Prof. Seongah Chin Division of Media Software College of Engineering, Sungkyul University, Republic of Korea Director & Supervisor of XICOMLAB http://xicomlab.re.kr Phone : +82-31-467-8198 Fax : +82-31-467-8067 Cell.: +82-10-4641-0122 Email : [email protected] Current Position Full Professor, Division of Media Software, Sungkyul University, Republic of Korea, 2001 - current Director, XICOM LAB (Visual & Virtual Reality Computing Lab.), http://xicomlab.re.kr Visiting Professor, Interactive Computing Lab., KAIST, Sep. 2016 - current Research Interests Physically-based Material rendering Virtual reality technology Biomedical visualization. Facial modeling and expression Visual computing Brain computer interface, Pattern recognition, Text segmentation and recognition Education Ph. D. in Computer Science, December 1999, Stevens Institute of Technology, Hoboken, NJ, USA M.S. in Computer Science, August 1993, Chonbuk National University, Jeonju, Korea B.S. in Mathematics, Feburary 1991, Chonbuk National University, Jeonju, Korea Awards 1st ranked (out of 87 teams), Korea Internet Volunteer Program awarded by Minister of Information and Communication (Korea Gov.), April, 2004 1st ranked, Anyang venture valley software competition (title : Web3D intelligent homenetwork simulation, advisor), awarded by Anyang venture valley consortium, Oct. 2005 3rd ranked (out of 45 teams), Korea Internet Volunteer Program awarded by Minister of Information and Com munication (Korea Gov.), Oct. 2002 3rd ranked, Anyang venture valley software competition (title : 3D product manual, advisor), awarded by Anya ng venture valley consortium, Oct. 2004 1st ranked, research grant award in 2009, Sungkyul University, Feb. 2009 1st ranked, research grant award in 2010, Sungkyul University, Feb. 2010 2nd ranked, research accomplishment award in 2008, Sungkyul University, Feb. 2009 2nd ranked, research accomplishment award in 2012, Sungkyul University, June. 2013 Best Paper Award, “Interactive Cultural Content Using the VR and Leap Motion,” The Convergence Research Society Conference, July, 2016 Best Paper Award, “Extraction of Personalized Skin Rendering Parameters using Spectrophotometer,” AGST2 013, June, 2013 Best Paper Presentation, “Vivid Face in Games using Brain Computer Interface,” IEEK Fall Conference, Feb. 2011 Best Paper included into JCAVA, “Multi-layer Structural Wound Synthesis on 3d Face,” CASA 2011 Best Paper Presentation, “Realistic Facial Expression Modeling for Intelligent Game Design,” Game Conferen ce Dec. 2012 Grants "Finger motion-based immersive VR clay art," NRF, Mov. 2015 - current "Cinematic material rendering for realtime game play," IITP, Sep. 2012-Aug. 2015, Principal Investigator "Super-realistic Face," NRF, May. 2010 – April, 2015, Principal Investigator "Dimentia-Prevention Game Techniques using Leap Motion," KOFAC, June 2014 – Feb. 2015, Principal Investigator "An enhanced real-time rendering technique for smartphone games," KOFAC, September 2013 – Feb. 2014, Principal Investigator "Bio-info based FEC for entertainment," KOSEF, May. 2009 – April. 2010, Principal Investigator "Selected as a Leading Technology," SMBA, Nov. 2008 – Oct. 2009, Principal Investigator "Exaggeration of facial expression synthesis," KRF, July 2008 – June 2009, Principal Investigator "SCOPE : Smart Coloring Pipeline," KSF, June 2008 – May 2009, Principal Investigator "Mobile based 3D Virtual Face System," MOCIE, March 2006 – September 2006, Principal Investigator "MTP Program for fostering Experts in Digital Contents," KRF, Nov. 2005 – Oct. 2007, CoPrincipal Investigator "Virtual Music Theraphy for Autism," POSCO & KUCSS, Oct.2005 - Feb. 2006, Principal Investigator "Engineering-Based Web3D Technology," MOCIE, Jan. 2005 - Aug. 2005, Principal Investigator "Producing Multimedia Contents," K-center, Oct. 2004 - Dec. 2004, Principal Investigator "Building Web information system," KUCSS, July 19th - Sep. 10, 2004, Principal Investigator "Korean Internet Volunteers," MIC, July. 2002, Feb. 2004, Principal Investigator "Use of Motion capture data for 3D character animation," KSEF, March 2000 - April 2001 "Facial Expression Retargeting to New Characters," SMBA, March 2000 - April 2001 "Interactive Television," Netro TV, July 2000 - Feb. 2001 Patents Exaggerated facial expressions with personality types, Patent Registration # 10-116838 PDA based 3D face creating system and method, Patent Registration # 10-0827749 Technology transfer on 10-0827749 Color mining based intelligent Web3D coloring scheme, Patent Registration #10-1011968 3D object material rendering using optical parameters, Patent Registration #13-87500 Apparatus for measuring optical parameters, Patent Registration #13-87501 Subsurface scattering for smartphone in game plays, Patent Pending #10-2014-0023062 Publications International Journal Taeyoung Choi, Seongah Chin, “Acne scar and scar synthesis system using height map and improved subsurfa ce scattering color model,” Computer Assisted Surgery, vol. 21(s1), pp. 175-182, Nov. 2016 (IF 0.606, SCIE) Wonsun Lee, Seongah Chin, “Optimal Model of Optical Parameter Extraction for Material Rendering,” Imagi ng Science Journal, vol. 64, no. 3, pp.131-139, April. 2016 (IF 0.454, SCI) Chullhee Lee, Wonsun Lee, Seongdong Kim, Seongah Chin, “Enhanced visual appearance, punchstyle weight and physical characteristicbased Leap motion game,” International Journal of Computational Vision and Robotics, vol. 6, no. 3, pp.195204, July, 2016 (Scopus) Sangyong Lee, Seongah Chin, “Novel Irregular Mesh Tagging Algorithm,” Journal of Biomedical Materials and Engineering, vol. 26(s1), pp.1417-1429, Sep. 2015 (IF 1.020, SCIE) Seongdong Kim, Seongah Chin, Jaemoon Lee and Teresa Cho, “Evaluation of 3D Character Reflectance and Realistic Implementation for FPS Game”, Subconscious Learning via Games and Social Media, Gaming Media and Social Effects, DOI 10.1007/978-981-287-408-5_1, 2015 Taeyoung Choi, Seongah Chin, “Novel realtime wound recovery synthesis on a 3d face using subsurface scattering,” The Scientific World Journal, ISSN: 15 37-744X, vol. 2014, ID 965036, 8pages (IF 1.730, 2012, SCIE) Taeyoung Choi, Sunghee Lee, Seongah Chin, “Method of combining spectrophotometer and optical imaging e quipment to extract optical parameters for material rendering,” Journal of Sensors, vol. 2014 (2014), ID 803710, 8pages (IF 1.182, SJR 2013, SCIE) Wonsun Lee, Seungdo Kim, Seongah Chin ,“Subsurface scattering based object rendering techniques for smar tphone games, ”Mathematical Problems in Engineering, vol. 2014, ID 846964, 8page, ISSN 1024123X, (IF 1.383, 2012, 2012, SCIE) ChungYeon Lee, Seongah Chin, “Finding EEG correlates of ABO Blood Types,” International Journal of Mul timedia & Ubiquitous Engineering, vol. 9, issue 3, 2014 (Scopus) Seonghyun Moon, Sunghee Lee, Seongah Chin, “Physiological parameters for skin rendering using spectroph otometer,” International Journal of Bio-Science and Bio-Technology vol. 6, issue 1, pp. 185-194, 2014 (Scopus) Seongah Chin, ChungYeon Lee, “Personality Trait and Facial Expression FilterBased Brain Computer Interface, ” International Journal of Advanced Robotic Systems, vol. 10, issue 138, pp. 110, 2013. 