Reprinted from Barbara Moses, ed., Algebraic Thinking, Grades K–12: Readings from NCTM’s School-Based Journals and Other Publications (Reston, Va.: National Council of Teachers of Mathematics, 2000), pp. 197–201. Originally appeared in Teaching Children Mathematics 3 (February 1997): 314–18. © 1997 by NCTM. Functions from Kindergarten through Sixth Grade Stephen S. Willoughby O ne of the most important and pervasive concepts in mathematics is that of a function. High school and college students often have trouble with the function concept because of the abrupt and abstract way in which it is introduced. However, even very young children can understand the concept if it is introduced in a sufficiently concrete manner and very gradually abstracted over a long enough period of time. This understanding is demonstrated by their ability to solve problems involving simple function rules; by the ease with which they understand and use variables; by their ability to make and interpret graphs of functions; and by their understanding of real-world examples of functions, such as that an individual’s height can be seen as a function of age. A brief description follows of one strand of activities that I and other teachers have used to help develop the concept of function from kindergarten through sixth grade. Of course, the precise level at which an activity is introduced can vary, but the sequence and the gradual, long-term organization, starting from the concrete and moving toward the abstract over a period of years, is important. In this Steve Willoughby is in the department of mathematics at the University of Arizona, Tucson, AZ 85721. He has taught all grades from kindergarten through graduate school, is a past president of NCTM, and in 1995 received the Mathematics Education Trust Lifetime Achievement Award for Leadership. article I show how we can start with a concrete representation of a function rule and gradually make the representations more abstract by going from physical objects to pictures to “arrow arithmetic” and finally to the standard representation. Because of the concrete representations to which students are initially exposed, students’ later use of the standard representation will seem natural and easy them. Kindergarten The class decorates a large box, into which a child fits comfortably, so that it looks like a computer. In the front of the box is cut a slit about 2 cm high and 13 cm long (see fig. 1). Although children soon realize that a classmate is in the box, I have found that they are more interested and thus pay more attention if the classmate is hidden in the box than if that person is clearly visible. Their sense of play and enjoyment of fantasy presumably are responsible for their heightened attention. When nobody else is looking, a child is sent into the box with appropriate materials (sticks, pencils, chalk, and so on) and a rule, such as “add 2.” The teacher announces that the box is now a magicnumber machine, later called a function machine, and suggests that one member of the class put some ice-cream sticks into the box through the slit. The class member must announce how many sticks are being put into the box. Suppose the class member puts in five sticks. The box appears to jump up and down a bit and make strange noises, 197 these effects being provided by the child inside the box, and seven sticks come out. Typically, the class is excited about this result, and several children start looking around to see who is missing. doubling the number can be tried. Then the paper is placed into the machine and comes back shortly thereafter with the original number crossed off and a new number written on the paper. Next, a second class member is asked to put several pencils into the machine. Suppose that two pencils are put in the machine. The machine repeats its gyrations, and four pencils come out. The first time I tried this activity, I carefully taped all the cracks in the box so that class members could not discover who was in the box. However, as soon as the first piece of paper went into the box, I discovered that I had been too diligent. The box promptly said, “I can’t see!” I recommend leaving some cracks or giving the operator a flashlight. A third class member is then invited to put some pieces of chalk into the machine. This time, however, the class member is instructed to tell the class, in advance, how many pieces of chalk will be inserted, and the class is asked to guess what will happen. If the class member says, “I’m going to put eight pieces of chalk into the machine,” the class should guess that ten will come out. When the prediction is confirmed, students realize that from the pattern of the first two events, they are able to infer the machine’s rule and correctly predict the result of the third event. This activity can be repeated many times over several days or weeks with different children in the box and different class members putting things in. The rule, of course, should be changed each time but should usually be limited to adding or subtracting a small number, ordinarily 0, 1, 2, or 3. Some interesting discussions result from this activity. For example, in one class, after the children realized that the rule was “subtract 