Making it Happen: e‐Learning Tools and Strategies to Jumpstart Your TA and Workforce Development Jonathan Green, Karen Blase and Barbara Sims for The 2013 Global Implementation Conference August 20, 2013 © Jonathan Green, 2013 eLearning WHERE DO YOU STAND? © Jonathan Green, 2013 “I’m a Technologist” “I’m a Pragmatist” “I’m a Skeptic” “eLearning formats like self-paced online courses, videos clips, blogs and online discussion enhance my personal training, and training to others. “eLearning formats like self-paced online courses, videos clips, blogs and online discussion work sometimes. But face-toface learning works better. eLearning is just a way to do more with less.” “eLearning tools like online courses, blogs and discussion, interactive videos, podcasts are another training fad. You cannot replace human interaction, and nothing beats face-to-face training.” © Jonathan Green, 2013 “SO, WHY ISN’T EVERYONE DOING THIS BLENDED LEARNING STUFF?” © Jonathan Green, 2013 Accelerating Diffusions of Innovation: Maloney’s 16% rule “Digital Natives” Need Access “The Tipping Point” “Digital Immigrants” Need Training & Coaching as well as Evidence other people doing Scarcity Model Social Proof Model 2.5% 13.5% 34% 34% 16% Innovators Early Adopters Early Majority Late Majority Laggards Technologist Visionaries Pragmatist Conservatives Skeptics Based on Maloney, C. (2010). The Secret to Accelerating Diffusion of Innovation: The 16% Rule Explained. Retrieved from: http://innovateordie.com.au/2010/05/10/the-secret-to-accelerating-diffusion-of-innovation-the-16-rule-explained/ July 29, 2013. © Jonathan Green, 2013 LEARNING OBJECTIVES Describe and employ “Blended Learning” in your work © Jonathan Green, 2013 LEARNING OBJECTIVES Evaluate the “fit” and “feasibility” of blended learning with your organizational capacity © Jonathan Green, 2013 LEARNING OBJECTIVES Employ e-learning models, methods and formats in enhancing your training and coaching © Jonathan Green, 2013 Big Idea #1 “Putting the right information — and access to that information — into the hands of your workforce, right when they need it.” — ontuitive “Performance Support” © Jonathan Green, 2013 Learning Arena Resources and Tools Study and reference materials accessed independently as needed. Relationships and Networks Active interpersonal connections for ongoing learning. Training and Education Formal learning activities. Supervisor and Agency Support Learning support activities that require active engagement by management. Characteristics for Success • • • • Easily accessible Kept up to date Mix of expert-generated and learner-generated materials Annotated access points so learners know what they are looking at • • • • Facilitated access (introductions, memberships) Loosely defined roles and responsibilities for assigned mentors and peer supports Active, ongoing conversations • • • • Follow design best practices and adult learning principles Mix of opportunities Accessible as close to point of need as possible Support application of formal learning • Defined role of manager in ongoing learning and development Multiple opportunities to discuss learning goals and progress on application of learning Ensure experiences are reflected upon and learning is defined and applied to future experiences • • —Lombardozzi, C. (2008) Learning Environment Design. Learning Solutions e‐Magazine. October, 20, 2008 (available online at http://www.learningsolutionsmag.com/articles/75/learning‐environment‐design ) © Jonathan Green, 2013 Big Idea #2 YOU EVERYONE ELSE colLABORation © Jonathan Green, 2013 Big Idea #3 “Learning events that combine aspects of online and face-to-face instruction.” —E‐Learning Terms of the Month. Training and Development, July 2001 “Blended Learning” © Jonathan Green, 2013 Online Formats & Methods Face to Face Formats & Methods Formats better-suited for online learning Formats better-suited for face-to-face learning Assessment (Quizzes, Tests) Action Maze Anecdote Audio/Video Tutorial Brainstorming Buzz Sessions Structured Brainstorming Case Studies Audio/Video Demonstrations Colloquy Discussions (Blogs, Forums) Cracker Barrel Debates Forum Dialog Games Discovery Homework/Assignments Dramatizations\Role Play Interviews Fishbowl Journaling/Behavior Games Suggestion Icebreaker Leading question Interactive Lecture Lecturette Interview Design Modeling Jigsaws Panels Learning Stations Poll Lecture Pretest Listening Groups Problem-based learning Problem Solving Ranking Role Playing Reading Role Play, Open Simulation Round Robin Structured Exercise Use of Experts —Rous, B. (2009) Examples of Instructional Methods and Connections to Learning Cycle Wikis © Jonathan Green, 2013 ACTIVITY 1 (BUZZ SESSION) BLENDED LEARNING — EVALUATING “FIT” & “FEASIBILITY” © Jonathan Green, 2013 Instructions Choose two areas for discussion with your team at your table. If you do not have people from your project or agency with you today, then partner with one or two others near you for the discussion portion of this activity. 