Economic Harmony: An Epistemic Theory of Economic Interactions Ramzi Suleiman Department of Psychology, University of Haifa , Israel Department of Philosophy , Al Quds University, Palestine Keynote lecture presented at the International conference on: Social Interaction and Society: Perspectives of Modern Sociological Science ETH Zurich, May 26 – 28, 2016 The main questions to be addressed in my talk are the following: 1. Could fairness emerge in short interactions between rational players? 2. If yes, then under what conditions? What do we mean by fairness? In Rabin’s “fairness equilibrium” model, fairness is loosely defined as a positive or negative sentiment or emotion which drives (costly) other-rewarding or other-punishing behavior. According to Rabin (AER, 1993) “If somebody is being nice to you, fairness dictates that you be nice to him. If somebody is being mean to you, fairness allows-and vindictiveness dictates-that you be mean to him”. In other words: Fairness dictates reciprocity But what if the interaction does not allow for reciprocity? Example 1: All non-repeated interactions Example 2: Interaction with a dictator While we are able to evaluate the behaviors and outcomes in such interactions as more or less fair, Rabin’s conception of fairness (as emotion which drives a reciprocal behavior) des not apply, nor does his “fairness equilibrium” model. In the proceedings I shall introduce a theory of economic interactions called “economic harmony theory”. In the proposed theory fairness is an attribute of the players’ outcomes. By a “fair outcome” we mean an outcome which the reasonable person would consider as just. In other words we define a “fairness outcome” as an outcome which maintains distributive justice Formally, we define a fairness outcome as the vector of outcomes 𝒓∗ = (𝑟1∗ , 𝑟2∗ , 𝑟3∗ … 𝑟𝑛∗ ) for which the subjective utilities of all players’ outcomes are equal or: 𝑢𝑖 (𝑟𝑖∗ ) = 𝑢𝑗 (𝑟𝑗∗ ) For all i and j (1) In psychological terms, a fairness outcome is the outcome at which the satisfaction levels of all players are equal Given the aforementioned operational definition, the prediction of standard Game Theory is that in non-cooperative games played in the short term, fairness (and cooperation) between rational players could not be achieved. In zero-sum games (e.g., in ultimatum bargaining) rational players will strive to maximize their own portion of the goods, thus eliminating the possibility of a fair division. In mixed-motive games (e.g., PD, PG, CPR) the possibility of fairness is excluded by free-riding. However, ample empirical evidence from field and experimental studies, show that in many types of economic interactions (including the aforementioned games) satisficing levels of fairness (and cooperation) are consistently achieved. As examples: In the ultimatum game, the mean offer out of 1MU is about 0.40 and the modal offer is 0.50. In the dictator game the mean transfer is 0.200.30 and offers of less than 0.20 are frequently rejected (because they are considered unfair) In the single-trial PD game the average rate of cooperation is 0.5 or more. Several Economic models were proposed to account for the cooperation and fairness observed in strategic interactions. Inequality Aversion theory (Fehr & Schmidt, 1999) assumes that in addition to the motivation for maximizing own payoffs, individuals are motivated to reduce the difference in payoffs between themselves and others, although with greater distaste for having lower, rather than higher, earnings. The theory of Equity, Reciprocity and Competition (ERC) (Bolton & Ockenfels, 2000), posits that along with pecuniary gain, people are motivated by their own payoffs relative to the payoff of others. With regard to the standard ultimatum game the prediction of ERC is uninformative, as it predicts that the proposer should offer any amount that is larger than zero and less or equal 0.50 The prediction of IA is nonspecific as it