b. Use the Fundamental Principle of Counting to find the number of outcomes for the situation of rolling a fair die six times. Can you find the probability that you will get a 3 all six times? c. Use the Fundamental Principle of Counting to find the number of outcomes for the situation of picking 5.2 1200 U.S. residents at random and asking if they go to school. Can you find the probability that all 1200 will say yes? E14. How many three-digit numbers can you make from the digits 1, 2, and 7? You can use the same digit more than once. If you choose the digits at random, what is the probability that the number is less than 250? Using Simulation to Estimate Probabilities In Activity 1.1a, you used simulation to estimate a probability. You wrote the ages of ten hourly workers on slips of paper, drew three slips to represent those workers to be laid off, and computed their average age. After repeating this process many times, you were able to estimate the probability of getting, just by chance, an average age as large as or even larger than the actual average age. In this section, you will learn a more efficient method of conducting a simulation, using random digits. A table of random digits is a string of digits that is constructed in such a way 1 that each digit has probability __ 10 of being 0, 1, 2, 3, 4, 5, 6, 7, 8, or 9. Further, each digit is selected independently of the previous digits. A table of random digits appears in Table D on page 828 of this book. When you need a string of random digits, you can use this table or you can generate a string of digits using your calculator. [See Calculator Note 4A.] These steps, and the five examples that follow, illustrate how to use a table of random digits to estimate answers to questions about probability. The Steps in a Simulation That Uses Random Digits 1. Assumptions. State the assumptions you are making about how the real-life situation works. Include any doubts you might have about the validity of your assumptions. 2. Model. Describe how you will use random digits to conduct one run of a simulation of the situation. • Make a table that shows how you will assign a digit (or a group of digits) to represent each possible outcome. (You can disregard some digits.) • Explain how you will use the digits to model the real-life situation. Tell what constitutes a single run and what summary statistic you will record. 3. Repetition. Run the simulation a large number of times, recording the results in a frequency table. You can stop when the distribution doesn’t change to any significant degree when new results are included. 4. Conclusion. Write a conclusion in the context of the situation. Be sure to say that you have an estimated probability. 5.2 Using Simulation to Estimate Probabilities 301 Example: Hourly Workers at Westvaco The ages of the ten hourly workers involved in Round 2 of the layoffs were 25, 33, 35, 38, 48, 55, 55, 55, 56, and 64. The ages of the three workers who were laid off were 55, 55, and 64, with average age 58. Use simulation with random digits to estimate the probability that three workers selected at random for layoff would have an average age of 58 or more. Solution 1. Assumptions. You are assuming that each of the ten workers has the same chance of being laid off and that the workers to be laid off are selected at random without replacement. 2. Model. • Assign each worker a random digit as in Display 5.11. Outcome Digit Assigned The worker age 25 1 The worker age 33 2 The worker age 35 3 The worker age 38 4 The worker age 48 5 The first worker age 55 6 The second worker age 55 7 The third worker age 55 8 The worker age 56 9 The worker age 64 0 Display 5.11 Assignment of random numbers to Westvaco workers. When using a table of random digits, always start at a random spot. 302 • Start at a random place in a table of random digits and look at the next three digits. Those digits will represent the workers selected to be laid off in a single run of the simulation. Because the same person can’t be laid off twice, if a digit repeats, ignore it and go to the next digit. Find the average of the ages of the three workers laid off. 3. Repetition. Suppose the string of random digits begins like this: 32416 15000 56054 In the first run of the simulation, the digits 3, 2, and 4 represent the workers ages 35, 33, and 38. Record their average age, 35.33. In the second run of the simulation, the digits 1, 6, and 5 represent the workers laid off. The second 1 was skipped because that worker was already selected in this run. The ages are 25, 55, and 48. Record the average age, 42.67. Chapter 5 Probability Models In the third run of the simulation, the digits 0, 5, and 6 represent the workers laid off. The second and third 0’s were skipped because that worker was already selected in this run. The ages are 64, 48, and 55. Record the average age, 55.67. Display 5.12 shows the results of 2000 runs of this simulation, including the three described. Frequency 200 160 120 80 40 0 30 35 40 45 50 Mean Age 55 60 Display 5.12 Results of 2000 runs of the layoff of three workers, using a table of random digits. 