02, ISSN 1729-8806 (SCIE) Seongah Chin, ChungYeon Lee, Jaedong Lee, “An automatic method for motion capturebased exaggeration of facial expressions with personality types, ” Virtual Reality (London), vol. 17, Issue 3, Sep. pp. 219-237, 2013, ISSN 1359-4338(SCIE) Seongdong Kim, Jaemoon Lee, V. Ramachandran, Seongah Chin, “A biological simulation game using PreyPredator model,” Information-an International Interdisciplinary Journal, vol. 16, no. 4, pp. 26072617, 2013 (Scopus) Seongah Chin , Sangyoung Lee, “Geometrical Approach to Edema Patch Synthesis for Virtual Skin Reconstruction,” Informationan International Interdisciplinary Journal, vol. 16, no. 4, ISSN:1343-4500, pp. 2495-2504, 2013 (Scopus) Sunghee Lee, Seongah Chin, “Advanced facial skin rendering with actual Fresnel refractive index reflecting fa cial tissue features,” Lecture Notes in Computer Science, 2013 (Scopus) Seonghyeon Moon, Seonghee Lee, Seongdong Kim, Hojin Hyun, Seongah Chin,” Cinematic Wound Synthesis Optimized for real-time Gameplay”, Vol 7, No1, 2014, International Journal of Software Engineering &its Application, 221-228 (Scopus) Taeyoung Choi, Seongah Chin, “An intelligent wellness keeper for food nutrition with graphical icons,” Intern ational Journal of Multimedia & Ubiquitous Engineering, vol. 8, issue 1, pp. 207-213, 2014 (Scopus) Sangyong Lee, Cheonsik Kim, Seongah Chin, “An optimized sub-texture mapping technique for an arbitrary texture considering topology relations,” Lecture Notes in Computer Science, vol. 7513, pp. 564569, 2012 (Scopus) Sangyong Lee, Seongah Chin, Seongdong Kim, “Abrasion and burn patch synthesis for a rough and round sha ped body part,” Journal of Digital Contents Technology and Applications, vol. 6, issue. 9, pp. 303309, 2012 (Scopus) Seongah Chin, “Colour scheme supporting technique based on hierarchical scene structure for exterior design of urban scenes in 3D,” Color research and application vol 37. no. 2, pp. 134-147, 2012. (SCI IF 0.824, 5yr 1.032) ChungYeon Lee, Sangyong Lee, Seongah Chin,. “Multilayer Structural Wound Synthesis on 3D Face,” Computer Animation and Virtual Worlds, vol. 22, issue 23, pp. 177-185, April-May ISSN:1546-4261, 2011 (SCI) Seongah Chin and K.Y. Kim, “Facial configuration and BMI based personalized face and upperbody modeling for customer-oriented wearable product design,” Computers in Industry, vol. 61, no. 6, pp. 559575, 2010 (SCIE IF 1.524) Seongah Chin and ChungYeon Lee, “Exaggeration of facial expressions from motion capture data,” Chinese o ptics letters vol. 8, no. 1, pp. 29-32, 2010 (SCIE, IF 0.804) Seongah Chin and KyoungYun Kim, “Emotional Intensitybased Facial Expression Cloning for Low Polygonal Applications,” IEEE Transactions Systems Man and Cybern etic Part C vol. 39, no. 3, pp. 315-330, 2009 (SCI, IF 2.016, 5yr 2.342) KyoungYun Kim, Seongah Chin, Ohbyung Kwon and R. Darin Ellis, “Ontologybased Modeling and Integration of Morphological Characteristics of Assembly Joints for Networkbased Collaborative Assembly Design,” AI EDAM vol. 23, no. 1, pp. 71-88, 2009 (SCIE, IF 0.636, 5yr 1.143) Seongah Chin and KyoungYun Kim, “Expressive 3D Face in Mobile Devices,” IEEE Transactions Consumer Electronics vol. 54, No. 3, pp. 1294-1302, 2008 (SCI, IF 0.942, 5yr 1.173) Seongah Chin, Jongkyeong Park, Moonwon Choo, “Constructing a Convenient and Efficient System for Maki ng Virtual Human Accentuated by Customized 3D Face and Body,” LNCS vol. 4469, pp. 22-33, 2007 (Scopus) Seongah Chin, Youngmee Choi and Moonwon Choo, “A Realtime PDA Based communication Appliance for Multiusers,” Lecture Notes in Computer Science vol.4101/Springer, Sep. 2006 (SCIE) Seongah Chin, Youngmee Choi and Moonwon Choo, “A Skew free Korean Character Recognition System for PDA Devices,” Lecture Notes in Computer Science vol.4114/Springer, Aug. 2006 (SCIE) Seongah Chin, Jongkyeong Park, “A PDA based Personalized 3D Facial Expression System,” Lecture Notes i n Computer Science vol.4114/Springer, Aug. 2006 (SCIE) Seongah Chin, “A Canonical Face based Virtual Face Modeling,” Lecture Notes