epic poetry project presentation rubric

EPIC POETRY PROJECT PRESENTATION RUBRIC
4
Theme
Clear, concise, and thorough
information concerning theme and/or
goals of game. Characteristics of epic
poems and heroes clearly present or
referenced in the game.
Game instructions are clearly
organized and an error-free final copy
is distributed.
3
2
1
Clear, but less thorough information
about the theme and/or goals of game
are present. Characteristics of epic
poems and heroes are present.
Organized game instructions are
written and a final copy is distributed.
Some information about the theme
and/or goals of game is covered.
Characteristics of epic poems and
heroes are present.
Game instructions are missing or
poorly written.
Little or no information about
the theme and/or goals of game
is covered. No characteristics of
epic poems and heroes are
included.
Game instructions are missing.
Organization The presenter is very organized. The
Delivery
presenters help the listeners
understand the game. The speaker
delivers their points in confident,
poised, enthusiastic fashion. The
volume and rate of speech varies to
add emphasis and interest.
Pronunciation and enunciation is very
clear. The speaker exhibits very few
disfluencies, such as "ahs," "uhms," or
"you knows." (The presenter uses
between 3 and 4 minutes)
The presenter is organized. The
listener has no difficulty understanding
the sequence and relationships among
the ideas in the message. The volume
is not too low or too loud and the rate
is not too fast or too slow. The
pronunciation/enunciation is clear. The
speaker exhibits few disfluencies, such
as "ahs," "uhms," or "you knows”. (The
presenter uses between less than 3
minutes or more than 5 minutes)
The organization of the message is
mixed up and random. The volume is
too low or too loud and the rate is too
fast or too slow. The
pronunciation/enunciation is unclear.
The speaker exhibits many
disfluencies, such as "ahs," "uhms,"
or "you knows”. The listener is
distracted by problems in the delivery.
(The presenter uses between less
than 2 minutes or more than 6
minutes)
The message is so
disorganized you cannot
understand most of the
message. The volume is so low
and/or the rate is so fast that
you cannot understand most of
the message. The
pronunciation and enunciation
are very unclear.
(The presenter uses between
less than 1 minutes or more
than 7 minutes)
Game Board
Art Work
and
Visuals
Visual presentation is well conceived
and supports the epic theme(s) of the
game. Art work is complete and well
executed with few or no errors present.
Illustrations and maps and paths that
exemplify and describe the theme well.
Visual presentation is sufficient to
support the epic theme(s) of the game.
Art work is complete, but with some
errors present. Illustrations and maps
and paths are present and describe
the theme.
Visual presentation is somewhat
lacking and does not seem to
represent the theme, or “point” of the
game. Art work is present, but not
very well done. Illustrations and maps
and paths are present, but do not
describe the theme well.
Visuals do not support or
represent the theme, or “point”
of the game. Art work is poorly
done. Poor or no Illustrations,
maps, and paths are present.
Game
Appraisal
All of the following are present:
Plot elements of Gilgamesh, the Song
of Hiawatha, etc,
At least FOUR archetypal character
pieces.
A VAST setting on your game board.
At least TEN Epic Challenges or
Events on board and in drawn playing
cards.
Key words and quotes on board/cards.
Several examples of types of conflict.
Clear protagonist (s) and antagonists
Some of the following are present:
Plot elements of Gilgamesh, the Song
of Hiawatha, etc,
At least FOUR archetypal character
pieces.
A VAST setting on your game board.
At least TEN Epic Challenges or
Events on board and in drawn playing
cards.
Key words and quotes on board/cards.
Several examples of types of conflict.
Clear protagonist (s) and antagonists
Few of the following are present:
Plot elements of Gilgamesh, the Song
of Hiawatha, etc,
Plot elements
Archetypal character pieces.
Vast setting.
Epic Challenges or Events.
Key words and quotes on
board/cards.
Few examples of types of conflict.
Clear protagonist (s) and antagonists
None of the following are
present:
Plot elements
Archetypal character pieces.
Vast setting.
Epic Challenges or Events.
Key words and quotes on
board/cards.
No examples of types of
conflict.
Clear protagonist (s) and
antagonists
EPIC POETRY PROJECT PRESENTATION RUBRIC
SCORES
Jared
Saige
McKayly
nn
Nick
Sofia
Aaron
Kiya
Elise
Jane
Ceci
Manoa
Theme
Organization
Delivery
Game Board
Art Work
and
Visuals
Game
Appraisal
Playing the
Game…
__________
__________
__________
Taylor