Chapter 3 Vectors in Physics 1) The tail of the second vector is placed at the arrow end of the first vector. Adding Graphically: tor vec t n ulta Res First vector nd o c Se r to c ve 3) When adding more than two vectors, always place tail of next vector to arrow of previous vector and draw resultant vector last. Parallelogram Technique: (1) r ecto v t n ulta Res (2) First vector d on c Se 2) The resultant vector starts at the tail of the first vector and finishes on the arrow end of the last vector. r to c ve 1) Draw a line [labeled (1) on the figure] that is parallel to the first vector and that intersects the second vector at its arrow end . 2) Draw a line [labeled (2) on the figure] that is parallel to the second vector and that intersects the first vector at its tail . 3) The resultant will be the diagonal across this parallelogram - starting at the tail of the first vector and finishing on the arrow end of the second vector. The two graphical techniques for adding vectors work for any number of vectors (the parallelogram technique is applied to two vectors at a time), but the accuracy of the resultant vector depends strongly on the care taken in doing the drawings. The more vectors added, the more difficult this becomes. The method of components avoids this problem by determining the resultant vector algebraically, but both component and graphical methods should be used so that one can provide a check on the other. Displacement vector: The displacement vector (∆r) depends on the difference between the final and initial position vector of an object. To determine a position vector you must have a coordinate system with an origin (0,0). y rf In the figure at the right, ri is the initial position vector and rf , is the final position vector. The vector labeled ∆r is the displacement vector. ∆r ri (0,0) x Note that displacement shows how a vector subtraction (∆r = rf – ri ) can be rewritten as an addition (since ri + ∆r = rf ). Remember that the negative of a vector is a vector with the same length, but points in the opposite direction to the original. Section 3.4 The use of unit vectors allow us to write an expression for a vector (or sum of vectors) → → in terms of vector components. E.g., A + B = (Ax + Bx) x^ + (Ay + By) y^ . Right triangle trigonometry: Pythagorean theorem applied to the triangle below: c2 = a2 + b2 . Terminology β c c = hypotenuse a = side adjacent θ b = side opposite β b = side opposite θ = side adjacent β θ a Extreme values: θ 0° 90° Basic Trigonometry functions: opp. b sin θ = hyp. = c = cos β adj. a cos θ = hyp. = c = sin β opp. b tan θ = adj. = a sin θ 0 1 cos θ 1 0 tan θ 0 + ∞ (– ∞ for –90°) β Ax = A cos θ = A sin β Components of Vectors: A = the magnitude of the vector (the hypotenuse) A Ax = the x component of A θ Ay = the y component of A Ax Ay Ay = A sin θ = A cos β 2 A 2 2 = Ax + Ay Signs of components: x y x – + y + + As shown in the figure at left, given the vector's direction you can determine the signs (+ or –) of the vector's components. For example, a vector pointing toward the second quadrant would have a negative (–) x component and a positive (+) y component. x y – – Section 3.6 x y + – Remember, when finding a resultant's components, you must include the signs of the individual vector's components. The relative velocity formula is written so that the order of the subscripts reminds you to order the vector sum correctly: v1 3 = v1 2 + v2 3. Notice on the right hand side of the equation that 2 is the subscript in common that each right hand velocity refers to.
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