Hybrid Events: Future Report VOK DAMS.Consulting GmbH Corporate Live-Communication VOK DAMS Institute for Live-Marketing Platzhoffstraße 24 42115 Wuppertal Germany Phone: +49 202 38 907-402 Fax: +49 202 38 907-499 Whitepaper [email protected] www.vokdams-consulting.de Hybrid Events: Future Report “The best way to predict the future is to create it.” Willy Brandt (Former German Chancellor) 2 Hybrid Events: Future Report Content _Abstract4 _Part 1: Why think of tomorrow? _Next Stop: the future! _Event marketing between two generations. 5 6 7 _Part 2: Event Concepts 3.0 _Let the games begin! Gamification and alternate reality _Collaboration 3.0: smart networks for more interaction and teamwork. 12 13 _Part 3: All options, no musts. New technologies under scrutiny. _Number 5 is alive! – Robotics and virtual assistants. _Brand experience PLUS: event marketing and the third dimension. _How does communication affect people – and why? Future efficiency measurement in communication. 20 _Part 4: “What’s next?” – The top themes of the future in a nutshell. 32 16 21 25 27 _ContaCt35 3 Hybrid Events: Future Report Abstract This Hybrid Events: Future Report wants to question and to explain in what way current developments and trends influence and form the requirements of and demands on marketing events and how they will affect event design in future. The youth of today are the event participants of tomorrow. Already today companies have to gradually adjust their event concepts and strategies to this younger target group, the so-called digital natives, in order to facilitate the imminent generational change. Hybrid events, i.e. live-marketing plus MoSoLo (mobile applications, social media, location-based services) are not a short-lived trend, but will decisively shape live-communication in future. Event organizers thus should not shirk from introducing their participants early on to new functions and possibilities. They should also directly work towards the older target groups accepting these new options and awaken their interest for them. This Future Report looks at some future event concepts in depth. It shows how modern game tactics can be applied to events and examines in detail how gamification influences the communication process and how alternate reality games – in which the participants actively delve into a staged story over a long period of time – shape the event design of the future. How information and knowledge is passed on at events will also change massively in future. Infotainment – merging information and entertainment – will be even more strongly shaped by collaboration and teamwork. The concept of smart networks explains how participants and organizers alike are able to benefit from this change by building up intelligent information networks. On a technological level this Future Report shows how virtual assistant systems and, possibly a little later, humanoid robots can contribute to turning an event into an individual, personalized occasion for each participant in future. Also, the application of 3D technologies allows for several exciting options for live-communication. This Future Report introduces modern projection technologies and describes how a virtual scope is transformed into a realistic environment by using visual, haptic and acoustic elements. Finally, we examine how the trend topic measuring effectiveness in events will be substantially changed in future by utilizing social media monitoring, smart networks, smartphones and tablet PCs. A forecast of the future rounds off and summarizes this whitepaper. Enjoy reading! 4 Hybrid Events: Future Report Part1: Why think of tomorrow? » Companies can gain a lot more target group attention by utilizing game strategies and they also gain more time to playfully convey brand- and product-related content. 5 Hybrid Events: Future Report Part 1: Why think of tomorrow? Next stop: the future! Our world is in a transitional phase. The new communication formats and technologies of the web 2.0 have not only changed the perception and usage of the Internet, but have also profoundly changed life in general. They have deeply impacted the way we communicate, our economic activity and also the way products and services are advertised. The digitally-connected Generation Y is gradually replacing the last analog generation of the over-30s, the new “inhabitants” –the digital natives – supersede the “digital immigrants”. Those who formerly were mere recipients of messages have now evolved into participating communicators; the formerly “quiet” consumers have now turned into active, producing prosumers. The former mass media such as newspapers and television are now an endangered species, while former fringe-technology has turned into mass media. So what is going to happen next? More than 110.000 innovative companies regularly launch new products.1) In Germany alone, for example 60.000 patents were registered in 2011.2) In the past five years, approximately 40 million Euro went into the promotion of young companies that specialized in software, Internet and communication technologies. The fact that the supporting program Research and Development of the European Union envisages that a further 9 billion Euro are going to be invested into supporting IT and communication technologies goes to show the significance attributed to innovations in this technological field.3) As the Internet has established itself across the generations, more than 20% of all (gross) advertising expenditure is spent on online advertising. The online growth rates here go into double figures.4) As far as those responsible for management, marketing and sales are concerned, new technologies such as mobile apps and cloud services, social networks and virtual consultants or concierges are ideally suited to develop new markets and increase sales.5) 1) German Federal Ministry of Economics and Technology, cf. http://www.bmwi.de/BMWi/Redaktion/PDF/Publikationen/technologie-undinnovationspolitik,property=pdf,bereich=bmwi2012,sprache=de,rwb=true.pdf 2) Source: Annual Review 2011 of German Patent and Trademark Office DPMA cf. http:// www.dpma.de/docs/service/veroeffentlichungen/jahresberichte/jahresbericht2011_ nichtbarrierefrei.pdf 3) 3) German Federal Ministry of Economics and Technology, cf. http://www.bmwi.de/BMWi/Redaktion/PDF/Publikationen/technologie-undinnovationspolitik,property=pdf,bereich=bmwi2012,sprache=de,rwb=true.pdf 4) OVK Online Report 01/2012 cf. http://bvdw.org/fileadmin/bvdw-shop/ovk_report2012_1.pdf 