in Computer Science vol.378 4/Springer, Oct. 2005 (SCIE) Moonwon Choo, Youngmee Choi and Seongah Chin, “Prototyping a Student Model for Educational Games,” International Journal of Information Processing vol. 1, Dec. 2005 Seongah Chin, Highly Interactive Interface for Virtual Amusement Land Deriving Active Participation of Use rs, Lecture Notes in Computer Science vol.3784/Springer, Oct. 2005 (SCIE) Seongah Chin, “Letter size invariant feature for Typeface derived from glyph data,” GESTS INTERNATION AL TRANSACTION ON COMPUTER SCIENCE AND ENGINEERING vol.5, April, 2005 Seongah Chin and Seongdong Kim, “Analysis of facial configuration from realistic 3D face reconstruction of young Korean men,” Lecture Notes in Computer Science vol.3398/Springer, Feb. 2002 (SCIE) Seongah Chin and Seongdong Kim, Deriving Facial Patterns for Specifying Korean Young Men's Virtual Face from Muscle Based Features, Lecture Notes in Computer Science vol.3309/Springer, Nov. 2004 (SCIE) Seongah Chin, Advancing fog effect on VRML and X3D using local fog density, Journal of Weifang Uiversit y vol.4, July 2004 Seongah Chin and Moonwon Choo, “Moving Vehicle Tracking from the Web camera,” Lecture Notes in Com puter Science vol.3722/Springer, July 2003 (SCIE) Seongah Chin, “Filtering of Text blocks in Web images,” Lecture Notes in Computer Science vol.2690/Spring er, April 2003(SCIE) Domestic Journal Seongah Chin, “Recent Technical Trends and Issues of Physically based Rendering,” Asia pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology, Vol. 6, No. 9, pp.49-58, 2016 Gangrae Park, Beomsu Kim, Seachul Oh, Sumin Oh, Seongah Chin, “Serious 3D Aerospace Game Content us ing NUI Interface MYO,” Asia pacific Journal of Multimedia Services Convergent with Art, Humanities, and , Vol. 6, No. 10, pp.519-528, 2016 Taeyoung Choi, Seongah Chin, “A Novel method for material rendering and real measurement of thickness us ing ultrasound,” Journal of the Institute of Electronics and Information Engineers, vol. 51, issue 6, pp. 190197, 2014 Wonsun Lee, Seongah Chin, “A serious game preventing elderly people from brain illness using natural finger interaction enhancemen and fumanet exercise,” Korean Society for Computer Game vol. 28, no. 2, pp. 3742, 2015 Sangyong Lee, Seongah Chin, “A 3d viewing system for realtime 3d display general monitors,” Journal of The IEEK, CI vol 49, no 3, pp. 13-19, 2012 Taejin Kim, Seongah Chin, “A study on the state of fashion marketing using the SNSfocused on the Facebook,” Journal of the Korea Academia-Industrial, vol. 13. no. 5, pp. 2305-2312, 2012 Taejin Kim, Seongah Chin, “Analysis and evaluation of users’ rating targeted on virtual experienced app: Hair style magic mirror app,” Journal of the Korea Academia-Industrial, vol. 13. no. 12, pp. 1-6, 2012 Seongah Chin, “Simulator Development for LED Display Design,” The Korea Academiaindustrial cooperation society, 2010 Younghee Park, Seongah Chin, “Extraction of body size parameters for personalized recommendation module, ” The Korea Academia-industrial cooperation society, 2010 Chungyeon Lee, Jaedong Lee and Seongah Chin, “Automatic Tagging Scheme for Plural Faces,” Journal of T he IEEK, CI vol 47, no 3. pp. 11-21, 2010 Youngmee Choi, Moonwon Choo and Seongah Chin, “Modeling of Context-aware Interaction in Ucampus Environment,” Journal of Korea Multimedia Society, vol. 10, no.6, pp. 799-806, 2007 Seongdong Kim, Seongah Chin and Moonwon Choo, “3D Human Face Segmentation using Curvature Estimat ion,” Korea Multimedia society vol. 6, Oct. 2003 Moonwon Choo and Seongah Chin, “Skew Estimation and Correction in Text images using Shape Moments,” Korea contents Association vol.1, Jan.2003 Seongdong Kim, Seongah Chin and Moonwon Choo, “Moving Object Tracking