Lesson Guide

N O T E B O O K
C H A P T E R
G U I D E
30
The Causes of the
Great Depression
What caused the most severe economic crisis in American history?
K e y
C o n t e n t
T e r m s
As you complete the Reading Notes, use these
Key Content Terms in your answers:
Black Tuesday
stock market crash
buying on margin
overproduction
R E A D I N G
Sections 30.1 and 30.2
underconsumption
Hawley-Smoot Tariff
Act
N O T E S
How was the Yee Haw! game like history? Create the
table on the right on a full page of your notebook. Then
read Sections 30.1 and 30.2 and record at least three
parallels between the game and history. Use these Key
Content Terms in your response: Black Tuesday, stock
market crash, buying on margin. The first comparison is
completed for you.
© Teachers’ Curriculum Institute
Comparing the Yee Haw! Game to History
Classroom Experience
Historical Parallels
Many students selected the
“Go for the Gold!” option
with hopes of earning lots
of extra credit.
Many Americans invested
in the stock market in the
1920s with hopes of getting
rich.
Some students bought
Bonanza Chips to increase
their gains.
Point values decreased
dramatically in the last
round. All but those who
chose to “Hold Tight” lost
everything they had and
sometimes even more.
Even those who chose to
“Play It Safe” lost their
extra credit.
The Causes of the Great Depression
277
N o t e b o o k
G u i d e
3 0
Section 30.3
Overproduction and underconsumption were key causes
of the Great Depression. Copy the table below into your
notebook, and complete it as you read Section 30.3.
Key Causes and Effects of the Great Depression
What caused this economic
trend?
What were the effects of this
economic trend?
Overproduction
Underconsumption
Section 30.4
Name and describe two actions the federal government
took that made the Great Depression worse.
Section 30.5
Copy the diagram below into your notebook. Write a
definition of speculative bubble. Then list at least four
examples of speculative bubbles from the past and at
least one way a speculative bubble might affect your
life today.
Definition:
278 Chapter 30
The parts of a kinetic sculpture are constantly moving.
For example, a ball might hit a lever that sets off a pulley.
The pulley might, in turn, pull a bucket that dumps water
on a paddle wheel. The paddle wheel creates another
movement. Different actions can take place independently
of one another as well. But all the actions together have
a combined result.
Draw and label a simple kinetic sculpture commemorating
the causes of the Great Depression.
At least one part on your sculpture must represent each
Key Content Term. These terms may appear on your
machine in any order. However, the more clearly you
can show how one action led to another, the more
elegant your machine will be.
Speculative
Bubble
Examples from
the past:
P R O C E S S I N G
Connection to
you today:
© Teachers’ Curriculum Institute
I n f o r m a t i o n
M a s t e r
3 0
Yee Haw! Point Calculation
Sample Scoring Sheet
Options
Hold Tight
Play It Safe
Go for the
Gold!
Points
Earned in
Round
Round 1
Round 2
Round 3
Round 4
After Round 3, you
may buy Bonanza Chips.
Two chips cost 10% of
your total points. Three
chips cost 20% of your
total points. Deduct the
cost by adjusting the
amount in the “Running
Total” column.
Running
Total
(start with
5 points)
If you have Bonanza
Chips, multiply the points
you earn in each round:
Round 5
Round 6
x 2 for 2 chips
x 3 for 3 chips
Round 7
Round 8
Add the result to your
previous point total.
Round 9
Round 10
Point Earnings
Go for the Gold!
Hold Tight
Play It Safe
0
+1
+2
+3
+4
+5
+6
+7
0
+1
+3
+4
+5
+6
+7
+8
Round 1
Round 2
Round 3
Round 4
Round 5
Round 6
Round 7
Round 8
Round 9
Round 10
© Teachers’ Curriculum Institute
0
0
0
+1
+1
+1
+2
+4
+2
+3
+5
+3
+4
+6
+4
+5
+7
+5
+6
+8
+6
+7
+9
+7
0
–10
–40
–40
–40
–40
–40
–40
0
+1
–4
–5
–6
–8
–10
–20
0
0
0
+1
+1
–10
–4
–4
–4
–5
–5
–5
–6
–6
–6
–8
–8
–8
–10
–10
–10
–20
–20
–20
The Causes of the Great Depression
279
S t u d e n t
H a n d o u t
3 0 A
Yee Haw! Scoring Sheet
Options
Hold Tight
Play It Safe
Go for the
Gold!
Points
Earned in
Round
Round 1
Round 2
Round 3
Round 4
Round 5
Round 6
Round 7
Round 8
After Round 3, you
may buy Bonanza
Chips. Two chips
cost 10% of your
total points. Three
chips cost 20% of
your total points.
Deduct the cost by
adjusting the amount
in the “Running Total”
column.
Running
Total
(start with
5 points)
If you have Bonanza
Chips, multiply the
points you earn in
each round:
x 2 for 2 chips
x 3 for 3 chips
Add the result to your
previous point total.
Round 9
Round 10
Procedure
1. Each pair begins the game with 5 points.
2. Before each round of the game, you and your partner will decide among
the following three options. The option you choose will determine how
many points you earn in that round.
Hold Tight: Keep what you have.
Play It Safe: Potential for modest gains.
Go for the Gold!: Potential for amazing gains.
3. For each round, check the box on your scoring sheet to indicate which
option you are choosing. This must be done before the die is rolled and
cannot be changed.
4. After the die is rolled, determine how many points you earned in that
round. If you “Go for the Gold!,” points earned are determined by the
number rolled. The higher the roll, the greater the number of points.
5. After each round, compute and enter your point total in the “Running
Total” column.
280 Chapter 30
© Teachers’ Curriculum Institute
S t u d e n t
© Teachers’ Curriculum Institute
H a n d o u t
3 0 B
Bonanza Chips
The Causes of the Great Depression
281