Joboffer dated from 03/18/2016 Game Engine Programmer Field: Type of employment: Entry date: Salary: Zip Code / Place: Country: Programmer: Game Developer Full-time immediately jährl. 50.000 - 80.000 12059 Berlin Germany Company data Company: Street adress: Zip Code / Place: Toywheel GmbH Kemperplatz 1 10785 Berlin Contact Person Name: Position: Street adress: Zip Code / Place: E-mail: Julia Hemmelmayr CFO Kemperplatz 1 10785 Berlin [email protected] Job description Making the game tick - the Engine Programmer works on the core technology upon which all the other systems depend. Background file loaders, running the world node graph, debugging menus, and viewers and profiling routines are just some of the essential responsibilities of any Game Engine Programmer. With mounting commercial pressures to increase the re-use of software development effort, the Engine Programmer will find themselves working in the central "Core Team" on a game engine shared between multiple game development projects. We offer this as a full time job with gross salary between EUR 50-80K and 0.0% - 1,0% Equity. Page 1 of 3 WHAT YOU’LL NEED TO KNOW Very strong JavaScript, HTML5 and CSS3 skills Parallel software design and scheduling Optimization strategies Efficient data structures General graphics including shaders General sound API design Good communication skills Experience of as many hardware platforms as possible KEY RESPONSIBILITIES Design and implement real-time 2D/3D Javascript game engine Design and implement interactive tools for urban designers and system engineers in general Research, analyze, and push the state-of-the-art in real-time based on canvas, or WebGL rendering technology Validate, critique, and improve the user experience of our 2D and 3D engines Prototype web applications Build and maintain unit tests using the latest methodology and technology Work closely with software developers and product engineers in a highly interactive, creative environment REQUIREMENTS Master’s degree in computer science or track record of 5 published game titles Strong background in software design, computer graphics, and real-time rendering Excellent programming skills (JavaScript/WebGL, Shaders, HTML5, CSS3, NodeJS, etc.) In-depth experience with the development of game engine technology Ability to work in a fast-paced team environment and meet tight schedules Excellent analytical, mathematical and creative thinking skills RECOMMENDED QUALITFICATIONS Familiarity of the use of Game Engines in general Knowledge of 2D/3D tools such as Maya, 3DS MAX, SketchUp, Blender, or similar Familiarity of the use of Server technology such Microsoft and/or AWS Page 2 of 3 READY TO APPLY? If you believe you can meet or exceed the requirements above, please contact us describing your professional goals, including an outline of your salary expectations. Send your completed applications to: Christian Bittler, [email protected], Phone: +49 151 1670 5486, SKYPE: global assist Page 3 of 3
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