Premiere Pro CC Hands-on ACA Prep

2017 TCEA Premiere Pro Detailed Agenda
Time
Topic
7:30
Find a seat, pick up handouts, chat with Joe
8:00
Overview of training and ACA Exam
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8:20
Community Promo Pre-Production (Domain 1.0 Setting Project Requirements)
Video Treatment
8:30
Intro to Premiere Pro (Domain 3.0 Understanding the Adobe Premiere Pro Interface)
● File Management
● New Project
● Preferences
● Importing
● Interface
● Workspaces
9:00
Editing Basics (Domain 4.0 Editing a Video Sequence with Adobe Premiere Pro)
● Source Monitor (In/Out Points)
● Drag and Drop
● Insert vs Overwrite
● Working with Audio
● Adding Titles
● Adding Transitions
10:15
Export Project (Domain 5.0 Exporting Video with Adobe Premiere Pro)
10:30
Lunch (discuss ​Domain 2.0 Identifying Design Elements When Preparing Video​)
11:30
Interview (Domain 4.0 Editing a Video Sequence with Adobe Premiere Pro)
● Review basics
● Lift/Extract Interview
● Adding Broll and slowmo
● Lower Third
2:20
Green Screen (Domain 4.0 Editing a Video Sequence with Adobe Premiere Pro)
● Opacity Masking
● Ultra Key
3:00
Check out
Intro to Premiere Pro CC Scope and Sequence
Community Promo
This is a 15 second promotional video that will introduce students to the process of editing video with Premiere Pro
using the Source Monitor as the primary trimming work flow.
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Day 1: File management, new project, preferences, importing, new sequence and intro to interface
Day 2: Interface review, introduction to the editing work flow (in/out points to timeline w/drag and insert)
Day 3: Working with Audio, adjusting volume and adding keyframes, Transitions
Day 4: Working with Titles (full screen, overlay and rolling credits)
*Introduce rolling edit tool to shift cut between titles without changing overall length
Day 5: Exporting (visual check of project for eval)
Extension Project:​ You could have your students create a quick promo for their school, club, sport, church, or
neighborhood using the same basic formula (music, voice over, montage of shots, titles)
Mountain Bike Interview/Hobby Documentary
This is two short (1-2) minute projects that help students strengthen their understanding of the Premiere Pro editing
process using the timeline and Program monitor as the primary trimming work flow for the interview and then the
Source Monitor for the broll.
Day 1: Introduce project
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Show examples
Break down what makes an interesting project (good story, informative interview, great broll)
Make a list of key points to the story (what makes your hobby interesting, why do you love it)
Make a list of interesting broll shots that you can record
Schedule an opportunity to shoot broll over the next two weeks
Editing Practice
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Day 1: New project, import, edit interview on the
timeline
Day 2: Lower Third and add broll
Day 3: Slow motion and effects
Day 4: Transitions and Export
Day 5: Interview Day
Personal Interview
Day 1-5: Interview 4-5 kids per period
I usually spend a little time between the editing/interview process to talk about the basics of video production,
including:
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Using a tripod
Basics of using a video camera
Composition and camera movement
Basic lighting and audio
Storyboarding and script writing format
This give them the time to get their broll and some do supplementary interviews outside of school which earn them
additional credit.
Once students have finished shooting their broll for the documentary I give them 1 week to edit it together. Then we
spend a day giving each other feedback and another 1-2 days to make adjustments. - ​Rubric
Narrative Project
This is a short (1-2) minute project that helps students strengthen their understanding of the Premiere Pro editing
process and telling a narrative story using the concept of coverage. Students plan a very short dialog scene based
around the school and then shoot it as a class.
Pre-Production
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Day 1: Introduction
o Show examples
o As a class brainstorm a couple simple scenes between two – three characters that center on a conflict
that can be introduced and resolved in 1-2 minutes.
Day 2: Then have students write a script and create a storyboard in small groups.
*Discuss the concept of coverage (establishing shot and then shooting the entire scene from medium, close up,
over the shoulder and at least two cut away shots)
Day 3: Have students create a simple presentation
Day 4: Students pitch their project to the class and one is selected
Production
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Day 1: Prepare for shoot
*Discuss on set workflow and roles, setup blocking, team whose pitch was selected is responsible for direction
and technical roles but can hire people for any other team. Other students are actors and extras.
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Day 2: Shoot dialog scene.
