Blueprint - Mat-Su School District

First Grade
Go Math!
Classroom Blueprint
First Grade Go Math!
MSBSD Curriculum Map & Pacing Guide Document
1
First Grade Go Math!
Table of Contents
Quarter 1:
4
Chapter 1: Addition Concepts (12 days)
4
Chapter 2: Subtraction Concepts (12 days)
5
Chapter 3: Addition Strategies (15 days)
6
Quarter 2:
8
Chapter 4: Subtraction Strategies (9 days)
8
Chapter 5: Addition and Subtraction Relationships (13 days)
9
Chapter 6: Count and Model Numbers (14 days)
11
Quarter 3:
13
Chapter 7: Compare Numbers (8 days)
13
Chapter 8: Two-Digit Addition and Subtraction (12 days)
14
Chapter 9: Measurement and Data (13 days)
16
Chapter 10a: Represent Data (5 days)
18
Quarter 4:
19
Chapter 10b: Represent Data (5 days)
19
Chapter 11: Geometry- Three-Dimensional Geometry (9 days)
20
Chapter 12 Two-Dimensional Geometry (13 days)
21
End of Year (14 days)
23
Vocabulary
25
MSBSD Curriculum Map & Pacing Guide Document
2
First Grade Go Math!
MSBSD Curriculum Map & Pacing Guide Document
3
First Grade Go Math!
Quarter 1: 39 days
Chapter 1: Addition Concepts (12 days)
Critical Area: Developing understanding of addition, subtraction and strategies for addition and subtraction within 20.
Approx.
Days
2 days
Lesson
Teacher Manual
Introduction
GO Math! Critical Area Project
Number Cards 0-4
Two-color counters
Connecting cubes
1 day
1.1
Math Story: Animals in our World
Introduce the Chapter
Show What You Know
Vocabulary Builder
Game: Addition Bingo
Algebra: Use Pictures to Add To
MathBoard
The Class Party (Grab-and-Go)
Use pictures to “add to”
and find sums.
1.OA.1
1 day
1.2
Hands On: Model Adding To
1.3
Hands On: Model Putting
Together
1 day
1.4
Problem Solving: Model Addition
Mid-Chapter Checkpoint
Use concrete objects to
solve “adding to”
addition problems.
Use concrete objects to
solve “putting together”
addition problems.
Solve adding to and
putting together
situations using the
strategy make a model.
1.OA.1
1.OA.7
1 day
MathBoard
Connecting cubes
Math Club (Grab-and-Go)
MathBoard
Two-color counters
Join Us (Grab-and-Go)
MathBoard
1 day
1.5
Algebra: Add Zero
1.6
Hands On: Algebra • Add in Any
Order
1 day
1.7
Hands On: Algebra • Put
Together Numbers to 10
1 day
1.8
Addition to 10
MathBoard
Crayons
Understand and apply
the Additive Identity
Property for Addition.
Explore the
Commutative Property
of Addition.
Model and record all
the ways to put
together numbers
within 10.
Build fluency for
addition within 10.
1.OA.3
1 day
MathBoard
Two-color counters
Busy Bugs (Grab-and-Go)
MathBoard
Red and blue crayons
Red and blue connecting cubes
MathBoard
Red and blue crayons
Red and blue connecting cubes
Chapter Review/Test
Performance Task
Assessment Guide
2 days
MSBSD Curriculum Map & Pacing Guide Document
Materials
Objective(s)
State
Standard(s)
Assessment(s)
Show What You
Know
1.OA.1
1.OA.1
1.OA.3
1.OA.1
1.OA.6
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Mid-Chapter
Checkpoint
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Quick Check
Math Talk
Math Journal
Chapter Review
Chapter Test
(Assessment
Guide)
Performance Task
4
First Grade Go Math!
Chapter 2: Subtraction Concepts (12 days)
Critical Area: Developing understanding of addition, subtraction, and strategies for addition and subtraction within 20.
Approx.
