Business Model Design: A Dynamic Capability Perspective Raphael Amit The Wharton School University of Pennsylvania 3620 Locust walk Philadelphia, PA 19104-6370 Telephone: (215) 898-7731 Fax: (215) 573-7189 E-Mail: [email protected] Christoph Zott IESE Business School Av. Pearson, 21 08034 Barcelona Spain Telephone: +34 932 534 200 Fax: +34 932 534 343 E-mail: [email protected] December 23, 2014 Acknowledgments: Raffi Amit is grateful to the Robert B. Goergen Chair for financial support of his research. Christoph Zott gratefully acknowledges the support of IESE in sponsoring this research, and the financial support of the Spanish Ministry of Economy and Competitiveness (Project ref: ECO2012-38131). Business Model Design: A Dynamic Capability Perspective Abstract The rapidly changing economic landscape, coupled with transformational advances in information and communication technologies, presents many challenges to managers of large and small enterprises alike. They need to adopt a holistic approach to continuously renew and innovate their organizations’ capabilities, their product and service mix, their product-market strategies, their activity systems, and more. In response to such challenges, two perspectives have emerged in the strategic management literature in the last two decades: the dynamic capabilities paradigm and the business model perspective. With few exceptions, these viewpoints have been kept separate. In this chapter, we explore the rich links between these two perspectives and suggest that business model design, when viewed through a process lens, is in fact a dynamic capability. Our contribution is to elaborate on the mechanisms of this capability. 2 INTRODUCTION The rapidly changing economic landscape, coupled with transformational advances in information and communication technologies, presents many challenges to managers of large and small enterprises alike. They need to adopt a holistic approach to continuously renew and innovate their organizations’ capabilities, their product and service mix, their product-market strategies, their activity systems, and more. In response to such challenges, two perspectives have emerged in the strategic management literature in the last two decades: the dynamic capabilities (DC) paradigm (Teece, Pisano, and Shuen, 1997), and the business model (BM) perspective (Amit and Zott, 2001). With few exceptions (e.g., Teece, 2007), these viewpoints have been kept separate. Our contribution in this chapter is to explore the rich links between these two strategic management perspectives. The key insight that we offer is that business model design, when viewed through a process lens, can be considered a dynamic capability. The business model can be defined as an activity system that is designed and enabled by a focal firm in order to meet perceived market needs (Zott and Amit, 2010). It encompasses interconnected, potentially interdependent activities that are either conducted by the focal firm or by other stakeholders, thus spanning firm and possibly industry boundaries. The building blocks of a business model (BM) are organizational activities (BM “content”), links and coordination mechanisms that weave these activities together into a system (BM “structure”), and governance mechanisms that make the system work (BM “governance”). While nuancing the concept of business model is important to advance the study of business models (see Zott, Amit, and Massa, 2011 for various alternative conceptualizations), the question of how to design a business model is just as important. However, only a few articles have begun to address the issue of business model design process (e.g., Frankenberger, Weiblen, Csik, and Gassmann, 2013; Zott and Amit, 3 2014). Zott and Amit (2007, 2008) have introduced the idea of “design themes” to characterize business models. But despite these valuable early contributions, we do not know much about the how of business models design. Yet, every entrepreneur and CEO needs to design a valuecreating business model—in addition to developing their products/services, crafting a productmarket strategy, and building an organization capable of executing the strategy. As well, every senior executive needs to periodically rethink and adapt the design of their current business model as the competitive environment changes, as new technologies are introduced, and as customers’ preferences evolve. The dynamic capabilities paradigm in strategic management, which emerged during the 1990s with the seminal contribution of Teece, Pisano, and Shuen (1997), and which has been further explicated by Teece (2007), can provide a conceptual anchoring to a more dynamic perspective on business model design. Teece (this volume), points out that dynamic capability explains how an organization extends its strengths "by developing new business models" and how it "synchronizes business models with the business environment." A dynamic capability is a higher order capacity which helps a firm integrate, build, and reconfigure internal and external resources to address and shape rapidly changing business environments (Teece et al., 1997). It refers to the “capacity of an organization to purposefully create, extend, or modify its resource base” (Helfat et al., 2007: 4). Developing a new, adaptive business model has been considerd one of the microfoundations of dynamic