Journal of Experimental Psychology: Animal Behavior Processes 2011, Vol. 37, No. 2, 246 –253 © 2011 American Psychological Association 0097-7403/11/$12.00 DOI: 10.1037/a0021215 BRIEF REPORT Orientation in Trapezoid-Shaped Enclosures: Implications for Theoretical Accounts of Geometry Learning Bradley R. Sturz Taylor Gurley and Kent D. Bodily Armstrong Atlantic State University Georgia Southern University Human participants learned to select 1 of 4 distinctively marked corners in a rectangular virtual enclosure. After training, control and test trials were interspersed with training trials. On control and test trials, all markers were equivalent in color, but only during test trials was the shape of the enclosure manipulated. Specifically, for each test trial, a single long wall or short wall of the enclosure increased twice as long as or decreased half as long as that present in the training enclosure. These manipulations produced 8 unique trapezoid-shaped enclosures. Participants were allowed to select 1 corner during control and test trials. Performance during control trials revealed that participants selected the correct and rotationally equivalent locations. Performance during test trials revealed that participants selected locations in trapezoid-shaped enclosures that were consistent with those predicted by global geometry (i.e., principal axis of space) but were inconsistent with those predicted by local geometry (i.e., proportion of rewarded training features present at a location). Results have implications for theoretical accounts of geometry learning. Keywords: virtual environment, global geometry, local geometry, orientation, trapezoid virtual environments (Kelly & Bischof, 2005, 2008), and dynamic three-dimensional virtual environments (Alexander, Wilson, & Wilson, 2009; Sturz & Diemer, 2010; Sturz & Kelly, 2009; Wilson & Alexander, 2008). Regardless of the species under investigation or the preparation used, the ubiquitous result is that organisms trained to select a particular corner in a rectangular enclosure containing distinct cues at each corner allocated equivalent responses to the correct and rotationally equivalent corners when distinct cues were removed or rendered identical during test trials. In all cases, responses to these geometrically correct corners were significantly greater than those to the geometrically incorrect corners (for a review, see Cheng & Newcombe, 2005). Such results have been taken as evidence for the encoding of global environmental shape (Cheng, 1986; for a review, see Cheng & Newcombe, 2005), and theoretical explanations of this geometry learning suggest that global geometry is extracted from enclosures incidentally by a dedicated geometric module (Cheng, 1986; Gallistel, 1990; for a review, see Cheng & Newcombe, 2005). According to global-based accounts of geometry learning, participants extract the principal axis of space in the enclosure, and this principal axis coupled with a sense (i.e., left or right) or distance component guides the participant to both the correct and rotationally equivalent locations during cue-absent trials because these locations become indistinguishable via this strategy in the absence of the distinct cue present at the correct location (Cheng, 1986; Cheng & Gallistel, 2005; Cheng & Newcombe, 2005; Gallistel, 1990; for a review, see Cheng, 2005; see also Doeller & Burgess, 2008; Doeller, King, & Burgess, 2008). Such a global geometry account (i.e., principal axis-based) seems to explain many observed phenomena in enclosure search tasks such as continued responding to geometrically correct locations when enclosure size is manipulated between training and testing (Sovrano, Bisazza, & Over the past three decades, orientation by means of the shape of an enclosure has been demonstrated in a variety of species including rats (Cheng, 1986), chickens (Vallortigara, Zanforlin, & Pasti, 1990), pigeons (Kelly, Spetch, & Heth, 1998), fish (Sovrano, Bisazza, & Vallortigara, 2003), monkeys (Gouteux, Thinus-Blanc, & Vauclair, 2001), and ants (Wystrach & Beugnon, 2009). Most germane for present purposes, orientation via enclosure shape has been obtained with both human children (Hermer & Spelke, 1994; Learmonth, Newcombe, & Huttenlocher, 2001) and adults (Hartley, Trinkler, & Burgess, 2004; Hermer-Vazquez, Spelke, & Katsnelson, 1999) in such diverse preparations as real environments (Hermer-Vazquez et al., 1999), static three-dimensional This article was published Online First February 14, 2011. Bradley R. Sturz, Department of Psychology, Armstrong Atlantic State University; Taylor Gurley and Kent