4. Conclusion. From the histogram, the estimated probability of getting an average age of 90 58 years or more if you pick three workers at random is ____ 2000 , or 0.045. This probability is fairly small, so it is unlikely that the process Westvaco used for layoffs in this round was equivalent to picking the three workers at random. ■ According to the Law of Large Numbers, the more runs you do, the closer you can expect your estimated probability to be to the theoretical probability. The simulation in the previous example contained 2000 runs. When you do a simulation on a computer, there is no reason not to do many thousands of runs. Example: Hand Washing in Public Restrooms The American Society of Microbiology periodically estimates the percentage of people who wash their hands after using a public restroom. (Yes, these scientists spy on people in public restrooms, but it’s for a good cause.) They conducted the first study in 1996, when 67% of people washed their hands. [Source: Sports Illustrated, “Less Chop, More Soap,” September 22, 2005, www.SI.com.] Suppose you watched four randomly selected people using a public restroom back in 1996. Use simulation to estimate the probability that all four washed their hands. Solution 1. Assumptions. You are assuming that the four people were selected at random and independently from the population of restroom users. That is, you didn’t sample by doing something like taking the next four people in one randomly selected public restroom. You also are assuming that 67% is the true percentage of all restroom users who wash their hands. This assumption may or may not be true, because the percentage was estimated from a (large) sample. 5.2 Using Simulation to Estimate Probabilities 303 Summarizing, the situation to be modeled is taking a random sample of size 4 from a large population with 67% “hand-washers” and 33% “non-hand-washers.” 2. Model. • Because there are two decimal places in 0.67, group the random digits into pairs. The pairs will be assigned to outcomes as in Display 5.13. Outcome Pairs of Digits Get a hand-washer 1–67 Get a non-hand-washer 68–99, 0 Display 5.13 Assignment of random numbers to hand-washers and non-hand-washers. • Look at four pairs of random digits. Count and record how many of the four pairs of digits represent hand-washers. This time, if a pair of digits repeats, use it again because each pair of digits doesn’t represent a specific person as in the previous example. 3. Repetition. Suppose the string of random digits begins like this: 01420 94975 89283 40133 48486 In the first run of the simulation, the pairs 01, 42, 09, and 49 represent hand-washer, hand-washer, hand-washer, and hand-washer. Record a 4, for four hand-washers in this run. In the second run of the simulation, the pairs 75, 89, 28, and 34 represent non-hand-washer, non-hand-washer, hand-washer, and hand-washer. Record a 2, for the two hand-washers in this run. In the third run of the simulation, the pairs 01, 33, 48, and 48 represent four hand-washers. Record a 4, for the four hand-washers in this run. Note that the 48 was used twice in the same run because it doesn’t represent only a single hand-washer. The frequency table and histogram in Display 5.14 give the results of 10,000 runs of this simulation, including the three already described. 4000 0 hand-washers 1 hand-washer Frequency 124 975 2 hand-washers 2,967 3 hand-washers 3,964 4 hand-washers 1,970 Total 10,000 3000 Frequency Outcome 2000 1000 0 0 1 2 3 4 Number of Hand-Washers Display 5.14 Results of 10,000 runs of the hand-washer simulation. 304 Chapter 5 Probability Models 4. Conclusion. From the frequency table, the estimated probability that all four randomly 1,970 selected people will wash their hands is _____ 10,000 , or 0.197. ■ Example: Men and Women and Hand Washing Things have improved. The American Society of Microbiology now reports that 75% of men and 90% of women wash their hands after using a public restroom. [Source: www.harrisinteractive.com.] Suppose you pick a man and a woman at random as they use a public restroom. Estimate the probability that both wash their hands. Solution 1. Assumptions. You are assuming that the man and the woman were selected randomly and independently from the population of restroom users. Your second assumption is that 75% and 90% are the true percentages. That assumption may or may not be true, because those percentages were estimated from a (large) sample. 