25 Easy Ways to Use Technology in the Classroom Delivering Content 1. Run Virtual Field Trips: Buy an affordable virtual reality headset for less than $15, simulating field trips to far-off locations. 2. Preview Field Trips Virtually: U se Google Earth to explore future destinations. 3. Quiet a Noisy Classroom: Use a digital noise meter to track classroom volume, encouraging students to talk using indoor voices. 4. Use Videos for Mini-Lessons: Use videos for overviews, reviews and previews when apt. 5. Co-ordinate Live Video: Ask experts to deliver lessons through video conferencing. 6. Play Podcasts: Play relevant podcasts to supplement lessons or act as a learning station. 7. Add Multimedia Elements to Presentations: Use different content in your slideshows, such as images, graphs, sound effects and videos. 8. Send Adaptive Content: Get them to use an educational program on their smartphones, such as Prodigy, which you can manage through your device. 9. Share an Online Class Calendar: Keep students informed about due dates and content they’ll be tackling. Helping Students Process Content 10. Use Virtual Manipulatives: Visit a website that contains activities with virtual manipulatives, helping kinesthetic learners understand mathematical concepts. 11. Run Learning Stations: Set up a device at each station with a different activities. 12. Provide Online Activities for Students Who Complete Work Early: Give these students more online content-processing activities, wisely using every bit of class time. 13. Save Time for Exit Tickets: L et students tweet about the class, or use another digital medium to reflect on the day or lesson. www.ProdigyGame.com 14. Use Twitter Hashtags to Take Questions: M ake a class-exclusive hashtag, allowing students to ask questions using it. 15. Study, Review and Critique Content on Web Pages: Take screenshots of webpages, distributing them to students to make notes about. 16. Use Online Mind Maps for Class Brainstorms: Log onto a site that creates mind maps, brainstorming with students to reinforce lessons or start inquiry activities. 17. Gather Student Feedback: Make a survey to get input about lessons, projects and more. Allowing Students to Create Products 18. Launch a Wiki Page for a Collaborative Assignment: Design a project that involves students collaborating with each other to build an original wiki page. 19. Set Up Student Blogs: Use blogging as an outlet for students to build writing skills. 20. Offer Open-Ended Projects: Give students a list of options, letting them choose a project that suits their computer skills. 21. Use Online Sign-Ups: Ask students to set presentation dates by using an online form. 22. Base Assignments on Technology-Focused Subjects: Base assignments on topics related to software and other technology. Offering a Unique Learning Experience 23. Introduce a Game-Based Learning Platform: Read this guide to implement game-based learning. 24. Play Simulations: Add context to your lessons through relevant online simulation games. 25. Participate in a Webquest: Enliven the research process by making a webquest, which involves scouring the Internet for information to complete a fictitious challenge. www.ProdigyGame.com
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