it was coded as 1 in this category and 0 in others. Measurement Passive enjoyment. Indicators for measuring passive and active enjoyment were partially adapted from previous research. Since website success depends on company aims (Cothrel, 2000), for YouTube content it is crucial primary to gain 136 Unauthenticated Download Date | 6/16/17 11:56 PM Sport Science Review, vol. XXII, No. 1-2, April 2013 exposure. Passive content success was described with video number of views, a statistic which is accessible for every YouTube video website (Checchinato et al., 2009). Video success was considered to be a result of consumer demand. Amount of video views was consequently the effect of consumer consciously and actively seeking content (Stafford, Stafford & Schkade 2004; Scott 2007; Chiu, Cheung, & Lee, 2008). Views are associated to the general concept of site exposure, that refers to the total number of visits at a Web site in a time period, without regard to visitor duplication and that can be used as a metrics of site’s success (Novak & Hoffman, 1996). Traffic is a popular factor of website success, and views on YouTube represent it well (Alpar, Porembski & Pickerodt, 2001). In passive enjoyment measurement, views were taken as a dependent variable. Precisely, it was the total number of views that video has received per day since it has been launched. As independent variable favorite (F) was utilized, which means the number of times a single video has been recommended. Checchinato and team (2009) brought this factor justifying that the video marked as a favorite resource by a user is likely to increase its overall awareness (Cheng, Dale & Liu 2008a). Other independent variables were made of video content categories transformed into dummy variables. Active enjoyment. Number of ratings (R), comments (C) and favorites (F) marks better manifest actual user behavior. Such activities require additional effort from consumers, so their numbers are considerably lower than amount of views, still represent well more committed approach. These three indicators have a similar distribution in time with tails dropping sluggishly comparing to the simple number of views (Cheng, Dale & Liu 2008b). Active video enjoyment was described in past by Index of Activity (IA), created to understand how many views are necessary to receive an active feedback from the users (Checchinato et al., 2009). Nonetheless, it was decided to invert it and instead of V being a divisor it was made a dividend. That way, a higher Activity Index (AI) result represented higher activity of the users what made it easier to interpret. AI=(C+F+R)/V, where day; i = single video; V - views- average number of Views per day since being launched; C - comments — the total number of comments received by the video, per F - favorite — the number of people who indicate that video i is their Favorite, per day; R - number of ratings — the total number of ratings that i has received, per day. 137 Unauthenticated Download Date | 6/16/17 11:56 PM Mixed Martial Arts Video Topics on YouTube The logit regression model was applied to answer RQ2. Activity Index was used as an dependent variable. It was transferred into dummy variable, where “1” was given if the single video AI was over median for the sample, and “0” if the video AI was equal or lower from median in the sample. As independent variables dummy variables representing each content category were used. Sample description The sample consisted of 200 videos placed on 20 channels. These twenty biggest channels in terms of overall viewership were owned by currently working MMA event organizers. Professionalization among those organizations varied from global companies with international reach and presence in mainstream television broadcast to regional organizations using YouTube as a tool to document their events. It was echoed by discrepancies between videos. Although the first notion was that the sample would consist of videos from professional organizers, the overall market was found minute, and few local initiatives were placed in the sample as well. Same dissimilarity was found in place of origin even though most enterprises had roots in US, other were from Europe, Asia and Africa. The featured videos were present on YouTube from 10 to 2200 days. Table 2 Variables description Arithmetical mean St. deviation Median Min. Max. Views per day 614,04 1176,37 99,69 1,97 6991,75 Ratings per day 1,11 2,69 0,15 0 24,91 Comments per day 0,84 1,76 0,09 0 14,78 Favourites per day 0,42 2,09 0,04 0 27,89 Index of Activity 0,0036 0,0027 0,0029 0,0003 0,0138 In the sample previews and whole fights were represented by far most frequent. Those two categories were subject to over half of videos in the sample. Less present were highlights from one fight, materials about fighters and behind the scenes materials. Conferences, interviews and celebrative content were not found popular. 