Nexio® G-3D™ Supported Media Asset File Formats

Application Note
Nexio® G-3D™ Supported Media
Asset File Formats
8.0.2
4/9/2014
Nexio® G-3D™ Supported Media Asset File Formats 8.0.2
Application Note
Publication Information
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Nexio® G-3D™ Supported Media Asset File Formats
Application Note
G-3D 8.0.2 Supported Media Asset File Formats
G-3D 8.0.2 Supported Media Asset
File Formats
This document lists the supported media asset file formats for Nexio® G-3D™ 8.0.2 systems.
G-3D Supported Image File Formats
The following image file formats are supported with G-3D.
G-3D Supported Image File Formats
Extension
Notes
 .bmp
 .gif
 .g3d
 .jpg
 .lgo
 .mg2
 .png
 .ppm
 .psd
 .tga
Only one can be loaded. Sequences of Targas must be converted to
.via files and imported as clips.
 .tiff
 .vpb
 .vii
G-3D Supported Video Clip File Formats
The following video clip file formats are supported with G-3D.
G-3D Supported Video Clip File Formats
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4/9/2014 | Page 3
Nexio® G-3D™ Supported Media Asset File Formats
Application Note
Extension
G-3D 8.0.2 Supported Media Asset File Formats
Notes
 .avi
 .dv
 .g3d
 .lxf
 .mov
Requires latest version of QuickTime.
 MPEG-2 variants
 .mpeg
 .mpg
 .mp4
 .mxf
 .via
 .wmv
G-3D Supported Audio Clip Import File
Formats
The following audio clip file formats are supported with G-3D.
G-3D Supported Audio Clip File Formats
Extension
Notes
 .wav
 .mp3
G-3D Supported 3D Model File Formats
The following 3D model file formats are supported with G-3D.
G-3D Supported 3D Model File Formats
Extension
Notes
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Nexio® G-3D™ Supported Media Asset File Formats
Application Note
Extension
G-3D 8.0.2 Supported Media Asset File Formats
Notes
 .fbx
 .dae
See Import .dae (Collada) Files into G-3D (on page 6) for more
information.
 .eps
 .obj
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Nexio® G-3D™ Supported Media Asset File Formats
Application Note
Detailed File Format Support
Detailed File Format Support
This section contains additional information about file formats.
Import .dae (Collada) Files into G-3D
What you see in G-3D when you import a .dae (Collada) file may not match what you saw in your
modeling tool. Some adjustments of the scene might be required.
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Camera near/far clipping planes might need adjustment.
Cameras must be created with the output aspect ratio in mind.
Lights often need to be adjusted.
Material shininess often needs to be adjusted.
Texture coordinates must be properly generated for meshes.
If there is z-fighting it must be manually resolved, either in G-3D or in the modeling tool.
Render order of transparent objects may require adjustment.
If you can’t successfully import the Collada file into MAXON CINEMA 4D or Autodesk® 3ds Max®, you
will probably have the same problems importing it into G-3D.
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4/9/2014 | Page 6