requires an estimation of the relative weight of the fairness component in the proposer's utility function. While in general the aforementioned theories yield better predictions than the SPE of standard game theory, they fall short of predicting the 0.60-0.40 split. More important, both theories makes assumptions which contradict the rationality principle (by introducing other regarding components to the players’ utility functions). We shall demonstrate that a plausible modification of the players utility functions without breaking the rationality principle is sufficient for accounting successfully for the fairness and cooperation witnessed in the UG and in several other games, including the PD, PG, CPR, and Trust games. Economic Harmony Theory We modify the players utility functions by defining the utility of each player i as: 𝑟𝑖 𝑢𝑖 ( ) 𝑎𝑖 (2) Where 𝑟𝑖 is player i’s actual payoff, 𝑎𝑖 is his or her maximal aspired payoff, and u (..) is a bounded nondecreasing utility function with its argument (u(0) =0 and u(1) =1). For the sake of simplicity, we assume linearity, such that: 𝑢𝑖 (..) = 𝑟𝑖 𝑎𝑖 (3) The aforementioned specification of ui implies a soft relaxation of the rationality principle, according to which 𝐞𝐚𝐜𝐡 𝐩𝐥𝐚𝐲𝐞𝐫 𝐩𝐮𝐭𝐬 𝐚𝐧 𝐮𝐩𝐩𝐞𝐫 𝐥𝐢𝐦𝐢𝐭 𝐭𝐨 𝐡𝐢𝐬 𝐨𝐫 𝐡𝐞𝐫 𝐠𝐫𝐞𝐞𝐝. Following the adopted definition of fairness as distributive justice, a fairness solution of an economic interaction will be achieved if and only if: (4) Substituting: 𝑢𝑖 = 𝑟𝑖∗ 𝑎𝑖 𝑟𝑖 𝑎𝑖 = we get: 𝑟𝑗∗ 𝑎𝑗 For all i and j (5) For reasons to be clarified in the proceedings we refer to the solution 𝒓∗ as a state of harmony We shall demonstrate that assuming the utility function defined above, the theory prescribes reasonably fair solutions for a variety of economic interactions and that the prescribed solutions are in good agreement with experimental data. We begin with the ultimatum game In the Ultimatum game one player (the proposer) receives an amount of monetary units, and must decide how much to keep and how much to transfer to another player (the responder). The responder replies either by accepting the proposed offer, in which case both players receive their shares, or by rejecting the offer, in which case the two players receive nothing. In ultimatum experiments conducted in many countries on participants from different cultures and socioeconomic levels, using different stakes, and types of currency, the mean offer is around 0.40. In the first experimental study by Güth, et al. (1982), the mean offer was 0.419 Kahneman, et al. (1986), reported a mean offer of 0.421% (for commerce students in an American university) Suleiman (1996) reported a mean of 0.418 for Israeli students. A meta-analysis performed on findings of ultimatum experiments conducted in twenty six countries with different cultural backgrounds (Oosterbeek, Sloof, & Van de Kuilen, 2004), reported a mean offer of 0.405 A large-scale cross-cultural study conducted in 15 small-scale societies (Henrich et al., 2005, 2006), reported a mean offer of 0.395. Distributions of offers in two large-scale ultimatum studies 35 Oosterbeek et al. (mean=40.5, std=5.7) 30 Frequency (in %) Henrich et al. (mean=39.5, std=8.3) 33.3 27.3 25 25 19.1 20 15 23.8 18.2 14.3 11.4 9.1 10 6.8 4.8 5 0 0 0.25 0.3 0.35 0.40 0.45 Offer 0.5 4.8 0 2.3 0 0.55 0.60 Economic harmony solution If player 1 (the proposer ) keeps 𝑥 MUs out of 1 MU (and player 2 the responder gets 1- 𝑥 MUs), then: 𝑟1 = 𝑥, and 𝑟2 = 1- 𝑥 A harmony solution requires that: Or: Solving for x we get: Which yields: 𝑟1∗ 𝑟1 𝑎1 = 𝑟2 , 𝑎2 𝑥 𝑎1 = 1−𝑥 𝑎2 (6) 𝑎1 𝑥= 𝑎1 +𝑎2 𝑎1 = and 𝑎1 + 𝑎2 𝑟2∗ = (7) (8) In the absence of any constraints on the proposer’s decision, a self-interested proposer would aspire for the entire sum. i. e. , the maximal aspired payoff by th proposer is: 𝑎1 = 1 Hypothesizing about the responder’s aspired payoff is trickier. We consider two plausible possibilities: (1) He or she might aspire to receive half of the “cake”; (2) he or she might aspire to receive a sum that equals the sum the proposer wishes to keep for himself or herself. Under the first assumption, we can set 𝑎1 = 1 and 𝑎2 = Substitution in equations 3 and 4 yields: 𝑟1∗ = 𝑎1 1 2 = 1 = 3 𝑎1 + 𝑎2 1+ (9) 2 And: 2 =13 = 1 3 (10) 1 . 