D. Bodily, Department of Psychology, Georgia Southern University. This research was conducted following the relevant ethical guidelines for human research and partially supported by a National Science Foundation Science and Technology Expansion Program Grant (NSF-STEP DUE-0856593) to the College of Science and Technology at Armstrong Atlantic State University and an Armstrong Atlantic State University Summer Research Grant to Bradley R. Sturz. We thank Raymond J. Spiteri for the calculations of the principal axes of space for the trapezoid-shaped enclosures along with Ken Cheng and an anonymous reviewer for comments on a previous version of the article. We are indebted to Ken Cheng for bringing to our attention model-selection techniques and its application to geometry learning. Please note that first and third authors contributed equally to this project. Correspondence concerning this article should be addressed to Bradley R. Sturz, Armstrong Atlantic State University, Department of Psychology, 229 Science Center, 11935 Abercorn Street, Savannah, GA 31419. E-mail: [email protected] 246 ORIENTATION IN TRAPEZOID-SHAPED ENCLOSURES Vallortigara, 2007; Sturz & Kelly, 2009) and immunity of global geometry to cue competition from landmark learning (Cheng, 1986; for a review, see Cheng & Newcombe, 2005). More recent theoretical proposals have suggested that the correct location is decomposed into its component parts (i.e., features such as long wall left, short wall right, 90° angle), which are rewarded along with the cue present at that location, and according to these local geometry (i.e., feature-based) accounts of geometry learning, responses in enclosures are allocated to the location with the largest number of training features present divided by the sum total of all the other training features present in that trial (Dawson, Kelly, Spetch, & Dupuis, 2010; Miller, 2009; Miller & Shettleworth, 2007; Ponticorvo & Miglino, 2010). These features then guide the participant to both the correct and rotationally equivalent locations during cue-absent trials because these locations also become indistinguishable via this strategy in the absence of the distinctive cue at the correct location due to that fact that the number of rewarded features present at each of these two corners is equivalent. Such a local geometry account (i.e., feature-based account) seems to explain many observed phenomena in enclosure search tasks such as differential influences (i.e., cue competition or lack thereof) of features or geometry and differential influences of features or geometry in differently sized enclosures (Miller, 2009; Miller & Shettleworth, 2007). The purpose of the present experiment was to provide an explicit test of predictions derived from global-based and local-based accounts of geometry learning (i.e., Cheng, 1986; Dawson et al., 2010; Gallistel, 1990; Miller & Shettleworth, 2007; Ponticorvo & Miglino, 2010). The present experiment attempted to discriminate between these two general classes of theoretical accounts of geometry learning but not to discriminate between any specific iteration from either of the respective classes of models. To that end, we trained human participants to select one of four distinctively marked corners (i.e., red, yellow, blue, or green cues) in a rectangular virtual enclosure. After training, we presented control and test trials in which all cues were rendered identical (i.e., white). Control trials occurred in the rectangular enclosure used during training, whereas test trials occurred in manipulations of the shape of the rectangular enclosure used during training. Specifically, for each test trial, a single long wall or short wall of the rectangular training enclosure increased twice as long or decreased half as long to create eight unique trapezoid-shaped enclosures (see Figure 1). The unique shapes of the trapezoid-shaped enclosures allowed us to explicitly place predictions derived from global-based and localbased accounts of geometry learning in conflict for theoretical diagnostic purposes. Given the nature of the trapezoid-shaped enclosures used in the present experiment, the principal axis always specified the same two locations (i.e., top left and bottom right) as those of the training and control trials, but these locations differed with respect to the number of local features present compared with that of training and control trials. For example, a location in the test enclosure may have contained any number of features present during training, ranging from zero to three via a combination of a long wall to the left, a short wall