capability (Teece, 2007). Indeed, as Teece (2007: 1330) puts it: "The capacity an enterprise has to create, adjust, hone, and, if necessary, replace business models is foundational to dynamic capabilities." In this chapter, we build on this view and suggest that the business model design process is in fact a dynamic capability. Our contribution is to elaborate on the mechanisms of this 4 capability by examining business model design through a process lens. This has interesting theoretical implications for the dynamic capability perspective. For example, the business model design-related dynamic capability may not be firm-specific but firm-centric: it might be anchored on a focal firm, but also involve its partners and even its customers. Our attempt to link the business model and dynamic capabilities perspectives also enriches the business model literature. For the most part a firm’s business model has been depicted mainly as a static concept, undergirded by largely "static" theories, including the resource-based view of the firm (Amit and Schoemaker, 1993), transaction cost economics (Williamson, 1985), or strategic networks (Gulati, 1998). This chapter provide a more dynamic account of business model design, and highlights that it is not just a one-shot, haphazard process which happens every now and then, but needs to occur on an ongoing basis, embedded in routines, as important parameters in the focal firm’s environment keep shifting and changing. CONCEPT DEFINITIONS Business Model There are many definitions of the business model, and the vast majority of them depict it as a static concept (Zott, Amit, and Massa, 2011). In one research stream, for example, Chesbrough and Rosenbloom (2002: 529) link the business model to technology management and define it as the “heuristic logic that connects technical potential with the realization of economic value,” emphasizing its role in linking technology to market outcomes. Consistent with this perspective, Casadesus-Masanell and Ricart (2010) posit that one important component of business models is the set of managerial choices about how the organization operates, such as compensation practices, procurement contracts, location of facilities, or assets employed. 5 Indeed, one can conceptualize a firm’s business model as a system comprised of activities that are performed by the firm and by its partners, together with the ways that these activities are linked to each other through transactions in factor and product markets (Zott and Amit, 2010). The overall objective of a focal firm’s business model is to exploit its business opportunities in a way that creates value for all the parties involved: that is, to fulfill customers’ needs and create consumer surplus while generating a profit for the focal firm and its partners (Amit and Zott, 2001). An activity in a focal firm’s business model can be viewed as the engagement of human, physical, and/or capital resources of any business model stakeholder (e.g., the focal firm, end customers, vendors, etc.) to serve a specific purpose toward the fulfillment of the overall objective. An activity system is a set of interdependent organizational activities centered on a focal firm and geared towards that objective. It encompasses activities that are conducted either by the focal firm or by partners, customers, or vendors. In order to fully address the market opportunities, the firm’s activity system may transcend the focal firm and span across the firm and its industry boundaries; however, it remains firm-centric to enable the focal firm not only to create value with its partners, but also to appropriate a share of the value created for it. Interdependency among the business model activities is central to the view of the business model as an activity system. Interdependencies provide insights into the processes that enable the evolution of a focal firm’s activity system over time, as its competitive environment changes (Siggelkow, 2001, 2002). Business models are created by entrepreneurs or managers who shape and design organizational activities as well as the links (transactions) that weave these activities together into a system. Such purposeful design—within and across firm boundaries—is the essence of the business model (Zott and Amit, 2009). The resulting architecture of the firm’s activity system—shaped by the choice of activities, how they are linked, and who performs 6 them—captures how the focal firm is embedded in its environment of suppliers, partners, customers, and competitors. The firm’s revenue model also plays an important role in value appropriation. The revenue model, akin to a pricing strategy for specific products or services, refers to the specific modes in which a business model enables revenue generation (Amit and Zott, 2001). A revenue model complements a business model design, just as a pricing strategy complements a product design. Although the concepts of business and revenue model may be quite closely related and sometimes even intertwined—for example, in the product world, Gillette uses its pricing strategy of selling cheap razors to make customers buy its rather expensive blades—they are conceptually distinct. A business model is geared toward total value creation for all parties involved. It lays the foundations for the focal firm’s value capture by co-defining (along with the