Mentoring Activities The following is suggested as an alternative way to plan activities. Activities can be planned to fit in with the calendar year. Halloween activities in October, preparations for Christmas in December and Valentine ideas in February. The Mentor is cautioned to be mindful and respectful of differences that may exist in the religion or culture of their Mentee. This can be a rich source of learning for the Mentor and an opportunity for esteem building in the student who is genuinely able to teach their Mentor something new. SEPTEMBER: Exercises to get to know each other. Bring in pictures of each other’s families. Sit down with pen and paper to figure out what you will do together, what you like, etc. Have student give a tour of the school. Do a journal together, what you did, how they felt. Learn a new card/board game. OCTOBER: Thanksgiving activities: make a paper turkey. Halloween activites: make masks, carve pumpkins. Library: learn about traditions in other countries (especially if the child is non-Canadian) This is the end of the baseball season and the beginning of hockey, do a project on your favorite player or team. Compare how many different leaves you collect. NOVEMBER: Learn about Remembrance Day, make poppies. Write to a foreign embassy for information about that country. Talk about or do a project on T.V. programs or newspaper articles about Remembrance Day. Make a snack and bring in something ethnic. Mentoring Activities Manual 2011 1 DECEMBER: Christmas planning activities: make Christmas decorations, cards. What about non-Christians? Make a gift or card for parent, classmates, teacher, or each other. This will be the first break in the Match, talk about it. Could bake something for each other at home and exchange. Create special favor coupons to give as gifts to family member, and wrap gifts. JANUARY: Make paper snowflakes. It’s a new term, talk to your child about what to do for the rest of the year. Look at your journals to see how much you have done. Do a project on things to do for Mentors and students. Learn what each section of the newspaper contains Learn how to use the phone book. FEBRUARY: Make Valentine cards or hearts for mother. Learn about each others favorite musical group. MARCH: Make St. Patrick’s Day shamrocks. Make green Jello. Draw up “plans” for a dream home. APRIL: Paint Easter Eggs. Research what was happening on the day you were born. MAY: Plan for and bring up summer break issue. Bring envelopes and stamps, address etc., so child can write. Design a mini kite. Say Good-bye’s THINKING GAMES STORIES Paste pictures into an old book or make a book with a stiff back and heavy pages. Show the pictures to the child and let the child make up a story. This can be used o over and over. The stories may be traditional or original. Bring in magazines to cut out pictures and make up a story. The stories can be written Mentoring Activities Manual 2011 2 down and saved for another time. This could be a book that is made for the child to take home at the end of the year. FEEL BOX OR SURPRISE BOX Take a small cardboard box and cut out one side. Put an object in without the child seeing it. The child would put a hand in and try to guess what the object in the box is without seeing it. Clues can be given to help if needed. Have the child talk about how the object feels. GUESSING GAMES Say: “I am thinking of something that is ___________ (give a couple of clues). Can you guess what it is?” (Use familiar things) Next it is the child’s turn to give clues. MULTICULTURAL ART ACTIVITIES BROWN BAG VEST Materials: plain brown paper grocery bag, paint or markers, yarn (2 pieces about 12" long) scissors, hole punch. Cut up the middle of the front of the bag and around the neck area. Cut into the sides and make armholes. Cut fringes all the way around the bottom. To make ties, punch two holes near the neck opening at the front. Pass a piece of yarn through each hole, and knot each piece at both ends. Decorate with markers or paints. INUIT FINGER MASKS Materials: pop-top tabs from pop cans (twist them off the cans), scraps of light colored construction paper, glue, markers, pencil, scissors. Make a mask pattern on the construction paper. Draw short lines around the outer edge of the mask, and color the fringes. Draw a funny face on the mask. Cut the fringes. Then bend it so that one piece is bent toward the front and the next is bent toward the back. Turn the mask over and glue the smaller end of the pop-top tab to the back bottom of the mask. Let dry completely. Stick finger through the hole of the tab and wiggle it. SYORYTELLER ANIMAL MASK Materials: white paper plate, Popsicle stick, markers, tape, stapler, hole punch, and scissors. Cut two slits about (2in.) on each side of the paper plate. Punch two eyeholes. Staple and tape the Popsicle stick to the inside of the plate bottom. Turn the plate over and decorate with markers. Make an animal face. Overlap the slits and staple closed. The plate will bend out. Hold the mask by the wooden handle and place over your face. Mentoring Activities Manual 2011 3 EGYPTIAN PAPER BEADS Materials: brightly colored magazine pages, yarn long enough to make a necklace or a bracelet, metal washers, buttons, or macaroni, paintbrush handle, glue, scissors. Cut magazine pages into 1” strips, and spread glue all over each strip. Place the paintbrush handle on one end of the strip. Fold the end of the strip over the handle and press down. The glue will hold it down. Place both hands on either end of the brush handle and roll gently to the end. Gently pull the brush handle out, and leave the beads to dry. String the beads on the yarn. Place the metal washers, buttons, or macaroni between each paper bead to make the jewelry more interesting. (Tip: Dip the yarn end into a little glue and let this dry. The yarn will pass through each bead like Magic!) CLAYS BEAD CLAY Materials: ¾ cup of flour, ½ cup of salt, ½ cup of cornstarch, warm water, bowl, tooth picks, string, paint. Mix flour, salt, and cornstarch in bowl. Add warm water gradually until mixture forms a shape. Knead. Make beads, pierce with toothpicks, and allow to dry. Paint and String. CRAFTS SPINNING WINDMILLS Using a ruler, measure out and draw two equal size squares on two different colored pieces of paper. Cut out the squares. Using the ruler again, draw two diagonal lines across each square so they cross in the middle. Cut only two-thirds of the way along each line. Hold the squares of paper together. Bend the paper back along each cut line into the center and hold the corners down. Push a pin through all the corners of paper then through a bead and into the eraser at the end of a pencil. Blow the windmill to make it spin. FINGER PUPPETS Draw designs for the puppets on paper before you make them. Look at pictures of animals or people to get some ideas. Lay the design on a piece of felt and draw around it twice. Draw the puppet features on the other pieces of felt. Cut out the body pieces. Spread a fine line of glue around the body, leaving the bottom edge free. Press the two body pieces together. Cut out the puppet features on the other piece of felt. Glue on the features of the puppet. RATTLERS Materials: 2 paper plates, dried beans, glue, crayons or markers Mentoring Activities Manual 2011 4 Draw a design on each plate. Place the dried beans inside one plate. Put glue on the rim of the plate containing the beans. Place the empty plate over the plate that has the white glue around the rim. Let glue dry. KEEPSAKE BOX Materials: a box, paint, paintbrush, glue, scissors, things to glue on the box. Paint the box. Let it dry. Glue things on the box to decorate, as you like. PEOPLE Materials: 8oz. Drinking cups, construction paper, glue, tape, and scissors. Wrap a piece of construction paper around the cup. Tape the paper together. With scissors trim the extra paper that may go above or below the cup. Make a face with other colors of paper. Put clothes or other things on the cup. Cut out a triangle from the bottom of the cup to form legs. ENGLISH TOPS Materials: 1 short used pencil, crayons or markers, cardboard, colored construction paper. Trace a circle shape onto a piece of cardboard or construction paper. Cut out the circles from the cardboard or construction paper. Make designs on the construction paper or cardboard with the markers. Push a small pencil with a sharp point through the center of the circle. Spin the pencil, and let the top spin. See the designs it will make on paper. CRAFTS AND OTHER ACTIVITIES ICE SCULPTURES Fill plastic containers of various shapes and sizes with water that has been tinted with food coloring. Place containers outdoors to freeze. When shapes have frozen, briefly loosen them in a bucket of warm water; then make slush in a bucket by pouring off some water and adding snow. To make sculptures, join shapes together using slush as glue. MAKING KITES Materials: Large paper grocery bags, strong string of yarn cut into 1 meter (3foot) lengths, hole punch, paint, found materials, crepe paper streamers. Decorate your paper bags with paint and found materials. Punch holes on the four sides of the bag (not too close to the top edge). Tie the string securely into the holes. Glue streamers to the bottom of your kite. EGG DYING Materials: water, food coloring, vinegar, margarine containers, and hard-boiled eggs. In each container, place half a cup of water and one tablespoon of vinegar. Add several drops of coloring using more color for