6th period: Tone: anxious, apprehensive, uneasy, paranoid, intimidated, weary Mood: foreboding, ominous, taunted, uncertain, gloomy, puzzled, eerie, suspenseful Details/images/diction: "curious dread" "moist black velvet" - describes the darkness of the night Captain – usually fearless – is nervous about the island "dank tropical night" Repetition of evil, repetition of fear "God-forsaken" place Poisonous air "there was no breeze... sea as flat as plate glass window" "I think sailors have an extra sense that tells them when they are in danger" "the place has a reputation, a bad one" Even cannibals wouldn't live in such a God-forsaken place Anyhow, I'm glad we're getting out of the zone In "The Most Dangerous Game," Richard Connell conveys a tone of paranoia through the use of ominous diction and eerie imagery in order to create suspense surrounding the mysterious island. As Rainsford and Whitney approach the island, Whitney observes the "curious dread" and "superstition" centered around 'Ship-Trap Island'" (Connell 60). The phrase "curious dread" suggests the fearful interest of the sailors who are not brave enough to approach the island themselves for fear of the unknown. The very name 'Ship-Trap Island' emphasizes the idea that there will be no return, thus allowing the reader to believe this is the cause of the superstition. 2
© Copyright 2024 Paperzz