Days
1 day
Introduction
1 day
2.1
1 day
Lesson
Teacher Manual
Materials
Introduce the Chapter
Show What You Know
Vocabulary Builder
Game: Subtraction Slide
Use Pictures to Show Taking
From
Dice
Connecting cubes
Two-color counters
2.2
Hands On: Model Taking From
MathBoard
Connecting cubes
1 day
2.3
Hands On: Model Taking Apart
MathBoard
Two-color counters
1 day
2.4
Problem Solving: Model
Subtraction
MathBoard
1 day
2.5
Use Pictures and Subtraction to
Compare
MathBoard
1 day
2.6
Hands On: Subtract to Compare
Mid-Chapter Assessment
MathBoard
Two-color counters
1 day
2.7
Subtract All or Zero
1 day
2.8
Hands On: Algebra • Take Apart
Numbers
MathBoard
Two-color counters
Milk for Sale (Grab-and-Go)
MathBoard
Connecting cubes
1 day
2.9
Subtraction from 10 or Less
MathBoard
Chapter Review/Test
Performance Task
Assessment Guide
2 days
MSBSD Curriculum Map & Pacing Guide Document
MathBoard,
The Class Party (Grab-and-Go)
Objective(s)
State
Standard(s)
Assessment(s)
Show What You
Know
Use pictures to show
“taking from” and find
differences.
Use concrete objects to
solve “taking from”
subtraction problems.
Use concrete objects to
solve “taking apart”
subtraction problems.
Solve taking from and
taking apart subtraction
problems.
Compare pictorial
groups to understand
subtraction.
Model and compare
groups to show the
meaning of subtraction.
1.OA.1
Identify how many are
left when subtracting all
or 0.
Model and record all of
the ways to take apart
numbers within 10.
Build fluency for
subtraction within 10.
1.OA.8
1.OA.1
1.OA.1
1.OA.1
1.OA.8
1.OA.1
1.OA.8
1.OA.1
1.OA.6
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Mid-Chapter
Assessment
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Chapter Review
Chapter Test
(Assessment
Guide)
Performance Task
5
First Grade Go Math!
Chapter 3: Addition Strategies (15 days)
Critical Area: Developing understanding of addition, subtraction, and strategies for addition and subtraction within 20.
Approx.
Days
1 day
Introduction
1 day
Lesson
Teacher Manual
Materials
3.1
Introduce the Chapter
Show What You Know
Vocabulary Builder
Game: Ducky Sums
Algebra: Add in Any Order
Number cube
Game pieces
Paperclip and pencil
Two-section spinner
MathBoard
Blue and red crayons
Join Us (book)
1 day
3.2
Count On
1 day
3.3
Hands On: Add Doubles
1 day
3.4
Hands On: Use Doubles to Add
1 day
3.5
Hands On: Doubles Plus 1 and
Doubles Minus 1
MathBoard
Connecting cubes or
Two-color counters
MathBoard
Connecting cubes
Doubles Fun on the Farm (Graband-Go)
MathBoard
Blue and red connecting cubes,
crayons
MathBoard
Blue and red connecting cubes
1 day
3.6
Practice the Strategies
Mid-Chapter Checkpoint
MathBoard
Red, blue and yellow crayons
Connecting cubes or
Two-color counters
1 day
3.7
Hands On: Add 10 and More
1 day
3.8
Hands On: Make a 10 to Add
MathBoard
Workmats 7 and 8
Two-color counters
Funny Bunny Hats (Grab-andGo)
MathBoard
Workmats 7 and 8
Two-color counters
Red and yellow crayons
MSBSD Curriculum Map & Pacing Guide Document
Objective(s)
State
Standard(s)
Assessment(s)
Show What You
Know
Understand and apply
the Commutative
Property of Addition for
sums within 20.
Use count on 1, 2, or 3
as a strategy to find
sums within 20.
Use doubles as a
strategy to solve
addition facts with
sums within 20.
Use doubles to create
equivalent but easier
sums.
Use doubles plus 1 and
doubles minus 1 as
strategies to find sums
within 20.
Use the strategies
count on, doubles,
doubles plus 1, and
doubles minus 1 to
practice addition facts
within 20.
Use a ten frame to add
10 and an addend less
than 10.
1.OA.3
Math Talk
Quick Check
Math Journal
1.OA.5
1.OA.6
1.OA.8
1.OA.6
1.OA.8
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
1.OA.6
1.OA.8
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Use make a ten as a
strategy to find sums
within 20.
