The University of the Arts, Philadelphia Department of Art Education & Art Therapy Touch, the oldest of all senses, is the foundation of our existence. Slavko Milekic, M.D., Ph.D. Tangible Virtualities “Not only our geometry and our physics, but our whole conception of what exists outside us, is based upon the sense of touch.” Bertrand Russell synonyms: 1 a : capable of being perceived especially by the sense of touch : PALPABLE b : substantially real : MATERIAL tangible => PERCEPTIBLE 2 : capable of being precisely identified or realized by the mind <her grief was tangible> Merriam-Webster Dictionary, on-line version 1 synonyms: synonyms: tangible => PERCEPTIBLE tangible => PERCEPTIBLE which in turn, has the following synonyms: which in turn, has the following synonyms: SENSIBLE, SENSIBLE, PALPABLE, synonyms: synonyms: tangible => PERCEPTIBLE tangible => PERCEPTIBLE which in turn, has the following synonyms: which in turn, has the following synonyms: SENSIBLE, PALPABLE, TANGIBLE, SENSIBLE, PALPABLE, TANGIBLE, APPRECIABLE, 2 synonyms: basic assumption: tangible => PERCEPTIBLE which in turn, has the following synonyms: SENSIBLE, PALPABLE, TANGIBLE, APPRECIABLE, PONDERABLE association of virtual and abstract information with multimodal sensory experiences creates a new layer of knowledge and action spaces that are more natural and efficient for humans basic assumption: association of virtual and abstract information with multimodal sensory experiences creates a new layer of knowledge and action spaces that are more natural and efficient for humans these in-between domains, where interactions with virtual data produce tangible sensations, I dubbed tangialities. 3 in the context of tangialities, cognitive enhancements are the consequence of changing the nature of the task (a) 4 * 2 = 8 or, 8/2 =4 8 4 most often a change is in shift from relying on formal, abstract operations as a means of gaining knowledge, to direct manipulation of data (properties) with instantaneously observable results. (a) (b) ? ? are the dimensions of the smaller cube exactly the half ? of the larger one? 4 * 2 = 8 or, 8/2 =4 8 4 (b) ? ? ? Getting the result using abstract operation (a) or direct manipulation (b). Note that for the direct manipulation solution it is not necessary to know the actual dimensions of objects in order to arrive to the correct conclusion. direct manipulation => tangiality domain separation of the hand and the eye…… 4 $15.000 solution $20.000 solution 5 $29 solution $29 solution Logitec iFeel mouse Logitec iFeel mouse $29 solution Logitec iFeel mouse 6 Barriers • success of "drag-and-drop" and "point-and-click" interface • failure to realize that change or addition of another interaction device calls for redesign of the GUI • unlearning established (imposed) conventions An example of possible use of vibro-tactile device in science education. The hand represents position of the cursor on the screen and the user is able not only to see the details of common herring from the Gulf of Maine but also “feel” its shape and the texture of scales and fins. 7 Why tangialities Towards tangialities • increases ease of use; Currently, there are two trends in building tangialities: • use of body (biological) knowledge • allows grasping and manipulation of complex concepts without the need for explicit formalization; • making data (that is, data manipulations) more object like and thus make their properties available to the senses; and • reduces cognitive load; • making objects with desired physical (manipulable) properties serve as data representations/containers (example "sensetable") • reduces the strain of one sense (vision) - single sense fatigue • add another dimension to meta data – “how does it feel” (being able to feel the texture of paintings and other, otherwise “untouchable” objects) another way of making information manipulable and “touchable”: touch-sensitive screens 8 screen orientation affects possible interactions digital environments support simultaneous multi-user interactions change in orientation allows building of affective space 9 manipulable content mapping navigational space to experience 10 11 12
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