Summer Math Calendar: for students entering Second Grade Hatherly Elementary School – Scituate Directions: Complete at least 20 math boxes each month. Color in the box after you complete it. Return the calendar grids to your new second grade teacher in September and you will receive a prize*. ***Supporting materials found at the end.*** This packet can also be downloaded from Ms. Huntress’ Math site at: http://www.scituate.k12.ma.us/hatherlymath/dhuntress.htm Click on Summer Math Packets (* work is not required) July 2014 – Second Grade Directions: Complete at least 20 math boxes in July and color in the box after you complete it. Return this calendar to school in September. Sunday Monday Tuesday Wednesday Thursday Friday Saturday Ask someone at home to time how long you can hop on your right foot, then your left. Which foot could you hop on longer? How much longer? Practice writing numbers 50-100 either in the sand at the beach or with soap in the bathtub. Play Ten Frames on the web. Follow website directions below. Count by 5s from 15 to 100. Count by 10s from 50 to 150. Count by 3s to 30. 6+6 7+7 8+8 9+9 10+10 Count backwards from 30 to 0. Count backwards by 10s from 80 to 0. Count backwards by 5s from 40 to 0. How many ways can you make 25 cents using pennies, nickels, dimes and quarters? Create and solve number stories with family members. Choose a math book to read from the attached list. Take out different measuring cups and line them up. Which holds the most? Which holds the least? Count by 10s to 64, starting at 4. Count by 10s to 68 starting at 8. What did you notice about the numbers you say? Watch the moon for many nights in a row. Notice the different shapes the moon appears to make. Do you notice any patterns? You might want to sketch on a calendar how the moon looks each night. Find and identify shapes around your home. Play “Coin Exchange” game with a friend or family member. Directions are attached. Play a card game. For example, Crazy Eights or Go Fish. Play Concentration on the web with numbers 110. Follow website directions below. 10+2 10+3 10+4 10+5 10+6 What pattern do you notice? Count by 5s from 25 to 110. Count by 10s from 80 to 200. Count by 3s to 30. Set up an obstacle course at the park or in your yard. Go around bushes, under lawn chairs, over the toy blocks, and so on. Draw a map of the course. Identify days of the week and months of the year. Find containers that hold 1 pint, 1 cup, 1 quart, 1 half gallon and 1 gallon. How many cups are in a pint? How many pints in a quart? How many quarts in a halfgallon? How many halfgallons in a gallon? Play “Close to 20” game with a friend or family member. Directions and recording sheet attached. Play “Addition Top-It” with a friend or family member. Directions are attached. Label each cup of an egg carton with the numbers 011. Put two pennies in each carton, close the lid and shake it up. Using the numbers of the two sections the pennies landed make up and solve addition and subtraction problems. Play a game that involves dice. Practice basic facts for addition and subtraction. With chalk, make a repeating pattern design on a sidewalk or driveway near you. Ask an adult first. Play “Fishing for Ten” with a friend or family member. Directions are attached. Website Directions: Go to: illuminations.nctm.org Click on ACTIVITIES. Click on K-2 and press SEARCH. PARENT SIGNATURE: ______________________________CHILD’S NAME (first and last): _____________________________________________ Created by C. Thonet, Jenkins School Math Specialist and adapted by D. Huntress, Hatherly Math Specialist Revised Spring 2014 August 2014 Directions: Complete at least 20 math boxes in August and color in the box after you complete it. Return this calendar to school in September. Sunday Monday Tuesday Wednesday Thursday Friday Saturday Ask an adult for the coins in their wallet and count how much they have. Look at a calendar. How many days are left until school begins? How many weeks? Predict how many will be sunny, rainy, or cloudy. How can you keep track? 