5) Vgl. „Service in Echtzeit“ – Neue Technologien versprechen Erfolg“ unter http://www.marketing-boerse.de/News/details/1233%84Service-in-Echtzeit%93-%96Neue-Technologien-versprechen-Erfolg 6 Hybrid Events: Future Report Part 1: Why think of tomorrow? This Future Report wants to question and to explain what effects these current developments and trends have on the requirements and design of marketing events. What are the hybrid events going to look like in the near future? Which trends will pass, which will surpass in the long-term? What are truly innovative currents in live-communication? How does event marketing have to adjust itself to people’s new needs and expectations? Although this Future Report cannot give any final answers to these questions, it can, nevertheless, on the one hand, critically analyze and assess technologies, trends and visions, and, on the other hand, examine requirements, critical voices and challenges. All these allow sketching future hybrid event strategies already today. challenges regularly posed to event marketing and also examines how the application of new technologies can and will have to contribute to live-communication in future. The digital natives. The adolescents and young adults born after 1980 are nowadays called digital natives or Generation Y. Digital natives and digital immigrants – what-if scenarios … Event marketing between two generations. Before the next chapter examines the conceptual and technological future of live-communication, this Future Report first looks into the basic structure of needs of two central event target groups: the digital natives and the digital immigrants. An analysis of their respective interests and communicative behavior exemplifies the Sources: http://adsoftheworld.com/ media/print/maximidia_seminars_vintage_youtube?size=_ original http://adsoftheworld.com/ media/print/maximidia_seminars_vintage_ skype http://adsoftheworld.com/ media/print/maximidia_seminars_vintage_ facebook 7 Hybrid Events: Future Report Part 1: Why think of tomorrow? They have largely grown up with computers and the Internet and view life in a digitally-connected, interactive society as a matter of course. What characterizes the digital natives as a future event target group? ’Tis early practice only makes the master… a matter of course for digital natives. For quite some time now digital natives increasingly turn away from traditional communication channels. Instead of informing themselves via print media, television or the radio, they get their information online and via mobile appliances such as smartphones or tablet PCs. The communicative and informative behavior of the Generation Y generally takes place within the digital space, which is why it is increasingly difficult and sometimes almost impossible to reach them via the traditional communication channels. Yet, their increasing mobility, their desire for individualization as well as their passion for special happenings or the unusual all make them highly prone to events and experience-oriented occasions. By living in a constant surplus of advertising and information, the digital natives are often regarded as having a shorter attention span, somewhat turning them into prototypes of the modern hunters and gatherers. Everything that instantly manages to attract their attention, everything that is liked, is perceived, taken in and (intellectually) processed. Knowledge no longer has to be learned and stored long-term, it is rather much more important that it can be accessed as quickly as possible. Their perception focuses more on visual content and not as much on content based on text. Also, teamwork, i.e. interaction and networking, forms one of the main elements of the digital natives’ learning process. In future, all factors that work towards making an event successful and effective will have to be increasingly directed and 8 Hybrid Events: Future Report Part 1: Why think of tomorrow? tailored to this new generation. The Generation Y ratio of today’s event target groups is constantly increasing. Already in 2020, those born in the 1990s and 2000s will have grown into fully-fledged consumers and will, to a large part, be in well into their professional lives. The children and adolescents of today are the target group and event participants of tomorrow. In order for companies to smoothly manage this transition, it is vital that they gradually tailor their event concepts and strategies to the requirements and expectations of the digital natives already today. Although this generational change is conceivable already, it has only been put into effect to a small degree. Especially in the coming years, event producers are facing the challenge of having to tailor their event concepts and strategies to two very different target groups. They have to be sufficiently digital for the digital natives and suitably analog for the digital immigrants. iPad for munchkins: for the youth of tomorrow handling new technologies is a matter of course. Source: http://www.thetechlabs.com/ wp-content/uploads/2012/05/ ARNOVA-Archos-Child-Pad-withAlvin-and-the-Chipmunks.jpg 9 Hybrid Events: Future Report Part 1: Why think of tomorrow? The digital immigrants. In contrast to the digital native, all those who did not grow up with computers, mobile phones, the Internet and emails, are so-called digital immigrants, who had to gradually acquaint themselves to these technological innovations. These stakeholders pose a central challenge for future hybrid event strategies: the digital immigrants are often more prejudiced against technological innovations than digital natives. Thus, for example, topics such as the security of personal data and privacy are often attributed more importance with increasing age. Furthermore, often an older target group has to be very directly and consciously activated and motivated to use social media. A first access often happens within the family, when children and adolescents introduce their parents to the new technologies and their possibilities. Here, often the first skepticism gives way to an inquisitive play instinct as soon as the (social and functional) advantages of the new technologies reveal themselves. So what does this mean for the staging and production of events and how can hybrid dramaturgies utilize these learning mechanisms? As the ratio of digital natives within event target groups is increasingly on the rise, it will be ever more important to integrate mobile applications, social media and