firm’s products and services) the overall “size of the value pie,” or the total value created, which is an upper limit to the firm’s value capture. The business model also co-determines the focal firm’s bargaining power. For example, design features that lock-in suppliers enhance the focal firm’s bargaining power. The greater the total value created and the greater the focal firm’s bargaining power, the greater the amount of value that the focal firm can appropriate (Zott and Amit, 2007). The business model is conceptually distinct from organizational structure (Zott and Amit, 2007) and from product-market positioning strategy (Zott and Amit, 2008), although it must be considered a fundamental aspect of a firm’s overall strategy. It defines how the focal firm is embedded in its “ecology” (Adner and Kapoor, 2010), i.e., in the multiple layers and networks of firms, institutions, and customers that surround it, thereby determining not only possible partners that can help co-create value but also likely competitors. In other words, the business model 7 determines the focal firm’s cooperative and competitive landscape. It is thus one of the most fundamental strategic choices that entepreneurs, CEOs, and general managers need to make, in addition to deciding, for example, which market needs in which specific customer segments to address, in which geographic markets to compete, how and when to enter these markets, and on the basis of which resources and capabilities. Besides these mostly static perspectives on the business model, a few scholars have begun to acknowledge its dynamic aspects. A focus on the business model as an activity system—a “system that is made up of components, linkages among the components, and dynamics” (Afuah and Tucci, 2001: 4; emphasis added)—already implicitly suggests that dynamics can play an important role for the value creation and value capture enabled by the activities. Casadesus-Masadnell and Ricart (2010) describe the virtuous cycles that certain choices within a business model can engender. More recently, scholars have turned their attention to the dynamics of business model creation, adaptation, and change, partly by drawing on the design perspective (e.g., Zott and Amit, 2014). Design can be defined as the process of changing existing situations into desired ones; it involves human beings using knowledge to create things that do not yet exist but should (Simon, 1996). The design process consists broadly of five stages that are linked iteratively (i.e., although there is a natural sequence, they do not need to happen strictly sequentially): observing, synthesizing, generating, refining, and implementing. These stages have received some attention in academia (e.g., Bhavani and Sosa, 2008; Sutton and Hargadon, 1996), and also in the business press (e.g., Brown, 2009). Taken together, they allow designers to generate new business models (Zott and Amit, 2014). In this chapter, we use the five-stage-model of design to highlight the 8 links between business model design as a process and the dynamic capabilities paradigm of strategic management. Dynamic Capabilities Since Teece, Pisano, and Shuen’s (1997) seminal paper, dynamic capabilities have attracted much research interest (e.g., Di Stefano, Peteraf, and Verona, 2010; Eisenhardt and Martin, 2000; Zollo and Winter, 2002; Zott, 2003). However, important gaps in our knowledge of their nature remain (Easterby-Smith, Lyles, and Peteraf, 2009; Kor and Mesko, 2013). What are dynamic capabilities really? How can managers and firms develop and harness them in order to achieve (and sustain) competitive advantage? To better address these questions, scholars have recently begun to analyze the microfoundations of dynamic capabilities. Teece (2007) has disaggregated dynamic capabilities into the capacity to (1) sense opportunities, (2) seize opportunities, and (3) transform (i.e., enhance, combine, and reconfigure) the firm’s assets. These dimensions are undergirded by organizational processes, systems, structures, and patterned managerial behaviors. Delineating the business model has been associated in this framework with the capacity cluster around seizing opportunities. This perspective is intuitively appealing especially when one thinks about the business model as a static concept. However, when espousing a more dynamic view of business model design as a process, then richer and more nuanced connections between the business model and the dynamic capabilities paradigm begin to emerge, as we argue below. In fact, business model design, in and of itself, can be viewed as a dynamic capability. BUSINESS MODEL DESIGN AND DYNAMIC CAPABILITY 9 The process of designing the business model can be broken down into five steps, which are shown in Figure 1. In what follows, we describe these steps in more detail, and link them to the dynamic capabilities framework (Teece, 2007). [INSERT FIGURE 1 ABOUT HERE] Observing The first stage in the process of business model design, observing, involves close examination of how business model stakeholders—not only end-users but also suppliers, partners, and the focal firm itself—interact in meeting customer needs. That is, observation should be about how stakeholders play their respective roles within a given business model, not (only) on how customers use any particular product or service delivered as