Colour Basics IN TOUCH EVERY DAY www.mondigroup.com Colour Basics Introduction Visible Color Colour management involves using software and hardware to achieve optimal colour reproduction between devices, including digital cameras, scanners, monitors, proofers and printers. Colour management uses standard International Color Consortium (ICC) profiles, which contain information about the colour characteristics of each device in the colour reproduction system. Most production software programs, such as Adobe Photoshop and Illustrator are ICC-aware and can understand and apply this profile information within your files. Visible Colour Spectrum Prior to colour management, skilled operators used drum scanners to adjust and customize colour for specific printing presses and papers. The process was highly specialized and very expensive. Today, colour management enables almost anyone to get high-quality colour from various input devices such as digital cameras, as well as a variety of output devices, including desktop, large-format colour printers, digital production and conventional printing presses. RGB Colour Model The benefits of colour management include: - Colour is optimized during input, so scans and digital photographs closely match the original. - Colours appear on-screen as they will look when printed. - Colour is optimized upon output, enabling an original photo or scene to be matched closely on any printer, with any substrate or ink. - Digital proofs simulate final printed products, which means proofs from low-cost or one-off devices will mimic a larger high-cost format printing press. reproduction. Both systems use a small number of primary colours that combine to produce a large number (gamut) of colours. - Professional users have an accurate starting point for manual colour corrections. The visible colour spectrum, or rainbow, encompasses light wavelengths from approximately 380 to 730 nm. When divided into three primary colours, the rainbow will break down into red, green, and blue (RGB). - Novice users get good plug-and-play colour without a lot of expense or colour management knowledge. Additive colour models. The primary additive colour model, RGB, uses combinations of red, green and blue light to produce a multitude of colours. When mixed in various combinations, these three colours can create millions of distinct colours. If they are mixed in equal quantities, the colour is perceived as white. Colour Theory Additive and Subtractive Colour To understand how colour management works, it is helpful to understand the additive and subtractive systems of colour IN TOUCH EVERY DAY 2 www.mondigroup.com Colour Basics The human eye is one device that uses the RGB colour model. Here`s how it works. Imagine a red car sitting in under a street light. All of the colours of light are shining on the car, yet we only see red. This is because the surface of the car is absorbing (or subtracting) the green and blue rays of the white light, and reflecting the red. So, when you look at the red car, your eye receives the reflected red light and sends a message to the brain: this car is red. Many digital devices also work in RGB: scanners and digital cameras capture images in RGB, and computer monitors display images in RGB. These devices work by combining combinations of red, green and blue light to capture or represent a multitude of colours. The Colour Models Additive Red Magenta Yellow White Blue Green Cyan Subtractive colour models. Vice versa, subtractive colour systems work by subtracting, or absorbing, selected colours of light that are reflected off or transmitted through them. The CMY colour model manipulates reflective colours by using the colours that sit opposite RGB on the colour wheel: cyan, magenta, and yellow. It is important to understand how the RGB and CMY colour models interact. Subtractive Magenta Blue Cyan Black Red In the RGB colour model, red, green and blue mix to create CMY. — - Green and blue mix to make cyan (C). Green Yellow — - Red and blue mix to make magenta (M). Remembering the Mixes — - Red and green mix to make yellow (Y). In the CMY colour model, magenta, cyan and yellow mix to create RGB. Write RGB across from CMY in a column. The opposites fall across from each other. To determine the mixes, eliminate the opposite. For example, to find out which two RGB colors create magenta, eliminate the opposite of magenta, which is green. The remaining colors, red and blue, mix to create magenta. — - Magenta and yellow mix to make red (R). — - Cyan and yellow make green (G). — - Cyan and magenta make blue (B). Colour in technology Subtractive colour printing. Cyan, magenta and yellow are used in all dye and ink on paper processes, including digital inkjet and offset printing. Digital imaging devices that use these inks work by subtracting, or absorbing, the RGB colours. Here is an example of how subtractive printing works. To IN TOUCH EVERY DAY 3 R C G M B Y print a red circle, we need a white light source, a white sheet of paper and a pair of eyes to view it. The paper appears to be white because all of the RGB lights from the light source