location-based services into events. Other than the new natives, for whom a life both in reality and “virtuality” is a matter of course and almost natural, the older target groups first have to be given an adequate access to these new media and technologies. This access does not evolve automatically, simply by the mere existence of QR codes, the link to a cloud or the possibility to interact on social media platforms. Rather, it evolves by interlinking these new technologies into an overall communicative process that is both useful and playful. Hybrid events that merge livemarketing with MoSoLo (mobile applications, social media, location-based services) are not a short-lived trend, but will decisively shape live-communication in future. Already today, event organizers enhance interaction with hybrid boosting. Practical experience show how important and how viable it is to introduce participants early on to new functions and opportunities, as this systematically increases the acceptance of the older target groups 10 Hybrid Events: Future Report Part 1: Why think of tomorrow? and awakens their interests. This does not need to by done by boring handbooks, lectures or instructions, but can happen – all in line with modern live-communication – in a lively, straight-forward and playful manner tailored towards their requirements. To allow both target groups mutual access to the next generation of event communication, hybrid productions will have to be geared even more to the joint basic needs of both the digital natives and the digital immigrants in future. On the one hand, honest appreciation, attention and a sense of achievement as well as, on the other hand, interaction with likeminded peers, usefulness as well as fun will remain the basic of event communication in future. But what will the next generation of hybrid boosting tools look like and how will they be applied to hybrid events? 11 Hybrid Events: Future Report Part 2: Event Concepts 3.0 » An important added value of using game strategies is that participants become voluntarily attached to the communication process and are highly involved over a long period of time. 12 Hybrid Events: Future Report Part 2: Event Concepts 3.0 Let the games begin! Gamification and alternate reality games. One option to successfully address both target groups is using game mechanisms in event communication. This, however, does not refer to games in general, but rather to the technics and tactics on which the success of well-known board games and computer games is based. For live-communication mainly two game concepts are of special interest: the more generalized concept of gamification, in which the communication process itself is gamified, and alternate reality games, a type of staged “scavenger hunt”, in which participants become the active figures of a story and the boundaries between the virtual and the real world merge. QR Codes can be converted into presentations, videos, music or picture galleries in a few seconds. Code readers (such as BeeTagg, Quick Scan, QR) can be downloaded for free at the Appstore or directly via your mobile browser: http://get.beetagg.com scan code QR BeeTagg decode website Quick Scan Sources: VOK DAMS.Events, MoSoLo QR App: itunes.apple.com/us/app/qr-reader-for-iphone/id368494609?mt=8 BeeTagg App: itunes.apple.com/de/app/beetagg-qr-reader/id313157282?mt=8 Quick Scan App: itunes.apple.com/us/app/quick-scan-pro-qr-barcode/id447752317?mt=8 13 Hybrid Events: Future Report Part 2: Event Concepts 3.0 An important added value of using gamification strategies and alternate reality games is that participants become voluntarily attached to the communication process and are highly involved over a long period of time. By staging different game levels, individual distinctions, competitions and reward mechanisms, participants are constantly motivated to carry on playing and are thus attached long-term. Companies and brands can gain significantly more target group attention by utilizing game strategies and also gain more time to communicate their brand- and productrelated contents in a playful manner. Nevertheless, the complete game process is unforced and voluntarily. For those who do not want to participate in the game, the event experience remains unaffected. Highly involved participants, who are willing to participate more intensely, can be given attractive additional benefits. But what do such game processes look like in the reality of events? The game could already kick-off – either openly or with a hidden hint – with the communication in the run-up to the event, for example with the save-the-date notification or the official invitation. In the first step, it is imperative to draw the attention to the game and to make it equally attractive to participate in it. Alternate reality games often use traditional media for this, such as newspapers or television, yet onlinecontent (for example a staged video message or an urban-hacking-action) is equally useful to initiate and broadcast such a live-game. The gamification wiki offers an overview over game mechanisms and much more! Source: http://gamification.org/wiki/ Game_Mechanics Source: http://gamification.org/ A special kind of alternate reality game: the interactive horror film ”Last Call“ Source: http://www.youtube.com/ watch?v=2lrrNZSqElY 14 Hybrid Events: Future Report Part 2: Event Concepts 3.0 As regards live-communication, certain components (levels) of the game always take place in the real space as well. Thus, for example, specific hints can be hidden which can only be discovered by GeoCaching. Highly engaged participants will hunt for the hints and should also be given a reward (such as the participation in a raffle or a special action) or a prize. When these hints are finally published at the online platform, nobody is excluded from the overall game. All game details can be adapted individually and should be well planned in advance, such as the amount of levels, the technological devices, the duration of the game. All elements of the gamified event communication, however, should work towards the actual participation in the event itself, for which the game ultimately has been designed. This could be done, for example, by In a nutshell: gamification and ARGs What is gamification? Gamification refers to the use of game elements or processes that are applied in an non-gaming-environment. Game elements are experience points, levels, status bars, emblems or accolades. Using these playful elements is to