Unit B: Physics Investigating the energy flow in technological systems requires an understanding of motion, work and energy In this unit, you will learn about... General Outcome #2: Explain and apply concepts used in theoretical and practical measures of energy in mechanical systems ◦ Define, compare and contrast scalar and vector quantities ◦ Describe displacement and velocity quantitatively ◦ Define acceleration quantitatively as a change in velocity during a time interval ( ) ◦ Explain that, in the absence of resistive forces, motion at constant speed requires no energy input ◦ Recall, from previous studies, the operational definition for force as a push or pull, and work as energy expended when the speed for an object is increased or when an object is moved against the influence of an opposing force ◦ Investigate and analyze one-dimensional scalar motion and work done on an object or system using algebraic and graphical techniques 4.1 The Development of the Steam Engine Steam engine converts steam pressure into mechanical motion. Take a look at page 144-147. Who was James Watt? What did he improve and how? Practice pg. 149 4.2 Scientific Theories of Heat Three theories: 1) The Phlogiston Theory 2) The Caloric Theory 3) Count Rumford’s Hypothesis 5.1 Motion Motion is everywhere and easy to recognize, but it was not always easy to describe. The early Greek philosophers realized that motion involved an object travelling a certain distance in a time interval. However, they could not describe motion because they did not understand the idea of rate or how something changes in a certain amount of time Uniform Motion Reference point - the motion of an object only if we compare the object’s position to another point (eg. suppose you’re floating on an air mattress in a swimming pool; you may not realize you are moving until you realize how far away you have moved from the stairs where you entered, the stairs are the reference point Uniform Motion Motion – occurs when an imaginary line joining the object to the reference point changes in length or direction or both Uniform motion – describe an object that is travelling at a constant rate of motion in a straight line. Uniform Motion Many situations occur where an object appears to have uniform motion, but this type of motion is nearly impossible to maintain for long periods. For example, a car travels along a straight highway with the cruise on at 100km/h, the car appears to maintain a constant rate of motion, but various forces act to slow the car down, such as friction of the tires on the road and wind resistance. Even on cruise control, the car’s rate of motion fluctuates as the car attempts to maintain that speed. It is almost impossible to maintain motion in a perfectly straight line in everyday situations. Did you know?? In Japan, MAGLEV (short for magnetic levitation) trains achieve uniform motion by reducing friction. They do this by eliminating wheels and tracks. Instead, the train hangs down on either side of a guideway. Both the train and the guideway contain very highpowered magnets. The two sets of magnets repel each other, causing the train to rise (levitate) above the guideway and move forward. These trains can reach speeds of about 400 km/h, much faster than the speed of the fastest conventional trains! Average Speed Average speed – the distance travelled in a specified time ◦ because uniform motion is difficult to maintain, average speed is often used Did you know?? Earth is travelling through space around the Sun at an average speed of about 107 000 km/h !! Significant Digits Significant digits are the number of digits used to communicate the accuracy (degree of uncertainty) of the measurement Rules for counting significant digits: Digits 1 to 9 are significant. Trailing zeros and middle zeros are significant. Leading zeros are not significant. Eg) 320, 0.321, 0.000321, 3.21x103, 302 Sig digs: (3) (3) (3) (3) (3) How do you determine the significant digits when adding or subtracting? The calculated result will have the same number of decimal places as the number with the least amount of decimal places. Example: 2.2 kg + 8.267 kg + 12.32 kg (1 dec) (3 dec) (2 dec) = 22.787 (need 1 dec) = 22.8 (8 rounds the 7 to 8) How do you determine the significant digits when multiplying of dividing? The calculated result will have the same number of total digits as the number with the least amount of digits. Example: (3.87cm) (0.050cm) (208cm) (3 dig) (2 dig) (3 dig) = 40.248 (need 2 dig) = 40 (2 keeps the 0) Using Formulas to Analyze Average Speed Use the following equation to determine the average speed: where v = average speed (units: m/s) Δd = change in distance (units: m) Δt = change in time (units: s) ◦ therefore; you’re formula will look like: Using Formulas to Analyze Average Speed Example: ◦ A person walks 10.0 m away from a stop sign in 5.00 s. What is the average speed of the person? (always include formula!) Next: what do we