3,” the next class member chose to put two pencils into the machine. After a moment of silence, the machine said, “I need one more!” That is about as good a definition of negative one as we could hope for from a five-year-old. In another class, one student wanted to know what would happen if she put a fellow classmate into the machine, which was adding 2. The class discussed whether putting Abigail in would produce three Abigails or just three children. Somebody claimed that it would not work for people. The teacher asked why and was told that people would not fit into the slot. First and Second Grades In first grade, we start by repeating the kindergarten activity and then taking a first step toward abstraction by having the class member write a number on a small piece of paper. The rule can involve adding or subtracting larger numbers. Even 198 Fig. 1. The magic-number machine Students are able to infer the machine’s rule and predict the result of the third event. In second grade, I start by repeating the first-grade activity with pieces of paper. Once students are comfortable with that activity, I make it more abstract by using pictures of number machines (see fig. 2) with various pieces of information, such as the rule, the number going in, or several pairs of inputs and outputs. I then ask students to supply the missing information. If calculators with a built-in constant function are available, I also use those as function machines at this level. For example, with the TI-108, clear the calculator, then press + , 7 , = . Then without touching any other keys, press 5 , and the display will show 12. The calculator is now a “+7” machine. Hand it to a student with instructions not to touch any key until told to do so. Tell the student to pick a number. If the number is 4, tell the student to enter 4 and then = . The display should show 11. The student can continue to choose numbers to enter followed by = until the class can predict what display will result. Usually students get the rule after only one or two examples as long as only addition and subtraction are allowed. 2 +7 ? 4 7 9 ? 2 5 7 Fig. 2. Students supply the missing information Third and Fourth Grades In the third grade, I introduce more complicated function-machine rules, such as allowing multiplication and division as well as addition and subtraction, and, of course, any numbers the students wish to use, although they usually stay with whole numbers. I also introduce the idea of composite functions, that is, using the output of one machine as the input for a second machine. For example, suppose that the first machine multiplies by 3 and the second machine adds 4. What happens if a 2 is put into the first machine and the output goes into the second machine (see fig. 3)? Students quickly conclude that the output of the second machine will be 10. Next, suppose that some unknown number is put into the first machine and the output of the second machine is 16 (see fig. 4). What went into the first machine? Third graders have no trouble deciding that 4 went into the first machine. They simply run the machines backward, deciding that 12 must have gone into the second machine and therefore must have come out of the first machine. Therefore, 4 must have gone into the first machine. The observant reader will notice that the third-grade students have just solved the linear equation 3x + 4 = 16. Some years ago when I was reviewing this activity with a fourth-grade class the regular teacher greeted me one morning with the 2 +4 X3 ? Fig. 3. Outputs and inputs are combined. ? +4 X3 16 Fig. 4. Students begin solving for an unknown. information that she had been a teacher of first-year algebra the previous year. She suggested that the work we were doing looked suspiciously like solving linear equations, with which her ninth graders had had trouble the previous year. I admitted that a certain similarity was evident and asked if any of the fourth graders were having trouble. She said that the fourth graders were having no trouble at all, “but if my ninth graders were having trouble with this last year, I don’t think you should teach it to fourth graders.” The important and general point here is that if a concept is approached slowly and through the learners’ experience and if abstract symbolism is delayed until understanding has occurred, most subjects can be learned and understood by children. The difficulty that typically occurs in first-year algebra results from the introduction of a great deal of very abstract material in too short a time. As the boxes representing the machines in the children’s work get smaller and are drawn more quickly so that they look a bit more like circles than squares, the pictures gradually turn into “arrow arithmetic.” This revision simply consists of replacing the machine with a small circle or square, with the rule inside the circle. For example, the previously mentioned composite function would be shown as in figure 5, for which I have introduced letters for variables: x for the original input, n for the output of the first machine and input of the second machine, and y for the output of the second machine. This use of variables does bother some third-grade students. If substantial difx X3 n +4 y Fig. 5. Drawings of function machines are gradually replaced by circles. 