increase motivation and participants‘ involvement.6) What is an ARG? An alternate reality game (ARG) is a game that refers back to different media, and in which the boundaries between fictional experiences and real incidents are intentionally blurred. Often, it is used in the context of viral marketing strategies to advertise a product or a service, without directly promoting it or without discovering its character as an advertising or promotional event.7) Especially suitable for: _Hybrid events _Public events _Consumer events _Trade shows _Social media marketing _Urban hacking _Product launches 6), 7) According to Wikipedia.org 15 Hybrid Events: Future Report Part 2: Event Concepts 3.0 an official award ceremony or by a playful release of valuable giveaways or special VIP-packages. It is characteristic for the gamification concept that it systematically avoids the negative impression of loosing. Participants cannot loose by participating in this communicative game, instead they can but can win by participating. This further serves as an incentive. On a smaller scale, gamification can also be used at the event directly. Via an event-app, for example, individual event components (such as the participation at a product presentation or a test drive, scanning QR codes or participating in special actions or raffles) can be combined with points or so-called badges. Participants who participate intensely at the event can thus be easily identified and can also be rewarded (and retained) with special advantages after the event. No matter whether gamification is used in the pre-communication to gain attention or increase awareness, at the event itself to create a more intense experience, or as a long-term customer retention measure: with more exciting game levels and ever new incentives and continuous rewards, modern event game strategies fascinate both young and old participants and thus make an important contribution in the fight for attention, involvement and brand loyalty. The internet service provider Stumbleupon structures the internet according to your interests. Quelle: http://www.stumbleupon.com/ Collaboration 3.0: smart networks for more interaction and teamwork. In the energy sector, so called smart grids, in terms of intelligent energy networks, have been an important issue for quite some time now. This innovative concept tries to answer the question how intelligent networks between provider, user and end device can improve an existing system and, moreover, make it more efficient. This approach is also known in a modified design as smart network, such as on shopping platforms like Amazon or the by now second largest social network of the world Stumble Upon: here, products which friends or acquaintances find interesting are automatically recom- 16 Hybrid Events: Future Report Part 2: Event Concepts 3.0 mended to the user. Although first and foremost supplier and provider benefit from this concept, it has been rather successful for several years now. This shows that people are more than ever attracted to the interests, knowledge and opinions of others. how, a symposium or a product launch: the piece of information that participants are interested in (and have not already found out about earlier or read in the accompanying materials), is generally found and accessed easily and quickly via one’s smartphone.8) Social platforms turn friends and acquaintances into informationtransmitters. A whole new basic need has evolved: the fascination with the digital artifacts found and discovered by others. And a whole group of people with similar interests will gather much more interesting content than a single person will ever manage gather alone. The ongoing success of Facebook et al. goes to show that users experience contributions and suggestions of others as an added value. What are comparable products or services offered by the competitors? This is why the idea of smart networks will also gain in importance when it comes to designing hybrid events. So how can event communication in particular benefit from these intelligent networks in future? How many liters/gallons of fuel does this car need for 100 km? Is there a blog that gives insights into experiences and tests? What videos are posted on YouTube around this topic? Where can I become a Facebookfan? Smart networks: all information at just one glance! In event communication, smart networks are used, as described earlier on, to first and foremost facilitate the design and structure of interesting content, and to make it easier for participants to search for specific information. No matter whether before or after a trade show, a congress, a roads17 Hybrid Events: Future Report Part 2: Event Concepts 3.0 All these questions can be of interest for the visitor as much as for the organizer himself and can increase interaction at the event – i.e. hybrid boosting. On the one hand, other participants become aware of and interested in the interesting finds and thus save time and effort when they search for information themselves. On the other hand, the organizer can also access the sear-ches, comments and postings of the smart network and thus draw some very valuable conclusions about the respective target groups. With a specifically designed software the different searches, content, comments and postings are sorted and structured and are then presented in a visually attractive way, so that a participant can easily browse through the smart network with his smartphone or tablet PC. Integrated into an event app or a homepage with responsive design9) all participant can quickly access the smart network, inform themselves and can add own pages, comment or tips with just a few clicks – whatever is to their liking. This in turn creates a social network of its own for all content and information, which is contextually connected to the event, brand or product. Each visitor can thus benefit from the postings and comments of others. In turn, they are also activated to share their expertise with the other visitors. Furthermore, a specific software can analyze, which content is accessed particularly often by the participants or which participants are exceptionally active and constructive in building up this network of knowledge. The organizer benefits both from the added value, which the participants perceive and also from the insights provided by a detailed analysis. Although social media monitoring already today illustrates the opinions and attitudes of users rather vividly, it gives, however, very few information about which sources of information the users are using outside the platform, which bargains offered by the competition are viewed as particularly attractive and which bit of information is viewed as truly interesting and relevant. Using smart networks thus offer visitors a further informative added value and also make it possible for organizers to observe their participants’ behavior in the (digital) wild more clearly in future. 