Using Cooccurrence Features of Objects,” Korea Intelligent Information Systems Society, vol. 2, Dec. 2002 Seongah Chin, Deriving TrueType Features for Letter Recognition in Word Images , Korea Society for Simula tion vol. 3, Sep. 2002 Seongah Chin, “Locating Text in Web Images Using Image Based Approaches,” Korea Intelligent Information Systems Society, vol. 1, June, 2002 International conference paper Byungseok Lee, Gangrae Park, Seokhyun Ghan, Seongah Chin, Designing Canonical Form of Finger Motion Grammar in Leapmotion Contents, MCAE 2016 (accept ratio 29.32%), Atlantis Press, September, 2016. Taeyoung Choi, Seongah Chin, “Wound recovery synthesis on a 3D face using subsurface scattering with mult iayered skin features,” in Proceedings of the 26th International Conference on Computer Animation and Social A gents (CASA '13), Istanbul, Turkey, May 2013. ChungYeon Lee, Seongah Chin, “Interactive Wound Synthesis on 3D Face using Inverse Projection Mapping, ” CACS 2010, Dec Seongah Chin and ChungYeon Lee, “Facial Expression Image Mapping for Brain Computer Interface using EI Type Classification,” ICIS 2010, June Seongah Chin, ChungYeon Lee and Jaedong Lee, “Personal Style and nonnegative matrix factorization based exaggerative expressions of face,” CGVR2009, Lasvegas, 2009 Seongah Chin, ChungYeun Lee and Seongdong Lee, “Leadership and SelfPropelled Behavior based Autonomous Virtual Fish Motion,” ICCIT2008 (IEEE Computer Society), 2008 Seongah Chin and Jinsoo Oh, “Color mining based customer oriented coloring pipeline of coloring scheme for efficient city design,” ICCEE2008 (IEEE Computer Society), 2008 Moonwon Choo, Youngmee Choi and Seongah Chin, Prototyping Adaptive Inspection Modeling for PCB film , MITA2006, July 2006 Seongah Chin and Moonwon Choo, "Classification of TrueType Font Using Clustering Region", International Technical Conference on Circuits/Systems, Computers and Communications 2000(ITC-CSCC2000), July 2000 Seongah Chin and Moonwon Choo, "Skewed Angle Detection in Text Images Using Orthogonal Angle View" , International Technical Conference on Circuits/Systems, Computers and Communications 2000(ITCCSCC2000), July 2000 R. Malik and Seongah Chin, "Extraction of Text in Images", IEEE International Conference on Information In telligence and System(IEEE ICIIS), October 1999 R. Malik and Seongah Chin, "Text in Images", Proc. North Regional Conference99 (NRC99), April, 1999 Professional Experience Head of Division of Media software, Sungkyul University, Korea, Sep. 2014 - July 2016 Visiting Research Professor, MAGIC, Nanyang Technological University, Singapore, July-Aug. 2016 Visiting Research Professor, Interactive Computing Lab., KAIST, Korea, Sep. 2016-Jan. 2017 Director, Industry Academy Cooperation Group, Sungkyul University, Korea, April 2006 - June 2010 Visiting Research Professor, IME, Wayne State University, USA, March. 2007- Feb. 2008 Technical Consultant, Dreamscape, Korea, Jan. 2005 – Dec. 2006 Technical Consultant, Motion Technology, Korea, Jan. 2002- Dec. 2003 Research Professor, Department of Media Technology, Graduate School of Media Communications, Sogang University, Korea, July 2000 – Feb. 2001 Adjunct Professor, Department of Liberal Art, Kyunghee University, March 2000 – June 2000 Adjunct Professor, Department of Computer Science, Sungkyul University, March 2000 – June 2000 Adjunct Professor, College of Engineering, Seoul National University of Technology, March 2000 – June 2000 Teaching Assistant, Department of Computer Science, Stevens Institute of Technology, NJ, Jan. 1998 – May 1999 Professional Service Journal of Multimodal User Interface, Smart Interactive Media Technology, Lead Guest Editor, 2016 Invited Talk, Acne scar and scar synthesis system using height