2 Under the second assumption, we have 𝑎1 = 1 and 𝑎2 = x Substitution in equations 3 yields: 𝑥 1 = 1−𝑥 𝑥 …… (11) Solving for 𝑥 we get: 𝑥2 + 𝑥 - 1 = 0 … (12) 5−1 2 … (13) Which solves for: 𝑥= ≈ 0.618 5−1 2 The solution (≈ 0.618) is striking, since it is the famous Golden Ratio (ϕ) known for its key role in the sciences and the arts. The corresponding portion for the recipient is: 𝑥𝑟 = (1- ϕ) ≈ 0.38, a very close result to the empirical one. The Golden Ratio ϕ, is defined 𝑓𝑛 as limn→ ∞ 𝑓𝑛+1 , where fn is the nth term of the Fibonacci Series: 0, 1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89, 144, …. in which each term is equal to the sum of the two preceding terms 𝒇𝒏 = 𝒇𝒏−𝟏 + 𝒇𝒏−𝟐 φ= 𝟓−𝟏 𝟐 ≈ 0.618 ϕ The golden ratio has fascinated intellectuals of diverse interests for at least 2,400 years. “It is probably fair to say that the Golden Ratio has inspired thinkers of all disciplines like no other number in the history of mathematics” Livio M., (2002).The Golden Ratio: The Story of Phi, The World's Most Astonishing Number. ϕ is the only number that satisfies: x+1= Or: 𝟏 𝒙 𝒙𝟐 + x = 1 The Golden Ratio is a significant number, not only due to its unique mathematical properties, but also due to its significant role in music, the arts and design, as well as in science and technology, starting from physics and chemistry, to life science, to humans' perception, cognition and emotion Prediction of Information Relativity Theory (Suleiman, R.) In quantum mechanics Quantum criticality Phase Transition In Cosmology Now GZK cutoff Big Bang Redshift 𝑧 = β 1−β 𝛽 = Recession velocity Is the point of harmony an equilibrium or a steady state? No! Unless supported by an efficient external social or institutional mechanism. Possible mechanisms for promoting fairness: 1. Moralizing (prosocial religiosity, civic norms of pro-sociality) 2. Sanctions (Punishment) second party (UG), Third Party (in the Dictator game), group punishment in PG games 3. Reputation (in repeated games) … Shariff and Norenzayan (2007): priming religious or secular civic concepts in the dictator game Sanctions (Punishment) as promoter of fairness second party sanctioning (UG) Third Party sanctioning in the Dictator game. Group sanctioning in the PG game I ran an experiment using a repeated δ-ultimatum game (Suleiman, 1996), with trial-to-trial feedback. In the δ-ultimatum game, acceptance of an offer of [x, S-x] entails its implementation, whereas its rejection results in an allocation of [δ x, δ (S-x)], where δ is a "reduction factor" known to both players (0≤ δ≤ 1). Varying the reduction factor, results in different recipients' punishment efficacy. For δ =0, the game reduces to the standard ultimatum game, in which the recipient has maximal punishment power, while for δ =1 the game reduces to the dictator game in which the recipient is powerless. Main Results 45 Strong Punishment (no prime) 40 mean 0.39, sd = 0.09 acceptance rate = 73% 35 30 Offer (in %) Weak Punishment (no prime) Golden Ratio prediction = 38% 25 20 Mean = 0.19 , sd= 0.13 Acceptance rate 44% 15 10 5 0 1 2 3 4 5 6 Trial Block 7 8 9 10 Predicting behaviors and outcomes in other games CPR game Trust Game PG game A Sequential step-level CPR Game A common pool of M MUs Players make their requests from the common pool according to a predetermined order Each player is informed about the sum of requests of the preceding players If the sum of all requests is less or equal to the amount available in the pool then each player receives his or her requested MUs If the sum of all requests is more than the amount available in the pool, then all Players receive zero MUs Standard game theory predicts that the first mover will request the entire amount – a divisible ε EH Solution for the Sequential CPR Game A sequential CPR game with n players could be viewed as an nplayer ultimatum game. It is easy to show that at the point harmony, the requests vector 𝒓𝒉 = 𝑟1, 𝑟2, , . . 