138 Unauthenticated Download Date | 6/16/17 11:56 PM Sport Science Review, vol. XXII, No. 1-2, April 2013 Table 3 Content categories load Content WF HO HE CE FI IN CE BE PT Factor load 24% 11% 8% 2% 10% 4% 7% 9% 27% Previews and highlight related to one fight themes were receiving highest passive interest. While videos in the first category were averagely most viewed, those related to the second received on average most active interest. Celebration and fighters introductions were the least popular in terms of passive viewership, but received relatively high AI. Table 4 Average values of descriptive variables according to the various video categories Content category V R C F AI Whole fights 418,01 1,29 0,87 0,40 0,0053 Highlight related to one fight 1117,76 2,23 1,39 2,10 0,0032 Highlights related to an event or fighter 322,58 0,51 0,40 0,13 0,0031 Celebration 29,92 0,09 0,06 0,06 0,0038 Fighters introductions 97,72 0,18 0,12 0,05 0,0037 Interviews 240,32 0,57 0,62 0,03 0,0020 Conferences 759,31 0,75 1,18 0,08 0,0033 Behind the scenes 154,69 0,11 0,09 0,10 0,0033 Previews 1289,15 1,56 1,23 0,24 0,0027 AVR 677,95 1,11 0,84 0,42 0,0036 The correlations between variables excluding AF were positive, but the strength of relationships differed. It ranged from 0,44 to 0,91, the strongest between ratings and comments and weakest between views and favorites. AF was negatively correlated with all other variables, and the relation was strongest with views, what suggested that less frequently viewed videos were relatively more popular in terms of active enjoyment. 139 Unauthenticated Download Date | 6/16/17 11:56 PM Mixed Martial Arts Video Topics on YouTube Table 5 Correlation matrix of variables describing the videos V 1,0000 F 0,4430 1,0000 R 0,7623 0,7701 1,0000 C 0,8143 0,7022 0,9191 1,0000 AI -0,2132 -0,0540 -0,0916 -0,1145 1,0000 V F R C AI Results To answer whether content success is related to its theme robust least square regression was conducted in Gretl. Before that, one of the videos was excluded from the sample for being an outlier, since it had twice that many views as secondly ranked video. After manual backward regression to remove noncontributing variables the model explained 27% of the variances. Highlights related to one fight, previews, interviews were excluded from the model. Except Const only F was impacting positively V. Significant independent variables could be categorized from least to most negatively impacting predicted number of views. In this case whole fights, highlights related to more than one fight and interviews were less negatively impacting the independent variable. On the other hand, videos belonging to celebration, fighters introduction and behind the scenes material categories were decreasing the number of views most importantly. 140 Unauthenticated Download Date | 6/16/17 11:56 PM Sport Science Review, vol. XXII, No. 1-2, April 2013 Table 6 Passive content viewership regression model Coefficient St. error t-test p value Const 875,062 153,357 5,7061 <0,00001 Favourites 231,106 43,2608 5,3422 <0,00001 whole_fights -549,971 175,284 -3,1376 0,00197 highlights_rela -583,422 228,414 -2,5542 0,01142 celebration_eve -858,961 153,095 -5,6106 <0,00001 fighters_introd -788,399 154,023 -5,1187 <0,00001 Interviews -642,709 203,912 -3,1519 0,00188 behind_the_scen -743,98 177,132 -4,2002 0,00004 Note. r²= 0,2736, number of observations=199, p value<0,05 Than the Gretl logit regression model was calculated to search if content theme impacted active feedback from the users. The r² value after backward elimination was estimated on about 0,05, which is very low. Whole fights category was positively impacting active viewership while previews negatively influenced its number. Amount of good prediction using that model was estimated on 60,3%. Chi² test also provided differences between Activity Index regarding these two variables at p<0,05 level. Whole fights were significantly more actively viewed while previews were relatively less enjoyed. Table 7 Active viewership robust logistic regression model whole_fights previews_traile Coefficient St. error Z p value 0,887303 -0,581921 0,317554 0,286432 2,7942 -2,0316 0,0052 0,0422 Note. r²=0,0467; number of observations=199; p<0,05 141 Unauthenticated Download Date | 6/16/17 11:56 PM Mixed Martial Arts Video Topics on YouTube Discussion Considering still-growing size of social media and their already recognized importance in marketing and social contexts YouTube content appears to be meaningful research subject. The reason for this is that content is universally recognized as a factor influencing media consumption (Urban 1981). This study aimed at identifying if content subject impacts a passive and active video success. Although recognized models were not strong predictors, results related to MMA were definitely interesting and elucidated approach into a specific content analysis. First of all, since the sample consisted of most watched videos on ascendant channels, what was perceived synonymously with most successful, some findings might be made. Two ����������������������������������������������������� kinds of categories were most popular in the sample: previews - 27% and whole fights - 24%. Previews and highlights related to one fight were on average most viewed videos. On the other hand, mean of views is not a good way to identify most popular categories because organization size factor seems to be most important in this instance and was not exploited in the research. Whole fights and highlights related to one fight are both pure-competition related contents, which shows importance of such from the marketing perspective. The crucial implication is that the spectators are attracted to the essence of sport event, which is probably produced by-the-way, so