1.OA.6
1.OA.8
1.OA.6
1.OA.8
Math Talk
Quick Check
Math Journal
Mid-Chapter
Checkpoint
1.OA.6
1.OA.8
Math Talk
Quick Check
Math Journal
1.OA.6
1.OA.8
Math Talk
Quick Check
Math Journal
6
First Grade Go Math!
1 day
3.9
Use Make a Ten to Add
1 day
3.10
Hands On: Algebra: Add 3
Numbers
1 day
3.11
Algebra: Add 3 Numbers
1 day
3.12
Problem Solving: Use Addition
Strategies
2 days
Chapter Review/Test
Performance Task
MSBSD Curriculum Map & Pacing Guide Document
MathBoard
Red and yellow crayons
Two-color counters
Workmat 7
MathBoard
Connecting cubes in 3 colors
Crayons
Workmat 7
MathBoard
Crayons
Connecting cubes
MathBoard
Two-color counters
Connecting cubes
Workmat 7
Assessment Guide
Use numbers to show
how to use the make a
ten strategy to add.
1.OA.6
1.OA.8
Math Talk
Quick Check
Math Journal
Use the Associative
Property of Addition to
add three addends.
1.OA.3
1.OA.6
Math Talk
Quick Check
Math Journal
Understand and apply
the Associative
Property of Addition to
add three addends.
Solve adding to and
putting together
situations using the
strategy draw a picture.
1.OA.3
1.OA.6
Math Talk
Quick Check
Math Journal
1.OA.2
1.OA.6
Math Talk
Quick Check
Math Journal
Chapter Review
Chapter Test (in
Assessment
Guide)
Performance Task
7
First Grade Go Math!
Quarter 2: (36 days)
Chapter 4: Subtraction Strategies (9 days)
Critical Area: Developing understanding of addition, subtraction, and strategies for addition and subtraction within 20.
Approx.
Days
1 day
Introduction
1 day
4.1
1 day
4.2
Hands On: Think Addition to
Subtract
1 day
4.3
Use Think Addition to Subtract
Mid-Chapter Checkpoint
1 day
4.4
Hands On: Make a 10 to Subtract
1 day
4.5
Break Apart to Subtract
1 day
4.6
Problem Solving: Use
Subtraction Strategies
2 days
Lesson
Teacher Manual
Introduce the Chapter
Show What You Know
Vocabulary Builder
Game: Under the Sea
Count Back
Chapter Review/Test
Performance Task
MSBSD Curriculum Map & Pacing Guide Document
Materials
Objective(s)
State
Standard(s)
Game pieces
Connecting cubes
Two-section spinner
MathBoard
Two-color counters
Math Club (Grab-and-Go)
MathBoard
Green and orange connecting
cubes
MathBoard
Green and blue connecting
cubes
Miss Bumble’s Garden (Graband-Go)
MathBoard
Ten Frames
Two-color counters
The Class Party (Grab-and-Go)
MathBoard
Ten Frames
Two-color counters
MathBoard
Ten Frames
Two-color counters
Miss Bumble’s Garden (Graband-Go)
Assessment Guide
Assessment(s)
Share What You
Know
Use count back 1, 2, or
3 as a strategy to
subtract.
Recall addition facts to
subtract numbers
within 20.
Use addition as a
strategy to subtract
numbers within 20.
1.OA.5
1.OA.6
1.OA.8
1.OA.4
1.OA.8
Use make a 10 as a
strategy to subtract.
1.OA.6
1.OA.8
Subtract by breaking
apart to make a ten.
1.OA.6
1.OA.8
Solve subtraction
problem situations
using the strategy act it
out.
1.OA.1
1.OA.4
1.OA.8
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Mid-Chapter
Checkpoint
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Chapter Review
Chapter Test (in
Assessment
Guide)
Performance Task
8
First Grade Go Math!
Chapter 5: Addition and Subtraction Relationships (13 days)
Critical Area: Developing understanding of addition, subtraction, and strategies for addition and subtraction within 20.
Approx.