map and improved subsurface scattering color Model, ICBEB 2017, Oct. 20, 2017 Invited Talk, Physically based rendering: Photorealistic Perspective, IWSBT 2016, Dec. 3rd, Sejong Univ. Invited Talk, Physically based rendering in Games, July.2016, MAGIC, Nanyang Technological University, Aug. 2016 Invited Talk, Cinematic Games with PBR, Graduate school seminar, KSE, KAIST, Sep. 2016 Tutorial, Physically-based material rendering, HCI Korea 2016, Jan. 2016 Invited Talk, How to make up digital characters?, Spring Workshop, SKU, 2012 Invited Talk, Multilayer Structural Wound Synthesis, Institute of Electronic and Information Engineers, CS, S mart Human Oriented Media Workshop, Korea Univ., Aug. 2011 Invited Talk, Brain Computer Interface, Spring Workshop, SKU, 2011 Invited Speaker, The 2nd International Conf. on subjects relating to Clay Problem, CBNU, Invited Speaker, 20 02, Invited Talk, Spring Workshop in Mathematics, Mathematics Dept., CBNU, 2001 Institute of Electronic and Information Engineers, Editorial Board, CS, 2008 - current The Convergent Research Society, Board of Director, 2016 - current Reviewers, Virtual Reality, Electronic Letter, Computer Aided Design, Chinese Optics Letters, Computers in Human Behavior etc. CSEE 2015, Multimedia 2015, 2016 Program committee ISSS2014, Multimedia 2014, Program committee Multimedia 2013, Program committee, UMAS 2013, Program committee ICEI 2011, ICACT2011, SHOM2011, ICCIT2011, NCM2011, NISS 2011, Macao, China, Program Committee BIOCOMP2010, CGVR2010, IPCV2010, SAM2010. Las Vegas, Nevada, USA, Program Committee ICIS2010 (3rd International Conference on Information Science and Interactive Science), Program committee INC2010 (6th International Conference Networked Computing), Program committee NCM2010 (6th International Joint Conference on INC, IMS, IDC), Program committee NISS2010 (4 th International Conference on New Trends in Information Science and Service Science), Progra m committee CGVR2009 (the 2009 International Conference on Computer Graphics and Virtual Reality, Las Vegas, Nevada , USA), Program Committee IPCV2009 (The 2009 International Conference on Image Processing, Computer Vision, and Pattern Recognitio n), Program Committee NCM 2009 (the 5th International Joint Conference on INC, IMS, IDC), Program committee Journal of WSCG, Europe, Journal Editorial Board, 2006 – 2008 ICCIT2009 (the Fourth International Conference on Convergence and hybrid Information Technology), Progra m Committee CGVR2008 (the 2008 International Conference on Computer Graphics and Virtual Reality, Las Vegas, Nevada , USA), Program committee ICCIT2008 (the Third International Conference on Convergence and hybrid Information Technology), Internati onal Research Committee WSCG2008 (The 15th International Conf. in Central Europe on Computer Graphics, Visualization and Comput er Vision, Czech Republic), Board of Referees WSCG2007 (The 14th International Conf. in Central Europe on Computer Graphics, Visualization and Comput er Vision, Czech Republic), Board of Referees ICIC2006 (International Conference on Intelligent Computing), Poster Session Chair WSCG2005 (The 13th International Conf. in Central Europe on Computer Graphics, Visualization and Comput er Vision, Czech Republic), Board of Referees IDEAL2004 (The 5th International Conf. on Intelligent Data Engineering and Automated Learning, UK), Boar d of Referees KRF, ITA, MIC, MOCIE, KOCCA, ITEP etc.: Board of Referees, Consultant KOCCA, Research Planning Task Force (2010, 2011) Korea Information Assurance Society, Korea, Board of Directors, 2006 – 2008 The Institute of Electronics Engineers of Korea, Computer Society Committee, Board of Directors, 2009 – Present. 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