3 3 RD I A H R C O N G R E S S Water Engineering for a Sustainable Environment www.iahr2009.org Smoothed Particle Hydrodynamics Prof. Joe Monaghan founder of SPH to give Opening Address at the IAHR Biennial Congress in Vancouver. In 1977 while on a Sabbatical leave at the University of Cambridge I discussed with Bob Gingold, then a Post Doctoral Fellow, the possibility of simulating the complex gas dynamics of star formation by using particles. The idea was to replace the continuum gas by a set of particles interacting with forces due to the pressure of the gas and gravity. At that time the only methods available for gas dynamics were finite difference methods that depended on the system having a simple symmetry. Because we wanted to explore arbitrary motion pressure gradients too. The resulting method, Volcanic eruption in the Bronze Age we needed something new. I was aware that which we called Smoothed Particle Around 1990, after listening to a talk about the statisticians had used a kernel method to Hydrodynamics, was extraordinarily flexible. No Minoan civilization, I got involved with the estimate probability densities from discrete grid was required and arbitrary geometry could archaeology of islands of Santorini and Crete. information. We found that the same method be assumed. This method enabled us to inves- The key question at the time was the extent to could be used to estimate mass densities, tigate the problem of the stability of binary which a pyroclastic flow from a violent volcanic together with their derivatives, from information stars, and the fission of a spinning star into two eruption in the Bronze Age would generate known only from the particles. If the pressure stars. The agreement with other methods was tsunamis on entering the ocean, and whether was a function of the density we could estimate excellent especially considering that the or not the tsunamis could devastate Crete, the computers were so slow we could only afford stronghold of the Minoans. I remarked to Peter low resolution. In those days we began with 40 Bicknell one of the archaeologists at my particles and after a few years got up to 2000 University, that I thought I could calculate the but these days 106 to 109 particles are used. waves generated by a pyroclastic flow entering The method was extended to handle a wide the ocean, and asked him if archaeologists variety of problems in astrophysics amongst would be interested. He was enthusiastic, and which are the details of star formation from referred often to the hard evidence of scientists, large clouds of gas (Mathew Bate) and the so I turned to pyroclastic flows and water. The formation of cosmological structures in the first stage of this was to tackle problems evolution of the universe (see for example the involving the dynamics of water. I took what I work of Volker Springel). For these problems thought would be the simplest approach which SPH is the most powerful known numerical was to treat water as a slightly compressible method. The early results and formulation can fluid with a speed of sound in the fluid very be found in review articles (Monaghan 1992, much greater than the speed of the fluid 2005, and Benz 1990). Prof. Joe Monaghan motion. The first paper I published on the applications of SPH to incompressible fluids used this method to simulate dam breaks, bores, 92 hydrolink number 6/2008 and wave makers. The results were very good, features of other rheologies can be recovered despite the low resolution. We then initiated at the same time as more complex systems easy to follow using a particle method. Second, laboratory experiments to give us information can be modelled. Typical cases are landslides SPH provides a natural transition from the about tsunamis generated by fluid flow, into water, and dam breaks over granular beds. tsunamis running onto beaches, and rigid damage are carried by the matter, and this is continuum to fragments flying through space without requiring any change to the code. A bodies impacting water. I was surprised to find A different class of problems involves the finite difference scheme would require a very that the simulation of a breaking wave was numerical study of the motion of fish. In its large number of cells and a very fine resolution considered difficult because the SPH simula- simplest form we would like to know the to follow the fragments through the grid. The tions were straightforward. The SPH simula- efficiency of different modes of swimming and SPH form of the elastic equations is currently tions were in good agreement with to do that we have extended SPH to simulate used for liquid metal forging (see the web site of experiments. All of this impacted on studies of Santorini and Crete. Naturally we used our work, and planned work, as an excuse to visit the island of Santorini to observe the pyroclastic deposits the Division of Information and Math. Sciences. of the CSIRO, Australia). “I believe there is practically no limit to the computational dynamics problems we will be able to study effectively” The final area where SPH provides a novel technology is in special effects for movies and videos. Those of you from the Bronze Age eruption, who saw the Lord of the Rings and we formed a team to investigate marine swimming of linked rigid bodies. With Jules might like to know that many of the special deposits on Crete. As the archaeologists Kajtar I am studying how the motion depends effects were obtained using SPH. Gollum falling reminded me, ' nothing can replace the on the shape of the bodies, their gait, what into the lava in the last film is an example personal scrutiny of the site '. Working with happens when they swim through a free carried out by the Spanish company Nextl Lmit archaeologists was very stimulating and there is surface and how they mix the fluid. We are whose business is special effects using particle still much work to be done by scientists inter- currently exploring the change in motion methods. Another company is Tweak, which ested in marine and geophysical problems produced by covering the bodies with an used SPH for special effects for a movie called applied to archaeology. elastic skin. It is a fascinating field of work with Charlie and the Chocolate factory, and the enough problems for a small army of investi- movie Return of Batman. In these applications These studies have been taken up by many gators. the movie makers are not so much concerned other authors including Tony Dalrymple at with high accuracy but rather with realism, and Johns Hopkins, Damien Violeau at the French The problem of freezing water this can be provided by particle methods with LNHE/EDF ,Andrea Colagrossi at Insean Particle methods provide a great deal of flexi- relatively low resolution. (Rome) and Antonio Souto in Madrid. These bility because they allow complicated physics authors have used SPH to extend experimental to be included easily. Take the problem of You will see from the examples I have work on wave impact, fluid flowing through freezing water. The SPH particles initially have described that SPH is a versatile method for complicated conduits, and fluid sloshing in the properties of the liquid. When they reach solving difficult problems in computational fluid tanks carried by ships. the freezing temperature you keep track of how dynamics. Combined with new computing much heat is being extracted and when that tools, especially the very fast GPUs built origi- Granicles reaches the latent heat you give the particle the nally for the game industry, I believe there is A problem related to the early work on properties of ice. The interface between the ice practically no limit to the computational pyroclastic flows, is the formation of tsunamis and the liquid never has to be calculated. It is a dynamics problems we will be able to study by landslides. Several authors have used SPH spin-off from specifying the liquid and ice effectively. to study aspects of this problem. It leads the particles. The geological problem of the motion simulation of non Newtonian rheologies such as of lava that solidifies on surfaces exposed to Prof. Joe Monaghan, the Bingham rheology (Panizzo, Capone, and the air, can be computed in the same way. School of Mathematical Sciences Monaghan 2008). However, landslides do not Another fascinating problem is brittle fracture. Monash University, Australia satisfy a simple rheology and we are exploring This was investigated by Benz and Asphaug in [email protected] an extension of SPH where the single particles connection with asteroid collisions, an inevitable of SPH simulations are replaced by small process on the way to forming planets, and by clusters ( typically 5 - 9 particles) which act as a Monaghan, Gray and Swift in connection with rigid body. We call these clusters Granicles. problems involving elastic materials. Their SPH 33rd IAHR Bienial Congress Vancouver 10-14 August, 2009 These can be combined with fluid SPH simulations were, and still are, the best available Keynote Speaker particles to describe mixtures of rock and for these problem. For these problems SPH www.iahr2009.org water. Our provisional studies show that the has a number of advantages. First, fracture and hydrolink number 6/2008 93
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