easier version advanced version

UK
7+
year s
2 - 8 15 +
player s minutes
Contents: 200 cards, map
EASIER VERSION
Aim of the game
The aim is to collect cards by correctly answering
the questions. The winner is the player who has collected the most cards.
Setup
Shuffle the cards well. Use the following number of
cards depending on the number of players (put the
rest of the cards back in the game box):
ADVANCED VERSION
When nobody knows
If two whole rounds pass without anyone knowing the
name of the animal, all players pass their four cards in
front of them to the player on their left. After this the game
continues normally.
Place all cards with the text side down.
The winner
The game ends when the deck has run out. The player
who has collected the most animal cards, wins.
- If the answer was correct, you get an extra
card from the deck. All the cards you win form
your separate scoring pile. The turn passes to
the next player.
- If the answer was incorrect, you still get the
card but no extra card. The turn passes to the
next player.
Deal 4 Game Cards to all players, who place their cards
side by side in front of them. Place the rest of the Game
Cards in the middle of the table.
CONSERVATION STATUS
Red = critically endangered
Orange = endangered
Yellow = threatened
Green = no risk
Area of
distribution
The youngest player starts. Choose a card in front
of any opponent and name the animal. If part of
the name is underlined, that part is accepted as a
correct, sufficient answer. The owner of the card
checks the name (but does not reveal the name if
the answer was incorrect).
• If the answer was correct, you get the card for
yourself – but before you get to see the card, you
can answer the question on it. The player whose
card it was, reads the question and answer options aloud (the correct answer is marked with
bold letters).
Shuffle the cards well. Form two decks: the Game Card
deck and the Scoring Card deck. For the Game Card
deck , take the following number of cards:
2–3 players = 30 cards
4–5 players = 40 cards
6–8 players = 50 cards
How to play
• If the answer was incorrect, card is returned to
the table. The turn passes clockwise to the next
player.
The aim is to collect cards by correctly answering the
questions. The player who has collected the most cards,
wins.
Setup
2–3 players = 40 cards
4–5 players = 50 cards
6–8 players = 60 cards
Deal 4 cards to each player. The players place their
cards side by side on the table. Place the rest of the
cards as a deck in the middle of the table.
Aim of the game
The remaining cards form the Scoring Card deck,
which is placed to the side of the table.
Place all cards with the text side down.
RANGE
On how many
continents the
species can be
found
How to play
The youngest player starts. Choose a card in front of any
opponent and name the animal. If part of the name is
underlined, that part is accepted as a correct, sufficient
answer. The owner of the card checks the name (but
does not reveal the name if the answer was incorrect).
NAME
AFRICAN ELEPHANT
African elephant is the largerst terrestrial
mammal:themaleisovertwicetheheightofan
adult human.
Loxodonta africana
MULTIPLE CHOICE QUESTION – 2 Scoring Cards
for a correct answer
CONSERVATION STATUS – 2 Scoring Cards for a
correct answer
RANGE – on how many continents out of the six
in this game (North America, South America,
Europe, Africa, Asia and Oceania) can the
species be found? – 1 Scoring Card for a
correct answer
LATIN NAME – 4 Scoring Cards for a correct
answer
By answering at least one of the extra questions correctly, you get cards from the Scoring
Card deck. If you get one or both of the questions wrong, you still get to keep the original
card.
After this the turn passes to the next player.
If you don’t know the animal’s name, you may not
answer any questions. The turn passes to the next
player.
There should always be 4 cards in front of each
player. When a card has been taken from a row,
replace it immediately with the top card from the
Game Card deck in the middle of the table.
1
Why does the elephant have such large ears?
a) It improves the animal’s hearing considerably.
b) Ears can help the elephant to run faster as the
wind catches them.
c) It can cool off by fl apping them.
If you get the name right, you get the card for
yourself, and also the right to choose 2 questions
to answer from the same card:
MULTIPLE
CHOICE
QUESTION
Interesting
fact
When nobody knows
If two whole rounds pass without anyone knowing
the name of the animal, all players give all of their
four cards in front of them to the player on their
left. After this the game continues normally.
LATIN
NAME
Scoring cards
(only in the
advanced
version)
Game cards
The winner
The game ends when either the Game Card
deck or the Scoring Card deck runs out. The
player who has collected the most cards, wins.
There should always be 4 cards in front of each
player. When a card has been taken from a row,
replace it with the top card from the deck.
Part of the photos in the game provided by: R. Rajni (10), Anthony Knuppel (190), Randen L Pederson (191), Camille Martin (192), Ellie (193), Michel Villeneuve (194), Marieke IJsendoorn-Kuijpers (196), Jeremy Atkinson (197), Neil Phillip (195, 198, 200), Su Neko (199), Pamala Wilson (23), Carina Laine (6), Kirsi Oudman-Pynnönen (4, 5, 8,
9, 12-15, 36, 38, 46, 77, 84-100, 101-109, 111-147, 149-165, 167-171, 173-188)