additional exertion must be made to make sure that high-quality documentary content is placed on channel. The relative Activity Index showed whole fight as a category which brought the most active response among categories. Executed logit regression proved also that the category impacted positively attention towards videos while previews impacted it negatively. This result was not similar to previous findings where content almost the same as television-based was proven to be drawing less active attention (Checchinato et al., 2009). The reason might be that many of the video content related to the MMA organizations in opposition to football content were impossible to reach otherwise than by YouTube. Similar examples of that situation were observed by Stauff (2009) where sport competition content placed exclusively on YouTube received a lot of attention. Low amount of exactly explained independent variables by the logit regression model in the research might be interpreted in comparison to previous attempt on the subject. First, other approach was undertaken by Checchinato et al. (2009) who included all channels related to the research subject in the sample. In our research sample consisted just on 199 videos on 20 channels, while in the first study, 374 videos from 125 channels were taken into account. 142 Unauthenticated Download Date | 6/16/17 11:56 PM Sport Science Review, vol. XXII, No. 1-2, April 2013 Another reason of such minute r² in our research could be related to higher number and more rigorous approach towards content categories. In this case, problem with informative and entertainment division between content might be well observed since categories in the research could be probably classified into both of them (Ahn & Hong, 2007). The same problem appears with another general classification of online content, informational and emotional (Devasagayam & Buff, 2008). The categories used in the study were focused on video content and plot building that way the separable assemblages. Previously applied, but not-fitting categories like “fans starring in the videos” were abandoned, although they could probably better describe content differences. Approach exclusively focused on video themes was undertaken to identify the categories. Also, only 5 categories of content were used in Checchinato et al. (2009) study comparing to 9 in this one. In the result only two of them were found significant in the model of active enjoyment. What is important, these two predictors were highest loaded factors as well. The reason of bad fit of the model might be somewhat related to video success factors not included in the study. Checchinato et al. (2009) employed three areas of content success, namely its subject, source and recommendation. Video producer was found to be an important independent variable in the Italian research. If video was generated by user, it was reported to be less actively enjoyed by viewers. Also, both official and not official channels were used as additional variable. Factors which possibly might influence both dependent variables used in paper could be related to the organization. That includes its size, overall attitudes and importance of YouTube in their strategy, video production features, video quality, content distribution restrictions. Excluding this factor might help in researches aiming recognition of content attractiveness. To sum up, content subject on YouTube does not tend to be the main factor of sport video success. Nevertheless, factors previously associated with mediated sport content attractiveness like entertainment, suspense, drama must be rethought because of YouTube specific (Peterson & Raney 2008; Raney 2006). On the one hand, YouTube might very well fulfill previous sport theories, like fight previews being an example of sport enhancing experience found in entertainment theory. In the study pure-competition related videos were found most successful. On the other, the new communicational platform might undoubtedly prevail on to date mediated sport theories (Stauff, 2009). 143 Unauthenticated Download Date | 6/16/17 11:56 PM Mixed Martial Arts Video Topics on YouTube References Ahn, T., & Hong, M. (2007). Sport Websites Users’ Motivations and Consequence Behaviors (pp. 17–18). Presented at the 2007 North American Society for Sport Management Conference (NASSM 2007), Ft. Lauderdale, Florida. Alpar, P., Porembski, M., & Pickerodt, S. (2001). 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Journal of Nonprofit & Public Sector Marketing, 23(3), 248. 149 Unauthenticated Download Date | 6/16/17 11:56 PM Mixed Martial Arts Video Topics on YouTube Paweł ZEMBURA is a PhD student at Jozef Pilsudski University of Physical Education in Warsaw, specializing in sport management. He received a MA in economic geography from University of Warsaw as well as MA in tourism and leisure studies from Jozef Pilsudski University of Physical Education. Area of his current research interest is related to sport consumer behaviors. Before enrolling in PhD programme he worked in sport industry owning a fitness company. He can be contacted at: Corresponding address: Paweł Zembura ul. Czorsztynska 8/16 01-410 Warsaw Poland Phone: +48 698168242 E-mail: [email protected] 150 Unauthenticated Download Date | 6/16/17 11:56 PM
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