to the right, and a 90° angle. According to global-based accounts of geometry learning, responses should be allocated equally to the two locations dictated by the principal axis of space. As a result, within our trapezoid-shaped enclosures, the principal axis should guide search equivalently to the top left and bottom right locations. In contrast, according to local- 247 based accounts of geometry learning, responses should be allocated to those locations that contain the largest proportions of rewarded training features. Within our trapezoid-shaped enclosures, location with respect to the principal axis was in conflict with the proportion of rewarded training features present at a location. Method Participants Thirty-two Georgia Southern University undergraduate students (16 men and 16 women) served as participants. Participants received extra class credit. Apparatus An interactive, dynamic three-dimensional virtual environment was constructed and rendered using Valve Hammer Editor and run on the Half-Life Team Fortress Classic platform. A personal computer, 21-in. flat-screen liquid crystal display monitor, gamepad joystick, and speakers served as the interface with the virtual environment. The monitor (1,152 ⫻ 864 pixels) provided a firstperson perspective of the virtual environment (see top panel, Figure 1). The joystick on the gamepad navigated within the environment. Speakers emitted auditory feedback. Experimental events were controlled and recorded using the Half-Life Dedicated Server on an identical personal computer. Stimuli Dimensions are length ⫻ width ⫻ height and measured in virtual units (vu). Ten virtual enclosures were created (see Figure 1): rectangle (552 ⫻ 276 ⫻ 260 vu), control rectangle (552 ⫻ 276 ⫻ 260 vu), Trapezoids 1– 8 (552 ⫻ 138 ⫻ 260 vu; 552 ⫻ 276 ⫻ 260 vu; 552 ⫻ 552 ⫻ 260 vu; 1104 ⫻ 276 ⫻ 260 vu). Each enclosure contained four orbs (48 ⫻ 48 ⫻ 48 vu) arranged one in each corner. Orb colors were red, blue, yellow, green, or white depending on trial type (see below). Walls were textured with beige concrete and the floors with gray tiles. Ceilings were pure black. Procedure Participants were instructed to navigate to the orb that transported them to the next virtual room and moved via the joystick on the gamepad: 1 (forward), 2 (backward), 4 (left), and 3 (right). Participants selected an orb by walking into it. Selection of the rewarded corner resulted in auditory feedback (bell sound) and a 7-s intertrial interval in which the monitor went black and participants progressed to the next trial. Selection of a nonrewarded corner resulted in different auditory feedback (buzz sound) and required participants to continue searching. Training. Training consisted of eight trials. Participants were randomly assigned to one of the four corners, which was then designated as the rewarded corner. Gender and number of participants trained at each corner were balanced. Participants started each trial in the center of the rectangle (marked with a gray circle in Figure 1). Participants entered the rectangle at random orientations from 0° to 270° in increments of 90°. Each of the four corners was marked with a distinct color: blue, yellow, red, or green. STURZ, GURLEY, AND BODILY 248 Training Trial 3[.76] .53 3[.76] .09 .13 .25 .25 1[.25] .06 .50 .50 .19 0 [.0] .25 .56 2[.51] .06 .27 .36 Above Chance Equal to Chance Below Chance .44 .11 .13 .41 2[.51] 3 [.76] .03 1 [.25] .05 .20 0 [.0] 3[.76] .45 Test Trial 2 [.51] 2[.51] .06 .27 .09 .11 0 [.0] .11 .22 .39 Control .34 .48 .09 1 [.25] .30 1 [.25] .16 .14 .42 0 [.0] Figure 1. Sample images from the first-person perspective (top left and top right) of virtual environment search spaces. Schematics, predicted proportion of responses for global-based accounts (0.38 to top left and bottom right corners) and local-based (brackets outside trapezoid-shaped enclosures) accounts of geometry learning, and mean proportion of responses to each corner for each test enclosure (bold inside trapezoid-shaped enclosures). Note that the number to the left of the brackets for local-based predictions indicates the number of rewarded training features (i.e., long wall left, short wall right, 90° angle) present at that location. Also note that the predicted proportions of responses were averaged for top left and bottom right locations as shown in the bottom panel of Figure 2. Finally, note that these predicted proportions of responses were used to calculate the residuals for the Akaike information criterion (see text of Results section for details). For illustrative purposes, the gray circles mark the position where