stronger shades. Dip Mentoring Activities Manual 2011 5 eggs into containers, blotting on paper towels to absorb excess. Dry eggs in individual containers. Use markers for added decorations. POT POURRI Materials: baby food jars, ground allspice and cloves, cinnamon sticks broken into pieces, lots of orange rind partially dried, ribbon, hammer, nails, block of wood, white glue, paint. Poke holes in the jar lids by hammering nails into them on the block of wood. Paint lids. Fill the bottom of the jar with a mixture of allspice and cloves. Add several pieces of cinnamon sticks and some ground orange rind. Replace lids when dry; tie a ribbon around the neck of the jar. PAPER BAG PUPPETS Materials: paper bags, glue, markers, etc. Make a paper bag into a puppet. FUNNY FACES Cut out eyes, noses, and mouth from the pictures of people in old magazines or catalogues. Draw a circle and paste the facial features on. Hair can be added with yarn or it can be colored in. PINE CONE FEEDERS Materials: pinecone, peanut butter, bird seed or bread crumbs, sticks or spoons to spread peanut butter, string and paper clips for hanging. Tie string around the cone. Spread peanut butter over the pinecone. Roll the covered cone in birdseed of crumbs. Hang the pinecones outside. BANANA BOATS Materials: bananas, marshmallows, chocolate chips, and tin foil. Peel back a long strip of banana peel on the side of the curve, leaving one end attached to the banana. Scoop out some of the banana and fill with marshmallows and chocolate chips. Replace strip of peeling, wrap banana in foil bake at 350 F until banana marshmallow and chocolate are melted. BUTTER You will need baby food jars or small plastic containers with lids, a spoon and a larger container (for buttermilk). The ingredients you will need are whipping cream and salt. Shake the whipping cream by hand in the container. As the cream thickens, add a small amount of salt. As the butter forms, pour off the milk. Spread on crackers of bread to sample. Mentoring Activities Manual 2011 6 PAINT BLOWING Have a sheet of construction paper. Put a small amount of paint on the paper. (If you use several colors, the painting will be more exciting) Blow on the pint with a straw to create abstract designs. CRAYONS Use old broken crayons to create new ones. First collect old crayons and peel off the paper. Next, you will need to melt the crayons. Muffin tins work well for this. Line the compartments with foil, so that the tins will not be permanently covered with melted crayons. Pour the melted crayons into ice cube trays. Make solid colors or layer different colors for a rainbow affect. If you are layering the colors, be sure to wait a few minutes for the crayon to solidify before adding the next color. You can also pour the melted crayons into plastic candy molds to get number, shapes, etc. This will make fancier crayons. WATER SCOPE Materials: knife, large plastic container, clear plastic wrap, strong elastic band Cut the bottom out of the plastic container. Stretch clear plastic wrap over the bottom and secure it with a strong elastic band. Lower the plastic covered end into water. It should be watertight enough that you can hold it several centimeters into the water and get a clear view of what’s down there. JUICY MESSAGE Materials: 1 stick, 15ml. Of lemon juice, an egg cup, paper, lamp Find a stick shaped like a pencil. Pour the lemon juice into the eggcup. Dip the stick into the lemon juice and write your message on a plain sheet of white paper. When the lemon juice dries your page will appear blank. To decode the message, hold the paper near a light bulb. The heat from the lamp will cook the lemon and make your secret message turn black. The lemon actually burns and turns to carbon. The lemon actually burns and turns to carbon. MARACAS Materials: 2 paper cups, markers, tape, beans or rice, crepe paper. Place the beans or rice in 1 cup. Tape the other cup upside down on top of the first cup. Decorate the cups. Tape crepe paper to the ends of the cups to make streamers. VEGETABLE PRINTING Cut potatoes in half and make shapes on one half. Dip one end in paint and make designs on paper. This could be used for greeting cards or other artwork. LAWN BOWLING From milk cartons make bowling pins. Can be decorated. Mentoring Activities Manual 2011 7 HAND PUPPET Create a puppet by using felt tip pens to draw a face on one finger or the palm of the hand. For easy clean-up, use watercolor markers. LEMONADE Materials: 6 lemons, ¾ cup of water, sugar, lemon juice, knife, pitcher, spoon, cups Make the lemonade to taste. PUDDING SANDWICH Materials: instant pudding, milk and graham crackers. Make the pudding. Put the pudding between the graham crackers and eat. MUSIC Listen to different