Make sure they get the concept of coverage (establishing shot and then shooting the entire scene from
medium, close up, over the shoulder and at least two cut away shots)
Post Production
By this point most students will have a pretty good understanding of the editing process. This is when I introduce the
slip and slide tools. Students should be able to complete the edit process in 1 week. - ​Rubric
Special Effects and Green Screen
I have taken a couple approaches to teaching these concepts.
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Option 1:​ ​I have worked an extra day into the dialog scene for shooting a little green screen that can be
included in their project. Since you need to spend a period teaching them how to key and mask it will extend
the editing process 1-2 days.
Option 2:​ ​Special Effects Project: When my kids are really interested in special effects we spend a week
planning and shooting a couple scenes. Works best if you and a couple kids create examples of each of these
first so you can show the class the concept and you have worked out the bugs.
o Green Screen:​ Small groups cycle through the green screen and everyone ends up with a very short
clip of themselves
o Twins:​ Small groups cycle through shooting the same person from opposite sides of a table (use a
tripod) and then they combine both shoots using an opacity mask on one shot so it looks like twins
are talking to each other
o Lighting Effect:​ Who wouldn’t want to shoot some lightning out of their fingers. Once again in small
groups have kids shoot each person pretending to shoot lightning out of their fingers, eyes or
something else.
Personal Project
This is a short (1-3) minute project that allows students the creativity to produce a short film that tells a story that is
important to them.
Pre-Production
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Day 1: Introduction
o Show examples
o As a class brainstorm ideas
o What is my story? ​Complete this planning document.
Day 2: Then have students write a ​script and shot list create a ​storyboard
*Some projects will not need a script ​or storyboard so I play this by ear.
Day 3: Then have students create a ​storyboard
Production
I give students about a month to film this. We start the planning process at the beginning of the quarter so they can
work on it throughout the rest of the lessons.
Post Production
By this point most students will have a pretty good understanding of the editing process. Students should be able to
complete the edit process in 1 week. - ​Rubric
North Bend Community Promotion
The city of North Bend has hired our company to edit their short promotional video they plan to use on their
website when they kickoff their new “​ Easy to reach, hard to leave.” ​campaign. They have already gathered
some beauty shots around the valley, as well as, the music and voice-over. They just need you to put it
together. The following tutorials should lead you through the process. Here are some helpful A
​ dobe Premiere
Pro Keyboard Shortcuts
Slogan: ​“Easy to reach... hard to leave”
Title: ​Break the slogan into two titles. Overlay video when narrator says the slogan.
Full screen opening title slate (name/date/project), overlay (slogan), rolling credits (editor, music, filmers)
Narrator’s lines
“The ​Snoqualmie​ Valley is a small community nestled in the foothills of the Cascade Mountain range just 45
minutes east of Seattle. Easy to reach. Hard to leave.”
Target Audience: ​Young couples that work in Seattle and are looking for a place to live that is both close to
the city and surrounded by nature.
Schedule:​ Here is a rough schedule but if you get done early please move on.
Day 1: Introduction to Premiere Pro
● Project Setup​ and ​Preferences
● Importing
Day 2: Basic Editing Techniques 1:
● Interface: ​Identifying the Elements​ , ​Panel Functions
● Rough Cut w/Source Monitor
Day 3: Basic Editing Techniques2:
● Timeline
● Transitions
Day 4: Working with Audio
● Working with Audio,
Day 5: Working with Titles
● Title Basics​, ​Rolling Credits​, ​Opening Title Slate
Day 6: Exporting
● Exporting
● Format: ​H.264 YouTube 720 HD | O
​ utput Name: l​ astname com promo (to your folder)
Expectations
· WATCH ALL OF THE VIDEOS AND FOLLOW ALONG!!! Don’t just watch the first 5 seconds.
· Try to understand the tools- don’t just follow along. The goal here is to LEARN, not to copy me.
*Upload your finished project to your Google Drive
Rubric
Make sure to check out how you will be evaluated before you complete the project.
Submitting Assignment:​ Show your supervisor when you are done.
Example
Premiere Pro/Filmmaking Vocabulary
Domain 1.0 Setting Project Requirements
Production plan​ - planning the production including scheduling, locations, output, cast and crew and finance.
This is created by the producer.
Purpose ​- what do you want to achieve from the film.