participants entered the virtual enclosures for all training and testing trials. Dotted lines represent the principal axis of space for each enclosure. Testing. Testing consisted of 54 trials composed of 18 threetrial blocks. Each trial block was composed of two training trials and one test trial. Location of the test trial was randomized within block. For each test trial, one of nine enclosures was presented: control, trapezoids 1– 8. Each enclosure was presented once without replacement until all nine had been presented. Each enclosure was presented two times (total of 18 test trials). Participants made one response during test trials, which resulted in no auditory feedback followed by the 7-s intertrial interval and progression to the next trial. Participants entered all enclosures during testing in the center of the enclosures (marked with gray circles in Figure 1) at random orientations from 0° to 270° in increments of 90°. All orbs were white during test trials. Results Training Figure 2 (top panel) shows the mean proportion of participants’ first responses to the rewarded corner plotted by two-trial blocks for the eight trials of training. As shown, participants rapidly learned to respond to the rewarded corner. A two-way mixed ORIENTATION IN TRAPEZOID-SHAPED ENCLOSURES 249 Mean Proportion of Correct First Responses 1.0 0.8 0.6 0.4 Chance 0.2 0.0 Block 1 Block 2 Block 3 Block 4 Two-Trial Blocks 1.0 Mean Proportion of Responses Obtained Local-Based (Feature-Based) Predicted 0.8 0.6 Global-Based (Principal Axis) Predicted 0.4 Chance 0.2 0.0 Top Left Bottom Right Trapezoid-Shaped Enclosure Location Figure 2. (Top panel) Mean proportion of participants’ first responses to the rewarded corner plotted by two-trial blocks for the eight trials of training. (Bottom panel) Mean proportion of obtained (hashed bars) and local geometry predicted (unfilled bars) responses to the top left and bottom right trapezoid-shaped enclosure locations. Dotted line represents the proportion of responses predicted by global geometry. Dashed lines represent chance performance. Error bars represent standard errors of the mean. analysis of variance on mean proportion of first responses to the rewarded corner with gender (male, female) and block (1– 4) as factors revealed only a main effect of block, F(3, 90) ⫽ 59.74, p ⬍ .001. Neither the effect of gender nor the interaction was significant, Fs ⬍ 1, ps ⬎ .57. In addition, all blocks were significantly greater than chance performance (i.e., 0.25), ts(31) ⬎ 2.7, ps ⬍ .05 (one-sample t tests). Given the rapid acquisition of the task, we wanted to ensure that initial performance (i.e., Trial 1) was at chance (i.e., 0.25). The proportion of participants that selected the rewarded corner as their first response during Trial 1 (0.28) was not significantly different from what would be expected by chance, 2(1, N ⫽ 32) ⫽ 0.17, p ⬎ .68. Testing For data analytic purposes, results from all participants were adjusted to be as if they had been trained at top left or bottom right locations. This was accomplished by transposing the mean proportion of responses to each location with the mirror equivalent for participants trained in top right or bottom left locations. As a result, figures reflect responses as if all participants had been trained at the top left location. Figure 1 (bottom) shows the mean proportion of responses to each corner for each enclosure collapsed across both presentations of each enclosure (numbers inside enclosures). In the control rectangle, in the absence of distinct cues, the mean proportion of responses to the correct and rotationally equivalent corners did not differ from each other, t(31) ⫽ ⫺0.71, p ⬎ .48 (paired-samples t test), and the mean proportion of responses allocated to these geometrically correct corners (M ⫽ 0.76, SEM ⫽ 0.06) was greater than would be expected by chance (i.e., 0.5), t(31) ⫽ 4.5, p ⬍ .001 (one-sample t test). For trapezoidshaped enclosures, we compared the mean proportion of responses to each corner for each enclosure type to chance performance (i.e., 250 STURZ, GURLEY, AND BODILY 0.25). Correcting for multiple comparisons, Figure 1 (bottom) also delineates the mean proportions that were significantly above (underlined), below (italicized), ts(31) ⬎ 2.3 ps ⬍ .01 (one-sample t tests), and equal to (normal font) chance (i.e., 0.25), ts(31) ⬍ 1.7, ps ⬎ .01 (one-sample t tests). We also compared the obtained mean proportion of responses in trapezoid-shaped enclosures with the mean proportion of responses in the control enclosure. The obtained mean proportion of responses to the top left and bottom