types of music (ex. Jazz, classical, instrumental, rock and roll, country, etc.) Discuss which types both of you like, what one of you likes, maybe a type that you both don’t like. PLANTING SEEDS Each of you could plant seeds in soil in a small container. Water the seeds and discuss what you think may happen and when. Make a chart of times watered, when growth starts and see if you were correct. SQUISH BAGS Materials: flour, salt, sugar, rice, jell, cornmeal, dried beans, recloseable bags. Put the materials in individual recloseable bags with another bag on top. Squish the bags and see what that feels like. Talk about the different bags and how they feel. Compare and contrast them with the others. RAINBOW COLORS Dilute food coloring in water and put various colors in the different compartments of a muffin tin. Fold paper towels in a fan formation. Dip the paper towels into the food coloring and water. Unfold the towels and let dry. Discussion could be about colors and rainbows. PINATA Using a paper bag with handles put candies inside the bag and hang it up. Use a stick to knock it down. Use a blindfold so the bag cannot be seen. CHRISTMAS CRAFTS Christmas Ornament #1 Make candy canes with white pipe cleaners and narrow strips of red crepe paper or red garbage bag twists. Mentoring Activities Manual 2011 8 Christmas Ornament #2 Paint the outside of half a walnut shell. Glue a short piece of pipe cleaner to the top to form a hook. Glue cotton to the inside of the shell. Cut small figures from old Christmas card. Glue them to the cotton and decorate. Christmas Ornament #3 Decorate used canning lids with odds and ends of braid, fringe, rickrack, cord, etc. Hang with a pipe cleaner. Soap Flakes Wreath Mix soap flakes with water to make a thick mixture. Add green food coloring and put on paper plates with centers removed for a Christmas wreath. Add seeds or buttons for berries. Paper Chains Make continuous paper chains for Christmas tree decorations or hanging from the ceiling for party decorations. Cut red and green colored construction paper into strips, and then bend them into rings. Paste the rings shut as each strip is slipped through the preceding ring. Colored Cards Use typing paper and color over old Christmas cards that have embossed designs. Mount the colored picture on a larger piece of colored construction paper. Paste the colored picture on a folded card. Print “Merry Christmas” on the inside of the card. Icicle Use scraps of metallic wrapping paper. Punch a hole in the top corner and fasten a string to it. Begin rolling the side corner around a straw. Hold tight! When you get near the opposite corner, put a little paste on the corner and roll to the end. Bells Make ornaments from egg cartons to hang on the tree. Cut apart the sections of an egg carton. Paint. Before the egg carton sections dry, sprinkle them with silver or gold glitter. Attach a tiny bell to a pipe cleaner. Insert the pipe cleaner through the center of the egg carton section. Bend the top of the pipe cleaner to make a hanger for the ornament. Hanging Christmas Trees Make Christmas tree cutouts from green construction paper. Punch a hole in the top of each tree, and attach a red pipe cleaner for a handle so the tree can be hung up. Decorate as you wish. Mentoring Activities Manual 2011 9 ART ACTIVITIES STENCILLING Cut a piece of cardboard and draw a design. Cut out the image from the stencil. Use paint that is slightly sticky. Cut a piece of household sponge into small squares. Place the stencil card on a piece of heavy paper. Dip the sponge in paint and gently dab it over the cut out shape. Remove the stencil card carefully, one corner at a time, to avoid smudging the paint. WOVEN PAPER CARDS Medium weight paper in a variety of colors, ruler, pencil, scissors, heavy paper in a variety of colors, glue. Draw a rectangle (16x24 cm.) on the medium weight paper and cut it out. Draw a line down the center of the rectangle, gently score along it with scissors to form a fold. Mark a 9 Cm. Square on the front of the card and cut it out to form a window. Cut a piece measuring 10x10 cm. Make vertical cuts every 1 cm. down the card, from just below the top edge almost to the bottom, do not cut all the way through. Cut several strips in another color. Weave the strips through the square to make a checked pattern. Trim and attach the strips at each side of the card with glue. Stick the woven square to the inside front of the card so that it shows through the window. JIGSAW PUZZLE Colorful picture or a large photograph, cardboard, glue, scissors, pencil, paintbrush. Stick the picture onto the piece of cardboard with glue. Rub the palm of your hand over the picture to make sure it is completely smooth. Allow it to dry. Cut around