McGee F 2009 Instructional Design Models: A VERY Brief Overview The following highlights a variety of ID models but is not meant to be comprehensive. Please note that most of these models are what most would label as “prescriptive” in that they are linear and not constructive. ADDIE, http://www.intulogy.com/addie/index.html (this reference is written for workplace learning but concepts are applicable for K-12) (1) Analysis – Determine characteristics of the learning context, content, and learner. (2) Design – Develop learning objectives that are supported with instructor and learner activities and aligned with assignments and activities. (3) Develop – Create lessons and materials. (4) Implement – Offer the course and capture issues that arise, making modifications as necessary. (5) Evaluate – Determine effectiveness of the instructional design, including learner satisfaction and transfer of learning to new contexts. ASSURE model http://www.unca.edu/education/edtech/techcourse/assure.htm 1. Analyze learners 2. State objectives 3. Select instructional methods, media, and materials 4. Utilize media and materials 5. Require learner participation 6. Evaluate and revise Component Display Theory (M.D. Merrill), http://tip.psychology.org/merrill.html Component Display Theory (CDT) classifies learning along two dimensions: content (facts, concepts, procedures, and principles) and performance (remembering, using, generalities). The theory specifies four primary 3 McGee F 2009 presentation forms: rules (expository presentation of a generality), examples (expository presentation of instances), recall (inquisitory generality) and practice (inquisitory instance). Secondary presentation forms include: prerequisites, objectives, helps, mnemonics, and feedback. Dick and Carey Model, http://www.umich.edu/~ed626/Dick_Carey/dc.html Elaboration Theory (C. Reigeluth), http://tip.psychology.org/reigelut.html Requires: (1) An elaborative sequence (2) Learning prerequisite sequences (3) Summary (4) Synthesis (5) Analogies (6) Cognitive strategies (7) Learner control 4 McGee F 2009 Gagne’s Instructional Development, http://www.keele.ac.uk/depts/aa/landt/lt/docs/atid.htm 1. Identify the types of learning outcomes. 2. Because most learning outcomes are not simple, each outcome must be broken down into a hierarchy of dependent learning outcomes and prerequirements, to give a learning hierarchy of simple outcomes. 3. Identify the conditions or processes internal to the learner must occur to achieve those outcomes. 4. Specify what external conditions or instruction must occur to achieve these internal conditions. Selecting Media 5. Record the learning context. 6. Record the characteristics of the learners. 7. Select media for instruction - how will we deliver the instructional events? Books, whiteboard, Computer Assisted Instruction and video are common examples. Design Instruction - planning instructional events to support learning activities 8. Plan to motivate the learner by incentives, task mastery or achievements. 9. For each of the planned learning outcomes in the learning hierarchy, the Nine Instructional Events are designed relevant to the type of learning outcomes required, in the order of pre-requirements in the learning hierarchy, and with appropriate media and use of tutors. 10. Although the instruction is apparently ready to use, in practice they are tested in trials with learners (formative evaluation). 11. After the instruction has been used, a summative evaluation can judge its effectiveness. Minimalism (J. Carroll), http://tip.psychology.org/carroll.html 1. All learning activities should be meaningful and self-contained. 2. Activities should exploit the learner's prior experience and knowledge. 3. Learners should be given realistic projects as quickly as possible. 4. Instruction should permit self-directed reasoning and improvising. 5. Training materials and activities should provide for error recognition and use errors as learning opportunities. 6. There should be a close linkage between training and the current task (see http://edutechwiki.unige.ch/en/Minimalist_instruction) 5 McGee F 2009 Morrison, Ross and Kemp Model, http://www.quasar.ualberta.ca/edit573/modules/module4.htm 1. Identify instructional problems, and specify goals for designing an instructional program. 2. Examine learner characteristics that should receive attention during planning. 3. Identify subject content, and analyze task components related to stated goals and purposes. 4. State instructional objectives for the learner. 5. Sequence content within each instructional unit for logical learning. 6. Design instructional strategies so that each learner can master the objectives. 7. Plan the instructional message and delivery. 8. Develop evaluation instruments to assess objectives. 9. Select resources to support instruction and learning activities The 4C-ID Model (Jeroen van Merriënboer), http://edutechwiki.unige.ch/en/4C/ID 6
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