Target audience​ - intended viewers, including age, gender, interest and background
Resource allocation​ - how you distribute the budgets (money) for the project
Due dates ​- timeline for the key elements of the production process, such as storyboards, visual plan, casting,
rough cut.
Project scope​ - how big is the project. In other words, is it just a youtube video for your friends or an academy
award winning feature film.
Shooting schedule​ - schedule for shooting the film including call times for cast and crew with consideration
based on location, time of day and cast availability.
Shot List​ - List of every shot indicating angle, distance and description. This is the basis for the shooting
schedule.
Treatment stage​ - the production phase when the producer meets with the client to decide what key elements
will be included in the project in order to achieve the ​purpose
Visual Plan​ - the production planners tool for showing predominant colors, props and costume
Client ​- the person or organization that has hires the video producer.
Location - the place where you plan to shoot. Make sure to consider the following when scouting a location:
● How will you power your equipment?
● How will you get your equipment to the location
● Is there any noise/acoustics problems that will affect your production
● What type of natural lighting does the location offer
● If you are planning to film in a parking lot or road; What is the traffic like?
● Are there any safety concerns?
● Can you get permission to shoot in the location and what will this cost you?
Copyright​ - a system of laws that protect people from having others ​copy​ their work. Basically someone owns
the copyright on all modern media (music, photographs, video clips).
Public Domain​ - Copyright expires after a specific length of time (this varies but a basic rule of thumb is 50-70
years after the death of the artist). Then the media becomes “Public Domain” and can be used without getting
copyright permission.
Commercial Music​ - this is music that you must pay a fee to use
Creative Commons​ - this is media that the copyright owner has put out for us to use provided we follow their
copyright requirements. These requirements will vary but can including giving the copyright holder credit.
Royalty Free​ - this is media that you pay for the rights to use
Obtaining permission​ - Sometimes you get written permission from the copyright owner to use their media in
your student project. * The copyright holder of music is often a record company, not the musical artist.
Citing music: Include the following:
● Recording title
● Band/group name
● Producer
● Year produced
● Album record date
Domain 2.0 Identifying Design Elements When Preparing Video
Storyboard​ - A storyboard is a visual representation of the script that uses images and notes to help plan out
shots. This is often hand drawn but you could use Adobe Photoshop or Adobe Illustrator.
Raw Footage​ - files or film recorded through the camera
Dailies ​- a term from the days when a quick print of the negatives was made so the director could check to
make sure they got the footage they wanted from the day before. They are still important even now with the
digital workflow.
Ingest:​ The process of moving video clips from external media into the computer.
Genre:​ Each type of video production will have a difference focus or element that drives the story.
● Fiction - Driven by character dialog
● News and Documentary - Driven by interview
● Training/Educational - Driven by voice over
● Music Video - driven by the lyrics and melody and the vision of the artist
● Advertisement - driven by the product and the clients objective
Youtube and Vimeo​ - online video sharing sites
Reenactments​ - staging of a historical event for a documentary
Chroma-keying:​ footage that is shot on a green or blue background for the purpose of “keying” out that color.
These colors are chosen for their difference to the color of skin.
2.3 Demonstrate knowledge of visual techniques for enhancing video content.
Focal Lengths
Long shot (LS) ​- The camera is placed at a distance from the subject that shows their position within the
landscape. Often used as an establishing shot.
Wide Shot (WS)​ - The camera is placed at a distance from the subject that shows the whole person from their
feet to their head. It is used to establish the relationship between the subjects.
Medium Close​ (MC) - The camera is placed at a distance that shows the subject from the waist up. Can be
used to capture scenes of intense dialog.
Medium close up​ (MCU) - The camera is placed at a distance that shows the subject from the the shoulder
up. Is often used for interviews and is often known as the dreaded headshot.
Close-up​ (CU) - The camera is placed at a distance that shows the subject entire face. This is for emotion.
Extreme close-up​ (XCU) - The camera is placed at a distance that shows details such as tears in someones
eye or the elvish runes on a ring.
Coverage
When you are editing a film you will want to have plenty of coverage (a variety shots from different angles and
focal lengths). It will make your job easier if you have the following shots:
● A ​long shot​ to establish the subject in their environment.
● A couple ​medium shots​ to cover the dialog and interaction between the characters.
● Over-the-shoulder shots​ of the actors saying all the dialog.
A bunch of ​close-ups ​and ​extreme close-ups t​ o catch reactions, emotions, and details.