part of it. So the observation stage for the design of new business models requires the designer(s) to gain a deep understanding of the design drivers of the new business model. Gaining such deep understanding relies on going to the source, not to market research experts (Kelley, Littman, and Peters, 2001). The goal at this stage is for the designer (an individual or a team) to develop a deep understanding of the stakeholder experience, for example, of the problems customers face when buying and consuming products and services. This is because “effective design begins with a clear understanding of the problem to be solved” (Boland and Collopy, 2004: 189), and for that designers need to be “first-class noticers” (Martins, 2009: 30). This also increases the chances of sensing truly novel opportunities, which are more likely to be discovered or created "by observing the odd practices of an amateur carpenter or the incongruous detail in a mechanic’s shop than by hiring expert consultants or asking ‘statistically average’ people to respond to a survey or fill out a questionnaire” (Brown, 2009: 41). 10 Specific analytical systems and capacities that according to Teece (2007: Figure 1) lie at the heart of this deep learning and sensing about new opportunities involve processes and techniques to identify new target market segments, changing customer needs, and customer innovation. These include techniques such as the use of interdisciplinary teams (e.g., teams including anthropologists, economists, psychologists, engineers, and sociologists); journey mapping (i.e., the graphic representation of how customers interact with business model stakeholders in receiving its product or service—see Liedtka and Ogilvie, 2011); “shadowing” customers, that is, following them closely and observing their real-time use of products and services; and the use of visual techniques such as photographing consumers, or asking them to document their own experience with stories, photos, and videos (see Beckman and Barry, 2007; Bhavani and Sosa, 2008). They also include processes to tap supplier and complementor innovation, and processes to tap developments in science and technology (Teece 2007), which could be linked to, or give rise to, new demand from customers, or new ways to produce and deliver existing products and services to them. As explained here, the "observing" stage of the business model design process captures the essence of the sensing construct within the dynamic capability paradigm. As Teece states in the introductory chapter: "Sensing is an inherently entrepreneurial set of competencies that involves exploring technological opportunities, probing markets, and listening to customers, along with sensing the other elements of the business ecosystem." Synthesizing The second stage of the business model design process, synthesizing, requires that the designers gain a comprehensive, holistic understanding of the business model design challenges and questions that the focal firm faces, such as: What customers are/should we be serving? What 11 are their needs/goals? What are their problems? Where are we currently falling short in helping customers solve their problems? What could we do better? To what extent do we rely on partners to conduct activities for us? And so on. That is, the business model designer needs to develop a strong sense of the market gap(s) that the focal firm addresses; of the problems that it solves for its various stakeholders; and of the forces that will shape the design solution. As in the preceding “observing” stage, these synthesizing activities, viewed through the lens of the dynamic capabilities paradigm (Teece, 2007), are embedded in the "sensing" cluster of higher-order capabilities. Synthesizing requires the business model designer to take stock, share, and make sense of all that has been learned during the observation stage. It also involves the ordering of data, search for patterns, and identification of recurring themes and issues that have become salient during the observation stage (Brown, 2009). Beckman and Barry (2007) refer to this step as building “frameworks.” They note that the essence of this step requires the designers to identify “interesting nuggets or stories from all of the data collected, to find patterns of behavior across the many instances of behavior that were observed, and to see what is missing within the system of use, usability, and meaning that forms the innovation or solution” (Beckman and Barry, 2007: 36). Extracting meaningful patterns from masses of raw data collected (i.e., synthesis) is a “fundamentally creative act” (Brown, 2009: 70), although there are techniques such as mind mapping (see Liedtka and Ogilvie, 2011) to support it. Therefore, given the creativity and insight required, this aspect of opportunity sensing is likely to be anchored in both managerial skills as well as organizational processes (and not just in the latter). Or, as Teece (introductory chapter) puts, "it is unlikely that all dynamic capabilities are embedded in routines;" managers are "a key 12 element of the routinized aspects of sensing, seizing, and transforming: sourcing knowledge inside and outside the organization, developing new ideas and insights." As suggested above, the synthesizing stage of the business model design process relates to the sensing construct within the