cognaction.org/denis Analysis of the action dynamics of choice Denis O'Hora Psychology, National University of Ireland Galway Rick Dale Cognitive and Information Sciences University of California, Merced Petri Piiroinen Mathematics, Statistics and Applied Mathematics National University of Ireland Galway cognaction.org/denis Outline • Rick: Brief introduction... • Denis: Decisions, decisions, decisions • Petri: Relevant concepts of nonlinear dynamics • Denis: Mousetracker! • Denis and Rick: Some other examples (MATLAB, R, PsyScope, etc.) • Petri: Dynamical systems analysis of trajectories cognaction.org/denis Outline • Rick: Brief introduction... • Denis: Decisions, decisions, decisions • Petri: Relevant concepts of nonlinear dynamics • Denis: Mousetracker! • Denis and Rick: Some other examples (MATLAB, R, PsyScope, etc.) • Petri: Dynamical systems analysis of trajectories cognaction.org/denis Doing cognitive science by hand Rick Dale Cognitive and Information Sciences UC Merced cognaction.org/denis What is the mind like? • “Classical” conceptions of the mind as a sequence of domain-specific discrete-state operations. • Pylyshyn, Fodor, Markman, Dietrich, Carey, Spelke, Marcus, Pinker, ... • Simmering dynamical conceptions have always been around (e.g, Wiener, etc.), but activity in the past few decades: The mind as living in an endless flux of continuous energy, itself graded and parallel operating under many constraints that guide structured behavior. • Port & Van Gelder, 1995 cognaction.org/denis Implications Symbolic Computing System Non-Symbolic System/Process cognition cognition action action Neglect of action dynamics... Continuous, non-ballistic movements... (Spivey, Grosjean, & Knoblich, 2005) Spoken-word recognition phonological cohort “candle” Curvature “Click the candy...” “Graded spatial attraction toward phonological competitors visible in averaged trajectories...” (Spivey, Grosjean, & Knoblich, 2005) Spivey & Dale, 2006 choice 1 choice 2 RT in ms choice 1 choice 2 curvature complexity vacillation movement time dnx/dt initiation time Evaluating spoken sentences Spoken-word recognition Mindpixel Chris McKinstry (1967-2006) Mindpixel Examples Does gravity suck? 0.38 Can a bottle of beer talk? 0.0 Do all humans have the same level of consciousness? 0.1 YES NO “Should you brush your teeth everyday?” Probability: 1.0 YES NO “Is a thousand more than a billion?” Probability: 0.0 YES NO “Does J come after K in the alphabet?” Probability: 0.1 YES NO “Can a kangaroo walk backwards?” Probability: 0.2 YES NO “Is the sky ever green?” Probability: 0.3 YES “Can fish swim backwards?” Probability: 0.4 NO YES NO “Are humans logical?” Probability: 0.5 YES NO “Is murder sometimes justifiable?” Probability: 0.6 YES NO “Is it difficult to get kids to cooperate?” Probability: 0.7 YES NO “Is the daughter younger than the mother?” Probability: 0.8 YES NO “Does water boil at a hundred degrees Celsius?” Probability: 0.9 Y-coordinate 300 200 100 0 -200 Yes No -100 0 100 200 X-coordinate McKinstry et al., 2008 Velocity (pixels/sec) 1000 950 900 850 800 1000 1100 1200 1300 1400 Time (ms) Yes No McKinstry et al., 2008 Yes No McKinstry et al., 2008 color categorization (Huette & McMurray, 2010) face perception (Freeman & Ambady, 2009) visual attention (Song & Nakayama, 2009) conceptual color priming (Finkbeiner, Song, Nakayama, & Carramazza, 2010) spoken word recognition (Spivey, Grosjean, & Knoblich, 2005; Magnuson, 2005) sentence processing (Farmer, Anderson, & Spivey, 2007) verb-aspect comprehension (Anderson, Matlock, & Spivey, 2009) linguistic negation (Dale & Duran, 2011) perspective-taking (Greenwood et al., 2011; Duran et al., 2011) semantic categorization (Dale, Kehoe, & Spivey, 2007) category learning (Dale, Roche, Snyder, & McCall, 2008) decision making (McKinstry, Dale, & Spivey, 2008) task switching (Hindy & Spivey, 2008) deception (Duran, Dale & McNamara, 2010) social judgments (Wojnowicz, Ferguson, Dale, & Spivey, 2009) Processes evidence in action... • Action dynamics offer a window onto the timing of mental processes, especially related to events that unfold in time, such as the perception and higher-order interpretation of spoken language. • The measure often relies on forced-choice paradigms, the exploration of “decision dynamics”... cognaction.org/denis Outline • Rick: Brief introduction... • Denis: Decisions, decisions, decisions • Petri: Relevant concepts of nonlinear dynamics • Denis: Mousetracker! • Denis and Rick: Some other examples (MATLAB, R, PsyScope, etc.) • Petri: Dynamical systems analysis of trajectories cognaction.org/denis Outline • Rick: Brief introduction... • Denis: Decisions, decisions, decisions • Petri: Relevant concepts of nonlinear dynamics 2.0 • Denis: Mousetracker! • Denis and Rick: Some other examples (MATLAB, R, PsyScope, etc.) Decision Making Killeen, 1992 0.0 0.5 shp 1.0 1.5 • Petri: Dynamical systems analysis of trajectories PETER R. KILLEEN 454 GML$and$Reinforcer Dimensions Any two-choice discrimination trial In#these#circumstances,#a#concatenated#form#is#used#to# movement in a 0 can be described as50 100 encompass#the#different#variables#influencing#choice. bistable attractor landscape. Index 1.0 0 c cn 150 200 0 '_ cn 0 0 ._ L. 0 c .0 0 L. VI 0 Baum & Rachlin (1969) 100 Fl Fig. 12. Average data for 3 pigeons who received food with a probability of .50 after 30 s for a response to the FI key, and with a probability of .005 after every second for a response to the VI key. Nonreinforced trials ended with a blackout after 100 s. The vertical axis shows the probability of not making a response in any unit of time. A marble loosed on this surface and constrained only by the march of time would roll first to the VI side, then into the potential well of the FI, and then would be carried out by time back to the VI key. The data are from an unpublished study by the author. Probability of choosing one alternative or the changes in the rate of switching from one tra- Contingencies • Experiment 1 (1.4) • • • M(low) = 5 points M(high) = 7 points • Experiment 3 (4) • • M(low) = 5 points M(high) = 20 points Experiment 2 (2) • • M(low) = 5 points M(high) = 10 points Acquisition • M(high)/M(low) predicted acquisition • Greater M(high)/ M(low) • Faster Trajectories - Condition M1=M2 responses affected by overall M(high)/M(low) Low-low - longer latencies Low-low - greater complexity (x flips) Low-low - greater curvature High-High less curvature when M (high)>>M(low) Decision Making Low Low Low High High High x1 x1 x1 x2 x2 x2 least curvature longer latencies greater complexity (x flips) greater curvature (as Mlow/Mhigh -> 0) Mlow/Mhigh => x1/x2
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