right locations on the control trials (M ⫽ 0.76, SEM ⫽ 0.06) were not statistically different from top left and bottom right locations on the trapezoid-shaped enclosures (M ⫽ 0.77, SEM ⫽ 0.03), t(31) ⫽ ⫺0.07, p ⬎ .95 (paired t test). As with performance in the control enclosure, the obtained mean proportion of responses to top left and bottom right locations in the trapezoid-shaped enclosures was greater than chance (0.5), one sample t test, t(31) ⫽ 9.18, p ⬍ .001. Predictions. Global-based accounts predict equivalent responding to the top left and bottom right locations because a strategy of following the principal axis and then searching at the left-hand side designates these two locations as indistinguishable (Cheng, 1986; Gallistel, 1990; see also Cheng & Gallistel, 2005; for a review, see Cheng, 2005). However, local-based accounts predict that the allocation of responses to these two locations should be a function of the number of training features present at each corner relative to the total number of training features at those two locations (see Dawson et al., 2010; Miller, 2009; Miller & Shettleworth, 2007; Ponticorvo & Miglino, 2010). Despite differences in these predictions regarding allocation of responses to a location, both models suggest that their respective predictions should hold for both average results across shape manipulations and for each specific trapezoid-shaped enclosure (see Figure 1). As a result, we used both approaches to assist in discriminating between these theoretical accounts of geometry learning. Performance in orientation tasks is rarely allocated exclusively to correct and rotationally equivalent corners during control trials, possibly due to factors such as random error, errors in encoding, or errors in retrieval. The present results are no exception; therefore, we adopted a more conservative approach to calculating predictions for these models of geometry learning. Specifically, we based predictions for both models relative to obtained baseline performance in the control enclosure. For global-based accounts, we calculated the prediction of the proportion of responses to each the top left and bottom right locations as 0.38 (baseline performance at top left and bottom right [i.e., 0.76] divided by 2). In contrast, for local geometry, we separately calculated the prediction of the proportion of responses to the top left and bottom right locations by counting the number of training features present at each location (i.e., long wall left, short wall right, and 90° angle; the number of features present at top left and bottom right locations is shown to the left of the brackets in Figure 1) and dividing this number by the total number of training features at both locations ([number of training features present at a location/number of total training features present at top left and bottom right locations] ⫻ baseline performance at top left and bottom right locations [i.e., 0.76]). The resulting value was the predicted proportion of responses to that location (number inside brackets in Figure 1). Such a method was employed separately for each of these locations for each trapezoidshaped enclosure. It should be noted that these three independent features (i.e., long wall left, short wall right, and 90° angle) were assumed to be equally weighted binary features; however, assumptions based on training reinforcement values of these features (i.e., 50% for long wall and short wall and 25% for 90° angle) do not alter the predictions. Figure 2 (bottom panel) shows the predictions for a globalbased (principal axis-based) account (dotted line) and for a local-based (feature-based) account (unfilled bars). As shown, global-based and local-based models predict differences in responding to both the top left location (one-sample t test comparing top left local-based predictions to 0.38), t(7) ⫽ 2.39, p ⬍ .05, and the bottom right location (one-sample t test comparing bottom right local-based predictions to 0.38), t(7) ⫽ ⫺2.39, p ⬍ .05. Global-based accounts predict equivalent responding to both top left and bottom right locations, whereas local-based accounts predict preferential responding to the top left location relative to the bottom right location (paired-samples t test comparing local-based predictions for top left and bottom right), t(7) ⫽ 2.39, p ⬍ .05. In addition, global-based accounts predict responding to both top left and bottom right locations each at above chance levels (i.e., 0.25), whereas local-based accounts predict that the top left location should be above chance (one-sample t test comparing top left local-based