2. Model. • In this example, you will learn how a calculator can be used to generate pairs of random integers to simulate this situation. Because there are two decimal places in 0.75 and 0.90, you’ll generate two integers from 0 to 99. The first integer will represent a man, and the second will represent a woman. The integers will be assigned to outcomes as in Display 5.15. Outcome for Man First Integer Get a hand-washer 1–75 Get a non-hand-washer Outcome for Woman 76–99, 0 Second Integer Get a hand-washer 1–90 Get a non-hand-washer 91–99, 0 Display 5.15 Assignment of random integers to male and female hand-washers and non-hand-washers. • Record whether the first integer represents a man who washed or didn’t wash and whether the second integer represents a woman who washed or didn’t wash. If an integer repeats, use it again. 3. Repetition. A calculator gives this sequence of pairs of random integers. [See Calculator Note 4A to learn how to generate pairs of random integers.] 5.2 Using Simulation to Estimate Probabilities 305 In the first run of the simulation, the integers 72 and 43 represent a man who washed and a woman who washed. In the second run of the simulation, the integers 6 and 81 represent a man who washed and a woman who washed. In the third run of the simulation, the integers 76 and 81 represent a man who didn’t wash and a woman who washed. Display 5.16 gives the results of 5000 runs of this simulation, including the three already described. [See Calculator Note 5C to learn how to use your calculator to do many runs of a simulation and report the results.] Outcome Frequency Both washed 3361 Man washed/woman didn’t 360 Man didn’t wash/woman did 1155 Neither washed 124 Total 5000 Display 5.16 Results of 5000 runs of the male/female hand-washer simulation. 4. Conclusion. From the frequency table, the estimated probability that both the randomly 3361 selected man and the randomly selected woman wash their hands is ____ 5000 , or about 0.67. ■ Example: Waiting for a Teen Who Flunks a Treadmill Test About one-third of teenagers show a poor level of cardiovascular fitness on an 8-minute treadmill test. [Source: Journal of the American Medical Association, December 21, 2005, in Los Angeles Times, January 26, 2006, page F7.] Suppose you want to interview a teen who flunks a treadmill test about his or her health habits. On average, to how many teens would you have to give a treadmill test before you find one who flunks? Solution 1. Assumptions. You are assuming that you are testing randomly and independently selected teens. You also are assuming that one-third is the true proportion of teens who would flunk a treadmill test. 2. Model. • Assign the random digits as shown in Display 5.17. Ignore the digits 4 through 9 and 0. Outcome Digits Teen flunks test 1 Teen passes test 2 and 3 Display 5.17 Assignment of random numbers to teens who flunk or pass a treadmill test. 306 Chapter 5 Probability Models • Look at random digits until you find a 1, which represents a teen who flunks the treadmill test. Record how many digits you have to look at in order to get a 1. Don’t count any digits 4 through 9 or 0. 3. Repetition. Suppose the string of random digits begins like this: 22053 71491 32923 71926 In the first run of the simulation, the digit 2 represents a teen who passes the test. The second digit also represents a teen who passes. Skip the 0 and the 5. The 3 also represents a teen who passes. Skip the 7. The 1 represents a teen who flunks. Record a 4, because you had to test four teens to find one who flunked. In the second run of the simulation, skip the 4 and the 9. The 1 represents a teen who flunks the test. Record a 1, because you had to test only one teen to find one who flunked. In the third run of the simulation, the 3 and the 2 represent teens who pass. Skip the 9. The 2 and the 3 represent teens who pass. Skip the 7. The 1 represents a teen who flunks. Record a 5, because you had to test five teens to find one who flunked. The histogram and frequency table in Display 5.18 give the results of 3000 runs of this simulation, including the three described. To compute the average number of teens who have to be tested, use the formula from page 67. The average is about 3. 4. Conclusion. The estimate from this simulation is that, on average, you will have to test about three teens to find one who flunks the treadmill test. Frequency of NumberTested Measures from Sample of Treadmill Histogram 1000 800 600 400 200 0 5 10 15 20 NumberTested 25 Outcome Frequency Outcome Frequency 1 tested 967 12 tested 9 2 tested 651 13 tested 13 3 tested 434 14 tested 6 4 tested 299 15 tested 4 5 tested 221 16 tested 3 6 tested 135 17 tested 1 7 tested 95 18 tested 1 8 tested 71 19 tested 0 9 tested 51 20 tested 0 10 tested 25 21 tested 2 11 tested 12 22 tested 0 Total 3000 Display 5.18 Results of 3000 runs of the treadmill simulation. 