Days
1 day
Introduction
1 day
5.1
Problem Solving: Add or Subtract
1 day
5.2
Hands On: Record Related Facts
1 day
5.3
Identify Related Facts
1 day
5.4
Use Addition to Check
Subtraction
Mid-Chapter Checkpoint
1 day
5.5
Hands On: Algebra • Missing
Numbers
1 day
5.6
Algebra: Use Related Facts
1 day
5.7
1 day
1 day
Lesson
Teacher Manual
Introduce the Chapter
Show What You Know
Vocabulary Builder
Game: Add to subtract Bingo
Materials
Two-color counters
Addition sentence cards
Related subtraction cards (from
Fact Cards)
Connecting cubes
MathBoard
Red and yellow connecting
cubes
Picture Puzzles (Grab-and-Go)
MathBoard
Red and blue crayons
Red and blue connecting cubes
MathBoard
Red, blue and green crayons
Red and blue connecting cubes
MathBoard
Objective(s)
State
Standard(s)
Assessment(s)
Show What You
Know
Solve addition and
subtraction problem
situations using the
strategy make a model.
Record related facts
within 20.
1.OA.1
Math Talk
Quick Check
Math Journal
1.OA.6
1.OA.8
Identify related addition
and subtraction facts
within 20.
Apply the inverse
relationship of addition
and subtraction.
1.OA.6
1.OA.8
MathBoard
Red and blue crayons
Red and blue connecting cubes
Juggling (Grab-and-Go)
MathBoard
Crayons
Use related facts to
determine unknown
numbers.
1.OA.6
1.OA.8
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Mid-Chapter
Checkpoint
Math Talk
Quick Check
Math Journal
Use a related fact to
subtract.
1.OA.8
1.OA.6
Choose an Operation
MathBoard
Two-color counters
Red and yellow crayons
1.OA.1
1.OA.6
5.8
Hands On: Algebra • Ways to
Make Numbers to 20
5.9
Algebra: Equal and Not Equal
MathBoard
Red, blue and yellow connecting
cubes
Red and blue crayons
MathBoard
Crayons
Choose an operation
and strategy to solve
an addition or
subtraction word
problem.
Represent equivalent
forms of numbers using
sums and differences
within 20.
Determine if an
equation is true or
false.
MSBSD Curriculum Map & Pacing Guide Document
1.OA.6
1.OA.8
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
1.OA.6
Math Talk
Quick Check
Math Journal
1.OA.7
1.OA.6
Math Talk
Quick Check
Math Journal
9
First Grade Go Math!
1 day
2 days
5.10
Basic Facts to 20
MathBoard
Two-color counters
Chapter Review/Test
Performance Task
Assessment Guide
MSBSD Curriculum Map & Pacing Guide Document
Add and subtract facts
within 20 and
demonstrate fluency for
addition and
subtraction within 10.
1.OA.6
Math Talk
Quick Check
Math Journal
Chapter Review
Chapter Test
(Assessment
Guide)
Performance Task
1
0
First Grade Go Math!
Chapter 6: Count and Model Numbers (14 days)
Critical Area: Developing understanding of whole number relationships and place value, including grouping in tens and ones.
Approx.
Days
2 days
Introduction
1 day
6.1
Math Story: Around the
Neighborhood
Introduce the Chapter
Show What You Know
Vocabulary Builder
Game: Show the Numbers
Count by Ones to 120
1 day
6.2
Count by Tens to 120
1 day
6.3
Understand Ten and Ones
MathBoard
Connecting cubes
1 day
6.4
Hands On: Make Ten and Ones
MathBoard
Connecting cubes
1 day
6.5
Hands On: Tens
Mid-Chapter Checkpoint
MathBoard
Craft sticks and rubber bands
Connecting cubes
Workmat 7
1 day
6.6
Hands On: Tens and Ones to 50
1 day
6.7
Hands On: Tens and Ones to
100
1 day
6.8
Problem Solving: Show Numbers
in Different Way
MathBoard
Connecting cubes
Base-ten blocks
Strawberries (Grab-and-Go)
MathBoard
Connecting cubes
Base-ten blocks
MathBoard
Base-ten blocks
1 day
6.9
Model, Read, and Write Numbers
from 100 to 110
Lesson
Teacher Manual
MSBSD Curriculum Map & Pacing Guide Document
Materials
Objective(s)
State
Standard(s)
GO Math! Critical Area Project
Game pieces
Two-color counters
Workmat 7
Six-section spinner
MathBoard
Counting chart
Join Us (Grab-and-Go)
MathBoard
Counting chart
Strawberries (Grab-and-Go)
MathBoard
Crayons
Base-ten blocks
Counting Chart
Assessment(s)
Show What You
Know
Count by ones to
extend a counting
sequence up to 120.
