Physics 1230: Light and Color Chuck Rogers, [email protected] Matt Heinemann, [email protected] www.colorado.edu/physics/phys1230 HWK 7 is due TUESDAY 5PM. Projects The project topics and teams look good. Progress reports are due this week (Friday).1 Physics 1230: Light and Color Chuck Rogers, [email protected] Matt Heinemann, [email protected] www.colorado.edu/physics/phys1230 Lecture 10 Refraction, spherical lenses, ray tracing and image formation. 2 Where are we at? Unit 1: What is light? Unit 2: Light as a wave Unit 3: Color in nature and technology (light sources and the spectrum) Unit 4: Reflection Unit 5: Refraction Unit 6: Lenses Unit 7: Eye and camera Unit 8: Color perception Unit 9: Visual perception, illusion, art Unit 10: TBD Last Time: Refraction… … is the bending of light rays due to the slowing of light in a medium. PhET bending light OR… • Light travels in straight lines at speed “c” • Unless it enters another material (in which case it changes direction and slows down) • Light of different colors bends different amounts Why does the light ray bend? “Light slows down inside materials”: Light waves travel more slowly when they are inside stuff. That makes the light wave bend. Material Air Water Glass Diamond Ruby Refractive Index 1.0008 1.330 1.5 2.417 1.760 Index of refraction, n: c n v c OR v n Index of Refraction If the wavelength in air is 500 nm, what will be the wavelength inside glass? Assume the index of refraction of glass is 1.5 A) B) C) D) 500 nm 400 nm 750 nm 333 nm Index of Refraction If the wavelength in air is 500 nm, what will be the wavelength inside glass? Assume the index of refraction of glass is 1.5 A) B) C) D) 500 nm 400 nm 750 nm 333 nm n c vGLASS VAC f vGLASS VAC n GLASS VAC f GLASS f Wavefronts bend when hit slower medium faster medium slower medium • Wavefronts illustrate peaks and troughs in wave • Right part of the wavefront hits the medium first and is slowed down first. • Causes the wave to bend. The observer will see the underwater part of body being a) Shorter than it really is; b) Taller than it really is; c) Of natural size; The observer will see the underwater part of body being a) Shorter than it really is; b) Taller than it really is; c) Of natural size; Feet look like they’re here • If the critical angle condition is satisfied, will the snorkler see the upper part of the swimmer’s body? a) Yes; b) No. Feet look like they’re here Legs up and down! Both “n” and speed varies with color Called “dispersion” Ordinary glass color (blue) n (index of refraction) 1.523 (bent more) (yellow) 1.517 (deep red) 1.514 (bent less) 13 Rainbow: Dispersion via water droplets 180 degree rainbow is possible. Double rainbow (woah!) is possible. Both together is very rare. 14 Rainbow: Colors spread within the raindrop Dispersion occurs here during refraction Reflections white light comes in Raindrop Dispersion occurs here during refraction A spectrum of colors comes out How we see a rainbow big raindrops Sun (behind you) this ray not seen these rays are seen this ray not seen 16 Waterfall droplets create rainbows 17 Refraction all the way through block Refraction all the way through block What was happening in Activity 8? U2L05 20 PHET simulation U2L05 21 Ray tracing • First draw the normal to each surface • Then start with how the light leaves the source and hits the first surface, then the second surface, then leaves the block • Where does the eye think it came from? 22 Ray tracing U2L05 23 Ray tracing U2L05 24 Ray tracing U2L05 25 Ray tracing U2L05 26 Ray tracing Sight line Apparent Position (below actual position) Virtual image U2L05 27 Where are we at? Unit 1: What is light? Unit 2: Light as a wave Unit 3: Color in nature and technology (light sources and the spectrum) Unit 4: Reflection Unit 5: Refraction Unit 6: Lenses Unit 7: Eye and camera Unit 8: Color perception Unit 9: Visual perception, illusion, art Lenses • Mirrors reflect light and do not transmit light – glass coated with silver at back. • Lenses are made of materials that transmit light, e.g., glass. Examples of lenses: eyeglass, amplifying glass, reading glass, camera, ... 29 Concave and convex lenses Convex and concave lenses • Each of the two surfaces has a spherical shape. • Light can penetrate through the lenses and bend at the air-lens interface. 30 Light (the red ray) enters (and exits!) a thin window pane (with parallel edges) Which ray continues the red ray? A B C D Light (the red ray) enters (and exits!) a thin window pane (with parallel edges) Which ray continues the red ray? A B C D But what if the sides are NOT parallel? The ray bends which way: A B C But what if the sides are NOT parallel? The ray bends which way: A B C We build lenses out of glass with non-parallel sides Glass If slabs aren’t parallel - lens Glass A B C Which ray of light will have changed direction the most upon exiting the glass? We build lenses out of glass with non-parallel sides Put film, Retina here! 37 We build lenses out of glass with non-parallel sides Put film, Retina here! • • • Light rays bent towards each other… CONVERGING LENS. The less parallel the two sides, the more the light ray changes direction. Rays from a single point, converge to a single point on the other side of the lens (and then start diverging again). 