know?? di = 0 m (reference point) df = 10.0 m ti = 0s Make sure you include units!! tf = 5.00 s Using Formulas to Analyze Average Speed 3. Practice 10-22 pg. 184-185 Using Graphs to Analyze Average Speed For uniform motion, we can have two different graphs to analyze data; they are distance-time and speed-time Plotting a Distance-Time Graph Suppose a motorboat is travelling at a uniform speed. The boat passes marker buoys placed 5 m apart, which act as a measuring scale. As the boat passes the first marker, a person on shore starts to record the distance the boat travels away from the first marker every 2.0 s. These are the measurements taken by the person on shore. Plotting a Distance-Time Graph The line of best fit on the graph is a straight line with a positive slope, this indicates a direct linear relationship between the distance travelled and the time taken to travel the distance. Therefore, as time increases the distance travelled also increases hence the graph is a straight line and the change in distance travelled in relation to the time intervals is constant, showing uniform motion. Plotting a Distance-Time Graph If the line of best fit were a curve of any type, this would mean the object was changing distance travelled in equal time interval; in other words the boat would be speeding up or slowing down. Plotting a Distance-Time Graph The slope of the graph tells you something about the motion You can find the slope using; Plotting a Distance-Time Graph Therefore the average speed, v, is 5.0 m/s A greater or steeper slope indicates a faster speed and a lesser slope indicates a slower speed! Plotting a Distance-Time Graph Let’s try this gizmo... Plotting a Distance-Time Graph c. The slope of the graph represents average speed Plotting a Distance-Time Graph Line 1 – object with uniform motion Line 2 – object with slower uniform motion than line 1 Line 3 – uniform motion of 0 m/s; the object is at rest (not moving) Plotting a Distance-Time Graph But what happens when the data is not quite linear? When data is not precisely linear, use a line of best fit to determine the average speed. The slope of the line of best fit corresponds to the average speed. Plotting a Speed-Time Graph Suppose the motorboat mentioned previously is travelling past the same buoys. This time, a person on shore uses a radar gun to record the speed of the motorboat every 2.0 s. The data is shown here: Plotting a Speed-Time Graph The line of best fit would be a straight line indicating that as the time increases the speed remains constant. This should be the case since the boat has uniform motion Plotting a Speed-Time Graph You can confirm this by calculating the slope of the graph A slope of 0.0 m/s2 confirms the motion is uniform Plotting a Speed-Time Graph You can determine the distance the boat travelled by calculating the area under the line of the graph. The area under the line of best fit of the speed-time graph is determined by; Plotting a Speed-Time Graph Since the speed formula is v = Δd Δt the equation can be rearranged to Δd = v(Δt), the area under the line is the same as Δd. Thus, the area under the line of a speed-time graph indicates the distance travelled in the time period Plotting a Speed-Time Graph Line (a) – indicates that the speed is increasing Line (b) – indicates that the speed is decreasing Plotting a Speed-Time Graph 5. a. and b. c. This area represents the distance travelled, 50 m. Unit B: Physics Velocity In this section, you will learn about... General Outcome #2: Explain and apply concepts used in theoretical and practical measures of energy in mechanical systems ◦ Define, compare and contrast scalar and vector quantities ◦ Describe displacement and velocity quantitatively ◦ Investigate and analyze one-dimensional scalar motion and work done on an object or system using algebraic and graphical techniques Did you know?? The numbering of airport runways illustrates the importance of including direction when describing motion. Airport runways are numbered according to their angle from magnetic north at 0o. The runway number indicates the runway’s angle from magnetic north in a clockwise direction, with the last “0” omitted. If the runway’s heading is 40o from magnetic north, the runway is called runway 4. Velocity You have heard people use the term “velocity” when they describe how fast a car is going; however, most of the time they are referring to “speed”. Velocity – describes the rate of motion and the direction of an object Speed and Velocity Practice Practice 23-29 pg. 192 What if... Imagine you’re a pilot flying from Calgary to Vancouver. In order to know that you are going to get to your destination and get there at a certain time, you need to be aware of both the speed and direction of the airplane’s motion.You may be travelling at the right speed; but if you head in the wrong direction, you might end up in the wrong province. Not only would this be embarrassing as a professional