dynamic capability paradigm. "It requires managers to build and ‘test’ hypotheses about market and technological evolution, including the recognition of ‘latent’ demand....sensing requires managerial insight and vision" (Teece, introductory chapter). In short, synthesizing is “an attempt to move forward and create a response to the problem—the generation of solutions” (Lawson, 2006: 37). Generating The third stage of the design process, generating, involves the creation (though not yet the implementation) of potential business model design solutions. It involves either making modifications to an existing business model (in terms of business model content and/or structure and/or governance—see Amit and Zott, 2012), or creating an entirely new activity system from scratch. This can be achieved, for example, by engaging in a disciplined brainstorming exercise (a structured technique for unleashing creativity) during which, inspired by the previous synthesis stage, ideas for new business models are generated. Beckman and Barry note that this part of the design process “is, perhaps, the best documented and exercised in practice” (2007: 43) because of the wide array of techniques available for concept generation, ranging from logical (such as morphological analysis) to intuitive (such as brainstorming). Each of these techniques, in return, comes in many forms (e.g., group vs. individual brainstorming). IDEO’s use of group brainstorming, for example, relies on a given set of rules, such as “defer judgment,” “build on the ideas of others,” “one conversation at a time,” “stay focused on the topic,” and “encourage wild ideas” (see Kelley, Littman, and 13 Peters, 2001; Sutton and Hargadon, 1996). “Brainstorming is the goal-oriented cousin of daydreaming … it is fundamental to how we think about innovation” (Liedtka and Ogilvie, 2011: 102). Kelley, Littman, and Peters (2001: 55) note that “you can deliver more value, create more energy, and foster more innovation through better brainstorming.” Brown (2009: 79), however, cautions that “brainstorming cannot be built into the structure of every organization.” The activities involved in this step in the design process, viewed through the lens of the dynamic capabilities paradigm, correspond to the "seizing" cluster of higher-order capabilities. According to Teece (2007: Figure 2) this involves designing enterprise structures and procedures, including the business model. "Seizing capabilities include the design of the business model to satisfy customers and capture value." (Teece, introductory chapter). Refining The fourth stage of the business model design process, refining involves (a) consolidating the various business model designs generated in the previous stage into classes of alternatives; (b) evaluating these alternatives according to relevant criteria (e.g., feasibility, viability, and desirability—see Brown, 2009); and (c) prototyping them, by experimenting on a small scale and narrow scope to collect stakeholder and market feedback. These activities viewed through the lens of the dynamic capabilities paradigm, correspond to the "sensing" (prototyping) and "seizing" (consolidating, evaluating, prototyping) clusters of higher-order capabilities. By combining and repeating these steps in an iterative manner, the goal in this phase of the design process is to narrow down the alternatives for business model designs, and to achieve focus and clarity on the details of the emerging designs. This, as has been stated in the previous section, is a central aspect of opportunity seizing. 14 The main purpose, then, at this stage is to narrow down the large number of design possibilities to a few. Liedtka and Ogilvie (2011) refer to this process as “concept development”—the act of choosing the best ideas, assembling them into detailed solutions, and evaluating them using focal firm and stakeholder criteria. Beckman and Barry (2007: 43) note that although there are a number of formal evaluation techniques, such as scorecards or multivoting, the evaluation of alternative design solutions is performed “in very informal and ad hoc ways in most organizations.” And Liedkta and Ogilvie (2011: 113) suggest that “whereas brainstorming is best done by a diverse group that includes people outside the innovation project, concept development requires a dedicated core team.” That team also needs to consider, as part of a holistic design solution, the products and technologies that support them, the revenue model, target customers, and mechanisms to create and capture value, which Teece (2007:1334) has identified as further micro-foundations of opportunity seizing. One critical component of the refinement stage is concept testing, often done through “rapid prototyping,” which entails the production of “mock-ups” or working models that visualize the design solution, make it tangible, and so facilitate evaluation and decision-making (Ulrich and Eppinger, 2004). For example, in the context of an internet-enabled business model rapid prototying might entail the production of mock-up screenshots that illustrate how the focal firm provides its services in conjunction with its partners. However, “the goal of prototyping is not to create a working model. It is to give form to an idea, to learn about its strengths and weaknesses, and to identify new directions” (Brown, 2009:91). Rapid