8) 60 % aller aktiven Internetnutzer nutzen ihr Smartphone zur Verwendung von Suchmaschinen. Quelle: http://goo.gl/j0oCe 9) Websites with responsive design automatically detect, wether they are accessed via a PC, a tablet PC or a smartphone and adjust the layout of the homepage respectively. Exemplary homepage: http://www.thismanslife.co.uk/projects/lab/responsiveillustration/ You can change the size of your browser window ad libitum and experience the variety of responsive design. 18 Hybrid Events: Future Report Part 2: Event Concepts 3.0 In a nutshell: smart networks. What is a smart network? Smart networks are small social networks for event visitors, on which they can exchange opinions about brands, products and services anonymously. For example via an app, each participant can contribute interesting content, photos, videos or links and get real-time feedback from other visitors. Event organizers can use the smart network to learn more about the information behavior of their participants and can use this information to improve their products and services. Especially suited for: _Conventions _Symposia _Trade shows _Product launches _Products/services in need of explanation 19 Hybrid Events: Future Report Part 3: All options, no musts. New technologies under scrutiny. » Robots will look after visitors and clients, they give room for what is really important in future and enrich one’s individual event experience in a way that is both playful and fascinating. 20 Hybrid Events: Future Report Part 3: All options, no musts. New technologies under scrutiny. Number 5 is alive! – Robotics and virtual assistants. Together with social media networks and interactive participant sites, smart networks form the headstone of a new generation of digital tools for hybrid events that is still in its fledgling stage: virtual assistant systems. Already by today a large part of guest management is handled via virtual portals. With elements such as the distribution of invitations, log-ins and individual travel arrangements, digital guest management makes a vital contribution to the organization and implementation of events. Aside from basic organizational functions, however, the future virtual assistant systems will focus much more on the individual requirements of the event visitors. So what does this mean for tomorrow’s live-communication? Generally, assistant systems offer participants several attractive added values. On the one hand, they ease the organization of the event visit (travel preparations, planning times and dates, creation of to-do-lists etc.). On the other hand, the system can also be utilized for a social or professional exchange with other visitors. One option could conceivably be, for example, that visitors with similar interest are brought together or that car-sharing-pools are formed getting the visitors to the event. All those participants who are interested in a particular topic could exchange views or information with one another via the virtual assistant system, they could organize a meeting or even contribute to the seating order. This voluntary self-organization is not only regarded as useful, comfortable and personal by the participants but is also beneficial to the event organizer. Instead of surveying opinions and preferences about an event only in a retrospective event evaluation (efficiency measurement), assistant systems already offer a comprehensive overview about participants’ questions, wishes and requirements before the event. Way before the event, visitors can indicate which topics interest them, which lectures, actions or activities they want to attend or whether they want a personal consultation on a specific topic – all via an easy-to-handle event app or website. Video: robot ASIMO at the Sundance Film Festival 2011 - participants describe their impressions of the show. http://www.youtube.com/ watch?v=0tRo6a4VhvU& feature=relmfu 21 Hybrid Events: Future Report Part 3: All options, no musts. New technologies under scrutiny. With multiple-choice questions visitors can, for example, create their own interest profile with just a few clicks and thus personalize their event visit in advance. The data collected here is automatically forwarded to the event organizer and can thus directly be included in the operative event planning. Humanoid robots today: Asimo and NAO Similar to social media networks and smart networks, virtual assistant systems reproduce the visitors’ requirements as regards their respective needs for information and experience in a detailed manner. They show, which topics are regarded as relevant and as important, as well as which are (possibly also important) niche topics and sensitize the event organizers to their target group on site. An automobile manufacturer wants to survey his visitors with a virtual assistant system about their wishes and preferences for his new trade show appearance in advance. As all survey participants automatically take part in a raffle for a special day, the response rate is high. The survey gives the following insights: although the presence of a celebrity guest is overall regarded as an important side event element, a mere 5% are actually interested in a meet & greet. As main attraction, a special guest appearance thus seems rather unsuitable. In turn, 39% indicate Source: http://www.aldebaran-robotics.com/en/Pressroom/Photography/nao.html http://asimo.honda.com/gallery/ 22 Hybrid Events: Future Report Part 3: All options, no musts. New technologies under scrutiny. their interest into compatible accessories and equipment, which is considerably higher than expected previously. The trade show stall is thus designed with a special accessory unit, additional information material can be downloaded (e.g. via QR code) and the raffle of an accessory package is initiated via social media channels (Facebook, twitter). Video: service 3.0 - robot ASIMO waiting on guests. In the more remote future, virtual assistant systems also play a major role as regards another technology area: the utilization