Shot Angles
Low angle shots​ – When the camera is placed below the subject and angled up. This angle can make the
subject look taller and more powerful
High Angle ​- When the camera is placed above the subject and angled down. This angle can make the
subject look smaller and more vulnerable
Dutch or Canted Angle​ - when the camera is tilted off axis. To create tension and a sense of disorientation.
Bird’s Eye​ - When the camera is directly above the subject. It emphasis the characters relationship to the
landscape.
Worm’s Eye​ - when the camera is placed on the ground and the foreground is filled with the ground.
Dolly​ - When the camera moves in, out or around a still subject
Tracking shot​ - When the camera moves with a moving subject, either following, preceding, or at the side. My
students often use a wheelchair for this technique.
Push ​- short dolly move
Tilt ​- When the camera is moved vertically
Pan ​- when the camera is moved horizontally
Zoom ​- usually avoided in film but used in sports, this is when the subject is made larger by changing the focal
length of the lens (look up)
Point of view shot (pov) ​- the camera is setup to capture the subjects perspective to show the audience what
he/she is looking at.
B-roll ​- Additional video that helps to tell the story. For example, if you are doing an interview of a race car
driver, you would want to record footage of a race, the car and the driver working on the car.
Composition and frame
Rule of Thirds ​- show picture - division of the frame in thirds
Foreground, middleground and background (3 dimensional) (Xyz axis)
Headroom ​- the space above the subjects head
Lead room​ - the space in front of a subjects face in a close-up or in front of a moving subject.
Over the Shoulder ​- In a dialog scene when one subject is photographed in medium close with some portion
of another subject occupying some part of the foreground. Maintains the connection between the two
characters.
Roles
Producer​ - responsible for all finances and creating the production package (hiring key crew). Ensure that
everything the crew needs is available including: equipment, catering for cast and crew, location permits,
copyright.
Director ​- responsible for casting along with casting director, rehersing, overall vision of the film and working
with all the other key crew to achieve that vision.
Assistant Director (AD) ​- responsible for scheduling, taking care of the the actors needs during the
production, facilitates the directors ability to work with cast key and crew
Director of Photography ​- is responsible for working with the director to achieve the visual plan for the film,
realizes that plan through the use of the camera and lighting during production. In charge of camera crew.
Gaffer -​ is responsible for working directors vision through the use of lighting and is the head of the electrical
crew
Best Boy ​- assistant for gaffer or camera
Key Grip​ - the head of Grips
Grip​ - is responsible for moving things around, including the dolly
Crew ​- Everyone but the cast
Cast​ - actors, the talent or subject
Script supervisor ​- follows the script to ensure continuity and coverage (camera angles)
Production Designer ​- works with the director to realize the visual aspect of the vision of the film through all
the production elements including: location, sets, costume and make up.
Sound recordist ​- is responsible for recording all sound including dialog and natural sounds (presences)
Boom Operator ​- is responsible capturing the optimum sound through the use of the boom
The Call
This is what is said and who says it as filming begins on a set.
Assistant Director (AD) ​- “roll sound”
Sound recordist ​“speed” - Audio recording
AD​ - “Roll Camera”
The slate person ​- “Whatever is on the slate” and claps (Slate is marked)
Director of Photography (DP)​ “Speed” - camera recording
Director ​“Action”
Domain 3.0 Understanding the Adobe Premiere Pro Interface
NTSC vs Pal​ - These are the two primary regional video standards. NTSC is the standard for North America
and PAL is the European standard. Each of them has a slightly different frame rate and resolution.
Resolution - This is the size of the video image. A typical HD resolution is 1920 pixels wide by 1080 pixels tall.
KHz ​- This is the audio sampling rate. Typical video sampling rates include 48 KHz and 32 KHz.
HDV ​- (High Definition Video) This is a format that was developed for tapebased cameras so they could record
high definition video. Make sure to use the HDV preset when setting up your sequence and capturing the
footage from your video tapes.
AVCHD​ (​A​dvanced ​V​ideo ​C​oding ​H​igh ​D​efinition) is a file-based format for high definition video that many of
the modern DSLR cameras are using.
H.264/MPEG-4 ​(Advanced Video Coding) is a standard for video compression. It is currently one of the most
popular formats for the recording, compression, and distribution of high definition video.
Autosave ​- This is a great feature that will automatically save a version of your Premiere Pro project into an
“Auto-save” folder in the same location as your project. I recommend changing the default save every 20
minutes to every 5 minutes.