the picture with a pair of scissors to remove the excess cardboard. Draw the jigsaw pieces on the reverse side of the picture with a pencil. Carefully cut out the jigsaw shapes and keep them in a safe place. PAINTED POSTCARDS Heavy colored paper, ruler, pencil, scissors, gold paper, paintbrush, paint, and glue. Measure and cut out rectangles of colored paper measuring 10 x12 cm. Cut smaller rectangles of gold paper. Apply a coat of paint to the gold paper, and while it is still wet draw a simple design in the paint with a soft pencil. Allow the paint to dry thoroughly. Cut around the scratched images leaving a small border. Stick each one to a rectangle of colored paper with glue and allow drying. PRINTED WRAPPING PAPER Heavy corrugated cardboard, pencil, ruler, scissors, glue, foam rubber, paint, thin colored paper. Mentoring Activities Manual 2011 10 To make stamps, cut out several rectangles of heavy cardboard measuring 5x6 cm. Cut an equal number of smaller rectangles, measuring 6x1.5 cm. to form handles. Stick the handles to the top of the bases and leave to dry. Draw the image for each stamp on a piece of foam rubber. Carefully cut around each shape with scissors ensuring that the edges are smooth. Stick the shapes to the base of each stamp and allow drying thoroughly. Spread a thin layer of paint in a saucer to act as an inkpad. Press each stamp in the paint, varying the colors as desired, and print the wrapping paper. ROCKING HORSE Paper plate, toilet paper tube, construction paper, yarn, scissors, glue, crayons or markers. Fold paper plate in half. Cut the toilet paper tube from end to end. Slide the folded side of the paper plate into the slit in the tube. Glue the tube to the paper plate. Fold the construction paper in half. Cut out the shape of a horse’s neck and head, leaving the fold along the top of the nose. Draw on facial features with markers or crayons. Open the head/neck piece and glue the neck ends to the sides of the tub. Add a yarn mane and tail. Spread the edges of the paper plate to form the rocker. PAPER BOW Construction paper, glue and scissors. Cut a strip of construction paper and glue the ends together to form a circle. Pinch the circle together in the center to form a bow and glue it together. Wrap and glue a smaller strip around the center of the bow. Cut two strips of construction paper as wide as the bow and cut an inverted V in one end of each strip to form a ribbon. Glue the straight ends of the ribbon to the back of the bow. Glue the bow on a package for a decoration. APPLE VOTIVE CANDLE Apple, white candle, fresh leaves, ribbon, apple corer or knife, straight pins. Choose an apple that stands fairly straight. Core the apple from the top, being careful not to pierce the bottom. Insert the candle into the hole in the apple. Pin leaves into the apple at the base of the candle. Tie a bow of ribbon around the apple. CANNED CANDLES 8 oz. can clean and dried, votive candle, paints, paintbrush Paint the outside of the can a solid color and let it dry. Paint a scene or design on the can. Place the votive candle in the can. Mentoring Activities Manual 2011 11 PLANTING ACTIVITY MAKING A TERRARIUM Gravel, large plastic jar or bottle with a lid or stopper, charcoal, potting soil, spoon taped to a long stick, ferns, other plants or seeds. Put a layer of gravel in the bottom of the jar or bottle. Put a layer of charcoal on top. Put in a layer of potting soil. Smooth and level with the long handled spoon. Again using the long handled spoon plant the fern or other plants. Gently add water to moisten the soil. Replace the lid or stopper on the jar or bottle. The moisture is kept inside the jar so the plants rarely need watering. GAMES CHAIN SPELLING The words in this game may be limited to a category, such as verbs or nouns. One player begins by spelling a word in the category decided upon. The next player must spell a word in the same category but beginning with the last letter of the first word spelled. Any player beginning with the wrong letter, misspelling the word or giving a word outside the category is dropped from the game, which may continue until there is a single winner, depending upon the size and alertness of the group. FILL IN THE LETTERS Prepare in advance a list of words that the child should know how to spell, leaving out one or two difficult letters. Give a list to each student in the missing letters. FOLLOW THE LEADER The purpose of this game is to imitate the leader. You could be the leader first and then let the child set the pace of the game. Walk along, changing directions, moving two or three times to the left and then to the right. When your child is comfortable with the game add different motions; jumping, hopping, skipping, giant steps, baby