pilot, but you would most likely lose your job over mistakes like this. 5.1 Scalar and Vector Quantities Scalar quantity – indicates magnitude only (eg. speed) Vector quantity – indicates magnitude and direction (eg. velocity) ◦ a vector is written with an arrow above the symbol for the measure quantity. symbol for speed – v symbol for velocity – v Distance Travelled and Displacement Distance travelled is a scalar quantity; it is a measurement of the change in distance of an object moving from a starting reference point This person has moved 10 m from the bus stop (reference point), so the distance travelled is written as Δd = 10m Distance Travelled and Displacement Displacement is a vector quantity; it is a measurement of the change in distance and the direction or the change in position of an object from a reference point. In the last picture, the person’s displacement would be Δd = 10m [right]. This indicates that the object (the person) ends up 10m from the reference point (the bus stop) as well as the direction of travel (right). Distance Travelled and Displacement Distance (Δd) Displacement (Δd) What is the distance and displacement of the following? Distance – Δd = 3m + 5m = 8m Displacement – Δd = 3m [right] + -5m [left] = -2m [left] How to Identify Vector Directions In the previous slide, the vector directions we used were right and left, these were determined using the x-axis method. You can also use a compass, going [E] for “east”, this is called the navigator method How to Identify Vector Directions The X-Axis Method ◦ uses “x” and “y” axis with a reference point starting at 0o ◦ directions are determined in a counter clockwise direction How to Identify Vector Directions Use the x-axis method to determine the direction of vectors A, B, C, and D. Give magnitude and direction for each ◦ ◦ ◦ ◦ A – 6m [30o] B – 10m [right] C – -8m [down] D – 2m [230o] How to Identify Vector Directions Try the following: ◦ A ball is rolling at a velocity of 2 m/s [135o]. Use the x-axis method to sketch this vector on a grid 2 m/s [135o] How to Identify Vector Directions The Navigator Method ◦ uses north [N], south [S], east [E] and west [W] ◦ north is the starting reference point of 0o ◦ directions are stated clockwise from north How to Identify Vector Directions Use the navigator method to determine the directions of the vectors A, B, C and D. Give the magnitude and direction for each vector. ◦ ◦ ◦ ◦ A – 6m [60o] B – 10m [E] C – -8m [S] D – 2m [220o] How to Identify Vector Directions Notice that you were identifying the same vectors but using different methods. Remember to read vector problems carefully to see which method you are suppose to use to solve them. Distance and Displacement Practice Analyzing Distance and Displacement mapping pg. 178 Practice 1-9 pg. 181 Using Formulas to Analyze Average Velocity Average velocity is uniform motion that involves changing a position in a specified time. To determine average velocity, use the following equation: Velocity is a vector quantity so you must state its magnitude and direction Using Formulas to Analyze Average Velocity A person walks 10.0m [E] away from a bus stop in 5.00s. What is the average velocity of the person? Using Formulas to Analyze Average Velocity Try the following: ◦ A student walks 10.0m [E] in 7.00s. Then he walks another 12.0m [E] in 8.00s. Determine a. The displacement of the student in 15.00s. The displacement of the student is 22.0 m [E]. b. The average velocity of the student. The average velocity of the student is about 1.47 m/s [E]. Using Formulas to Analyze Average Velocity Try the following: ◦ A boat travels at a velocity of 8.00 m/s [N] for 14.0s. What is the displacement of the boat? The displacement of the boat is 112 m [N]. Plotting a Position-Time Graph Suppose a motorboat is travelling east past six marker buoys in the water placed 10.0m apart. A person on shore is recording the time it takes for the motorboat to pass each marker. Here are the measurements; Plotting a Position-Time Graph The line of best fit indicates a linear or straight-line relationship between position and time; therefore as time increases, the position also increases. The straight line of the graphs shows that the motorboat’s displacement in relation to the time intervals is constant, therefore the motorboat is moving with uniform motion and it’s velocity remains constant. Plotting a Position-Time Graph You can use the slope to determine the average velocity. Plotting a Position-Time Graph The average velocity is 25.0 m/s [E]. Plotting a Velocity-Time Graph A velocity-time graph is similar to the speed-time graph you studied earlier on. Suppose the motorboat is travelling east at uniform velocity pas six marker buoys 10.0m apart. On shore, one person is measuring the time using a stopwatch, and another is measuring the speed with a radar gun and is using a compass to determine direction. Plotting a Velocity-Time Graph The following shows the