N O T E B O O K C H A P T E R G U I D E 30 The Causes of the Great Depression What caused the most severe economic crisis in American history? K e y C o n t e n t T e r m s As you complete the Reading Notes, use these Key Content Terms in your answers: Black Tuesday stock market crash buying on margin overproduction R E A D I N G Sections 30.1 and 30.2 underconsumption Hawley-Smoot Tariff Act N O T E S How was the Yee Haw! game like history? Create the table on the right on a full page of your notebook. Then read Sections 30.1 and 30.2 and record at least three parallels between the game and history. Use these Key Content Terms in your response: Black Tuesday, stock market crash, buying on margin. The first comparison is completed for you. © Teachers’ Curriculum Institute Comparing the Yee Haw! Game to History Classroom Experience Historical Parallels Many students selected the “Go for the Gold!” option with hopes of earning lots of extra credit. Many Americans invested in the stock market in the 1920s with hopes of getting rich. Some students bought Bonanza Chips to increase their gains. Point values decreased dramatically in the last round. All but those who chose to “Hold Tight” lost everything they had and sometimes even more. Even those who chose to “Play It Safe” lost their extra credit. The Causes of the Great Depression 277 N o t e b o o k G u i d e 3 0 Section 30.3 Overproduction and underconsumption were key causes of the Great Depression. Copy the table below into your notebook, and complete it as you read Section 30.3. Key Causes and Effects of the Great Depression What caused this economic trend? What were the effects of this economic trend? Overproduction Underconsumption Section 30.4 Name and describe two actions the federal government took that made the Great Depression worse. Section 30.5 Copy the diagram below into your notebook. Write a definition of speculative bubble. Then list at least four examples of speculative bubbles from the past and at least one way a speculative bubble might affect your life today. Definition: 278 Chapter 30 The parts of a kinetic sculpture are constantly moving. For example, a ball might hit a lever that sets off a pulley. The pulley might, in turn, pull a bucket that dumps water on a paddle wheel. The paddle wheel creates another movement. Different actions can take place independently of one another as well. But all the actions together have a combined result. Draw and label a simple kinetic sculpture commemorating the causes of the Great Depression. At least one part on your sculpture must represent each Key Content Term. These terms may appear on your machine in any order. However, the more clearly you can show how one action led to another, the more elegant your machine will be. Speculative Bubble Examples from the past: P R O C E S S I N G Connection to you today: © Teachers’ Curriculum Institute I n f o r m a t i o n M a s t e r 3 0 Yee Haw! Point Calculation Sample Scoring Sheet Options Hold Tight Play It Safe Go for the Gold! Points Earned in Round Round 1 Round 2 Round 3 Round 4 After Round 3, you may buy Bonanza Chips. Two chips cost 10% of your total points. Three chips cost 20% of your total points. Deduct the cost by adjusting the amount in the “Running Total” column. Running Total (start with 5 points) If you have Bonanza Chips, multiply the points you earn in each round: Round 5 Round 6 x 2 for 2 chips x 3 for 3 chips Round 7 Round 8 Add the result to your previous point total. Round 9 Round 10 Point Earnings Go for the Gold! Hold Tight Play It Safe 0 +1 +2 +3 +4 +5 +6 +7 0 +1 +3 +4 +5 +6 +7 +8 Round 1 Round 2 Round 3 Round 4 Round 5 Round 6 Round 7 Round 8 Round 9 Round 10 © Teachers’ Curriculum Institute 0 0 0 +1 +1 +1 +2 +4 +2 +3 +5 +3 +4 +6 +4 +5 +7 +5 +6 +8 +6 +7 +9 +7 0 –10 –40 –40 –40 –40 –40 –40 0 +1 –4 –5 –6 –8 –10 –20 0 0 0 +1 +1 –10 –4 –4 –4 –5 –5 –5 –6 –6 –6 –8 –8 –8 –10 –10 –10 –20 –20 –20 The Causes of the Great Depression 279 S t u d e n t H a n d o u t 3 0 A Yee Haw! Scoring Sheet Options Hold Tight Play It Safe Go for the Gold! Points Earned in Round Round 1 Round 2 Round 3 Round 4 Round 5 Round 6 Round 7 Round 8 After Round 3, you may buy Bonanza Chips. Two chips cost 10% of your total points. Three chips cost 20% of your total points. Deduct the cost by adjusting the amount in the “Running Total” column. Running Total (start with 5 points) If you have Bonanza Chips, multiply the points you earn in each round: x 2 for 2 chips x 3 for 3 chips Add the result to your previous point total. Round 9 Round 10 Procedure 1. Each pair begins the game with 5 points. 2. Before each round of the game, you and your partner will decide among the following three options. The option you choose will determine how many points you earn in that round. Hold Tight: Keep what you have. Play It Safe: Potential for modest gains. Go for the Gold!: Potential for amazing gains. 3. For each round, check the box on your scoring sheet to indicate which option you are choosing. This must be done before the die is rolled and cannot be changed. 4. After the die is rolled, determine how many points you earned in that round. If you “Go for the Gold!,” points earned are determined by the number rolled. The higher the roll, the greater the number of points. 5. After each round, compute and enter your point total in the “Running Total” column. 280 Chapter 30 © Teachers’ Curriculum Institute S t u d e n t © Teachers’ Curriculum Institute H a n d o u t 3 0 B Bonanza Chips The Causes of the Great Depression 281
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