predictions to chance), t(7) ⫽ 4.03, p ⬍ .01, whereas the bottom right location should be at chance (one-sample t test comparing bottom right local-based predictions to chance), t(7) ⫽ ⫺0.76, p ⬎ .47. Comparisons of predicted to obtained. To determine how well global geometry (principal axis-based) and local geometry (feature-based) predictions fit obtained data, we compared the obtained proportions of responses with predictions from these models. The obtained mean proportions of responses to the top left and bottom right locations were not statistically different from that predicted by global-based accounts (0.38), t(7) ⫽ 0.97, p ⬎ .36, and t(7) ⫽ ⫺0.77, p ⬎ .46, respectively (one-sample t tests). The obtained mean proportions of responses to the top left and bottom right locations were also not statistically different from that predicted by local-based accounts, t(14) ⫽ 1.67, p ⬎ .1, and t(14) ⫽ ⫺1.8, p ⬎ .09, respectively (independent samples t tests). However, as predicted by global-based but not local-based accounts, the obtained data showed no difference between the mean proportion of responses to top left and bottom right locations, t(7) ⫽ 0.89, p ⬎ .4 (paired t test). Moreover, as predicted by global geometry but not local geometry, the obtained mean proportions of responses to the top left and bottom right locations were each greater than chance (0.25), t(7) ⫽ 4.14, p ⬍ .01, and t(7) ⫽ 2.55, p ⬍ .05 (one-sample t tests). We acknowledge that the average predictions for each class of model as analyzed above may not apply to each specific trapezoidshaped enclosure presented in Figure 1. As a result, we also used the Akaike information criterion (AIC) to compare predictions derived from global-based and local-based accounts of geometry learning to obtained data (see Burnham & Anderson, 2002). The AIC is an alternative to hypothesis testing based on modelselection techniques that assists in determining how well a particular model fits obtained data. Based on mean error2, the AIC allows models to be ranked according to how well they fit obtained data. Specifically, AIC ⫽ nlog(error) ⫹ 2(r ⫹ 2), where n ⫽ the number of data points, r ⫽ the number of free parameters, and ORIENTATION IN TRAPEZOID-SHAPED ENCLOSURES error ⫽ mean error2 (n – r – 1)/n. In short, the model with the lowest (i.e., most negative) AIC value is considered the “best” fit (for detailed application to spatial learning, see Narendra, Cheng, Sulikowski, & Wehner, 2008). Figure 1 summarizes the predictions derived from global-based and local-based accounts of geometry learning. We calculated the mean error for each model by subtracting the obtained proportion of responses to the top left and bottom right (i.e., geometrically correct) locations from the predicted proportion of responses to these locations for each enclosure and averaged these residuals. For global-based accounts, the mean error2 for the top left location was 0.0016 and for the bottom right location was 0.0009. For local-based accounts, the mean error2 for the top left location was 0.0225 and for the bottom right location was 0.0256. Using the formula above, we calculated AIC values for each model. For global-based accounts, AIC values for top left and bottom right locations were ⫺18.83 and ⫺20.83, respectively. For local-based account, AIC values for top left and bottom right locations were ⫺9.65 and ⫺9.19, respectively. As a result, the AIC values suggest that global-based accounts of geometry learning fit the obtained data better than local-based accounts of geometry learning. This analysis is consistent with the results from hypothesis testing reported above and provides converging evidence to suggest that the obtained results are more consistent with global-based compared with local-based accounts of geometry learning. Discussion Results in the present dynamic three-dimensional virtual environment search task appear consistent with extant human and nonhuman animal research conducted in real environment enclosures that document the rotational error phenomenon (for a review, see Cheng & Newcombe, 2005). Specifically, during the control trials when the distinct training cue was absent, participants allocated equivalent responses to the correct and rotationally equivalent corners, and responses to these locations were statistically greater than responses to the other two locations. In addition, present results extend previous research by demonstrating that in novel enclosures in which the principal axis and proportion of training features present at a location conflict, participants responded as if following the principal