of robots at events. they will be able to socially interact with people. This leads us to the question which significance will be attributed to them in the event communication of the future? For many decades, people have occupied themselves with technologies of the future. Together with flying cars or the conquest of the universe, robotics also always had their large and rather firm share in such visions. Already today, robotic systems are sporadically utilized at events. They are mainly used as innovative show elements or special eye catchers at trade shows. Functions with a truly interactive potential, however, are still in the fledgling stages as regards today’s trade show robots. Though the robots can move (accident-free) in a room, can recognize faces or even speak, they have no ability for independent choice of action. Specialists have to meticulously program and design in advance all the patterns of interaction and movement, which the visitors then perceive as independent actions of the robot. Surprisingly, this does not affect the fascination potential of humanoid robots. It even seems as if computer-operated machines, that walk, dance, Nowadays, robots are utilized in different fields of industry and medicine, they mow the lawn, dance, hoover, explore foreign planets or compete at the RoboCup, the world cup for robots. Thanks to sensors, modern speech recognition (cf. Apple’s assistant program SIRI) and with ever more complex gestures, robots become increasingly human (or, as experts put it: humanoid) and can act increasingly independently. Soon http://www.youtube.com/ watch?v=V2ddSJ6a7X4 23 Hybrid Events: Future Report Part 3: All options, no musts. New technologies under scrutiny. wave, speak and serve drinks, fascinate people almost inevitably. Vision 2020: the robot as the visitor‘s personal assistant. In the coming five to ten years, robotic will be developed further and this is why we can expect to increasingly encounter the utilization of robots on trade shows and events. Robots will then be able actually to interact with event objects, to make decisions, and to independently interact with visitors. Soon, they will be able to accompany visitors as personal guides or to be rented on site if necessary. Via one’s smartphone (for example via a virtual assistant system) important data such as name, interests and information requirements, can be retrieved and afterwards simply docked or transmitted to the robot. This turns the robot into a personal visitor assistant, able to obtain the required information material, show the way or organize one’s favorite drinks. Nevertheless, robots will not replace the interpersonal communication, but rather fulfill administrative duties. In live-communication, the individual, interpersonal dialog is and will remain to be the measure of all things. With their deployment at events, however, robots allow both visitors and customer advisors more time for the essential. And at the same Welcoming - presenting - entertaining: robots can be used in many ways at events. Source: http://asimo.honda.com/gallery/ time they enrich the event experience in a playful and fascinating manner. Although these developments still require quite some time, it is nevertheless worthwhile to keep in mind (and in sight) this innovative topic of events and robotics. 24 Hybrid Events: Future Report Part 3: All options, no musts. New technologies under scrutiny. Brand experience PLUS: event marketing and the third dimension. At the end of 2009, the cinema hit Avatar heralded a new age beyond outdated anaglyph glasses10) and the specialized IMAX movie theatres. It was the first 3D film to make almost three billion dollars at the box office at run time and is still regarded as the most successful film production of its times as regards its commercial success. Only three months later, in March 2010, SAMSUNG launched the first 3D TV, revolutionizing the home cinema experience. Today, a mere two years later, it is hard to imagine cinema or television without 3D and the 3D technology is about to discard the special glasses. In future, event design will also be increasingly inspired by modern 3D technologies. And the third dimension can also be applied in several different ways to marketing events. From augmented reality to virtual 3D product presentations. An exciting area of application of 3D technologies is the design of artificial theme worlds, in which the participants can immerse themselves with all their senses and experience complex products up close and live. In the near future it will be possible, thanks to modern 3D projection Website and video: robot NAO is already used at events! http://www.aldebaranrobotics.com/en/Solutions/ For-Show-And-Events/ offer.html In a nutshell: virtual assistants. What are virtual assistants? Organizing the arrival, getting to know new business partners, researching information or arranging personal appointments with just a few clicks … Virtual assistants pursue an ambitious goal: they are to make the event experience or trade show visit as comfortable, as simple and as individual as possible. Especially suitable for: _Conventions _Product launches _Corporate events _Public events _Symposia _Consumer events _Trade shows technologies, to present seemingly real environments in a virtual room shaped with visual, haptic and acoustic impulses. In contrast to a computer animation which includes a firmly defined sequence and is 10) Anaglyph glasses: outdated predecessors of the modern 3D-glasses. 25 Hybrid Events: Future Report Part 3: All options, no musts. New technologies under scrutiny. similar to a film, 3D Virtual Reality allows for an actual interaction with products and the environment in real-time. This means that the visitors can move freely in the virtual space and can manipulate this world to their liking. For example, buttons, such as the button to call a lift or buttons at a product, can be made available interactively and in turn trigger actual functions, e.g. the opening of the lift doors when the respective button is pressed. A threedimensional visualization technology allows for a downright immersion into the virtual world. To achieve this effect at events, the virtual environment has to be designed as realistically as possible. People are at the foreground here. In turn, the computer creates an artificial world around them so that the viewers experience it with all their senses and can also change and shape it. 11) With a special tracking software