Color Color is a property of objects. Color is a property of light. Color happens in the observer. The color event occurs when we have three ingredients: A light source An observer An object Light is energy. Light is electromagnetic energy. It has been imagined to be a particle (Newton), or a wave (Huygens). Einstein and others resolved the situation by defining light energy as a “wavicle” called a photon. It is a pulsating packet of energy traveling through space. The frequency of the pulsing is what we detect to be colors. Wavelengths describe the distance between pulses as the photon move along at the constant speed of light, 186,000 miles per second. The full range of energy is called the spectrum. Our eyes detect a very small portion of the energy spectrum, the visible spectrum. Light sources Blackbody radiators-when objects are heated they will produce light. A tungsten light bulb is an example. Daylight Electric discharge lamps-gas in a tube, can include phosphors. Neon signs and fluorescent tubes are typical. Computer monitors-electrons striking phosphors light up the tiny red green and blue phosphors. Illuminants The most common types of light have been labeled by the CIE standards organization . We often encounter Illuminant A, Tungsten light; Illuminant D, Sunlight of different color temperatures (D50, D65, etc.)’ and Illuminant F, fluorescent lights. Objects reflect light, transmit light, or they may absorb it and regenerate it as a lower energy wavelength (fluorescence). Trichromacity The combination of red, green and blue can be combined to create our visible spectrum. Our monitors and television sets use trichromacity to create a full spectrum of color. Tristimulus Our eye is stimulated by the red, green and blue wavelengths and our brain interprets the results into the visible spectrum. The rod and cone cells in the retina sense light; three types of light-sensing cells detect the red, green and blue zones of the spectrum. International Commission on Illumination The International Commission on Illumination abbreviated as CIE from its French title Commission Internationale de l’Eclairage - is an organization devoted to international cooperation and exchange of information among its member countries on all matters relating to the science and art of lighting. The CIE has attempted to define the visible spectrum. The most common versions of their color models are called CIE LAB and CIE XYZ. The monitors and printed paper we commonly use produce a range of colors, a color gamut, that fits well within the gamut of the CIE model. Monitors, printing presses, desktop printers, and other devices have gamuts falling within the visible spectrum. Additive and subtractive primaries The red green and blue wavelengths can be added together to create what we see as white light. These are the Additive Primary colors. The Subtractive Primaries, cyan, magenta, and yellow, when printed onto paper, remove portions of white light to reveal their colors. As they are combined, they subtract all light to create black. (In practice, we have to add a little black ink, the K in CMYK.) The basics of Color Management A complete explanation, with neat pictures, is available online in a PDF file, Color Management in Mac OS X, found in the Resources list at http://www.apple.com/ pro/. The CIE color models of all visible light give us the basic tool to control color as it appears on different devices. To consolidate a number of proprietary color management schemes throughout the industry, Apple Computer introduced Colorsync, a color-management architecture built into the Macintosh operating system. Apple also started the ColorSync Consortium which later became the International Color Consortium, or ICC. The ICC extended the color profile architecture to the Windows and Unix platforms and allowed consumers and vendors to use one set of standards to describe color. The ICC color management systems use four basic components: PCS. The Profile Connection Space allows us to give a color an unambiguous numerical value in CIE XYZ or CIE LAB that doesn’t depend on the quirks of the various devices we use to reproduce color, but instead defines the color as we actually see it. Profiles. A profile describes the relationship between a devices’s RGB or CMYK control signals and the actual color that those signals produce. Specifically, it defines the CIE XYZ or CIE LAB values that correspond to a given set of RGB or CMYK numbers. CMM. The CMM (Color Management Module), often called the engine, is the piece of software that performs all the calculations needed to convert the RGB or CMYK values. The CMM works with the color data contained in the profiles. Rendering intents. The ICC specification includes four different rendering intents, which are simply different ways of dealing with “out-of-gamut” colors—colors that are present in the source space that the output device is physically incapable or reproducing. How it works The PCS is the device-independent color model, the CIE definition of visible light. Profiles are the descriptions of how devices (scanners, printers, monitors) and abstract color spaces (Abode RGB (1998) or sRGB) handle color information. A profile of your scanner will evaluate what your scanner saw when scanning a test target and explain your scanner’s behavior to the PCS. For example, the scanner may record a red value of 170 and the profile would let Colorsync know the color the scanner really saw was a value of 177. The CMM is the engine that actually converts the RGB and CMYK numbers from a device into the corrected color values of the PCS. Rendering intents are methods of dealing with out-ofgamut situations. If you ask a printer to print colors it can’t print, how does it “fake it”? A Perceptual rendering intent would bring all the out-of-gamut colors into the printable gamut and move the in-gamut colors proportionally to preserve the relationships between colors. Relative Colorimetric intents will preserve the true colors of the in-gamut colors and clip the out-of-gamut colors to the closest in-gamut color. It is a good idea to review the behavior of Perceptual, Saturation, Relative Colorimetric, and Absolute Colorimetric intents. Your applications’ color settings may allow you to choose the rendering intent or the profile building application may define the intent. Putting Color Management to use To manage color you need to turn on the color management in the operating system, acquire profiles for as many devices as possible, and begin associating profiles to files, color spaces and devices. A graphic file can have a color profile embedded when it is created or have a profile assigned later. This will not change any RGB or CMYK numbers in a file; the profile tells the CMM engine what compensations are needed to produce true color. A file may also be converted to a certain output profile. If your color managed system is sending a color file to an output system that lacks color management, it will be necessary to convert the color to fit that output device’s tendencies. You will need to obtain a profile for that output device and convert the file. The real color numbers in the file will be changed to acheive true color from the output device. When a conversion takes place, four things happen. 1. The CMS looks at the source profile and builds a table that correlates source RGB or CMYK with PCS values, using the selected rendering intent. 2. The CMS looks at the destination profile and builds a table that correlates PCS values with destination CMYK (or RGB) values, using the selected rendering intent, or, if none is selected, the profile’s default rendering intent. 3. Using the interpolation algorithm defined in the CMM, the CMS connects the two tables together through the common PCS values and builds a table that relates the source to the destination. 4. The CMS passes each pixel in the source image, or color in the source artwork, through the table, converting the values from source to destination. A word of caution; converting from space to space does real math conversion to the file data. If you were to convert mutiple times, your data would begin to suffer from data loss. If the entire workflow is color managed, then the data will only be adjusted once when the final image is made.
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