Count by tens from any
number to extend a
counting sequence up
to 120.
Use models and write
to represent equivalent
forms of ten and ones.
Use objects, pictures,
and numbers to
represent a ten and
some ones.
Use objects, pictures,
and numbers to
represent tens.
1.NBT.1
Group objects to show
numbers to 50 as tens
and ones.
1.NBT.2
Group objects to show
numbers to 100 as tens
and ones.
Solve problems using
the strategy make a
model.
Read and write
numerals to represent
a number of 100 to 110
objects.
1.NBT.2
1.NBT.1
1.NBT.2b
1.NBT.2b
1.NBT.2a
1.NBT.2c
1.NBT.2a
1.NBT.3
1.NBT.1
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Mid-Chapter
Checkpoint
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
1
1
First Grade Go Math!
1 day
2 days
6.10
Model, Read, and Write Numbers
from 110 to 120
MathBoard
Base-ten blocks
Counting Chart
Chapter Review/Test
Performance Task
Assessment Guide
MSBSD Curriculum Map & Pacing Guide Document
Read and write
numerals to represent
a number of 110 to 120
objects.
1.NBT.1
Math Talk
Quick Check
Math Journal
Chapter Review
Chapter Test
(Assessment
Guide)
Performance Task
1
2
First Grade Go Math!
Quarter 3: (38 days)
Chapter 7: Compare Numbers (8 days)
Critical Area: Developing understanding of whole number relationships and place value, including grouping in tens and ones.
Approx.
Days
1 day
Introduction
1 day
Lesson
Teacher Manual
Materials
Two-color counters
Number cube (1-6)
7.1
Introduce the Chapter
Show What You Know
Vocabulary Builder
Game: Rainy Day Bingo
Hands on: Algebra-greater than
1 day
7.2
Hands on: Algebra-less than
1 day
7.3
Hands on: Algebra-use symbols
to compare
Mid-Chapter Checkpoint
MathBoard
Base-ten blocks
Connecting cubes
Name That Number (Grab-andGo)
MathBoard
Base-ten blocks
Connecting cubes
1 day
7.4
Problem solving; Compare
numbers
MathBoard
Strawberries (Grab-and-Go)
1 day
7.5
Hands on: 10 less, 10 more
MathBoard
Base-ten blocks
Chapter Review/Test
Performance Task
Assessment Guide
2 days
MSBSD Curriculum Map & Pacing Guide Document
MathBoard
Base-ten blocks
Connecting cubes
Objective(s)
State
Standard(s)
Assessment(s)
Show What You
Know
Model and compare
two-digit numbers to
determine which is
greater
Model and compare
two-digit numbers to
determine which is less
1.NBT.3
Math Talk
Quick Check
Math Journal
1.NBT.3
Math Talk
Quick Check
Math Journal
Use Symbols for is less
than “<”, is greater than
“>”, and is equal to “=”
to compare numbers
1.NBT.3
Solve problems using
the strategy make a
model
Identify numbers that
are 10 less or 10 more
than a given number
1.NBT. 3
Math Talk
Quick Check
Math Journal
Mid-Chapter
Checkpoint
Math Talk
Quick Check
Math Journal
Quick Check
Math Talk
Math Journal
Chapter Review
Chapter Test
(Assessment
Guide)
Performance Task
1.NBT.3
1
3
First Grade Go Math!
Chapter 8: Two-Digit Addition and Subtraction (12 days)
Critical Area: Developing understanding of whole number relationships and place value, including grouping in tens and ones.
Approx.