measurements they took; Plotting a Velocity-Time Graph The line of best fit is a straight line, which indicates a linear relationship. Since the line is horizontal, the velocity remained constant during the time the motorboat moved past the markers and is therefore travelling in uniform motion Plotting a Velocity-Time Graph Let’s try this gizmo... Unit B: Physics Acceleration In this section, you will learn about... General Outcome #2: Explain and apply concepts used in theoretical and practical measures of energy in mechanical systems ◦ Define acceleration quantitatively as a change in velocity during a time interval ( ) Did you know?? A jumbo jet can change its speed during take-off from rest to 200 km/h (55.6 m/s) in about 12 seconds! A NASA shuttle craft moves from rest to 180 km/h (50 m/s) in the first 4 s of lift-off and then increases its speed to 28 000 km/h (7800 m/s) in the next 8.5 minutes! Acceleration As a passenger inside a jet airplane streaking across the sky at 850 km/h, you may hardly be aware of your velocity. As long as the airplane is in uniform motion, you may not even sense its high speed. In contrast to uniform motion, acceleration is easily sensed. Acceleration Acceleration – change in velocity during a specific time interval (eg. When you start to run for the bus, you are accelerating!) Types of Acceleration Uniform motion is the simplest type of motion, but accelerated motion is the most common type of motion. Like velocity, acceleration is a vector quantity so you must determine both its magnitude and direction. Different types of acceleration are possible because both the magnitude and direction of velocity can change. When the object is speeding up, the magnitude of velocity is increasing, and when an object is slowing down, the magnitude of the velocity is decreasing. Types of Acceleration Positive acceleration occurs in two ways: ◦ when the change in both the magnitude of the velocity and the direction are positive ◦ when the change in both the magnitude of the velocity and the direction are negative Types of Acceleration Negative acceleration also occurs in two ways: ◦ when the change in the magnitude of the velocity is negative while the direction is positive ◦ when the change in the magnitude of the velocity positive while the direction is negative Using Formulas and Graphs to Analyze Accelerated Motion To calculate acceleration; acceleration = change in velocity units (m/s2) time interval Remember that acceleration is a vector so you must determine the magnitude and the direction. Using Formulas and Graphs to Analyze Accelerated Motion Example: ◦ A racing car accelerated from rest to a speed of 200 km/h (55.6 m/s) [E] in 6.00s. What is the acceleration of the car? Using Formulas and Graphs to Analyze Accelerated Motion Try the following; ◦ A shuttle craft accelerates from rest to a velocity of 50 m/s [upward] in 4.00s. What is the acceleration? The acceleration of the shuttle craft is 13 m/s2 upwards. Using Formulas and Graphs to Analyze Accelerated Motion Try the following; ◦ A baseball thrown at 25.0 m/s strikes a catcher’s mitt and slows down to rest in 0.500 s. What is the magnitude of the ball’s acceleration? The magnitude of the ball’s acceleration is 50.0 m/s2. (In some situations, only the magnitude of the acceleration is required, and the direction is ignored) Plotting Position-Time Graph Thus far, you have seen that uniform motion is represented by a straight line sloping upwards on a position–time graph. The position–time graph of accelerated motion is not represented by a straight line on a position–time graph. It is represented by a curved line. Plotting Position-Time Graph Suppose that a motorboat is travelling with accelerated motion in an easterly direction. It passes marker buoys placed 5 m apart. As the boat passes the first marker buoy, a person on shore starts to estimate and record the position of the motorboat every 2 s relative to the first marker buoy. Plotting Position-Time Graph The following is the data collected as well as the graph. ◦ The slope of the line is gradually increasing, which indicates that the velocity of the boat is gradually increasing or accelerating. Plotting Position-Time Graph The shape of the curve indicates whether a positive or a negative acceleration. ◦ positive acceleration (increasing slope) ◦ negative acceleration (decreasing slope) Plotting Position-Time Graph i. Between t = 0.0 s and t = 3.0 s, there is accelerated motion. This is shown by the curve of the graph. ii. Between t = 3.0 s and t = 6.0 s, there is uniform motion. The graph is linear during this time interval. iii. Between t = 6.0 s and t = 8.0 s, the graph is curved with a decreasing slope. This indicates a negative acceleration. Plotting a Velocity-Time Graph Again...suppose that the motorboat is accelerating in an easterly direction. A person on the shore uses a radar gun and records the velocity of the motorboat every 1.0 s, as soon as