Activote Quick Start

AIMER for Activote ®
Installation and Quick Start Guide
For use with
Promethean Activote® and Activexpression® System.
About this Guide
This guide will tell you how to
install and run AIMER. A full user
guide is supplied on the AIMER
installation CD, if you encounter
problems you should consult
these first. If problems persist
contact our Technical Support
Team by email at
[email protected] or
view our support pages at
http://www.aimereducation.co.uk.
Installation
AIMER for ACTIVote® has been designed
to work with Promethean Activexpression
and Activote systems. These system require
an Activhub.
Aimer requires ActivDriver version of 4.1.14
or above to work correctly. You should
check your driver version now. It is
recommended you update to the latest
version of the drivers. These can be
downloaded from
www.prometheanworld.com/uk.
Version 4.1.14.20 is included on the AIMER
CD. Information on the driver update is
available from
www.prometheanworld.com/uk. AIMER
requires a working set of Activexpression or
Activote keypads, eithier with an Activote
Hub or via a Promethean WhiteBoard.
The AIMER package you receive should
contain the following items:
􏰀
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The Guide
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A set of sticker for your keypads
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AIMER installation CD
Start Installation
1. Insert the AIMER CD
5. Select the installation directory, (the
default location is recommended). Press
Install.
2. The following menu should appear. If the
installation menu does not start
automatically, open the CD-ROM in the
Windows Explorer and double click
Menu.
6. Installation should complete. Press Close.
3. To install AIMER for the first time click the
"Install" text on the AIMER menu.
Clicking on "Quick Start Guide" will open
this document in Word. "Upgrade" will
update an existing AIMER installation and
"Exit" will close the menu.
4. The following on screen instructions
should appear: Read the license
agreement and press “I
Agree”.
7. A new desktop icon and start
menu should now be present.
If you have an Activote® Hub you
should plug it in now. The central light
should appear solid white. If this does not
occur or the lights around the middle flash
then the driver needs to be installed or
updated.
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Activating AIMER
Registering your Keypad
AIMER software requires activation!
AIMER now support both Activote and
Activexpression keyp ads. Both are
supported via a 2.4Ghz Activhub.
The following simple steps are required to
activate AIMER:
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Create an account on AIMER website
www.aimereducation.co.uk/user
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Activate account via email.
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Request an activation key at
www.aimereducation.co.uk/requestKey.
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Activation key is sent to email address.
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Type Activation key into AIMER.
AIMER software will run for 45 days before
it has to be activated, but you should
activate ASAP to ensure continued
operation.
If you
have any
problems
email:
[email protected]
Testing your installation
You can test the installation by starting
AIMER from the desktop icon or Start Menu.
The following screen should appear. The
first time AIMER runs it may take a while to
start as it is performing its initial
The 2.4 Ghz
Activhub holds
details of the
keypads, both
Activote and
Activexpression,
registered to the system. You should use
Activstudio or Activexpression software to
register your keypads. Each keypad should
be numbered A001 to A032. AIMER used
these numbers to assign keypads to pupils.
So when setting up a class pupil Fred gets
keypad 1, this corresponds to A001. Any
prefix can be used as long as it ends in a
number e.g. FRED01. As you move the hub
between machines the registered handset
move with it so there is no need to
registered handset on each new machine, or
to have Promethean Activstudio installed. If
you are using an old style hub or a hub
build into the board (legacy hub) then you
will need to register the keypads using
AIMER registration on each machine you
run AIMER on.
Before you use
your pads for
the first time
you need to
register and
number your
keypads. You
only need to
register your keypad once.
Each keypad has a unique ID and that is
registered with AIMER at this point. It is also
a good idea to label each pod with a
number 1 to 32 (or however many you have)
thus when you handout the pods for a
lesson each child always gets the same
pod.
configuration.
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Included with this guide is a set of labels to
put on your keypads. If your keypads are
not labeled you should label them now, the
labels should go on the circular flat surface
on the base of the keypad as opposite.
If the pods are put in the case
with the label showing it's easy
for the pupils to pick the correct
numbered pod each time.
Use the following steps to
register your pods:
1. Start AIMER
2. From Help menu select "Test Activote
Keypads".
3. Press "Start
Registration"
The middle button on the hub should now
flash, and the window should change as
below:
pod. Each time you register a new pod
the first available number will be
selected.