38 Definition: Focal point When light rays approach a lens, parallel to the axis of a lens, they come to a focus at the focal point. Converging (convex) lens Parallel light rays coming in from an object PHET http://www.colorado.edu/physics/phet/dev/ht ml/optics-lab/1.0.0-dev.9/optics-lab_en.html Converging (convex) lens optical axis Focus f Light rays coming in parallel focus to a point, called the focal point Light focusing properties of converging lens a good light collector or solar oven; can also fry ants with sunlight (but please don’t do that) 42 Light focusing properties of converging lens The “backwards” light collector: create a collimated light beam 43 Ray tracing with lenses Ray tracing: n=1 Rays entering “slower” material bend toward normal n>1 Rays entering “faster” material bend away from normal 1. As long as ray stays in same medium, it goes straight. 2. At each interface to a different medium, calculate how it will bend. Go back to 1. This gets tedious! 44 Thin convex (converging) lens } focal length If the glass surface is nearly a section of a sphere, it will FOCUS parallel rays. A THIN LENS is very thin compared to the focal length. Then we can simplify the treatment with THREE NEW RULES. F F foci 45 Thin convex (converging) lens: Ray tracing rules 1) A ray parallel to the axis is deflected through the focus on the other side 2) A ray through the center of the lens continues undeviated 3) A ray coming from the focus on one side goes out parallel to the axis on the other } focal length 1 2 3 F 3 F’ foci 46 Ray tracing exercise Come get some handouts! Ray tracing Where will this ray go? foci (focuses?) 48 Ray Ray Tracing tracing Where will this ray go? Suppose it’s emitted from this object foci (focuses?) 49 Ray Ray Tracing tracing We know where these 3 rays go, using the simple ray rules foci (focuses?) 50 Ray Ray Tracing tracing Amazing property of this lens: all rays from the tip of the arrow will converge to the same point We know where these 3 rays go, using the simple ray rules foci (focuses?) 51 Ray tracing: Thin lens, object outside focus See how the rays emerge from this point (the image)? Amazing property of this lens: all rays from the tip of the arrow will converge to the same point (the image) 52 Ray tracing: Thin lens, object outside focus Amazing property of this lens: all rays from the tip of the arrow will converge to the same point (the image) The Lens acts as our “Magic Ray Machine”, creating the rays to produce an image. Eye sees an image here. 53 Clicker question In this case, the image is: A) Virtual B) Real Eye sees an image here. 54 Clicker question In this case, the image is: A) Virtual B) Real Real because the light rays really go through the image. You can put a screen there to see it. Eye sees an image here. 55 Good place for a break! Demo and PHET http://phet.colorado.edu/en/simulation/geometric-optics Idea of magnification and focused image Ray tracing exercise Ray tracing a convex lens: object inside focus 59 Ray tracing a convex lens: object inside focus The image appears larger (and farther away) than the object. This is a magnifying glass. (Remember: a magnifying glass is a convex lens.) Aside: near-sighted people need concave/diverging lenses; can a marooned myopic start a fire with his eye-glasses? 60 Converging/convex lens: Near objects are magnified and upright. Far objects are upside down and smaller Far object Near object Magnifying glass Thin concave (diverging) lens Guess how this ray will be bent: F F’ 62 Thin concave (diverging) lens: Ray tracing rules 1) A ray parallel to the axis is deflected as if it came from the focus 2) A ray through the center of the lens continues undeviated 3) A ray aimed at the focus on the other side comes out parallel 1 2 3 F F’ Ray might have to be extended Difference between concave and convex rules 1 F F’ (Rule 3, the backwards version of rule 1, also differs) 1 F F’ 64 Thin concave (diverging) lens image F F’ (A) Or (B): The image is LEFT or RIGHT of the lens. The image is REAL or VIRTUAL. 65 Thin concave (diverging) lens image F F’ (A) Or (B): The image is LEFT or RIGHT of the lens. The image is REAL or VIRTUAL. The image appears smaller (and closer) than the object. 66 Take a long breath… Ray tracing lets you predict how lens images work. It is not the only way… We have a mathematical way to do it too.
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