steps, popcorn steps, kangaroo steps, and anything else that you can think of. SIMON SAYS This game can include any number of players. Simon barks out orders to the other players. The commands are followed only when preceded by “Simon says”. For instance, when Simon says, “Simon says rub your tummy,” everyone rubs their tummies, “Simon says pat your head,” everyone pats their heads. “Rub your tummy and pat your head” becomes an out for anyone doing the action because Simon didn’t say to do it. Mentoring Activities Manual 2011 12 NOISE BOX Create a noise box containing objects that make interesting sounds. Some ideas: a bell, a shaker, rhythm sticks, paper to scrunch, paper to tear, a whistle, sand blocks, wood blocks, a kazoo, a comb and paper. Make a sound with one of the objects and ask your blindfolded child: “What made the sound?” IDENTIFYING SOUNDS Tape-record the everyday sounds of food cooking, a favorite song, running bath water, a toilet flushing, an eggbeater or blender, a lawnmower, sirens, bird calls, animal sounds, footsteps, etc. Play bits of the tape and ask your child, “What made that noise?” Then ask if he/she knows what was happening when the sounds were made. Replay short segments of the tape and ask which sound came first, second, and third. Keep adding to your tape. ANOTHER ME Find a huge piece of paper or bristle board, and ask your child to lie down on it. Trace the child’s outline with a felt marker. Color the picture and add features, clothes. Display the picture somewhere. SHADOW PUPPETS Project a light onto a wall in a darkened room. When you place your hands in front of the lamp you can form animal-shaped shadows on the wall. Start with simple shapes and see if you and your child can invent more. Perhaps you can add sound effects and make a puppet play from the characters you form. Rabbit: Thumb tip meets ring and baby fingers to form head. Index and middle fingers extend to form ears. Wiggle the ears. Duck: Index fingertip is flexed to touch the second joint of the middle finger. Thumb touches ring and baby fingertips. Wiggle middle and index fingers up and down, so duck will quack. Giraffe: Index and baby fingers are extended upwards, thumb touches the middle and ring fingers. Flex and twist to move head, wiggle horns. Swan: (two hands) Extend one arm with wrist flexed, four fingers straight, thumb underneath to make bill. At the elbow bend place the other hand, with all fingers extended, to form the wing. Elephant: (two hands) Both wrists flexed down one hand over the other, lower hand forming trunk, upper hand forming head. Birds in Flight: (two hands) Place forearms together, pointing upwards, lock thumbs, flap extended fingers. Dog: (two hands) Forearms together, place one hand against thumb joint, and put fingers down. Two thumbs up for ears, drop baby finger for mouth. Mentoring Activities Manual 2011 13 Stegosaurus: (two hands) Palms of hands placed flat together, finger spread open. Alternate fingers intertwined, with tips about an inch apart to form the plates, thumbs flat together to form the head. PAPER, STONE, OR SCISSORS Paper, stone, or scissors is a quiet game that can be used to determine who is “it” for another game. On the count of three, everyone brings out hands in the chosen position: fist (stone), flat (paper), or index and middle finger extended (scissors). The object is to guess what others are going to do and best them. Scissors cut paper, so scissors win over paper. Paper wraps stone, so paper wins over stone, and stone smashes scissors, so stone wins over scissors. HOPSCOTCH Hopscotch is a hopping-on-one-foot game that is nearly worldwide. Any number can play. A grid is drawn on the pavement or scratched in the dirt with a stick. A player throws a (marker) into a square to indicate which square must be hopped over. The rest of the squares are sequentially hopped through without stepping on a line and with out touching the other foot to the ground. TIC TAC TOE (X’S AND O’S) You need two players, a piece of paper and two pencils. Draw two vertical lines and cross them with two horizontal parallel lines to create nine spaces in three rows. One player is X and one is O. The first player to get a row of his/her marks in any direction is the winner. DOMINO TIPPING Using your entire set of dominos ask your child to place each domino on its edge close together. Push the first one and watch the other tumble down in a ripple effect. Many different shapes can be made. You can also always play the game of dominos if you have the directions on how to play. SLAP JACKS Slapjack is a great game for two or more players. The object is to collect all fifty-two cards in the deck. The cards are dealt out one at a time to all players, and kept face