English Programming Music Books: Silly Billy and Operation Night Monster Themes of overcoming worries and facing fears. In depth look at two different main characters and compar- Exploring duration Long and short sounds, developing ing how they overcome fears. rhythms and musical patterns. Develop knowledge of sentence structure, joining sentences Newshounds Write own news reports and become Newshounds. Read and discuss a variety of news stories, looking at the big E-Safety Know who to tell if I see something that makes me uncomfortable. Know who to tell my personal information to. Make good choices about the websites I play on. new questions and the structure of a news report to develop skills. Recount events in the past tense. Write questions using the correct punctuation. Where do I belong? Where do people be- Art/DT long? Study the work of Andy Worhol and then produce own versions. What do people do Terms 1 and 2 How might ideas of Y2 because they belong to a faith or a community? Colour mixing and painting techniques. Design and make masks focussing on cutting and joining. family and community be reflected in our own lives? Food tasting—focus on healthy eating for athletes. Maths Number bonds to 10 and 100 and the related subtraction facts. Doubling and halving numbers Sorting 2D shapes using Venn diagrams. Comparing and ordering numbers using < and > symbols. Place value and understanding tens and units (ones). Addition and subtraction. Position, direction and movement. Measure lengths using cm and m. Count in 2s, 5s and 10s from zero. Find totals of coins and ways to make an amount. History The lives of significant individuals through time. Famous for more than 5 minutes R.E identify any bugs. Talk about each other’s programs and predict the outcomes. Use paint to create pictures and talk about what tools were used. Add text to pictures to create stories. Practice keyboard skills. Letter writing and story writing based on own experiences. Explore movements using floor robots. Use instructions to create simple programs. Test the program and Multimedia together with connectives with correct punctuation. Computing Use words and phrases related to the passing of time and begin to understand chronology. Similarities and differences be- tween ways of life in different time periods. Science. Use of everyday materials French Basic greetings Numbers Story making— Jacques le Gourmand and Les trois cabris Name and identify everyday materials including wood, metal, plastic, rubber, brick, fabric, rock, paper and card. Understand different properties of materials such as hardness, strength and flexibility. Identify suitable and unsuitable materials for different objects e.g. a waterproof coat. Relationships Communicate feeling to others. Recognise how their behaviour affects other people. Sort materials into different groups in various ways and explain their groupings. Discuss the difference between Compare the strengths of different types of paper and predicting which will rip when pulled. Recognise what is fair and unfair, Record the results of an investigation. P.E PHSE secrets and surprises. right and wrong. Gymnastics Different ways of travelling. Finding a space Composing own routines Using large apparatus safely. Games Basic ball skills—throwing and catching Team games.
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