5.2 Using Simulation to Estimate Probabilities ■ 307 Example: Collecting Blends of Coffee A coffee house rotates daily among six different blends of coffee. Suppose Sydney goes into the coffee house on three randomly selected days. Estimate the probability that the coffee house will be offering a different blend on each of the three days. Solution 1. Assumptions. You are assuming that each time Sydney goes into the coffee house, the probability is _16 that any given blend will be offered and that her three trips are selected independently of one another. 2. Model. • Assign the digits 1 through 6 to the six blends of coffee, as in Display 5.19. Outcome Digit Blend 1 1 Blend 2 2 Blend 3 3 Blend 4 4 Blend 5 5 Blend 6 6 Display 5.19 Assignment of random numbers to blends of coffee. • This time you will practice using a calculator to generate three random integers between 1 and 6. Record whether the three digits are different. 3. Repetition. A calculator gives these sets of random integers. [See Calculator Note 4A.] The first run of the simulation resulted in 1, 1, and 2. Because Sydney got Blend 1 twice, record that the three blends weren’t all different. In the second run of the simulation, the three numbers are different, so record that Sydney got three different blends. In the third run of the simulation, the three numbers are different, so again record that Sydney got three different blends. Display 5.20 gives the results of 2000 runs of this simulation. Outcome The three blends weren’t all different. Frequency 884 The three blends were all different. 1116 Total 2000 Display 5.20 Results of 2000 runs of the coffee blend simulation. 308 Chapter 5 Probability Models 4. Conclusion. From the frequency table, the estimated probability that Sydney will get 1116 three different blends is ____ 2000 , or about 0.56. DISCUSSION ■ Using Simulation to Estimate Probabilities D9. What characteristics would you expect a table of random digits to have? D10. Jason needs a table of random digits with the digits selected from 1 to 6. He has a fair six-sided die that has the digits 1 through 6 on its faces. To construct his table, he rolls the die and writes down the number that appears on the top of the die for the first random digit. To speed things up, Jason writes the number that appears on the bottom of the die for the next random digit. For example, if a 2 appears on the top of the die, a 5 would be on the bottom, so Jason’s sequence of digits would begin 2 5. He continues in this way. a. Does each of the digits 1 through 6 have an equally likely chance of appearing in any given position in Jason’s table? b. Are the digits selected independently of previous digits? c. Has Jason constructed a table of random digits? D11. For the example Hand Washing in Public Restrooms, on page 303, describe another way the random digits could have been assigned using pairs of random digits. Describe a way that uses triples of random digits. D12. Describe how to use a die to simulate the situation in the coffee house example. Summary 5.2: Using Simulation to Estimate Probabilities In this section, you have learned to model various situations involving probability and to estimate their solutions using simulation. Some of the problems you worked on were amusing, but don’t let this mislead you. Simulation is an important method of estimating answers to problems that are too complicated to solve theoretically. You have used random digits to model situations because it is quick and easy to generate random digits on calculators and computers. However, many situations may be easily modeled using other chance devices such as coins, dice, or spinners. The key to designing a simulation is to be clear about what an outcome on the chance device corresponds to in the real-life situation. When you solve a problem using simulation, always include these four steps: 1. State your assumptions. 2. Describe how you will use random digits to conduct one run of the simulation. 3. Run the simulation a large number of times, recording the results in a frequency table. 4. Write a conclusion in the context of the situation. 