Frames rate (fps)​ - The primary three frame rates used in North America are
● 24 fps - give you that “film look” caused by slight motion blurring
● 30 fps - standard frame rate that my students use for most video production
● 60 fps - great for shooting sports like snowboarding, skating or mountain biking
Scale to fit frame ​- This is a great feature when you import still imaging since most digital cameras image
resolution doesn’t match standard video resolutions. I like to turn this feature on under the
Edit/Preferences/General settings because it will scale all the images you import. You can also right click on an
image on the timeline to do this.
Sequence ​- A sequence or “timeline” is the panel with audio and video tracks where the video editor combines
media to produce a film.
Current-time Display​ - This number indicates what time you are at in the sequence. You can click on it and
type in a number to jump to that time.
Playhead ​(CTI/Current Time Indicator) You can use this to scrub through your video. Just click anywhere on
the time ruler to jump the play head to that part of your film.
Scrubbing - This is when you move the playhead back and forth across the time ruler to get the video in the
program monitor to play forward and backward.
Track Lock ​- This will allow you to lock a specific track (audio or video)
Track Hide/show ​- This will temporarily hide or show a video track.
Track Mute ​- This will temporarily mute an audio track
Display Style ​- You can how video clips display on the timeline between a combination of names and frames
(pictures)
Standard Audio ​- The standard track replaces the previous stereo track type in CS6. Standard tracks can
contain both mono and stereo clips, but not adaptive or 5.1 clips. The standard track is used as the default
preset for audio tracks.
Workspace ​- This is a layout for panels that is common across all Adobe applications. Premiere comes with a
handful of standard workspaces and can be customized and saved.
Panel ​- These are the individual windows that make up the interface. Here are a couple of the key panels.
● Project Bin​ - This is where all your titles, video and audio clips live
● Sequence​ - The sequence (also called a timeline) is the place where an editor arranges all the video,
audio and graphics to create a film. This panel can have multiple sequences open so use the tabs to
switch between sequences.
● Tools ​- This is where you get your tools
● Audio Meters ​- This is where you can see a visualization of the audio levels
● Effects​ - This is where you get your transition and effects
● Effects control ​- This is where you adjust any effects
● Source monitor​ - This is a panel used for trimming clips before you insert or overlay them into the
sequence.
● Program monitor -​ This is the panel that shows your final movie.
Domain 4.0 Editing a Video Sequence with Adobe Premiere Pro
Import ​- This is how you get media into your project. You can import clips multiple ways and you should be
prepared to do all of these for the exam.
● File/Import
● Right click or double click inside the open area of the Project panel
● Ctrl + I
● When importing clips you also have options
○ You can import an individual file or multiple media files
○ You can import a whole folder which automatically puts the files into a bin
○ You can import a series of still images into a single video clip
Superimposed​ - This is when you put titles and graphics in track two or above so that it is over a video clip.
Effects​ - Premiere Pro includes a variety of audio and video effects that you can apply to clips in your video
program. An effect can add a special visual or audio characteristic or provide an unusual feature attribute. For
example, an effect can alter the exposure or color of footage, manipulate sound, distort images, or add artistic
effects. You can also use effects to rotate and animate a clip or adjust its size and position within the frame.
You control the intensity of an effect by the values that you set for it. You can also animate the controls for
most effects using keyframes in the Effect Controls panel or in a Timeline panel.
Transitions​ - A transition moves a scene from one shot to the next. Generally, you use a simple cut to move
from shot to shot, but in some cases you might want to transition between shots by phasing out one and
phasing in another.​ Typically, they are used to signify a change in location/time and smooth out an abrupt edit.
Default Transition​ - This is the transition that will be apply when you use the keyboard shortcut “Ctrl+D”. Make
sure the playhead is between the two clips and the video track is selected. To set any transition as the default,
right click on the transition and select “Set Selected as Default Transition”.
color space​ - Premiere Pro works internally with colors in an RGB (red, green, blue) color space. If you want
to edit video clips you create in Photoshop in Premiere Pro, create the clips in RGB. Premiere Pro does not
import files in CMYK or LAB color formats.
Bins ​- These are folders that allow you to organize your Project panel.
Nesting ​- This is when you put one sequence inside another.
Lift ​- The lift feature removes the clips(s) on the selected track(s), leaving a blank space in the timeline.
