02 This unique and intensive programme has been developed by Enterprise Ireland and the Internet Growth Alliance* and is aimed exclusively at high potential internet companies. Equip yourself with the tools you need to formulate aggressive international growth plans and scale your business. *The Internet Growth Alliance The Internet Growth Alliance (www.alliance.ie) was established by a consortium of Irish entrepreneurs in conjunction with the Irish Internet Association, Enterprise Ireland, the Irish Software Association, the Institute of International and European Affairs, Web2 Ireland and the Digital Hub. The mission of the Alliance is to accelerate the development of Irish e-business companies & the Internet Growth Acceleration Programme is at the core of its strategy. Feedback from previous iGAP participants iGAP is one word... ‘mandatory’. If you want to accelerate your web business and compete globally then you NEED to be on iGAP. If you want to learn from silicon valley insiders and world class thought leaders then you NEED to be on iGAP. If you want to collaborate and learn from a brilliant peer group then you need to be on iGAP. iGap was the best training course I have ever done. The key was in the speakers who had the best startup knowledge in the world, particularly Silicon Valley. Most were young and relatable but crucially had done it. There is nothing else available in Ireland that will give access to such knowledge. The iGAP program is an excellent opportunity to both network with a peer group of companies all experiencing many of the same challenges as you, and to hear from some of the world’s leading speakers on building companies and products. The speaker line-up was second to none, with lots of opportunities for interaction and feedback and to build connections. The program itself is very well structured, with lectures, group sessions and mentors and a great curriculum. It presented me with the perfect opportunity to reflect on my own start-up and to put the spotlight on our processes for customer discovery, product design and business strategy. I can’t recommend the iGAP program highly enough to anybody building an internet or games industry company and lucky enough to be offered a place. Ronan Perceval www.phorest.com Steven Collins www.swrve.com Connor Murphy www.datahug.com 03 The key elements of iGAP are as follows: Practical Training Modules -Learn from world class serial entrepreneurs on key practical topics including business strategy, monetisation and revenue models, marketing & customer acquisition and preparing for funding. -Complete in company assignments designed to embed the learning into your company and ensure business impact. -Hear relevant war stories from experienced internet/SaaS and games entrepreneurs which are directly related to the module content. -Use all of the practical module content to develop a pitch which will be put to the test by experienced venture capital and angel investors. Support from Implementation Coach Access to Business Advisors from the IGA Industry Networking -Be partnered with an experienced implementation coach who will work with you in small groups (cohorts) and on an individual basis to ensure the programme learnings are implemented in your company. -Seasoned industry experts from the Internet Growth Alliance will be accessible to you on an ongoing basis throughout the programme to enhance your learning experience and advise on your future development. -Enterprise Ireland and the Internet Growth Alliance will provide networking opportunities built around the programme to ensure you build a sustained network of industry peers among your classroom colleagues, members of the IGA and other industry leaders. There will also be an opportunity to hear from guest speakers who have been there and done it. -Hear about the lessons they learned while establishing their own successful online companies and use their guidance to steer the development of your own company. 04 Schedule for iGAP DateDurationModuleKey Questions Answered 12th October, 2011 ½ day afternoon iGap Programme Launch – What can I achieve and what can I expect from iGAP? November, 2011 2 day residentialBusiness Strategy/ Monetisation & Revenue – What is my product/service? – Who is my target customer? – What is my value proposition? – What are my monetisation options? – How will I generate revenue from my product/service? November, 2011 1 dayInternet Marketing & Customer Acquisition – How do I make customers aware of my service? – How do I drive traffic to my website? – How do I measure results? December, 2011* 1 day per streamCustomer Centric – How do I design my product/service around the Service Design customer? – How do I create the best possible user experience? January, 2012 1 dayLean Start-up & Execution – What’s my minimum viable product? – How do I build a lean startup? – How do I use customer feedback to pivot more quickly? – How do I know I’m making progress? February, 2012 