Math 95 Section 3.2 Notes Linear Equations in Two Variables Objectives: Students will be able to: Graph linear equations in 2 variables by plotting points Determine x and y intercepts Graph horizontal and vertical lines Linear Equation in 2 Variables Standard Form for a Line Ax + By = C Where A, B, and C are integers. Example: Determine whether the given point is a solution to the equation. a. y 5 x2 2 4 , 3 5 5 4 2 2 5 3 2 2 3 3 0 False statement b. 1 x3 3 1 4 3 3 3 4 1 3 y 3, 4 4 4 True statement Example: Complete the table and graph the corresponding ordered pairs. Draw the line defined by the points. a. x y 3 X 2 0 -1 3 Y 1 3 4 0 To find the first point, you will plug in 2 for x and solve for y. To find the second point, you will plug in 3 for y and solve for x. To find the third point, you will plug in -1 for x and solve for y. To find the third point, you will plug in 0 for y and solve for x. So you will plot the points first. Once you have to points plotted, you will draw a line through all the points. You should see that you should have a straight line. b. y 3x 3 X -2 -1 0 Y 3 0 -3 To find the first point, you will plug in -2 for x and solve for y. To find the second point, you will plug in 0 for y and solve for x. To find the third point, you will plug in 0 for x and solve for y. So you will plot the points first. Once you have to points plotted, you will draw a line through all the points. You should see that you should have a straight line. c. y 2 X 0 -3 5 Y -2 -2 -2 Since your equation is y = -2, it does not matter what value x takes on. The y-value will always be -2. So you will plot the points first. Once you have to points plotted, you will draw a line through all the points. You should see that you should have a straight line. Example: Find the x and y intercepts and then graph. a. x y 4 y-intercept: (0, 4) Plug in 0 for x and solve for y. x-intercept: (4, 0) Plug in 0 for y and solve for x. b. 2 x 1 3 y-intercept: (0, -1) Plug in 0 for x and solve for y. x-intercept: (3/2, 0) Plug in 0 for y and solve for x. y c. x 2y y-intercept: (0, 0) Plug in 0 for x and solve for y. x-intercept: (0, 0) Plug in 0 for y and solve for x. Since the x and y intercept are the same, we need another point to graph the line. So let y = 1, then x = 2.
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