www.mondigroup.com Colour Basics are bouncing off the paper and into the eye. Printing magenta ink on the paper will cause the green light to be absorbed, leaving behind the red and blue light. The eye perceives this colour as magenta. Spot Colours Adding a layer of yellow ink will subtract the blue light as well, leaving behind just the red light. From this, the human eye will perceive the printed circle as red. Due to impurities, printing all three CMY inks will create a grayish-brown colour instead of black. To add density and correct the colour of image shadows in subtractive colour printing, a fourth colour, black (K, which stands for Key) is added. Including black ink is a more cost-effective way to create images, text and line art. These printers are often called 4-colour, or CMYK printers. Colour separations. CMYK colour separations were first made on graphic art cameras and photographic enlargers using RGB filters. In the 1980s a technique called gray component replacement (GCR) was developed, in which combinations of CMY colours (which produced a muddy colour) were removed from the colour separations and replaced with black. A related process, under colour removal (UCR), replaces CMY colours in neutrals and shadows only, with black. Specification books like this PANTONE Plus Formula Guide provide ink formulas to help achieve spot colours on press and visually compare sample and target. PANTONE colours can be simulated with CMYK tint percentages that have been developed by PANTONE, but CMYK simulations are unable to completely match most of the original PANTONE colours. This is know as the PANTONE Bridge books. Multi-colour printing. Although process-colour printing uses three primary colour inks and black (CMYK), it is possible to add more colours. A fifth, sixth, or even seventh colour can extend the colour gamut to a much wider range of colours. Additional colours may include orange, blue, green or red. PANTONE Hexachrome is a six-colour system, which includes orange and green or XG whith additional Green, Violett and Orange (7 colours), for printing with an extended colour gamut. Total ink coverage. In CMYK printing it is often important to limit the total amount of ink that prints on the page. Excessive ink can lead to long drying times, smudging, set off of ink onto the sheet above, and excessive ink usage. When making UCR or GCR separations, the total amount of ink in a particular image area can be quantified as total ink coverage. On a scale of 0–to 400%, each colour makes up one hundred percent. So, one hundred percent of each colour, C+M+Y+K, would equal 400% total ink coverage. The standard total ink coverage range for CMYK offset printing is typically between 200% and 320%. A number of large-format inkjet printers use a six-colour system consisting of CMYK, plus light cyan and light magenta. The lighter process colours enable finer tonal gradations in highlights to be printed, with a less conspicuous dot structure, but they do not enhance the gamut. Spot colours. Ink colours that are selected from a specification book, such as PANTONE, are called spot colours. Each colour is mixed in a can and placed in a printing unit on the press. PANTONE colours are mixed from 14 primary ink colours according to a recipe book. Spot colours can be used on multi-unit presses where CMYK plus a spot colour may be printed, and can also be used in packaging where product colours are used. IN TOUCH EVERY DAY Colour Management Colorimetry Colourimetry is a way of measuring and quantifying the colour of an object based on a standard light source and 4 www.mondigroup.com Colour Basics a standard model of human vision. Three basic types of colour measurement instruments are used in the graphic arts. In increasing sophistication, they are densitometers, colourimeters, and spectrophotometers. Densitometers. Densitometers measure colour through red, green, and blue filters that are similar to those used for colour separation. Cyan is measured through a red filter, magenta through green, and yellow through blue. To measure black, a special visual”colour filter balances the light source and provides even illumination across the spectrum. Since the filters make their complimentary colour inks look dark, densitometers are sometimes said to see”in black-andwhite. A colour reflection densitometer shines light onto a surface, such as a printed press sheet with a colour target, and measures the amount of light returned to its sensor; no colour is measured. Colorimeters. Colorimeters also measure colour through red, green, and blue filters. However, unlike densitometers, they calculate values in three-dimensional colour spaces that more closely represent human vision. It has been said that they see in colour. Most monitor measuring devices are colourimeters. Spectrophotometers. These devices measure light reflectance across the visible spectrum of light, from approximately 380–to 730 nm wavelengths. This very precise data can then be converted into densitometric or colourmetric data. The spectrophotometer is the most useful measurement Colour Measurement Devices Spectral