5.2 Using Simulation to Estimate Probabilities 309 Practice Using Simulation to Estimate Probabilities Lim, Margaret E. Hellard, and Campbell K. Aitken, “The Case of the Disappearing Teaspoons,” British Journal of Medicine 331 (December 2005): 1498–1500, bmj.bmjjournals.com.] Suppose that 80% is the correct probability that a teaspoon will disappear within 5 months and that this group purchases ten new teaspoons. Estimate the probability that all the new teaspoons will be gone in 5 months. Start at the beginning of row 34 of Table D on page 828, and add your ten results to the frequency table in Display 5.21, which gives the results of 4990 runs. 310 Chapter 5 Probability Models Frequency P10. How would you use a table of random digits to conduct one run of a simulation of each situation? a. There are eight workers, ages 27, 29, 31, 34, 34, 35, 42, and 47. Three are to be chosen at random for layoff. b. There are 11 workers, ages 27, 29, 31, 34, 34, 35, 42, 42, 42, 46, and 47. Four are to be chosen at random for layoff. For P11–P13, complete a–d. a. Assumptions. State your assumptions. b. Model. Make a table that shows how you are assigning the random digits to the outcomes. Explain how you will use the digits to model the situation and what summary statistic you will record. c. Repetition. Conduct ten runs of the simulation, using the specified row of Table D on page 828. Add your results to the frequency table given in the practice problem. d. Conclusion. Write a conclusion in the context of the situation. P11. Researchers at the Macfarlane Burnet Institute for Medical Research and Public Health in Melbourne, Australia, noticed that the teaspoons had disappeared from their tearoom. They purchased new teaspoons, numbered them, and found that 80% disappeared within 5 months. [Source: Megan S. C. Number of Spoons Disappearing Frequency 0 0 1 0 2 1 3 4 4 24 5 132 6 458 7 972 8 1493 9 1390 10 516 Total 4990 1600 1400 1200 1000 800 600 400 200 0 1 2 3 4 5 6 7 8 9 10 Number of Spoons Disappearing Display 5.21 Results of 4990 runs of the disappearing teaspoons. P12. A catastrophic accident is one that involves severe skull or spinal damage. The National Center for Catastrophic Sports Injury Research reports that over the last 21 years, there have been 101 catastrophic accidents among female high school and college athletes. Fifty-five of these resulted from cheerleading. [Source: www.unc.edu.] Suppose you want to study catastrophic accidents in more detail, and you take a random sample, without replacement, of 8 of these 101 accidents. Estimate the probability that at least half of your eight sampled accidents resulted from cheerleading. Start at the beginning of row 17 of Table D on page 828, and add your ten runs to the frequency table in Display 5.22, which gives the results of 990 runs. Number of Accidents from Cheerleading Frequency 0 0 1 10 2 80 3 185 4 259 5 250 6 160 7 43 8 Frequency Total P13. The winner of the World Series of baseball is the first team to win four games. That means the series can be over in four games or can go as many as seven games. Suppose the two teams playing are equally matched. Estimate the probability that the World Series will go seven games before there is a winner. Start at the beginning of row 9 of Table D on page 828, and add your ten runs to the frequency table in Display 5.23, which gives the results of 4990 runs. 3 Number of Games in World Series Frequency 990 280 4 610 240 5 1303 200 6 1541 160 7 1536 120 Total 4990 80 40 0 Display 5.23 Results of 4990 runs of the number of games in the World Series. 1 2 3 4 5 6 7 8 Number of Accidents from Cheerleading Display 5.22 Results of 990 runs of sampling eight catastrophic accidents. Exercises one of the girls says that she rarely or never wears a seat belt. [Source: www.nhtsa.dot.gov.] Start at the beginning of row 36 of Table D on page 828, and add your ten results to the frequency table in Display 5.24, which gives the results of 9990 runs. Number of Girls Who Rarely or Never Wear a Seat Belt Frequency 7000 6000 Frequency For E15–E20, complete a–d. a. Assumptions. State your assumptions. b. Model. Make a table that shows how you are assigning the random digits to the outcomes. Explain how you will use the digits to conduct one run of the simulation and what summary statistic you will record. c. Repetition. Conduct ten runs of the simulation, using the specified row of Table D on page 828. Add your results to the frequency table given in the exercise. d. Conclusion. Write a conclusion in the context of the situation. E15. About 10% of high school girls report that they rarely or never wear a seat belt while riding in motor vehicles. Suppose you randomly sample four high school girls. Estimate the probability that no more than 5000 0 6635 1 2861 2 462 3 32 1000 4 0 0 Total 9990 4000 3000 2000 0 1 2 3 4 Number of Girls Display 5.24 Results of 9990 runs of the number of girls, out of four, who rarely or never wear a seat belt. 5.2 Using Simulation