Extract ​- The extract feature removes the marked portion of the selected track(s) and shifts everything back so
that no blank space is left in the timeline.
Insert ​- The insert feature adds a clip to the selected track and shifts everything down on the timeline making
the film longer.
Overlay/overright ​- The overlay feature adds a clip to the selected track but it replaces the existing media with
the new clip so the overall length of the film stays the same.
Mark in/out points ​- This is a way of telling Premiere where you want to start and end a clip. The keyboard
shortcuts are “i” for in and “o” for out.
Markers ​(​http://helpx.adobe.com/premiere-pro/using/markers.html​ )​ indicate important points in
time and help you position and arrange clips. You can use a marker to identify an important
action or sound in a sequence or clip. Markers are for reference only and do not alter the video.
Note:
Markers have been simplified and consolidated in Premiere Pro CS6. Markers specifically for
sequence and clips no longer exist, nor do numbered markers. A unified marker type is now
available. The new marker type performs all the functions of the previous marker types. A
Markers panel is now available, as well.
Editing Tools (http://helpx.adobe.com/premiere-pro/using/trimming-clips1.html)
● Selection tool:​ Clicking the edit point with the Selection tool chooses a Trim In or Trim
Out edit point selection, depending on which side of the edit point you click. If you
Ctrl-click (Windows) or Command-click (Mac OS) on the edit point with the Selection
tool, the cursor displays a Ripple Edit or Rolling Edit tool. Moving the Trim In or Trim Out
points is called a regular edit.
● Ripple Edit tool:​ Clicking the edit point with the Ripple Edit tool chooses a Ripple In or
Ripple Out edit point selection, depending on the side of the edit point you click. If you
use Ctrl-click (Windows) or Command-click (Mac OS) on the edit point with the Ripple
Edit tool, the cursor shows the Ripple Edit or Rolling Edit tool and chooses Trim Out,
Rolling, or Trim In depending on which side of the edit point you click.
● Rolling Edit tool:​ Clicking the edit point with the Rolling Edit tool selects both sides of
the edit point. If the Ctrl-click (Windows) or Command-click (Mac OS) modifier is held
with the Rolling Edit tool, the cursor shows the Ripple Edit or Rolling Edit tool and
chooses Ripple Out, Rolling, or Ripple In, depending on which side of the edit point you
click.
● Use the Alt (Windows) or Option (Mac OS) modifier key to override normal linked​-clip
selection of associated edit points on other tracks, and only select the edit point that is
clicked. This technique is useful for setting up a split edit (L or J-cut).
Link/Unlink​ - A standard video clip contains both a video and audio track that are linked together. If you want
to remove one of these tracks once it is on the timeline you can right click to select “Unlink”. Then either of the
tracks can be cut/cleared.
Group/Ungroup​ - This allows you to select multiple clips and multiple tracks and group them together.
Render​ - This is when you build a preview file so you can playback a complex section of your film. I try to avoid
having to do this to save time. To render either audio or video click on the “Sequence” menu for the options.
Volume level rubber band ​- When you open an audio track you will see a yellow line that allows you to adjust
the volume level. You can use Keyframes to set different volume levels throughout the clips.
Opacity rubber band ​- When you open a video track you will see a yellow line that allows you to adjust the
opacity level. You can use Keyframes to set different opacity levels throughout the clip.
Keyframe ​- These allow you to set specific volume/opacity levels on the timeline. They are also used in the
effects control panel to set different values throughout a clip.
Title Terms
Crawl ​- This is when a title moves from side to side along a horizontal plane. For example, a “crawl right” will
move from left to ​right​. Make sure to check the “Start Off Screen” button in the Roll/Crawl Options panel.
Rolling ​- This is what we have grown to expect from credits when text move from the top of the screen and
goes out the bottom. Make sure to check both the “Start Off Screen” and “End Off Screen” buttons.
Title Safe ​- These are the thin white boxes in the title panel. They indicate the areas that some televisions cut
off. The inner box is the title safe area (no televisions cut off this area) and the outer box is the action safe area
(some televisions cut off this area). If your only output will be for the web you don’t have to worry about these
guidelines.
Title Properties ​- This is the panel that you can use to change the font properties for our title.
Title Styles​ - This panel contains pre-configured font styles. I usually start with one of these and then select a
different font face or color to match
Logo ​- This is a way of embedding an image/graphic into a title. With the title open, click on the “Title” menu
and select “Logo/Insert Logo”.