down. Each player, in turn, turns up one card on a common pile in the middle. Whenever a Jack is turned up, the first person to slap the Jack takes all the cards in the pile. Cards must be turned up away from the player, so the player does not see it first, and turning up and slapping must be done with the same hand. If there is a pile of hands, the closest to the Jack wins. If somebody slaps a card by mistake, he/she takes a card from the bottom of his/her pile and slides it under the bottom of the other player’s pile. You can, of course, play Slap Threes or Slap Sevens too. Mentoring Activities Manual 2011 14 STRING-CAN TELEPHONE To make a “telephone”, you need two empty tin cans, the same size, and one piece of string. Poke a hole (using a nail and hammer) in the middle of the lids of both cans. Put the string through each hole and tie a knot so it won’t pull out. Stretch the string taut, and use the cans alternately as speaking tubes and listening horns as you carry on conversations. If you can’t hear clearly, try waxing the string using an old candle or piece of crayon. SOCK HOCKEY Roll an old pair of socks into a tight ball to make a puck. Set up a goal and appoint one player goalie. The object is to get the puck past the goalie to score a goal. Use hands to hit the puck, shoot at the goal, or stop the puck. Use regular hockey rules, but if you allow tackling in your game, do it gently. CONCENTRATION Lay out a complete deck of cards face down. The floor is the easiest place to play because you need lots of room. The cards can be places randomly or in rows. Each player, in turn, turns over two cards. If the cards match, the player captures those cards. If they don’t match, the player turns them face down. Each card should be left face up for five seconds. The object is to remember the position of the cards and so collect the most pairs. PROGRESSIVE STORY One person starts a story, and each player adds a line, in turn. You may want to tape record the adventure or write it down, because it’s certain to be eventful! For instance, you might start: “One night I heard footsteps outside my tent. Thump, thump, THUMPTHUMPN” CELEBRATE YOUR HERITAGE Many provinces have declared the third Monday or the third week of February to be Heritage Day or Week. This is a time to enjoy your heritage by visiting a local historic site, making a family tree or recipe book or throwing a special party or event. STRAW MAZES 10”x10” pieces of corrugated cardboard, straws, scissors, glue, markers, marbles. Using the cardboard as a base, make a maze with the straws. Sketching out the maze first is a good idea. Make sure that there is a definite entrance and exit. The straws are cut to match the lines that are drawn for the maze. Make sure that there is enough room for a marble to pass through the maze. Mentoring Activities Manual 2011 15 BALL AND CUP GAME Crayons or markers, construction paper, scissors, plastic cups, glue, Popsicle sticks, tape, yarn, large beads. Cut the construction paper to the height and width of the cup. Decorate the paper is desired. Spread a layer of glue on the back of the construction paper, then lay the cup at one end of the paper and roll the paper around the cup. Stick the Popsicle stick through it about 1” into the bottom. Tape the stick into place, both outside at the bottom of the cup and inside the cup if possible. At the inside base of the cup tie a 12” length of yarn around the stick. Tape in place. Slip a bead through the other end of the yarn and knot it so the bead cannot slip off. To play, hold the stick with the ball hanging down. Move the stick in a forward arc position so the ball will begin swinging forward and up. The bigger the movements, the bigger the swing. Move the cup as the bead swings in order to catch it in the cup. See how many times in a row that the ball can be caught. AMPE Two players face each other. One takes evens, the other odds. Together clap hands and shout “One! Two!” and on “Three!” each player sticks out a foot. If the players stick out facing feet (left for one, right for the other), evens wins a point. If players stick out opposite feet (the same feet), odd wins. Once this is mastered, the game gets harder. On the second clap players jump once before sticking out a foot. The game can continue with players making up movements to do before shooting out their legs. The first person to reach 11 is the match winner. CHALLENGE Players face each other and shake their fists as they count to two. On “three” they shout out the numbers of total fingers that they think will be showing. The person closest to the correct number wins one point. The first person to win 11 games (or score 11 points) is the winner. FACES Each player is given a piece of cardboard. Cut