Days
1 day
Introduction
1 day
8.1
Introduce the Chapter
Show What You Know
Vocabulary Builder
Game: Neighborhood Sums
Add and Subtract within 20
1 day
8.2
Hands on: Add Tens
1 day
8.3
Hands on: Subtract Tens
Mid-Chapter Checkpoint
1 day
8.4
1 day
Lesson
Teacher Manual
Materials
Objective(s)
State
Standard(s)
Game pieces
Connecting cubes
Three-section spinner
Assessment(s)
Show What You
Know
MathBoard
Connecting cubes
Two-color counters
Workmat 8
MathBoard
Connecting cubes
Two-Color counters
Workmat 8
It’s a Homerun (Grab-and-Go)
MathBoard
Connecting cubes
Two-color counters
Workmat 8
Add and Subtract
within 20.
1.OA.6
Math Talk
Quick Check
Math Journal
Draw a model to add
tens.
1.NBT.4
Math Talk
Quick Check
Math Journal
Draw a model to
subtract tens.
1.NBT.6
Use a Hundred Chart to Add
MathBoard
Hundreds chart
Use a hundreds chart
to find sums.
1.NBT.4
8.5
Hands on: Use Models to Add
MathBoard
Base-ten blocks
1.NBT.4
1 day
8.6
Hands on: Make Ten to Add
MathBoard
Base-ten blocks
1 day
8.7
Hands on: Use Place Value to
Add
MathBoard
Base-ten blocks
Use concrete models
to add ones or tens to
a two-digit number.
Make a ten to add a
two digit number and a
one-digit number.
Use tens and ones to
add two-digit numbers.
1 day
8.8
Problem solving: Addition Word
Problems
Solve and explain twodigit addition word
problems using the
strategy draw a picture.
1.NBT.4
1 day
8.9
Practice Addition and Subtraction
MathBoard
Base-ten blocks
Connecting cubes
Hundreds chart
Party Plan (Grab-and-Go)
MathBoard
Base-ten blocks
Connecting cubes
Hundreds chart
Math Talk
Quick Check
Math Journal
Mid-Chapter
Checkpoint
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Add and subtract within
100, including
continued practice with
facts within 20.
1.NBT.4
1.NBT.6
MSBSD Curriculum Map & Pacing Guide Document
1.NBT.4
1.NBT.4
Math Talk
Quick Check
Math Journal
1
4
First Grade Go Math!
2 days
Chapter Review/Test
Performance Task
MSBSD Curriculum Map & Pacing Guide Document
Assessment Guide
Chapter Review
Chapter Test
(Assessment
Guide)
Performance Task
1
5
First Grade Go Math!
Chapter 9: Measurement and Data (13 days)
Critical Areas: Developing understanding of linear measurement and measuring lengths as iterating length units.
Approx.
Days
2 days
Lesson
Teacher Manual
Introduction
1 day
9.1
Math Story: All Kinds of Weather
Introduce the Chapter
Show What You Know
Vocabulary Builder
Game: More or Fewer
Game: Measure Up
Hands on: Order Length
1 day
9.2
Indirect Measurement
1 day
9.3
Hands On: Use Nonstandard
Units to Measure Length
1 day
9.4
Hands On: Make a Nonstandard
Measuring Tool
1 day
9.5
Problem Solving: Measure and
Compare
Mid-Chapter Checkpoint
1 day
9.6
Time to the Hour
1 day
9.7
Time to the Half Hour
1 day
9.8
Hands On: Tell Time to the Hour
and Half Hour
MSBSD Curriculum Map & Pacing Guide Document
Materials
Objective(s)
State
Standard(s)
GO Math! Critical Projects
Three-section spinner
Game pieces
Two-color counters
Various school supplies
MathBoard
Classroom objects
An assortment of yarn and
crayons of different lengths
The Dog Show (Grab-and-Go)
MathBoard
Crayons
MathBoard
Color tiles
Classroom objectives
MathBoard
Different color paper clips of the
same size
Tape
Sturdy paper
Classroom objects
MathBoard
Paper clip measuring tool,
Classroom objectives
Red, green, blue, yellow, and
orange ribbon scissors
MathBoard
Green yarn
Adhesive notes
Glue
MathBoard
Time to Play (Grab-and-Go)
MathBoard
Analog clock model,
Demonstration analog clock,
Assessment(s)
Show What You
Know
Order objects by
length.
1.MD.1
Math Talk
Quick Check
Math Journal
Use the Transitivity
Principle to measure
indirectly.
Measure length using
nonstandard units.
1.MD.1
Make a nonstandard
measuring tool to
measure length.