𝑟𝑛−1 , 𝑟𝑛 should satisfy: 𝑟𝑘+1 𝑟𝑘 =φ 𝑓𝑜𝑟 𝑘 = 1, 2, 3, … 𝑛 Where φ is the Golden Ratio (φ ≈ 0.618). A harmonious position effect ….(14) Prediction of Requests in a Sequential CPR Dilemma with 3 players resource size = 500 300 250 249 250 Expiremental Theoretical Request 200 155 154 150 116 96 100 50 0 1 2 3 Position in the Sequence Data Source: Budescu, Suleiman, & Rapoport (1995) Prediction of Requests in a Sequential CPR Dilemma with 5 players resource size = 500 200 180 180 171 Experimental Theoretical 160 140 Request 120 120 106 109 100 85 74 80 67 64 60 52 40 20 0 1 2 3 4 Position in the sequence 5 Data Source: Suleiman, Budescu, & Rapoport (1999) Trust Game In the single-trial Trust Game one player (the investor) is given an endowment of e MUs and is requested to transfer any amount x between 0 and e to a second player (the trustee). The amount transferred to the second player is multiplied by a factor α (α > 1). The second player is requested to transfer back any amount between 0 and α x. Standard Game theory predicts one equilibrium solution: (transfer = 0, return =0) In most experiments investors transfer substantial amounts of money and trustees transfer back significant amounts of money EH solution of Trust Game Denote the amount transferred by x and the amount transferred back out of αx by y. Rewards: 𝑟1 = e –x +y 𝑟2 = αx - y Maximal aspirations 𝑎1 = 𝑎2 = αe …. (15) …. (16) 𝑟1 𝑎1 = 𝑟2 𝑎2 𝛼+1 𝑥−𝑒 2 y= 𝑟1 = 𝑟2 = (𝑒+ …. (17) 𝛼−1 𝑥) 2 …. (18) For 𝛼 > 1, 𝑥 =e ∗ ∗ 1 𝑟1 = 𝑟1 = 𝛼 e (equality) …. (19) n= 7 Average payback $13.72 EH: $15 n=7 Average payback $7.3 EH: $7.61 EH: $7.5 Source: Berg, Dickhaut, & McCabe, GEB, 1995 Kosfeld et al. Nature, 2005 18 12 6 Source: Kosfeld et al. Nature, 2005 Public Goods Game In a typical PG game, each of n players receives an endowment of e MUs and must chose how much to invest in a public project. For each 1MU invested in the project each player receives a positive payoff α (α <1) regardless of the amount of his or her contributions. The final reward for each subject is 𝑟𝑗 = initial endowment – own contribution + α (Sum of all contributions) EH solution to the PG game The reward for each player j is given by: 𝑟𝑗 = e - 𝑥𝑗 + α 𝑛 𝑖=1 𝑥𝑖 = e – (1- α) 𝑥𝑗 + α 𝑖≠𝑗 𝑥𝑖 … (20) And his/her maximal aspiration level is: 𝑎𝑗 = e + α (n-1) e Harmony is achieved when rj aj …. (21) = ri ai For all i and j Substitution and simplification yields: xi = xj (equal contributions). Substitution in eq. 12 yields: 𝑟𝑗 = e + (α n -1) 𝑥𝑗 …. (22) For α ≤ For α > 𝟏 𝒏 𝟏 𝒏 𝒙𝒋 = 0 for all j (all-defect) 𝒙𝒋 = e for all j (full cooperation) … (23) The Long-Run Benefits of Punishment Gächter, Renner, & Sefton (2008), Science, 322, 1510 EH prediction n = 3, α = 0.5, 0.5 1 >n 3 = 20 MU Test of the theory on real-life data In a recent study we looked at actual mean salaries of senior and junior employee in two high-tech professions and two non-high-tech professions, from 10 “developed” countries with high gross national income (GNI) and 10 “developing” countries with low GNI, representing different cultures around the world. The high-tech professions were: computer programmer and electrical engineer, and the two non-high-tech (hereafter “low-tech”) professions were accountant and schoolteacher. The developed countries were: United States, England, Canada, Israel, Spain, New Zealand, Australia, Italy, Austria, and Japan. The developing countries were: Pakistan, Jordan, Lebanon, Oman, India, Bahrain, Egypt, Saudi Arabia, Brazil, and Thailand. We computed the ratio of junior workers’ mean salaries out f the total (junior and senior) salaries. A field Study on salaries in 20 countries Mean ratios of junior salaries by country development and profession type