1 dayBusiness Development – How do I identify the right partners? – How do I engage with those partners? – How do I use APIs for business development? March, 2012* 1 day per streamAccess Funding – What are my options for funding my business? – How do I present my business to funders? – Will my proposition fly with investors? April, 2012 ½ day iGAP Finale – Presentation of investor pitches *Please note: to ensure that the programme content is targeted to meet the needs of, Internet, SaaS & Games companies, participants may be grouped into two separate streams for some of the modules. These modules are marked with an (*) and will be allocated two separate days to allow this streaming. All other modules will take place on a single day with both streams combined in the one day. The Programme launch will take place on 12th October. Final dates for modules will be confirmed before the Programme Launch. 05 Who qualifies for iGAP and application process Many factors are taken into consideration when selecting companies for the programme. The focus of the programme will be on internet, SaaS and games businesses with an international growth opportunity and the potential to meet critical growth milestones. If not already an Enterprise Ireland client company, the applicant must demonstrate they meet the criteria to become an Enterprise Ireland client in the near future. In addition, to being internet, SaaS, games based, companies should also meet the following criteria: 1Clearly demonstrate the potential to scale your business internationally over the internet. 2Have an established team in place. 3Have demonstrated a clear customer need & demand for the products / service. Application process Further Information All applications will be assessed against the selection criteria. The selection process will be competitive and companies may be required to present to a selection panel before places are awarded and a limited number of places are available. To gain further information about the Internet Growth Acceleration Programme please go to www.enterprise-ireland.com /igap or contact; Please apply online at www.enterprise-ireland.com/igap The closing date for applications is Friday 9th September, 2011 Cost The full cost of the Internet Growth Acceleration Programme is v10,000 per company (2 participants). Enterprise Ireland will fund 70% of this cost leaving a company fee of v3,000. This covers all aspects of programme participation including all residential costs and the support from your implementation coach. Participants will be required to pay the v3,000 fee directly to Enterprise Ireland in advance of the programme commencing. Michelle Lawlor, Enterprise Ireland, 01 7272317 [email protected] Ray Walsh, Enterprise Ireland, 01 727 2118, [email protected] 06 Selected Module Facilitators Justin Knecht – Customer centric service/product design Oren Michels – Internet Business Development Nicholas Lovell – Monetisation & Revenue Brian Caulfield – Preparing for Funding Eric Ries Business Strategy Justin Knecht developed and managed the Innovation by Design programme for the Centre for Design Innovation at IT Sligo; the first user-centred design programme of its kind in Ireland to equip organisations with the practical tools to innovate more successfully. Previous to this, Justin was Senior Manager of Creative Services for Crayola in the US, responsible for global branding, packaging development, POS and Internet services. Oren is CEO and co-founder of Mashery in California (www.mashery. com) and has a record of success in a variety of executive positions spanning multiple industries. Oren co-founded and managed WiFinder, an international provider of directory services for public access wi-fi hotspots. He has served as president for two companies: Colt HR, a leading provider of mid-market benefits administration software and services; and Winebid.com, a leading online wine auction service. He also served as president and CEO of The Groundlings, a Hollywoodbased entertainment production company, and has held COO positions at manufacturing companies. Prior to joining Mashery, Oren worked as vice president of business development at Feedster, where he managed the company’s activities in China and negotiated partnerships with AOL, Real Networks, and Mitsui. Nicholas Lovell is the former CEO of GameShadow. GameShadow started life as a piece of technology that automatically keeps a gamer’s software updated with the latest fixes, patches and free updates. During Nicholas’s tenure, GameShadow switched from a subscription-based to a free service, implemented an advertising revenue model that saw revenue growing ten-fold, reached a million registered users and launched a social network for gamers. Brian Caulfield co-founded Exceptis Technologies in 1992. Exceptis developed dispute management software for the electronic/card payments sectors and was sold to Trintech Group (NASDAQ: TTPA). In February 2001 Brian co-founded Similarity