Playing Cards and Dice Games

Lara Primary School
Education Week:
Playing Cards and Dice Games Ideas
It's common knowledge that young children whose parents read to them
have a tremendous advantage in school, but did you know that you can
also help your child learn mathematics by doing and supporting
maths at home - with games? Games make learning maths interactive,
fun and engaging. Games offer many advantages for improving student
learning. Playing games is a form of cooperative learning and helps prepare children for real-life situations in which they must work with others to
solve problems. Below are some suggested games that you can play together at home. Enjoy!
MAKING TENS
Using only numbers 1 – 9, place 9
cards face up in 3 rows of 3. The
remainder of the deck are placed
on top of the cards face up until all
are gone leaving the nine piles of
cards. Take it in turns to collect two
cards that when added together
make ten. This continues until all
cards are removed.
FIND THE NEIGHBOR
Roll one or two dice and tell someone the numbers that come before
and after. For a challenge, tell
someone the numbers that are 5
more, 5 less, 10 more, or 10 less.
COUNTING
Set out cards 1- 6, 1-9 or 1- 12 all upside down. Roll the dice. If you roll a
6, find 6 and turn it over etc. Keep
going until all cards are face up.
Then go back again until they’re all
face down once more.
10 IN A ROW
Play game in pairs. All picture cards removed leaving numbers 1 – 10. Place 10
cards face up in a row. The remainder
of the deck are kept together face
down. Students take it in turn rolling a 6
or 10 sided dice. Using the number that
is displayed on the dice, use combinations of cards to equal the number using
addition or subtraction.
GREATER THAN/LESS THAN BUZZ
Game is played with 2 players. Cards
are split evenly. Each player turns over
one card. Greater than wins eg. 5 and
2, person with 5 the gets both cards.
Variation- Each player turns over 2
cards, greater than wins. Eg. 43 and 78,
person with 78 gets all cards. Or use 3
cards each for hundreds.
MORE / LESS / THE SAME - PLACE VALUE
Remove picture cards and jokers. Deal 6
cards to each player. Remaining cards
are left placed in the middle, and turn
the top one over. Taking turns the children discard the card according to the
same number or one more or one less or
Or two more or two less or double the
number or half the number. The player
must verbalise the choice they have
made to discard and why. If a card cannot be discarded then a card is picked
up from the deck. First to discard all their
cards wins the game.
DICE CRICKET
Players have 2 dice of 2 different colours. 1 coloured die is for the runs, the
other is for the wickets. Play cricket!
ADDITION BUZZ
Place a deck of cards in front of 2
players, face down. Remove the
kings, jacks, and jokers. The ace
represents 1 and the queen represents 0. All other cards are face
value. Share out all the cards and
place in one pile in front. Player
one turns over their top two cards
and adds them up ie. 7 and 10 =
17. Player two then turns over their
top two cards hoping to get a
higher score than player one. The
player with the higher score keeps
the card. Play continues all cards
are used. The player with most
cards wins.
SUBTRACTION BUZZ
Game is played with 2 players. Cards
are split evenly between two players.
Each player turns over two cards.
Then take away smallest number from
the bigger, eg, 9-7 = 2 The person
with the highest answer wins all.
EVEN / ODD
Play with a partner. One person is
even and the other is odd. Take turns
rolling 2 (or 3) dice. Add the dice together and decide if the sum is odd
or even. Players receive a point depending whether the sum is odd or
even.
RACE TO 100
Roll 2 dice and move a token along the
hundreds chart. First player to land exactly on the 100 wins.
ODD OR EVEN NUMBERS
PICK UP STICKS
Collect 100 icy-pole sticks and place
them on a surface. Using one dice, players take turns rolling the dice and picking
up the corresponding number of sticks,
according to the number rolled. To pick
up the last remaining sticks, the number
rolled must match the remaining sticks exactly. When all of the sticks have been
picked up, the player who has collected
the most wins.
SUBTRACT IT
Place a deck of cards in front of two
players face down. Kings, jacks, tens
and jokers removed. Queens = 0
and aces=1. Players take it in turns to
guess if their number is going to be
odd or even. Take turns to flip over a
card and read out the number. If
player guesses if it is an odd or even
number correctly they keep the
card. If they guess incorrectly the
card is given to the partner. Keep
playing until the cards have all been
used. The player with the most cards
wins that game. Can play by flipping
over two cards instead of one to
make a number.
Each player rolls one die at the same
time. The first person to say the difference
of the two dice gets a point. The first player to ten wins!
ADD IT
PIG
Each player rolls one die at the same
time. The first person to say the sum of
the two dice gets a point. The first player to ten wins!
Roll a dice to score points. You can keep
rolling but as soon as you roll a "1," your
the turn is over and you score nothing.
GET TO ZERO!
Each player starts with a score of 20. On
their turn, roll one die and subtract that
number from 20. Continue until one player gets to exactly zero.
WEBSITES TO TRY
CARD GAMES SITES:
Take Away- http://www.oswego.org/ocsd-web/games/SumSense/
sumsub.html
Addition- http://www.oswego.org/ocsd-web/games/SumSense/
sumadd.html
Division- http://www.oswego.org/ocsd-web/games/SumSense/
sumdiv.html
http://resources.woodlands-junior.kent.sch.uk/Games/lengame/
solitaire/index.html
http://www.learn4good.com/games/card_dice.htm
VIRTUAL DICE:
http://www.teacherled.com/resources/dice/diceload.html
http://www.bgfl.org/bgfl/custom/resources_ftp/client_ftp/ks1/
maths/dice/index.htm
OTHER FUN SITES:
http://getsmarts.weebly.com/wholenumbercounting.html