in into any shape. This will be the mask or face canvas. Poke a hole on either side of the mask. Loop a piece of string through each hole to tie the cardboard over the player’s face. Have one person be the leader. The leader instructs players to use one marker to draw. The leader says “Draw your mouth.” Or “Draw your right eye.” When finished look at the faces. PALM BALL Mark off a large rectangular boundary on the pavement. Draw a line across the middle. Each player stands in one half of the box. One player begins by serving the ball to the other side by bouncing it and hitting it with his or her palm. The ball is allowed to bounce once before the other player hits it back over. Points are scored every time a ball is sent out of bounds or missed by a player. The first player to score 21 points wins. Mentoring Activities Manual 2011 16 AJAQAQ Shower curtain ring or a similar weight rings about 2” in diameter, sticks about 8” long, string about 20” long, and tape. Have each player tie one end of the string around the ring and one end around the stick. Tape the string down to prevent it from slipping. Holding the stick in one hand, flip the ring into the air and try to catch it on the stick. Players score a point every time they catch the ring. To make play more challenging, have players stand on one foot, use the opposite hands, or try with eyes closed. The player with the most points wins. GOING TO BOSTON 3 dice, paper, and pencil Players roll a die to decide whom goes first-low roll goes first. Player rolls all three dice and places the highest number to the side (only one side is saved, even if two or three dice show the same number). Now the player rolls two dice, and holds the highest one. Finally, only one die is rolled. The player adds up all three dice and writes the number down on the paper. Players repeat each step. The highest scorer after 5 rolls wins. MAGNETIC FISH GAME Scraps of heavy colored paper, pencil, scissors, wax crayons, paper clips, thin wooden sticks, thin colored cord, and small horseshoe magnet. Draw fish shapes on the scraps of paper and cut hem out. Decorate the fish. Attach a paper clip to the nose of each fish so that the fishing line can pick it up. To make the fishing rod, tie a length of cord to the wooden dowel and tie a small magnet to the end of the line. RUBBER BAND WRESTLING Sit at a table facing each other. Each rest your right hand on the table, hook your fingers together and keep your thumb raised. Place a medium sized rubber band around the two thumbs. At the command: “Go”, try to capture the rubber band by wriggling it on your own thumb without dropping it. The rules can be varied. You may decide that the one who has won most often in a set of five or ten is the winner, or each contest may be treated separately- the winner takes the rubber band. OLD MAID Take one Queen out of a deck of cards. Deal out the cards. Each player takes the pairs out of his/her hand and places them on the table. The remaining cards in each hand are fanned out. Each player takes one card at a time from the other player’s hand in hopes to make pairs that are then discarded. The person left with the unmatched queen loses the game. Mentoring Activities Manual 2011 17 QUESTIONS The object of the game is to reply to every question with a question. One person begins by asking a question. Players take turns in order, each replying to the previous question with a question. Anyone who delays too long or who goofs and makes a statement is out of the game. An example is: “Where is your mother?” “Don’t you remember that she said she was going to work?” etc. BUBBLE BONANZA Mix ½ cup of dish soap to 4 cups of water in a flat container. You can add the same amount of glycerin as soap to make the bubbles more elastic as wanted. See who can make the strangest bubbles using straws of other bubble makers. FORE! On a sheet of paper draw a golf course, showing tees, greens, holes, and so on. Be sure to include lots of ponds, trees and sand traps. The first player closes eyes or is blindfolded and by following the directions from the other player, tries to draw a line from hole to hole, going through each tee and along each fairway. If you use different colored pencils, a number of players can use the same course. STORYTELLER Cut out about 20 pictures from magazines. Put the pictures in a bag then sit with the bag in the middle. The first player pulls a picture out of the bag and starts to tell a story based on the picture. The next player picks out a different picture from the bag and continues the story where the first person left off. You can do more than just describe your picture. Be creative. Mentoring Activities Manual 2011 18
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