Data. Spectral data can be plotted as a spectral curve, providing a visual representation of a colour’s fingerprint. Light’s wavelengths and reflectance intensity provide two absolute points of reference for plotting a curve: the 350 nanometers of different wavelengths comprise the horizontal axis, and the level of reflectance intensity comprises the vertical axis. To compute spectral data, spectrophotometers examine a number of points along the wavelength axis, then determine the amount of reflectance intensity at each wavelength. This is the most complete and infallible description of a colour, which can be achieved. So far, we`ve studied light; objects; how objects affect light to generate different colours; and how a spectrophotometer can be used to directly measure how different objects affect light. To completely define colour as we know it, we must conclude by studying the viewer—the human eye and other devices that sense or render colour. CIE Standard Observer. The CIE Standard Observer is a mathematical model of human vision that is based on a small sample of individuals with normal vision who were tested by the Commission Internationale de l`Eclairage (CIE) in 1932. The individuals sat in front of a white board with a semi-circle of spectral light projected on half of it. The other half of the board contained a mixture of red, green, and blue additive primary light colours that the individual could adjust with dimmers. Each individual was asked to dial in the amount of RGB primaries that he or she felt provided the best match to the spectral colour. The results provided a map of the entire spectrum of RGB primary colours, and therefore a model of human vision. Most colourimeters and spectrophotometers enable the user to select from two Standard Observers: i1 Display Pro Exact - The 2° Standard Observer is the original Standard Observer developed by the CIE in 1932, where test subjects’ vision was focused on a 2° circle of light. The subjects’ vision was focused on the fovea, the area of the retina most sensitive to colour. The 2° observer is like viewing your thumbnail at arm’s length and is most commonly used for graphic arts purposes, where i1 Pro 2 IN TOUCH EVERY DAY udevice because it can be used for monitor, projector and printer profiling as well as spot colour measurement. 5 www.mondigroup.com Colour Basics viewers look at objects at close distance and scrutinize the colour. Colours of White Light - The 10° Standard Observer, developed by the CIE in 1964, used a 10° circle of light, and allowed additional light to fall outside the fovea; covering more of the retina. The 10° observer is like viewing your palm at arm’s length and is more commonly used for matching colours that people will see over a larger area and at a greater distance, such as automobile and house paint. CIE Standard Illuminants CIE Standard Illuminant. The CIE defined several standard illuminants called A, B, C, and D. These illuminants are characterized by spectral power distribution curves, which are like spectral curves for light sources. Spectral Power Distribution Curves The whiteness of light is characterized on the Kelvin scale, which represents the absolute temperature of a theoretical black body that changes colour as it is heated. This concept is visually represented in a flame, which changes colour as it gets hotter. Relatively low temperature candlelight is yellow, while a much hotter welder’s torch is blue. Similarly, warm looking incandescent lights have a colour temperature of 2000–to 3000K, while bluish computer monitors are closer to 7500K. Illuminant D50 Illuminant A Illuminant F2 Illuminant F11 The graphic arts standard viewing condition according ISO 12647-2:2013 (Graphic technology -- Process control for the production of half-tone colour separations, proof and production prints -- Part 2: Offset lithographic processes) is D50, or 5000K. This approximates noon daylight. Colorimetric Spaces. Colour is measured in three-dimensions using colourimetry. The position of a colour in colourimetric space is calculated by using a CIE standard illuminant (usually D50 or D65), a CIE Standard Observer (2° or 10°), and the spectral colours reflected (or transmitted) by the object to be measured. CIE Spectral power distribution curves represent the color of light sources. CIE Standard Illuminants D50 (daylight) and A (incandescent light) are compared with F2 (cool white fluorescent) and F11 (TL84 daylight fluorescent) bulb. are x (red-green), y (blue-yellow), and Y (luminance), the diagram is also known as CIE xyY colourspace. This space is often used to graph and compare the colour gamuts of different reproduction processes, such as a colour monitor or CMYK printer. CIE xyY colour space is not uniform, so it is not helpful for comparing one colour to another. Basic colorimetric measurement is expressed as three values - X, Y, and Z - each representing the relative amounts of red, green, and blue primary colours reflected by the object and detected by the standard observer. XYZ values are graphed in a three-dimensional plot known as the CIE Chromaticity Diagram, a horseshoe-shaped