199 ficulty seems to occur with the variables in figures like figure 5, the teacher might choose to delay introduction of letters for variables, possibly until fourth grade, until students are more comfortable with the underlying ideas. Notice, however, that because of the placement of the multiplication sign, confusing it with “x” will not occur as could happen if we wrote 3 x + 4 = y. I introduce more nonlinear functions. For example, I ask the class to fill in a table with the area of a square shown as a function of the side of the square and then to plot the results. (See fig. 6.) Some students quickly decide that this function does not produce a straight line, although some usually argue that a mistake must have been made. All the third-grade work is reviewed and expanded on in fourth grade with the connections between functions, depicted with arrow arithmetic, and tables and graphs emphasized and with more complicated composite functions and applications considered. The idea that certain kinds of functions will always produce points on a graph that are on a straight line is also developed along with the fact that some function rules do not produce points that are on a straight line. After several linear functions have been graphed, children tend to believe that all functions will be linear. I start to overcome this idea by having them graph a person’s height as a function of age. In many cases, parents of the children in the class have kept this information, which we are able to use. Occasionally, even these data look linear at first glance, but somebody always suggests that the individual could not possibly live up to the graphical prediction by the age of twenty or forty. The purpose of new symbolism should be to reduce necessary work— not add mysticism. Fifth and Sixth Grades After reviewing the work with functions from previous grades, children are introduced to a standard algebraic form for writing function rules, for example, 3x + 4 = y. They invariably find this symbolism much simpler than what they have been using and complain that they should have been shown this easy way to do it earlier so as to save work. That reaction, of course, is exactly what I want. The purpose of new symbolism should be to reduce necessary work—not to add mysticism to an otherwise reasonably easy subject. Older students in eighth or ninth grade, studying the same topics in the usual abrupt and abstract way, have trouble because the abstract symbolism is introduced before the concepts are sufficiently clear, not because the subject is inherently difficult. 200 For more realistic problems involving graphs, I use such examples and tables as shown in figure 7. The reader will note, of course, that the function discussed in problem 3 is periodic and more nearly resembles a sine or cosine function than anything else. Elementary school students should see that if the function were linear, temperatures would rise or fall forever, which would become very uncomfortable. If a computer or programmable calculator is available, a compound-function rule can be used to generate pairs of numbers, and the class can try to predict outputs given particular inputs. They may discover that different function rules may produce the same set of ordered pairs. Concluding Comments All children can understand abstract but important concepts, such as function, if the concepts are developed first from concrete activities and gradually abstracted over a fairly long period of time. In this article I have tried to describe some of the many activities that I have used to help students become familiar and comfortable with the important and pervasive concept of a function. Bibliography Willoughby, Stephen S., Carl Bereiter, Peter Hilton, and Joseph H. Rubinstein. Real Math, Levels K–6. La Salle, Ill.: Open Court Publishing Co., 1978, 1981, 1985, 1987, 1991. Length of side of square in cm 0 1 2 3 4 5 0.5 1.5 … Area of square in cm2 Fig. 6. The table of area as a function of the length of a side 1. A bank charges $1.50 per month plus $0.10 per check cashed. Complete the table and graph the results. Did you expect to get a straight line for the graph? Did you get a straight line? Number of checks cashed Total cost 0 1 1.50 1.60 2 3 4 5 10 20 2. A barber makes a profit of $9 per haircut after expenses for lotions and such things. The barber also has expenses totaling about $150 per week for things like rent, utilities, and equipment. Do you think income after expenses as a function of the number of haircuts is a linear function? Fill in the following table and graph your results: Number of haircuts Income after expenses 0 10 20 –150 –60 30 30 40 50 3. Here are the mean monthly temperatures in Fahrenheit for the city of Albany. January is month 1, February is month 2, and so on. Do you think that these data will produce a linear graph? Why of why not? Graph the function. Month 1 2 3 4 5 6 7 8 9 10 11 12 Temperature 21 23 34 47 58 67 71 69 61 51 39 26 You may use whatever city you like. These temperatures are available in The World Almanac and elsewhere. Fig. 7. Students graph realistic problems. 201
© Copyright 2026 Paperzz