1. 2. Choose two areas to assess. 3. Then, share your thoughts and discuss with your team. Brainstorm issues related to the areas you selected (5 minutes alone). The guiding questions for the areas you selected may help stimulate your thinking. a. What ideas or thinking did you have in common? b. What did you learn? c. Did you come up with any “next right steps” for further work back home? d. Under one of the 5 categories, choose one thing you or your team would like to share with session attendees? Write the area (e.g. need, fit, etc.) and the idea on a post‐it and place it on the wall under the corresponding category. e. Continue the E‐learning discussion online at (now and after the event): http://implementation.fpg.unc.edu/gic2013 © Jonathan Green, 2013 “SO, HOW DO I DO THIS BLENDED LEARNING STUFF?” © Jonathan Green, 2013 the ADDIE model WHAT IS THE ADDIE MODEL? The most widely used Instructional Systems Design (ISD) model used by instructional designers and training developers. It represents a guideline for building effective training and performance support in five phases: • Analysis • Design • Development • Implementation • Evaluation © Jonathan Green, 2013 • Who are the learners? • What are their characteristics? • What is the desired new behavior? • What is the timeline for project completion? • What types of learning constraints exist? Source: Wikipedia • What adult learning theory considerations apply? • What are the delivery options? A © Jonathan Green, 2013 Reality “The Forgetting Curve” Fantasy “The Learning Curve” A © Jonathan Green, 2013 Online Formats & Methods Face to Face Formats & Methods Formats better-suited for online learning Formats better-suited for face-to-face learning Assessment (Quizzes, Tests) Action Maze Anecdote Audio/Video Tutorial Brainstorming Buzz Sessions Structured Brainstorming Case Studies Audio/Video Demonstrations Colloquy Discussions (Blogs, Forums) Cracker Barrel Debates Forum Dialog Games Discovery Homework/Assignments Dramatizations\Role Play Interviews Fishbowl Journaling/Behavior Games Suggestion Icebreaker Leading question Interactive Lecture Lecturette Interview Design Modeling Jigsaws Panels Learning Stations Poll Lecture Pretest Listening Groups Problem-based learning Problem Solving Ranking Role Playing Reading Role Play, Open Simulation Round Robin Structured Exercise Source: Adapted from Rous, B., Patton, N., & McLaren, E. (2002). Fundamentals of effective training: Use of Experts Training seminar for the Kentucky early childhood trainer's credential. Lexington, KY: University of Kentucky, Human Development Institute, Training Into Practice Project. Wikis D © Jonathan Green, 2013 Tiers and Teams • Think about your development on tiers • Think about teams for those tiers D © Jonathan Green, 2013 TIERED ARCHITECTURE A CLIENT–SERVER ARCHITECTURE IN WHICH THE PRESENTATION, THE APPLICATION, AND THE CONTENT MANAGEMENT ARE LOGICALLY SEPARATE PROCESSES. -Wikipedia © Jonathan Green, 2013 What? That’s it. I’m checking my email. © Jonathan Green, 2013 Tiers and Teams: Keep it Simple Content Tier Application Tier Presentation Tier Your professional development content Where the content lives after you publish it How the content is presented to learners Team A Team B Team C Blended Learning is done on 3 distinct tiers... with teams for each tier © Jonathan Green, 2013 Support and Testing • Offer Support to Trainers and Learners (blend your support) • Do Usability Testing (and prioritize enhancements) I © Jonathan Green, 2013 Formative and Iterative E © Jonathan Green, 2013 Progression of Blended Learning Goals • • • • • Views/Downloads Readership/Participation Understanding Utilization (“Performance”) Outcome(s) E © Jonathan Green, 2013 TIPS AND TAKEAWAYS • • Use blended learning for performance support Think about blended learning as a work force development intervention Analysis -Don’t forget the forgetting curve -Use spacing & repetition Design -Select your “Blend” of formats & methods -Design for “Digital Natives” and “Digital Immigrants” Development -Use Tiers and Teams Implementation -Offer training, coaching & support -Do usability testing -Prioritize improvements Evaluation -Do formative evaluation at each step -Use realistic measures © Jonathan Green, 2013 ACTIVITY AND ONLINE DISCUSSION Blended Learning Planning Grid Online Learning & Communication Forum http://implementation.fpg.unc.edu/gic2013 © Jonathan Green, 2013 ACTIVITY 2 (SIMULATION) BLENDED LEARNING EVENT PLANNER Pre-Event During Event Post-Event CONTENT ACTIVITIES ASSESSMENT © Jonathan Green, 2013 Stay Connected! Jonathan Green [email protected] SISEP: website | facebook | twitter | newsletter NIRN: website | facebook | twitter | newsletter © Jonathan Green, 2013 © Jonathan Green, 2013
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