diagram representing all of the colours perceived by the human eye. Since the colour values in the CIE Chromaticity Diagram IN TOUCH EVERY DAY CIE L*a*b* (also written CIELAB) is a mathematical transformation of the CIE xyY colour space that provides a circular, more even space. The values represent red-green (a*), blue-yellow (b*), and luminance (L*). CIELAB is much 6 www.mondigroup.com Colour Basics better for comparing colours. Colour Tolerances. Verification between colour specifications and actual colour results is achieved by using tolerances that are based on numeric colour measurement data. Colour tolerancing involves comparing the measurements of several colour samples (the colour output) to the data of a known colour standard (the specification or input). Then, the closeness of the samples to the standard is determined. If a sample`s measured data is not close enough to the desired standard values, it is unacceptable and adjustments to the process or equipment may be required. CIE L*a*b* Colour Space While control limits and colour tolerances are separate considerations, the production workflow and print job should be set up with both parameters in mind. In general, a project should never have customer specifications that cannot be achieved within the printer`s control limits. The amount of closeness”between two colours can be calculated using a variety of colour tolerancing methods. These methods calculate the distance”between two sets of measurement coordinates within a three-dimensional colour space such as L*a*b*. Sphear Tolerancing Method. Two colours can be compared in CIELAB colour space by measuring the distance between them, classicaly called delta E (∆E76). Distance is calculated from the three coordinates of each sample using the algebraic distance formula. If two colours have a delta E of 1 or 2, the difference between them is barely perceptible. Higher delta E values have more noticeable colour differences. Tolerancing in L*a*b* The size of the tolerance sphere is determined by customer’s specifications for acceptable colour difference. A typical customer tolerance in the graphic arts industry usually lies between 2 and 6 ∆E76 (ISO 12647-x series of standards for Offset, Flexo, Gravure, etc.) set colour distance only for CMYK colours). This means, for example, that samples outside the tolerance box lie more than ∆E76 = 6 units away from the standard. Tolerances of less than ∆E76 = 2 units are typically unachievable given normal process variation, while a high tolerance could result in visible mismatches between specifications and results (highly dependent on the image). Differences between colours in an image that are within ∆E76 = 4 units of each other often are not visible to most viewers. Delta E76 is the total color difference. Colours that fall within the tolerance circle pass, and those that fall outside the circle fail. Elliptical Tolerancing Methods. Our eyes accept colour IN TOUCH EVERY DAY 7 Colour is a three-dimensional model matches inside elliptical regions, as opposed to the spherical”regions used in the CIELAB tolerancing method. For this reason, the CIELAB method can often provide misleading results. For example, an acceptable”colour that falls within a CIELAB tolerance might actually lie outside the elliptical region of acceptability. www.mondigroup.com Colour Basics To try to more closely approximate perceived colour distances, three alternative formulas to CIELAB have been introduced: delta E CMC, delta E 1994, and delta E 2000 (elliptical tolerance). Each revision in the formula attempted to find a number that more accurately measured colour difference as perceived by the eye. Many of these more advanced CIELAB systems are available on today’s measurement instruments. The CMC, CIE94, and CIE2000 are not new colour spaces - they are simply tolerancing systems that are based on the L*a*b* colour space. The calculations mathematically define an ellipsoid around a standard colour in the colour space. This ellipsoid consists of a semi-axis that corresponds to the attributes of hue, chroma, and lightness. It represents the area of acceptance in relation to the standard, the same way the CIELAB “sphere” defines acceptable difference limits. The size of the ellipsoid varies depending on its position in the colour space—for example, in the orange region, ellipsoids are narrower, while in the green region, ellipsoids are wider. Also, ellipsoids in high-chroma regions are larger than those in low-chroma regions. Newer delta E formulas tend to produce lower values for saturated colours and higher values for neutral colours, which accurately represents the eye`s sensitivity. Delta E76 Delta ECMC Delta E 1994 Delta E 2000 ColourBasics. Rev1 ©2016 X-Rite, Incorporated. All rights reserved. delta E CMC, delta E 94 and delta E 2000 are revisions to the delta E formula that attempt to more accurately measure color difference as it is perceived by the eye. Mondi Paper Sales GmbH Marxergasse 4A 1030 Vienna,Austria Tel: +43 1 790 13 0 Fax: +43 1 790 13 960 Email: [email protected] www.mondigroup.com/printing
© Copyright 2026 Paperzz