prototyping, in particular, “is an iterative set of activities, done quickly,” aimed at giving the concepts “detail, form, and nuance—you bring them to life” (Liedtka and Ogilvie, 2011: 23). It helps “people experience a possible future in tangible ways,” and “allows a very low-risk way of quickly exploring multiple 15 directions before committing resources to the best one” (Boland and Collopy, 2004: 191). Stakeholder (especially, customer) involvement at this stage is crucial. Designers present prototypes to customers and other stakeholders, and observe their reactions and feedback, in order to “iterate [their] way to an improved offering” (Liedtka and Ogilvie, 2011: 159). In other words, at this stage in the business model design process, based on the dynamic capabilities paradigm, the "sensing" cluster of capabilities becomes critical again, this time as part of (and not as a prelude to) opportunity seizing. The feedback from stakeholders “is based in the reality of an experience, rather than in an interpretation of a description of that same experience” (Boland and Collopy, 2004: 191). This is what makes prototyping—a technique for interlinked opportunity seizing and sensing—so valuable for refining a design solution. Implementing The last stage of the business model design process, implementing, requires putting in place all the elements envisioned by the new design. This includes design elements that refer to the content (i.e., activities), structure (i.e., sequencing and linkages among activities), and governance (i.e., partnerships) of the business model. The demarcation with the previous stage (especially the idea of “prototyping”) could be rather fuzzy, insofar as it may be neither easy nor desirable to say where trial-and-error experimentation stops and full-blown implementation begins. This is especially the case when implementation is guided by the learning-based principles of discovery-driven planning (McGrath and MacMillan, 2000) or effectuation (Sarasvarthy, 2001). In any case, attention must be paid in this stage to the focal firm’s organization, and how it fits with the new business model. Organizational redesign may be required as part of implementation of the new busines model in order to make the new design work. 16 Concretely, the business model is implemented by selecting a specific design, and making the requisite organizational and strategic adaptations. These activities, viewed through the lens of the dynamic capabilities paradigm, refer to the "seizing" cluster of higher-order capabilities. "Seizing capabilities ... include securing access to capital and the necessary human resources" (Teece, introductory chapter). The firm’s existing stock of resources and capabilities will have to be modified to fit the requirements of the new design; that is, some existing resources and capabilities will have to be shed, others redeployed, and new resources and capabilities will have to be created or acquired (Sirmon, Hitt, and Ireland, 2007). In addition, core processes will likely have to be changed. A great deal of leadership is involved at this stage: managers need to build loyalty and commitment to the new business model (Teece, 2007), increase its legitimacy (Snihur and Zott, 2014), and also communicate it effectively, while remaining sensitive to the focal firm's values and culture. Therefore, before engaging in a full-scale launch, the focal firm may decide to perform what Liedtka and Ogilvie (2011: 23) call a “learning launch: creating an affordable experiment that lets customers experience the new solution over an extended period of time, to test key assumptions with market data.” For example, before Apple broadly launched its retail stores, it learned about key parameters in its first location (Tysons Corner Center, Virginia) in 2001. In that sense, viewed through the lens of the dynamic capabilities paradigm, the "sensing" cluster of capabilities becomes important again as part of (and not as a prelude to) opportunity seizing. As well, if the business model design process is embedded into a process of continuous renewal of the firm that aims at strategically realigning the firm's assets vis-à-vis its ecosystem, then this part of the business model design corresponds to the "transforming" cluster of dynamic capabilities. "Transforming competences ... are needed periodically to soften the rigidities that 17 develop over time from asset accumulation, standard operating procedures, and insider misappropriation of rent streams" (Teece, 2007: 1316). Such transformational capabilities become particularly powerful when they shape, and are not just shaped by, the ecosystem of the focal firm in order to augment the evolutionary fitness of the focal firm's business model. DISCUSSION & CONCLUSION In this chapter, we have linked the business model concept with the dynamic capabilities framework. Viewed through a process lens, we suggest that designing a business model, if performed repeatedly, in patterned ways, and embedded at least partly in organizational processes, can be considered a dynamic capability. Indeed, business model design could be defined as a higher-order capability that characterizes how a focal firm develops a new business model, synchronizes the business model with its business environment, and/or shapes the business environment in its favor. This definition