5+5 4+6 3+7 2+8 1+9 Find three objects in the house that measure less than a foot. Measure them in inches and then in centimeters. At clean-up time, estimate how many toys need to be put away. Count the toys to see how close your estimate was. Make a homemade pizza. When it is finished, cut the pizza in halves, then fourths and finally eighths. Count by 2s to 30 and then start at 20 and count backwards by 2s to zero. Sort the laundry. After the clothes are washed and dried, help fold the clothes and sort them into piles of your choice. For example, by shirts, shorts, socks, or color. Fold a napkin. Fold paper towels or napkins into large and small fractions. Start with halves, then move to quarters, and then eighths. Use magic markers to label the fractions. Count by 5s from 25 to 110. Count by 10s from 80 to 200. Count by 3s to 30. Play “Fishing for Ten” with a friend or family member. Directions are attached. Use a tape measure or ruler to record the heights of everyone in your family in inches and centimeters. Play Bobbie Bear on the web. Follow website directions below. Play Ten Frames on the web. Follow website directions below. Practice writing numbers 50-100 either in the sand at the beach or with soap in the bathtub. Play a card game. For example, Crazy Eights or Go Fish. 29+10 27+10 25+10 23+10 21+10 What pattern do you notice? Play a game with counting or money. For example, Monopoly Jr. Cook or bake with an adult. Talk to the adult about the measuring tools you are using. Find 4-6 items around the house. Estimate the weight of each item and then use a scale to weigh the items. How far off was your estimate from the actual weight? Play store with a family member or friend. Pay with more than what the item costs so that you get change back. Make sure it is the right amount of change. Switch roles and now you are the storekeeper. Play “Close to 20” game with a friend or family member. Directions and recording sheet attached. Play “Coin Exchange” game with a friend or family member. Choose a math book to read from the attached list. What pattern do you notice? Plan and shop for a meal. Look at a grocery circular from the newspaper. Your budget is $30.00, what will you buy for dinner? Use a calculator if needed. Look through newspapers and magazines for pictures of things with 2- and 3dimensional shapes. Cut them out and sort them by shape, then glue them onto pages to make a shape book. Identify days of the week and months of the year. Play Patch Tool on the web. Follow website directions below. Website Directions: Go to: illuminations.nctm.org Click on ACTIVITIES. Click on K-2 and press SEARCH. PARENT SIGNATURE: ______________________________CHILD’S NAME (first and last):: ___________________________________________ Created by C. Thonet, Jenkins School Math Specialist and adapted by D. Huntress, Hatherly Math Specialist Revised Spring 2014 Supporting Materials GAME DIRECTIONS – as noted in above calendars BOOKS TO READ THIS SUMMER as noted in above calendars Ten Black Dots by Donald Crews When a Line Bends and …A Shape Begins by Rhonda Greene Anno’s Magic Seeds by Mitsumasa Anno Ten Red Apples by Pat Hutchins Concentration Quack and Count by Keith Baker Materials: Deck of Number Cards 1-9 Players: 3 to 4 Seven Blind Mice by Ed Young Object of the game: To collect the most cards. Directions: 1. Shuffle the cards. Place the deck number-side down on the table. 2. Each player turns over two cards and calls out the sum of the numbers. 3. The player with the largest sum wins the round and takes all the cards. 4. In case of a tie for the largest sum, each ties player turns over 2 more cards and calls out the sum of the numbers. 5. The player with the largest sum then takes all the cards from both plays. 6. The game ends when not enough cards are left for each player to have another turn. 7. The player with the most cards wins. Coin Exchange Materials: For the bank, you will need 20 pennies, 10 nickels, 10 dimes, 4 quarters and one die (or slips of paper numbered 1-6) Players: 2 or more Object of the game: To have more money. Directions: 1. Start with all the coins in the center of the table or game area. This is the bank. 1. Take turns rolling the die or drawing slips of paper. For whatever number you roll or draw, take that amount. For example, if you roll a 4, take four pennies. Each time you have 5 pennies, exchange them with the bank for a nickel. When you have two nickels, exchange them for a dime. When you have 2 dimes and 1 nickel, exchange them for a quarter. 