James and the Giant Peach VOCABULARY LIST: Climax or Turning Point: The high point of the story (the part of the play when the conflict is at its highest). Conflict: The internal struggle between opposing forces, ideas, or interests that creates dramatic tension. Empathy: Capacity for relating to the feelings or ideas of others. Exposition: The part of the platy that introduces the theme, main characters, and current circumstances. Falling Action: The series of events following the climax. Non-Verbal Acting Techniques: Techniques of acting that don’t use words or sounds, but instead use gestures, pantomime, facial expressions and movement. Resolution: How the problem or conflict is resolved or concluded. Rising Action: A series of events following the initial incident and leading up to the dramatic climax. Recommended for Grades 3 and up Estimated Running Time: 70 minutes Based on the book by Roald Dahl Theme: The meaning or lesson in the play. Verbal Acting Techniques: Techniques of acting that include using one’s voice or sounds as a way of communicating to the audience or other characters. Kentucky Center Dates: March 20 - April 14, 2017 Performances at 10 am and Noon ABOUT THE PLAY When James is sent by his conniving aunts to chop down their old fruit tree, he discovers a magic potion which results in a tremendous peach- and launches a journey of enormous proportions. Suddenly James finds himself in the center of a gigantic peach among human-sized insects with equally oversized personalities. After the peach falls from the tree and rolls into the ocean; the group faces hunger, sharks and plenty of disagreements. Thanks to James’ quick wit and creative thinking, the residents learn to live and work together as a family. The dangerous voyage is a success, but the adventure takes a whole new twist once they land on the Empire State Building. Common Core Standards 3rd TH:Cr2.1.3. TH:Cr3.1.3. TH:Pr5.1.3 TH:Cn11.2.3. TH:Pr6.1.3. L.3.3.a 4th TH:Cr1.1.4 L.4.1.g 5th TH:Re7.1.5 TH:Cr.1.1.5. BEFORE YOU SEE THE PLAY... Activity #1 Costume Design Readers use their imaginations in order to visualize the characters in their head. Likewise, designers must use the information provided by the script to bring the characters and setting to life. As a class, take the opportunity to read Roald Dahl’s book (or read specific passages containing descriptions of the characters.) Have the students draw pictures of two of the characters that might be in the play. Keep in mind that real actors will be costumed as insects, so how would they, as costume designers, clothe the actors. Activity #2 Discussion Questions Ask students to make predictions about the play they’re going to see based upon their knowledge of the original book. Which characters do they think will appear onstage? Being that it is a musical, what will the music sound like? How will they recreate some of the fantasy aspects of the story, especially things like the giant peach. Activity #3 Roald Dahl Have students work in small groups. Each group should choose a different Roald Dahl book to read and present. (If time is short, you may wish to have students read and share the first chapter or two of their selected book.) The groups will then develop a brief presentation which should introduce the main characters in the story. They can also read a passage aloud to show the author’s style. Creating a poster for their book will also entice their classmates to read their selection. AFTER YOU SEE THE PLAY... Activity #1 Writing Response James and his friends make quite an entrance in New York City when they are carried in by seagulls and land on the top of a building. What would happen if they landed somewhere else? On the beach? On a playground? On a house? Have the students explore these ideas in a poem, short story, or play. Another short form writing assignment would be to have students design a travel brochure with the purpose of selling a cruise across the ocean in a giant peach. How could they use elements from the book and performance to entice travelers to take James’ journey from England to New York City? Activity #2 Performance Task Become sound designers and musicians by creating a classroom soundscape. Using all students in the class, you will create an environment through sound. Name a location (city, farm in the morning, beach, or a house in a thunderstorm) and begin to brainstorm with your class. What kinds of sound might they hear? What sounds would tell the audience where they are? Each student silently chooses a sound to make. Remind students that sound designers almost never use their own voices to make sound, so while the voice is a possibility, creativity should be encouraged. As the conductor, lead your students in a soundscape performance, adding sounds gradually, and then playing with volume, solo performances and a rippling of sound.
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