Color grading - This is the process of improving the color of your film using effects like the “Three-way color
corrector” to balance skin tones, match the color from one shot to another and ensure that your colors are
broadcast safe.
Common File Format
Still Graphics/Images
● .jpg - Most photographs use this format
● .png - Great for images with lots of color and transparency
● .tiff - Lossless format means high quality but also large file size
● .psd - This is a Photoshop file and will allow you to import it as a flattened image or all the layers as a
sequence which is great if you want to animate the parts independently.
● .ai - This is an Illustrator file which means it will be a vector graphic.
Common Audio File Formats
● AIFF - common sound file developed by Apple for use on Mac computers
● Wav - Common uncompressed audio file format (usually larger)
● Mp3 - Common compressed audio format (usually smaller)
Crossfade​ - This is the term used for audio transitions. The default video transition is a cross dissolve (Ctrl +
D) and the default transition for audio is constant power (Ctrl + Shift + D). The Constant Gain transition fades
the audio in a linear fashion and the Constant Power boost the midrange a little higher creating a higher point
where the two audio tracks meet.
● Linear​ - this is when a change is made at a constant rate (in a straight line)
● Bezier​ – this is when a change is made at a varying rate (in a curve). The rate can be controlled but
small (bezier) handles that allow you to control the shape of the curve.
Domain 5.0 Exporting Video with Adobe Premiere Pro
export
Export -​ This is when you create a new image, audio track or video from the material on your sequence or
from your source monitor.
● Single frame ​- You can use the “Export frame” button in either the source or program monitors to
export a picture of the film where ever the playhead is currently at. These images are great for use on a
web site, DVD label or menu, or other promotional material for your film.
● Work Area ​- This is a bar along the top of the sequence that allows you to export a portion of your
sequence. This is great for showing a client a short chunk of your film.
● File Formats​ - Premiere will allow you export your film in a wide variety of file formats. Each of these
●
use different Codec that use algorithms to code and decode your video. Here are a couple of common
file formats:
○ H.264 - Great file format for compressing video for the internet. Premiere Pro has a ton of
Preset options for this format including Youtube, Vimeo, and a variety of mobile devices.
○ .mov - Quicktime
○ F4V - This is a Flash based format so be careful if your target audience is using mobile Apple
products.
Final Cut Pro​ - You can export an X
​ ML​ file that will allow you to transfer all the editing decisions from
Premiere Pro into Apple Final Cut Pro
Vocabulary Resources
IMDB Glossary: ​http://www.imdb.com/glossary/
Media College Glossary: ​http://www.mediacollege.com/glossary/
Flash Cards: ​http://quizlet.com/1592796/film-shot-types-flash-cards/
http://www.elementsofcinema.com/cinematography/shot-sizes.html
Elements of Cinema: ​http://www.aber.ac.uk/media/Documents/short/gramtv.html
Book:​ ​Strike the Baby and Kill the Blonde by Dave Knox
Adobe Premiere Pro- Essential Keyboard Shortcuts
Basic/Universal Shortcuts
Ctrl + C
Copy
Ctrl + X
Cut
Ctrl + V
Paste
Ctrl + Z
Undo
Ctrl + Shift + Z
Redo
Ctrl + A
Select All
Ctrl + Shift + A
Unselect All
Playback and Navigation
Spacebar
Play/Stop
Enter
Render
J, K, L
Rev, Play, Fwd
L/R Arrows
Move one frame -/+
=
Zoom In
Zoom Out
Home
Move to Start
End
Move to End
Page Up
Move to Next Cut
Page Down
Move to Prev. Cut
Basic Editing Tools
V
Select Clip(s)
C
Razor Tool
B
Ripple Edit Tool
N
Roll Edit Tool
Y
Slip Edit Tool
U
Slide Edit Tool
X
Rate Stretch Tool
P
Pen Tool- keyframe
Advanced Editing Tools
*
Unnumbered Marker
Shift + select
Add to selection
Alt + drag
Unlink A/V
Ctrl +drag
Insert and Ripple
,
Insert Source
.
Overlay Source
Ctrl-D
Add Default Trans.
Windows and Workspaces
F5
Capture
F6
Batch Capture
F9
Title Designer
Shift + F9
Edit Workspace
Shift + F10
Effects Workspace
Shift + F11
Audio Workspace
2x L. click in project W
Import