to Estimate Probabilities 311 E16. The study cited in E15 says that 18% of high school boys report that they rarely or never wear a seat belt. Suppose you randomly sample nine high school boys. Estimate the probability that none of the boys say that they rarely or never wear a seat belt. Start at the beginning of row 41 of Table D on page 828, and add your ten results to the frequency table in Display 5.25, which gives the results of 9990 runs. Start at the beginning of row 35 of Table D on page 828, and add your ten results to the frequency table in Display 5.26, which gives the results of 5990 runs. Number of Correct Answers Frequency Number of Boys Who Rarely or Never Wear a Seat Belt Frequency 1646 1 3223 2 2966 3 1533 4 505 5 113 6 4 7 0 8 0 9 0 Total 9990 3500 Frequency 3000 1162 2 1700 3 1464 4 840 5 352 6 89 7 24 8 3 9 0 10 0 5990 1800 1600 1400 1200 1000 800 600 400 200 0 0 1 2 3 4 5 6 7 8 9 10 Number of Correct Answers 2500 2000 Display 5.26 Results of 5990 runs of the number of correct answers, out of ten guesses. 1500 1000 500 0 0 1 2 3 4 5 6 7 8 9 Number of Boys Display 5.25 Results of 9990 runs of the number of boys, out of nine, who rarely or never wear a seat belt. E17. You forgot to study for a ten-question multiple-choice test on the habits of the three-toed sloth. You will have to guess on each question. Each question has four possible answers. Estimate the probability that you will answer half or more of the questions correctly. 312 356 1 Total Frequency 0 0 Chapter 5 Probability Models E18. A Harris poll estimated that 25% of U.S. residents believe in astrology. Suppose you would like to interview a person who believes in astrology. Estimate the probability that you will have to ask four or more U.S. residents to find one who believes in astrology. [Source: www.sciencedaily.com.] Start at the beginning of row 15 of Table D on page 828, and add your ten results to the frequency table in Display 5.27, which gives the results of 1990 runs. Number of People Asked Frequency Number of People Asked Frequency Number of Babies Frequency 1 941 8 11 1 437 14 9 2 480 9 4 2 412 15 9 3 265 10 1 3 278 16 3 4 156 11 2 4 210 17 6 5 60 12 0 5 173 18 1 6 51 13 2 6 131 19 4 7 17 Total 7 94 20 2 8 70 21 3 9 52 22 1 10 37 23 2 11 24 24 0 12 15 25 or more 3 13 14 Total E20. Boxes of cereal often have small prizes in them. Suppose each box of one type of cereal contains one of four different small cars. Estimate the average number of boxes a parent will have to buy until his or her child gets all four cars. Start at the beginning of row 49 of Table D on page 828, and add your ten results to the frequency table in Display 5.29, which gives the results of 9990 runs. 1990 Frequency 350 300 250 200 150 Number of Boxes Frequency 100 50 5 10 15 20 25 Number of People Asked 30 1990 Display 5.28 Results of 1990 runs of the number of babies born to a couple who have babies until they have a girl. 450 400 0 Number of Babies Frequency 35 Display 5.27 Results of 1990 runs of the number of people asked in order to find the first who believes in astrology. E19. The probability that a baby is a girl is about 0.49. Suppose a large number of couples each plan to have babies until they have a girl. Estimate the average number of babies per couple. Start at the beginning of row 9 of Table D on page 828, and add your ten results to the frequency table in Display 5.28, which gives the results of 1990 runs. Number of Boxes Frequency 4 886 16 137 5 1394 17 103 6 1485 18 81 7 1347 19 67 8 1136 20 44 9 903 21 29 10 676 22 20 11 491 23 14 12 368 24 7 13 330 25 12 14 263 26 5 15 167 27 or more Total 25 9990 Display 5.29 Results of 9990 runs of the number of cereal boxes bought by parents who buy boxes until their child gets all four cars. 5.2 Using Simulation to Estimate Probabilities 313 For E21–E26, complete a–d. a. Assumptions. State your assumptions. b. Model. Make a table that shows how you are assigning the random digits to the outcomes. Explain how you will use the digits to model the situation and what summary statistic you will record. c. Repetition. Conduct 20 runs of the simulation, using the specified row of Table D on page 828. Make your own frequency table. d. Conclusion. Write a conclusion in the context of the situation. E21. A group of five friends have backpacks that all look alike. They toss their backpacks on the ground and later pick up a backpack at random. Estimate the probability that everyone gets his or her own backpack. Start at the beginning of row 31 of Table D on page 828. E22. One method of testing whether a person has extrasensory perception (ESP) involves a set of 25 cards, called Zener cards. Five cards have a circle printed on them, five a square, five a star, five a plus sign, and five have wavy lines (see Display 5.30). The experimenter shuffles the cards and concentrates on one at a time. The subject is supposed to identify which card the experimenter is looking at. Once the experimenter looks at a card, it is not reused (and the subject is not told what it is). Estimate the probability that a subject will identify the first five cards correctly just by guessing circle, square, star, plus sign, and wavy lines, in that order. Start at the beginning of row 41 of Table D on page 828. Display 5.30 Zener cards. 