is very similar to the defintion of dynamic capability given by Teece in the introductory chapter to this volume. Since the dynamic capabilities framework, as convincingly argued by Teece, is helpful with the “big-picture issues,” the discussion below touches upon some of these issues, and explains how business model design as dynamic capability can help illuminate them. As a starting point, we note that the decreasing importance of scale and scope economies in today’s highly networked business environment, in conjunction with ever lower transaction costs (direct and indirect ones—think, for example, about the exponentially falling costs over time of information processing and telecommunications), have not only shifted the balance between tangible and intangible resources in favor of the latter, but they have also tremendously increased the possibilities for entrepreneurial managers to conceive of and realize new business models. Since focal firms can now outsource almost anything to anyone, the combinatorial possibilities for constructing systems that combine in-house activities (i.e, those performed 18 within focal firm bounadries) with those performed by third parties have exploded. In other words, the number of possible combinations of activities enabled by different tangible and intangible resources owned and controlled by different economic actors has multiplied dramatically. As a result, entrepreneurs and senior managers of focal firms have an increasing number of alternatives for how to structure what used to be called their “value” and “supply chains” (Porter, 1985). By designing their firm’s boundary-spanning exchanges and activities, these top executives create a networked structure of interdependent activities, which we term the business model. The business model has become an important lever for enhancing the focal firm’s “ecological fitness,” i.e., for improving the firm’s fit with a shifting environment, for example, by connecting previously unconnected parties, linking transaction participants in new ways, or introducing new transaction mechanisms. To navigate successfully through this ocean of possibilities, managers intent on shaping their activity system need three types of know-how: (a) business model design know-how, in order to conceive of a business model that creates value for all involved stakeholders, and ensures profit for the focal firm (e.g., Apple); (b) business model implementation know-how that helps successfully introduce the new business model into the marketplace; and (c) business model management know-how, which is needed to provide for the ongoing orchestration and coordination of activities performed by the various stakeholders, as well as for the continuous adaptation of the entire system to its evolving environment, in order to ensure the business model’s sustainability. Our discussion in the previous section has shown that these skills, taken together, map broadly onto the sensing-seizing-transforming dynamic capabilities framework developed by 19 Teece (2007). As summarized in Figure 2, business model design (especially its observing, synthesizing and refining steps) requires “sensing”; business model generation and implementation involve “seizing”; and business model management (on which there is surprisingly little research) includes the “transforming” dimension of dynamic capability. [INSERT FIGURE 2 ABOUT HERE] Considering the business model not only as a design artifact, but also as a crucial intangible asset for the focal firm (a point made by Teece in the introductory chapter), its conception, introduction into the marketplace, and ongoing management should not be left to chance, but shaped by dynamic capability, which could be anchored, as our arguments in this chapter suggest, in a rigorous design process that combines organizational pracitices (e.g., regular brainstorming sessions) with creative insight at the individual level (e.g., insight required for synthesizing the lessons learned from intense and comprehensive observation of customer behavior). Managerial insight, vision, and leadership thus play an important role in the business model design process, which is consistent with the dynamic capabilities view. To paraphrase Teece (introductory chapter, this volume): Management is needed to orchestrate intangible assets and other resources within the business model to realize potential complementarities and tap into further possible sources of value such as novelty, efficiency or lock-in (Amit and Zott, 2001). The distinctive function of entrepreneurial managers lies in recognizing, realizing, and sustaining these sources of value through astute business model design, implementation, and management. This comes on top of the demands placed on managers by traditional management tasks such as organization design or product management, and the requirements imposed on them to manage the interactions between their firm’s business model and the ecosystem in which it is embedded. 