Systems, a business focused data quality management software company which, was acquired by Informatica (NASDAQ: INFA). Brian was also a founder director and shareholder of Prediction Dynamics, which failed in 2004. Eric Ries, The Lean Startup Eric Ries is the creator of the Lean Startup methodology and the author of the popular entrepreneurship blog www.startuplessonslearned.com. He previously co-founded and served as CTO of IMVU. In 2007, Business Week names Ries one of the Best Young Entrepreneurs of Tech and in 2009 he was honoured with a TechFellow award in the category of Engineering Leadership. He serves on the advisory board of a number of technology startups and has worked as a consultant to a number of start-ups, companies and venture capital firms. He co-founded the web development firm AOV in Philadelphia; developing over 20 award-winning websites for a range of regional, national and international clients. Justin is a noted expert on user-centred design, brand experience and service design and has developed and delivered many workshops in this area. Nicholas has also served as CFO of ShopSmart, one of the UK’s first comparison shopping websites. He served at board director level and was responsible for raising over £13.5million in capital. Today Nicholas works providing consultancy in two areas – Strategy and Finance. His clients have included Firefly Studios, huddle.net, Pixel-Lab and w00t media. He is a non-executive director of nDreams (www.ndreams. co.uk). He also runs www.gamesbrief. com, a blog about the business of games, through which he runs a number of masterclasses. In June 2002, Brian joined Trinity Venture Capital (TVC). At TVC Brian sat on the boards of, amongst others, AePONA, ChangingWorlds, CR2, & SteelTrace and was responsible for several exits. Brian is a board member/personal investor in a number of early stage technology companies, including PutPlace, Trezur, Sentry Wireless, Cibenix, Cicero Networks and Clavis Technology. He is the co-author of several books, including The Black Art of Java Game Programming (Waite Group Press, 1996). While an undergraduate at Yale University he co-founded Catalyst Recruiting. Although Catalyst folded with the dot.com crash, Ries continued his entrepreneurial career as a Senior Software Engineer at There.com, leading efforts in agile software development and usergenerated content. His new book The Lean Startup is due for publication in September 2011. 07 Programme Team Select Strategies Paul O’Dea – iGAP Programme Lead Emer O’Donnell – iGAP Programme Manager Barry O’Neill Lead Implementation Coach Paul O’Dea (Select Strategies) has been through the cycle of start-up to growth many times, as a founder, investor and Board member. Select Strategies has spun out two companies, SAAS Sales Productivity company, The TAS Group and US based internet company CustomerRespect, a company which measures the respect major corporations show their customers. Prior to starting Select Strategies he was cofounder of internet banking software company Credo Group, which was acquired by software company FTSE quoted company Misys, where he became Product Director for Internet Banking Solutions. He is author of two books, The Business Battlecard (OakTree Press 2009) and Select Selling (OakTree Press (2005) and is author of the Blog Growth Insights. Paul serves on the Boards of several early stage companies and chaired VC backed SteelTrace, acquired by Compuware, and Netsure Telecom acquired by Oracle. Emer O’Donnell (Select Strategies) has successfully programme managed a number of education programmes including Enterprise Ireland’s Sales STAR. In her role as senior project manager with Select Strategies Emer has worked with a wide range of internet and SAAS based companies and has a strong consumer internet background. Prior to Select Strategies she spent 10 years in senior Professional Services and Product Management roles in the indigenous technology sector. Barry O’Neill is a former games entrepreneur who now works with games and digital entertainment companies globally, advising on business development, strategy and finance matters. Barry also sources financing for early stage games companies and projects through his company Other Ventures. Prior to establishing Other Ventures, Barry was President of Namco Bandai Networks Europe, the wireless gaming subsidiary of Japan’s Bandai Namco Group, the creator of enduring video game franchises such PAC-MAN and Tekken. Prior to joining Namco Bandai, Barry was the co-founder and CEO of Dublin and Tokyo based digital games publisher Upstart Games, the mobile games publisher that counted Konami, Sony Computer Entertainment and Disney amongst its partners. Barry sold Upstart in 2006 to Chinese media group Sun Media for approximately $15m USD. Barry is also the Chairman of the recently formed Interactive Games Association of Ireland. ©Enterprise Ireland September ‘11 - (274)
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