the position of the spectators in the virtual space is constantly tracked and their respective view onto the environment or the object is continually adapted accordingly by the computer. Thus, a direct interaction with the object is possible and the spectators navigate this virtual space with their own body movements. Typically, reference points near the eyes are chosen for this tracking system as the computer can thus 3D technology is fun and fascinating! calculate the respective image faster and easier.12) For event marketing of the future this opens up several, exciting possibilities, which allow for the maximum of experience and interaction. With innovative projection technologies to 3D live-marketing. Another exciting, visual experience is the application of special projection technologies that create a 3D effect on real object or buildings. This technology is also known as 4D Mapping. It uses existing objects, structures or buildings as projection surfaces for 3D animations. The decisive factor is, that the 3D effect is not created by glasses or other technical devices but merely 11) Text and image according to: http://46.38.233.136/kve/ 12) http://46.38.233.136/kve/ 26 Hybrid Events: Future Report Part 3: All options, no musts. New technologies under scrutiny. by an optical illusion. All imaginable objects or products can be used as projection surfaces, so that next to buildings, cars or conventional screens, unique effects can also be used with display dummies or polystyrene heads. Product presentation 3.0 - virtual scopes and products that can be touched. Although here the visual 3D experience is in the foreground, projections can also be accompanied by music or contain brand messages, which are integrated fittingly into the animation. Here as well, creativity knows (almost) no boundaries. How does communication affect people – and why? Future efficiency measurement in communication. Communication has to be effective in order to be successful. Just like all other corporate communication instruments, events and live-marketing are also dependent on coherent concepts and detailed planning. But how can one measure whether a chosen strategy is also successful? According to a current survey, 63 % of all companies measure their digital success in terms of the amount of Facebook fans and twitter followers.13) Transferred to event marketing this would mean: the more visitors participate in an event, the bigger its success. This simple comparison shows that a merely quantitative Quelle: http://46.38.233.136/kve/ analysis gives very little insights into the actual communication effect of a marketing event. As regards live-communication, the measurement of efficiency is best illustrated with the well-known iceberg-model: only a small part of the interesting information is detectable straightaway, the larger and truly relevant part, however, lies hidden and first needs to be “unlocked”. With social media monitoring software communication in social networks can already today be traced and evaluated in detail. 13) Source: Study Social Media Trend Monitor 2012 cf. http://www.newsaktuell. de/smtrend12/ 27 Hybrid Events: Future Report Part 3: All options, no musts. New technologies under scrutiny. Monitoring allows marketing experts and event organizers a holistic representation of all communication activities, which take place before, during and after an event on social platforms (Facebook, Twitter). Thus, for example, they can already find out more about the wishes and experiences of their target group prior to the event and can then, with the compiled data, check, whether these expectations were let down, fulfilled or even surpassed. Apart from the tonality of fan comments (whether these tend to be more positive, neutral or negative), recurring themes and terms, such as arrival, program, catering as well as distinct appraisal or criticism are especially in the focus of the evaluation. As the communication climate within an online target group can be cohesively reproduced in realtime, social media monitoring is state-of-the-art of efficiency measurement in live-communication already today. Almost all hybrid communication channels allow this so-called Return On Insight and offer event organizers an enormous insight into the effectiveness of their communication measures. Nevertheless, this also has its limitations. Just as in real Video: 4D mapping changes whole buildings into projection surfaces. http://www.youtube.com/ watch?v=XSR0Xady02o& feature=related life, users of social networks and news services have their privacy protected and thus event organizers are refused even deeper insights into the lifestyle of their target groups. A formula for successful efficiency measurement of marketing events will thus be in future: those who want to know more need to offer more. Here now, the previously described concepts take effect. The Smart Networks, for example, will offer an even deeper insight into the information behavior and perception of event visitors in future than social 28 Hybrid Events: Future Report Part 3: All options, no musts. New technologies under scrutiny. media monitoring can do today. Those, who use such an intelligent network can benefit from additional services and information. For this, they only needs to disclose, in which way and what for the intelligent network is going to be used. The information obtained is then evaluated by company and event organizer to further improve products, services or the event format itself. Already today smartphones and tablet PCs are used to measure the effectiveness of events. Germ an Pa Feedb rtner confe rence ack 2011 Lectu re nu mber : 1000 Active ly sha ping new w ays Your fe The p edba resen tation Spea ker 1 No ck was c o nvinc in g: Yes Spea ker 2 No This now goes to show that a realistic efficiency measurement based on a fair, long-term winwin-relationship between visitors and event organizers should take place, from which eventually both sides will benefit permanently. It can be expected that the measurement of success and efficiency with follow-up phone calls or standardized questionnaires will soon be replaced by virtual instruments such as social media monitoring. The future will come up with further innovative possibilities, which the usage of mobile devices entail. The more so, as event apps, smartphones and tablet PCs are perfectly equipped for capturing and reproducing the opinions of participants in a way that is live, discreet and straightforward – and thus almost unaltered and authentic. Yes Download Social Media Event Monitor SOCIAL MEDIA EVENT MONITOR Promotions, Events & Messen im Social Web Was Teilnehmer wirklich denken! Learn more about the Social Media Event Monitor, just send an email to [email protected] to obtain a copy. Der Social Media Event Monitor (SMEM) bietet Ihnen … � … die Darstellung der Kommunikationsaktivitäten im 29 Hybrid Events: Future Report Part 3: All options, no musts. New technologies under scrutiny. The similarities between an iceberg and the measurement of efficiency? The major part is hidden. How is the ratio of male/female fans? Can we identify unknown target groups? How often was the invitation to my event shared? How many Internet fans does my company have ? How many (Facebook) fans are going to attend my event? Which messages do fans leave on my company profile? What are the (attending) fans reporting about the event? Which persons/fans are regular commentators or contributors? How often were my messages passed on („shared“ or „retweeted“)? What are the key words that show up in conjunction with my product? How many visitors checked into the event site via location-based services? How high is the conversion rate as regards intended and actual participation? What tonality (friendly, reproachful, enthusiastic, disappointed) dominates the communication? 30 Hybrid Events: Future Report Part 3: All options, no musts. New technologies under scrutiny. For example, visitors can be asked via push-messages14) to choose between two or more pictures at different stations and can thus intuitively make a statement about their brand perception. On the one hand, the choice of pictures (such as brand attribute sporty: sailing regatta or Formula One?) can affirm or modify the brand image, on the other hand, the opinion poll can via simple picture language give deep insights into the opinions and views of the target audience. place in future, the higher will be the response rate of the participants. 14) Benachrichtigungen einer mobilen Applikation, welche dem Nutzer (ähnlich einer Kurznachricht) direkt auf dem Display angezeigt werden. The marketplace intelligence is the business intelligence15) of the future. The efficiency measurement of live-marketing is in its direct context, as the profound understanding of consumers, markets and target groups will become an ever more decisive competitive factor. 15) ? The easier, the more intuitive and the more playful such polls take A picture is worth 1000 words: in future, measuring efficiency via smartphones and tablet PCs will be best utilized by using a simple picture language. 31 Hybrid Events: Future Report Part 4: “What’s next?” – The top themes of the future in a nutshell. » The marketplace intelligence, the knowledge about the consumers and the mechanisms of one’s own market will be one of the crucial success factors of event marketing in future. 32 Hybrid Events: Future Report Part 4: “What’s next?” – The top themes of the future in a nutshell. 1) Communication for the next generation: nothing is as constant as change! 2) With long-term strategies to success: attachment is the new attention. Marketing experts and event organizers have to face the fact that the target groups of today will soon be superseded by a new participant generation. The event visitors of tomorrow have grown up with the Internet and regard smartphones, tablet PCs, 3D television, mobile apps and social networks as an absolutely natural matter of course. Live-communication of the future can be compared to a good book: it all begins with the cover. If the book has a catchy title, the readers will be interested in it. But only if the first pages are captivating and immerse them into an exciting story, will they read the story and possibly even recommend it to friends and acquaintances. The new maxim of live-communication is: attachment is the new attention. Event communication has to adapt to these new conditions in due course and it has to evolve with them, but without disregarding the requirements of the senior event visitors. Thus, already today companies should systematically learn and also train the deployment of modern technologies, as only those who take into account the characteristics and the communication behavior of digital natives early on will be part of the winners of this change in future. The future of live-communication will be less shaped by new, groundbreaking technological innovations, but rather by how already existing tools are applied in event communication. Mobile applications, social media networks and locationbased services should not merely be used as alluring add-ons, but have to be utilized sensibly and with taking a long-term view. Came concepts that build on MoSoLo or gamification, such as alternate reality games, can make live-communication a lot more exciting and can captivate participants over a long time. 33 Hybrid Events: Future Report Part 4: “What’s next?” – The top themes of the future in a nutshell. 3) Knowledge is power: marketplace intelligence as future success factor. What do successful live-communication and the search for Christmas or birthday presents have in common? The better you know the person, the more you know what they will be most delighted with and what they are really interested in. This can also be transferred to the relationship between event organizers and participants: the more you know about the target groups’ requirements and their expectations both as regards information and experience, the more these requirements and wishes can finally also be met and fulfilled. groups and to monitor and observe their communication behavior. The utilization of smartphones, tablet PCs, mobile applications and smart networks will revolutionize efficiency measurement in future and allow for event evaluations with unforeseen precision and depth. Marketplace intelligence, the knowledge around the consumers and the mechanisms of one’s own market, will become one of the most important success factors for event marketing in future. Already today social media monitoring offers many options to inform oneself about one’s target 34 Hybrid Events: Future Report ContaCt Wolfgang Altenstrasser Director VOK DAMS Institute for Live-Marketing Platzhoffstraße 24 42115 Wuppertal Phone: +49 202 38 907-202 Fax: +49 202 38 907-199 [email protected] www.vokdams-ilm.de www.vokdams.de www.facebook.com/vokdams www.twitter.com/vokdams 35
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