This pad
will now
have ID
1.
AIMER
can
support
multiple
sets of
pods, if
this is
your
second
set,
change the "keypad set" to one that has
not yet been used.
6. Repeat for all your pods.
Running your first
Quiz!
Running your
first quiz is
very simple. In
the AIMER
window select
the
ShortExample
quiz in the
Quizzes tab.
Then select
the Run Quiz
button.
The following window sets up the quiz
starting settings.
4. Press the middle button and hold down
for a few seconds to register a
pod.
5. The following window should appear. You
should select the correct number for the
You can look up what these settings mean
in the AIMER help, for now just press
"Finish" and the quiz will start. The quiz
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window shown below will be displayed.
"Press No More Answers"
to stop voting and
"Power Up" to
display how each
group did.
Different questions add to different attributes
for the mascots; either speed, strength,
jumping or magic.
AIMER uses team based activities to
motivate the class.
Each team has a mascot The bars next to
the mascot represent the mascots abilities
for speed, jumping, strength, and magic,
which it will use in the end of quiz race.
The more correct answers the higher the
bar goes and the better the team will do.
Your pupils will be divided between the
teams (in this case Cat, keypads 1-10. Dog,
keypads 11-21 and , Frog, keypads 22-32).
Results are recorded individually for each
pupil so you can review their performance.
Press Start.
The
first
question
will be
displayed.
Their performance in the race at the end of
the quiz is determined by how many
questions each team answers correctly. This
quiz has four questions; press "Next
Question" to move on to the next
question.
When you have answered the last question
the "Race" button will appear.
Pushing this starts
the group race,
which will run
automatically to a
finish.
Press "Answer
Now"
and the
pupils can
vote. When
their number
goes yellow in the top voting bar their
answer has been
received.
When the race finishes a podium will be
displayed. The race has sound so turn your
speakers on!
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After closing the race with the "X" button, in
the top right corner, you can view the result
using the results
Tab.
What to do next?
You should consult the AIMER tutorial, which should now be installed on your computer,
before you run your first quiz. The tutorial can be accessed from the start menu under Aimer >
Help.
AIMER Activote® and
Activexpression®
All new Activote and Activexpress voting device now
communicate with your computer using an 2.4 Ghz
USB ActivHub. To make this work you will need to
install the Promethean driver. When it’s working
properly a Promethean icon will be placed in the system tray.
The Activotes and Activexpressions are registered on the hub. You should use
the Promethean software yo do this. When the hub is working proprly a green
light will flash on the hub. Once your voting devices are register on the hub, you
can move it between machines without reregistering.
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AIMER and Legacy Activote®
Activhub
transmitting
data (red)
Activhub receiving
data (green)
Connect the Activhub
(if required) Install software before connecting the
Activhub.
Insert the Activhub connector into the USB socket on your PC.
The pattern of lights on the hub illuminate to indicate certain
functions:
The six Function Indicator LEDs spin around the hub whilst
communication with the driver is being established.
Central
When the driver has been detected, the orange LEDs stop
Globe
spinning and the central globe LED illuminates white. This
(white)
LED provides a constant white illumination to indicate
normal operation and flashes during the registration process.
Function
Indicator
(flash
orange)
The top right LED flashes green when Activote data is received. The top left LED flashes red
when the hub transmits data. If the orange lights around the hub continue to spin, your
computer might have defaulted to the wrong driver.
Computer Compatibility
This section outlines the specification and technical requirements needed to run AIMER.
Category
Minimum
Recommended
Computer Type
PC
PC
Processor Clock speed 866MHz Pentium III
Pentium 4
Operating Systems
Windows XP service pack 2
Windows XP service pack 2
Media
CD-Rom
CD-Rom
Disk Space
350 Mb
350 Mb
Memory
256 Mb
512 Mb
Screen resolution
1024x768
1024x768
Display
Interactive white board or Projector Interactive white board or Projector
USB
A free USB 1 or USB 2 port.
A free USB 1 or USB 2 port
Aimer is wholly written in JAVA, thus it can be run on a variety of hardware and software,
including Mac OS 10, older Windows versions (98SE, 2000 and ME) and Linux. This release
has been fully tested on ONLY Windows XP. If you require a different OS version you should
contact AIMER Education.
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