axis. Such a result appears consistent with global-based (Cheng, 1986; Gallistel, 1990; for a review, see Cheng & Newcombe, 2005) but not local-based accounts of geometry learning (e.g., Dawson et al., 2010; Miller, 2009; Miller & Shettleworth, 2007; Ponticorvo & Miglino, 2010). We acknowledge that our approach may not be the most sophisticated approach to distinguishing between the two classes of models, especially given the fact that there are a host of additional assumptions coupled with additional parameters one could include in any one model to improve the specificity of its predictions (e.g., weighting values, relative vs. absolute metrics, distances from the principal axis, etc.). However, our minimalistic approach includes what is both sufficient and necessary for each class of model to maintain its theoretical distinctiveness while still being able to explain the fundamental phenomenon (i.e., the rotational error) it was intended to explain. As a result, data analyzed in the current fashion not only distinguish between the two classes of models because the categorical assumptions made by each class of models 251 result in clearly divergent predictions regarding search location during the test trials, but also the obtained results are diagnostic of such predictions. Minimally, the current results suggest that localbased accounts of geometry learning using binary coding of the presence or absence of features are insufficient to account for responses in the present task. In remains unclear whether the principal axis could be incorporated into a local geometry model (i.e., Dawson et al., 2010; Miller & Shettleworth, 2007; Ponticorvo & Miglino, 2010) by treating the principal axis as an additional local feature (albeit an unperceived one), but such a hypothesis is consistent with a recent empirical and theoretical focus on the relative weighting of spatial cues (Cheng, Shettleworth, Huttenlocher, & Rieser, 2007; Nardini, Jones, Bedford, & Braddick, 2008; Newcombe & Ratliff, 2007; Ratliff & Newcombe, 2008; see also Nardini, Thomas, Knowland, Braddick, & Atkinson, 2009; Newcombe, Ratliff, Shallcross, & Twyman, 2010). This approach may potentially explain the difficulty in local geometry models’ ability to explain control by geometry when enclosure size is manipulated between training and testing (Miller, 2009; see also Kelly & Spetch, 2001; Sovrano et al., 2007; Sturz & Kelly, 2009) and results of experiments in which features (e.g., colors of walls) move randomly during training (see Graham, Good, McGregor, & Pearce, 2006). Such an approach may also potentially explain the difficulty of global geometry models’ ability to explain the results of experiments in which competition/facilitation between global geometry and features is obtained (Gray, Bloomfield, Ferrey, Spetch, & Sturdy, 2005; Kelly, 2010; for reviews, see Cheng, 2008; Twyman & Newcombe, 2010; see also Doeller & Burgess, 2008; Doeller et al., 2008). It also remains unclear how an alternative model of geometry learning, view-based matching, could account for present results. A view-based matching account of geometry learning suggests that the enclosure is stored as a representation from the goal location in memory and involves reducing the discrepancy between an organism’s current retinal image and this stored representation. Responding is suggested to be determined by the best match of current perception with this stored representation. Although ants, honeybees, and human infants appear to use such a view-based matching strategy (for reviews, see Cheng, 2000, 2008; see also Cheung, Stürzl, Zeil, & Cheng, 2008; Nardini et al., 2009; Stürzl, Cheung, Cheng, & Zeil, 2008; Wystrach & Beugnon, 2009), there is recent evidence against the use of a view-based matching strategy in human adults (e.g., Nardini et al., 2009; Sturz & Diemer, 2010). In addition, participant responses in the trapezoidshaped enclosures of the current experiment were oftentimes allocated at above-chance levels to locations that were not a best visual match of the contours of the training enclosure (refer to Figure 1). In conclusion, when participants were trained in a rectangular enclosure and tested with trapezoid-shaped enclosures in which the principal axis and proportion of rewarded training features present at a location were in conflict, they responded in these novel enclosures as if following the principal axis. As a result, obtained data are consistent with global-based (i.e., principal axis-based) but not local-based (feature-based) accounts of geometry learning. 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