314 Chapter 5 Probability Models E23. There are six different car keys in a drawer, including yours. Suppose you grab one key at a time until you get your car key. Estimate the probability that you get your car key on the second try. Start at the beginning of row 13 of Table D on page 828. E24. A deck of 52 cards contains 13 hearts. Suppose you draw cards one at a time, without replacement. Estimate the probability that it takes you four cards or more to draw the first heart. Start at the beginning of row 28 of Table D on page 828. E25. Every so often, a question about probability gets the whole country stirred up. These problems involve a situation that is easy to understand, but they have a solution that seems unreasonable to most people. The most famous of these problems is the so-called “Monty Hall problem” or “the problem of the car and the goats.” To put it mildly, tempers have flared over this problem. Here’s the situation: At the end of the television show Let’s Make a Deal, a contestant would be offered a choice of three doors. Behind one door was a good prize, say a car. Behind the other two doors were lesser prizes, say goats. After the contestant chose a door, the host, Monty Hall, would open one of the two doors that the contestant hadn’t chosen. The opened door always had a goat. Once, after the door with a goat had been opened, the contestant asked if he now could switch from his (unopened) door to the other unopened door. Was this a good strategy for the contestant, was it a bad strategy, or did it make no difference? Start at the beginning of row 8 of Table D on page 828. E26. This question appeared in the “Ask Marilyn” column. I work at a waste-treatment plant, and we do assessments of the time-to-failure and time-to-repair of the equipment, then input those figures into a computer model to make plans. But when I need to explain the process to people in other departments, I find it difficult. Say a component has two failure modes. One occurs every 5 years, and the 5.3 In mathematics, “A or B” means “A or B or both.” other occurs every 10 years. People usually say that the time-to-failure is 7.5 years, but this is incorrect. It’s between 3 and 4 years. Do you know of a way to explain this that people will accept? [Source: PARADE, March 13, 2005, p. 17.] Use simulation to estimate the expected time-to-failure for this component. Start at the beginning of row 40 of Table D on page 828. The Addition Rule and Disjoint Events One of the shortest words in the English language—or—is often misunderstood. This is because or can have two different meanings. For example, if you are told at a party that you can have apple pie or chocolate cake, you might not be sure whether you must pick only one or whether it would be acceptable to say “Both!” In statistics, the meaning of or allows both as a possibility: You can have apple pie or you can have chocolate cake or you can have both. Thus, in statistics, to find P(A or B), you must find the probability that A happens or B happens or both A and B happen. Disjoint and Complete Categories Statistical data often are presented in tables like the one in Display 5.31, which gives basic figures for employment in the United States for all nonmilitary adults who were employed or seeking employment. Nonmilitary Employable Adults Employees on farm payrolls Employees on nonfarm payrolls Seeking employment Total civilian labor force Number of People (in thousands) 8,975 135,354 7,205 151,534 Display 5.31 The U.S. labor force as of July 2006. [Source: Bureau of Labor Statistics, www.bls.gov.] The categories are disjoint, which makes computing probabilities easy. For example, if you pick one of the people in the civilian labor force at random, you can find the probability that he or she is employed by adding the employees on farm payrolls to those on nonfarm payrolls and then dividing by the total number in the civilian labor force: P(employed) P(on farm payroll or on nonfarm payroll) 8,975 135,354 144,329 ______________ _______ 0.952 151,534 151,534 5.3 The Addition Rule and Disjoint Events 315
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