it passes the first marker buoy. Here are the measurements taken; Plotting a Velocity-Time Graph On the graph, the straight line with an increasing slope indicates that the velocity of the motorboat is increasing with time. The slope can be calculated as follows: The acceleration of the boat would be 2.0 m/s2 [E] Plotting a Velocity-Time Graph You can have two velocity-time graphs positive acceleration negative acceleration Plotting a Velocity-Time Graph i. Between t = 0 s and t = 3.0 s, the object is accelerating. ii. Between t = 3.0 s and t = 5.0 s, the object is moving with uniform motion. The graph is horizontal during this interval. iii. Between t = 5.0 s and t = 8.0 s, the object is undergoing a negative acceleration. The graph has a negative slope during this interval. Activity Describing Motion pg. 195 Unit B: Physics 4.2 Work and Energy pg. 150-163 In this unit, you will learn about... General Outcome #2: Explain and apply concepts used in theoretical and practical measures of energy in mechanical systems ◦ Explain that, in the absence of resistive forces, motion at constant speed requires no energy input ◦ Recall, from previous studies, the operational definition for force as a push or pull, and work as energy expended when the speed for an object is increased or when an object is moved against the influence of an opposing force Force Recall: Force – push or pull on an object (measured in Newtons (N)) ◦ With an unbalanced force, the force acting in one direction is greater than the force acting in the opposite direction. If a person hits a stationary ball with a cue, he used energy to apply the force. The energy was transferred from the person to the ball through the cue. The ball then gained energy and acquired a change in motion Force ◦ Once an object is in motion, it tends to remain in motion, moving at a constant speed in a straight line, however, if an unbalanced force is applied to the moving ball, it will either speed up or slow down (accelerate). Force In the absence of any external unbalanced forces, such as resistive forces, all objects tend to maintain uniform motion or stay at rest. An object n motion will stay in motion and no energy input is required to maintain uniform motion. Force When a ball is lifted an held above the floor, the person had to apply a force in the opposite direction to the downward force of gravity. The person doing the lifting is doing the work and the energy is transferred to the ball. This energy transfer results in a change in the ball’s position relative to the Earth’s surface. Work Whenever a force moves an object through a distance that is in the direction of the force, then work is done on the object. Work There are three conditions for work to be done on an object ◦ There must be movement. Someone pushing against a wall with 100 N of force is NOT doing any work on the wall because the wall does not move Work ◦ There must be force. A person riding a bike that is coasting is not doing any work on the bike because even though there is movement, the person is not applying a horizontal force to the bike. ◦ The force and the distance the object travels must be in the same direction. A person is NOT doing any work on a backpack when she’s carrying it parallel to the ground because the force of her hand on the pack is vertical and the distance the pack travels is horizontal. The Relationship Between Work Output and Work Input When a force is applied to move an object through a distance, work is done on the object. If the force applied to the object is constant throughout the distance that it acts on the object, then a force-distance graph should be a straight line. The area under the line of best fit can be used to determine the work input. The object gains energy as a result of this work done on an object, the energy is the work output. In absence of any outside forces, such as friction, the total work input should equal the total work output. The Relationship Between Work Output and Work Input Example: ◦ A weightlifter lifts a barbell a vertical distance of 2.40 m. If the average force required to lift the barbell is 2.00×103 N, how much work is done by the weightlifter on the barbell? The work done by the weightlifter is 4.80×103 J or 4.80kJ The Relationship Between Work Output and Work Input Practice 1-9 pg. 154-155 Graphical Method's for determining Work Practice 10 pg. 157 Energy Energy – the ability to do work If a body has energy, then the body can do work by transferring the energy to another object. Work and energy are essentially the same thing, if a body does work on an object, then the body doing the work loses energy and the object that has work done to it gains energy. Energy Since work and a change in energy are the same, then they must have the same units. Energy Example ◦ A weightlifter does 4.80×103 J of work in lifting a barbell. How much energy is gained by the barbell?
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