Linear Depth Estimation from an Uncalibrated, Monocular Polarisation Image William A. P. Smith1 Department of Computer Science 1 Ravi Ramamoorthi2 2 Silvia Tozza3 Center for Visual Computing Overview 3 Solving for depth Laplacian smoothness prior Illumination estimation from a polarisation image 1 Least squares solution over all pixels: For the correct light source vector s: Non-convex but alternating assignment/optimisation usually obtains global optimum Intensity 0.6 Transformation between two possible polarisation normals 1.2 2.5 1 2 0.8 1.5 0.6 1 GBR transformation so solution ambiguous 0.4 0.2 3 1.4 One of the possible polarisation normals 0.8 0 0 /4 /2 3/4 5pi/4 3/2 7/4 2 Polariser angle (b) Per-pixel weight Stack all per-pixel equations in large linear system Decomposing polarimetric measurements to a polarisation image wsmooth = 0.1 (a) Azimuth from boundary Background Convexity prior Finite difference approximation of surface gradient wsmooth = 0 Shape-from-polarisation Dipartimento di Matematica 0.35 3 0.3 2.5 0.25 1.5 0.15 "% $ 0.5 0.05 0 1 0.1 0.5 0.2 Experimental Results 2 0.2 0.4 % $ Diffuse shading cue - - -&)(*' -&)(*' !$ !$ 0.6 0.4 - -&*(,' "% $ 0.2 0 0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6 Zenith angle # # First linear equation in surface gradient (diffuse) Specular pixels First linear equations in surface gradient (specular) " ! " ! Degree of polarisation Specular Diffuse 0.8 [1] Miyazaki,D.,Tan,R.T.,Hara,K.,Ikeuchi,K.: Polarization-based inverse rendering from a single view. In: Proc. ICCV. (2003) 982–987 [2] Atkinson, G.A., Hancock, E.R.: Recovery of surface orientation from diffuse polarization. IEEE Trans. Image Process. 15(6) (2006) 1653–1664 [3] Mahmoud, A.H., El-Melegy, M.T., Farag, A.A.: Direct method for shape recovery from polarization and shading. In: Proc. ICIP. (2012) 1769–1772 1 " ! " ! # # Specular dominant pixel labelling Phase angle cue We don’t disambiguate locally We write a linear equation that is satisfied by either interpretation Disambiguated globally when we solve for depth Summary Second linear equation in surface gradient Specular pixels are phase shifted by π Azimuth aligns with Imin % $ - -&)(+' Positives: Monocular Passive Uncalibrated illumination (can be spherical harmonic) Can be made single shot Depth directly by solving large, sparse linear system "% $ Degree of linear polarisation cue Degree of polarisation and shading cue % $ "% $ % $ - -&*(,' Assumptions: Dielectric material (non-metallic) Orthographic projection Reflectance can be characterised as specular or diffuse dominant Known index of refraction (assumed = 1.5) Uniform albedo
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