Junior Salary / Total Salaries 0.4 1- Φ ≈ 0.38 0.35 0.3 High Tech 0.25 Low Tech 0.2 0.15 0.1 0.05 0 Developed Countries (n = 10) Developing Countries (n = 10) Golden Ratio, Fairness, & Beauty 𝑎 𝑏 ≈0.618 𝑏 𝑎 ≈ 1.618 b a In the languages I speak, the word “fair” is used as synonym to “beautiful” and “good looking” , but also for “equitable” and “just” In Arabic: وجه حسن سلوك حسن َ حسن الخلق وال ُخلق In Hebrew: פנים יפות גבר נאה הכנסה יפה סכום נאה On fairness and beauty ? = is Lady Justice Human Brain Waves Delta 1 (1.5 Hz) ; Delta 2 (2–3 Hz); Theta (6–8 Hz); Alpha (10 Hz); Beta1 (13–17 Hz); Beta2 (22–27 Hz); Gamma1 (30–50 Hz); Gamma2 (50–80 Hz) Source: Roopun A. K. et al . (2008), Frontiers in Neuroscience 𝒇𝟏 𝒇𝟐 = 0.60, 𝒇𝟐 𝒇𝟑 = 0.357, 𝒇𝟑 𝒇𝟒 = 0.70, 𝒇𝟒 𝒇𝟓 𝟐 𝟑 = , 𝒇𝟓 𝒇𝟔 = 0.612, 𝒇𝟔 𝒇𝟕 = 0.613, 𝒇𝟕 𝒇𝟖 = 0.615 An intriguing possibility Is the use of the word “fair” to express evaluations of beauty as well as evaluations of justice, imply similar feelings aroused by beauty and justice? Do beauty and justice have similar brain correlates? Economic harmony and religious morals treat others as you treat yourself In three versions The Christian Bible teaches that “the whole law is fulfilled in one word: ‘You shall love your neighbor as yourself.’ (Galatians 5:14). In the Islamic “Hadith”, which contains the oral teachings of Prophet Mohamed, the same rule appears as: “None of you truly believes until he loves for his brother what he loves for himself.” And in the Bible of Judaism, the same rule appears as “thou shalt love thy neighbor as thyself” (Leviticus 19:18). Treating others as you treat yourself is also a valued civic moral This moral is frequently misunderstood as reciprocity It is easy to show that abiding to the above stated moral as constraint for self-interest yield the same prediction of EH Summary and concluding remarks We proposed a theory of economic interaction termed “economic harmony theory”, in which the players’ standard utility functions 𝑢𝑖 (𝑟𝑖 ) are modified such that 𝑟𝑖 𝑢𝑖 (𝑟𝑖 ) = 𝑎𝑖 𝑢𝑖 (0) =0, 𝑢𝑖 (𝑎𝑖 ) =1 Where 𝑟𝑖 is player i’s actual payoff, 𝑎𝑖 is his or her maximal aspired payoff. The assumption that rational players have a finite aspiration level 𝑎𝑖 such that u(𝑟𝑖 ≥ 𝑎𝑖 ) ≈ 1 is a plausible one. The finite size of the collective goods guarantees that such a limit exists (one could not aspire more than what exists!) For risk averse players there always exists an asymptotic limit for which u(𝑟𝑖 ≥ 𝑎𝑖 ) ≈1 The proposed modification is equivalent to requiring that players place an upper limit to their aspirations. We demonstrated that the proposed theory is successful in predicting the levels of fairness and cooperation in several two-person and nperson games, as well as real-life data on employees salaries, without a gross violation of the rationality assumption (i.e., by introducing an other regarding component in the utility function). Game Ultimatum Game Prediction 1-φ ≈ 0.382 𝑟𝑘+1 𝑟𝑘 Sequential CPR Game Trust game Supporting evidence Aplenty Budescu et a. ,1995 (n=3) Suleiman et al. 1999 (n=5) =φ Equality Did not test 1 2 𝑥 =e; 𝑟1 ∗ = 𝑟1 ∗ = 𝛼 e Public goods Equality 𝟏 For α ≤ 𝒏 𝒙𝒋 = 0 (all-defect) Did not test 𝟏 For α > 𝒏 𝒙𝒋 = e (full cooperation) Prisoner's Dilemma Ultimatum game with one-sided uncertainty about the "pie" size Three-person ultimatum game Equality Rapoport & Chammah (1965) mutual cooperation and mutual Pruitt (1967), defection (Same prediction as Rabin's "fairness equilibrium model" Rapoport, Sundali, & Seale − 𝑎+𝑏 + (𝑎+𝑏)2 +16 𝑏(𝑎+𝑏) x= (1996) 8 𝑒 x = 4 (φ +1) ≈ 0.4045 e Kagel & Wolfe (2001) Further investigations of the theory: Lab and Simulation studies on repeated and evolutionary games (hypothesis: Not an automatic reinforcement learning but an adaptation of players’ aspiration levels until a steady state is reached. An fMRI study on the Neuro-correlates of fairness and beauty Thank you for your attention
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