2. Before you turn is over, you need to count all your coins and tell your partner how much you have. 3. The first player with 2 quarters wins the game. Fishing for Ten Materials: Deck of Number Cards 1-9, sheet of paper Players: 3 to 4 Object of the game: To get two cards that total 10. Directions: 1. Each player is dealt 5 cards. The rest of the cards are placed face down in the center of the table. 2. If you have any pairs of cards that total 10, put them down in front of you. 3. Take turns. On a turn, ask ONE other player for a card that will go with a card in your hand to make 10. 4. If you get a card that makes 10, put the pair of cards down. Take one card from the deck. Your turn is over. If you do not get a card that makes 10, take the top card from the deck. Your turn is over. If the card you take from the deck makes 10 with a card in your hand, put the pair down and take another card. Your turn is over. If there are no cards left in your hand but still cards in the deck, you take two cards. 5. 6. The game is over when there are no more cards. At the end of the game, player records their combinations for 10. Close to 20 Materials: Deck of number cards, 0 to 10 (four of each), Close to 20 score sheet (To print off cards or additional Close to 20 score sheets go to Ms. Huntress’ website) Players: 2 Object: Add 3 cards together and get as close to 20 as you can. Note: *You can make the number cards out of index cards. Or, playing cards can be used, with the Ace being 1, and jokers or some other face card being zero. **To play the game more than once, make multiple copies of the recording sheet before using it. Or print more out at Ms. Huntress’ website. Directions: 1. Deal 5 cards to each player. 2. Take turns choosing any 3 of your cards to add together, getting as close to 20 as you can. 3. Record your numbers and the total (sum) on the recording sheet. 4. Your score is the difference between your sum and 20. (Example. You choose 9, 5 and 8. Your sum is 22. Your score is the difference between 20 and 22. since 22 – 20 = 2) 5. After each round, players return their 3 used cards to the discard pile and take 3 new cards. 6. Play 5 rounds. Find your total score. The player with the lowest total score is the winner! Close to 20 Score Sheet Name__________________________________________________________ SCORE (difference from 20) Round 1: ______ + ______ + ______ = ________ ________ Round 2: ______ + ______ + ______ = ________ ________ Round 3: ______ + ______ + ______ = ________ ________ Round 4: ______ + ______ + ______ = ________ ________ Round 5: ______ + ______ + ______ = ________ ________ TOTAL SCORE ________ Close to 20 Score Sheet Name___________________________________________ SCORE (difference from 20) Round 1: ______ + ______ + ______ = ________ ________ Round 2: ______ + ______ + ______ = ________ ________ Round 3: ______ + ______ + ______ = ________ ________ Round 4: ______ + ______ + ______ = ________ ________ Round 5: ______ + ______ + ______ = ________ ________ TOTAL SCORE ________ (To print off cards or additional Close to 20 score sheets go to Ms. Huntress’ website) Additional Summer Math Practice For Grade 1 Students Students can practice their math skills over the summer by playing math games. Students can play various board games, card games and computer games. I have included some of the many games that are fun and can benefit student mathematical development. Cards Go Fish Old Maid Rummy Solitaire Uno Games Monopoly Chess Checkers Yahtzee Dominos In addition, there are some links to math activities on my math website that can be practiced at home. 1) Type in http://www.scituate.k12.ma.us/hatherlymath/dhuntress.htm into the URL. You may use any browser (ie. Internet Explorer, Firefox, etc…). You can also do a Google search for ‘Diana Huntress Scituate” and my page will “pop up”. 2) Wait for the page to open and then click either on the “Fun Math Links” button for computer games. 5) Have fun playing the math games! See you in the fall. - Diana Huntress Parents may also choose to register their students on xtramath.org. This free site has students practice basic math facts. Students start with addition facts and if they are mastered they automatically move on to subtraction facts. If you do choose to do this and want to print off the results of your child’s progress and send them in you may do so. Number cards 0-10 (4 of each) Suggestion: Print on cardstock and reuse 0 0 0 1 1 1 2 2 2 3 3 3 4 4 4 5 5 5 6 6 6 7 7 7 8 8 8 9 9 9 0 1 2 5 4 3 6 7 8 9 10 10 10 10
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