20 Conceiving of business model design as a dynamic capability allows for insights from the dynamic capabilities literature to be applied to the study of business models, and vice versa. We wish to briefly highlight two specific insights here that could be fruitfully transposed. First, scholars of dynamic capabilities have analyzed quite extensively the relationship between dynamic capabilities and a focal firm’s competitive advantage. Some of these insights might apply to business model design. For example, Zott (2003) models dynamic capability as an evolutionary change process anchored in organizational sub-processes for variation, selection, and retention. This evolutionary framework could also be used to characterize the business model design process—its observing, synthesizing, and generating steps are geared towards creating a variety of alternative business model solutions, from which one will be selected during the refinement stage and retained through implementation. In other words, business model design can be conceived of as an evolutionary process guided and inspired by managerial creativity and insight. Zott (2003) posited an indirect relationship between dynamic capability and firm performance, mediated by the firm’s resource position. Based on his model, three characteristics of dynamic capabilities stand out that explain their (indirect) influence on firm performance: the timing, learning, and cost of their deployment. Scholars might wish to pay attention to these variables in the context of business model design, and its performance implications. Properties of the resulting artifact (the business model as a static concept) may influence performance as much as properties of the design process. Conversely, insights from the literature on business models could also illuminate the study of dynamic capabilities. Amit and Zott (2014) have identified four antecedents of business model design: goals, templates, stakeholder activities, and environmental constraints. They link these design drivers to design themes that are closely associated with distinct sources of value 21 creation (such as novelty or efficiency). These design drivers could be generally relevant for dynamic capabilities. For example, Amit and Zott (2014) argue that mindful (as opposed to mindless) consideration of templates from incumbent firms throughout the entire design process likely fosters novelty-centered business model design. In other words, this specific type of sensing drives business model innovation by requiring managers to remain constantly alert, to have their “antennas out,” and to stay tuned to signals from their environment, not just during opportunity sensing but also during the seizing phase of opportunity exploitation. The business model literature thus points to specific managerial functions and behaviors that can shape, and positively interact with, routine organizational processes to strengthen a firm’s dynamic capabilities. This is also evident in the six key questions that top managers interested in innovating their firms’ business models should ask themselves (Amit and Zott, 2012): First, what perceived needs can be satisfied through the new design? This question is particularly important during the observing and synthesizing stages of the business model design process. Second, what novel activities are needed to satisfy these perceived needs? Third, how could the required activities be linked to each other in novel ways? Fourth, who should perform each of the activities that are part of the business model? These three questions are especially helpful for generating new business model designs. Fifth, how is value created through the novel business model for each of the participants? This question aims at an evaluation of the design alternatives during the refining stage of the design process. Lastly, what revenue model fits with the company’s business model to appropriate part of the value it helps create? This question is part of the managerial responsibilities while implementing the new model. Taken together, they constitute a guiding framework that managers could use to build and/or support their firm’s dynamic capability in designing a new business model. 22 To summarize our contributions, the discussion in this chapter has shown that: The process of business model design can be conceived of as a dynamic capability and complements the static notion of business model as a design artifact; it provides a rich and nuanced account of the links between the business model and dynamic capabilities concepts; The sensing, seizing, and transforming competency clusters that constitute dynamic capability according to Teece (2007) are closely interwoven in the dynamic process of business model design. Using the business model design process as a conceptual lens allows for a dynamic (i.e., process-based) account of dynamic capability; Business model management is an important managerial function that has been largely overlooked so far, as the received literature has focused more on business model design and implementation (treating the latter mostly as a one-shot, non-recurring event); it could be viewed as part of a firm’s ordinary capabilities (in terms of the day-to-day performance of activities), but also requires dynamic adaptation and transformation, and thus also links to the dynamic capabilities framework. We hope that our reflections in this essay will spur further research on the rich links between the business model and dynamic capability concepts, and that they will encourage scholars to build further bridges between these two rapidly emerging bodies of literature. 23 References Adner R, Kapoor R. 2010. 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