1.MD.2
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Solve measurement
problems using the
strategy act it out.
1.MD.2
Write times to the hour
shown on analog
clocks.
1.MD.3
Write times to the half
hour shown on analog
clocks.
Tell times to the hour
and half hour using
analog and digital
clocks.
1.MD.3
1.MD.2
1.MD.3
Math Talk
Quick Check
Math Journal
Mid-Chapter
Checkpoint
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
1
6
First Grade Go Math!
1 day
2 days
9.9
Practice Time to the Hour and
Half Hour
MathBoard
Chapter Review/Test
Performance Task
Assessment Guide
MSBSD Curriculum Map & Pacing Guide Document
Use the hour hand to
draw and write times
on analog and digital
clocks.
1.MD.3
Math Talk
Quick Check
Math Journal
Chapter Review
Chapter Test
(Assessment
Guide)
Performance Task
1
7
First Grade Go Math!
Chapter 10a: Represent Data (5 days)
Critical Areas: Developing understanding of linear measurement and measuring lengths as iterating length units.
Approx.
Days
1 day
Introduction
1 day
10.1
Introduce the Chapter
Show What You Know
Vocabulary Builder
Game: Graph Game
Read Picture Graphs
1 day
10.2
Hands On: Make Picture Graphs
1 day
10.3
Read Bar Graphs
MathBoard, 2 color counters,
1 day
10.4
Hands On: Make Bar Graphs
Mid-Chapter Checkpoint
MathBoard
Connecting cubes
Crayons
Lesson
Teacher Manual
MSBSD Curriculum Map & Pacing Guide Document
Materials
Objective(s)
State
Standard(s)
Three-section spinner
Connecting Cubes
MathBoard
Blue and green connecting
cubes
Miss B’s Class Makes Tables
and Graphs (Grab-and-Go)
MathBoard
Two-color counters
Assessment(s)
Show What You
Know
Analyze and compare
data shown in a picture
graph where each
symbol represents one.
1.MD.4
Math Talk
Quick Check
Math Journal
Make a picture graph
where each symbol
represents one and
interpret the
information.
Analyze and compare
data shown in a bar
graph.
Make a bar graph and
interpret the
information.
1.MD.4
Math Talk
Quick Check
Math Journal
1.MD.4
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Mid-Chapter
Checkpoint
1.MD.4
1
8
First Grade Go Math!
Quarter 4: (27 days + 14 days Getting Ready for Grade 2)
Chapter 10b: Represent Data (5 days)
Critical Areas: Developing understanding of linear measurement and measuring lengths as iterating length units.
1 day
10.5
Read Tally Charts
MathBoard
Two-color counters
Red and yellow crayons
Large and small paper clips
Analyze and compare
data shown in a tally
chart.
1.MD.4
Math Talk
Quick Check
Math Journal
1 day
10.6
Hands On: Make Tally Charts
MathBoard
1.MD.4
1 day
10.7
Problem Solving: Represent Data
MathBoard
Make a tally chart and
interpret the
information.
Solve problem
situations using the
strategy make a graph.
Chapter Review/Test
Performance Task
Assessment Guide
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Chapter Review
Chapter Test
(Assessment
Guide)
Performance Task
2 days
MSBSD Curriculum Map & Pacing Guide Document
1.MD.4
1
9
First Grade Go Math!
Chapter 11: Geometry- Three-Dimensional Geometry (9 days)
Critical Area: Reasoning about attributes of, and composing and decomposing geometric shapes.
Approx.
Days
2 days
Introduction
1 day
11.1
1 day
11.2
Lesson
Teacher Manual
Math Story: On the Move
Introduce the Chapter
Show What You Know
Vocabulary Builder
Game: Shape Match Bingo
Hands On: Three-Dimensional
Shapes
Combine Three-Dimensional
Shapes
Materials
MathBoard
Models of three dimensional
shapes
Three dimensional shapes
MathBoard
Models of three dimensional
shapes
11.3
Make New Three-Dimensional
Shapes
Mid-Chapter Checkpoint
MathBoard
Models of three dimensional
shapes or three dimensional
shapes
1 day
11.4
Problem Solving: Take Apart
Three-Dimensional Shapes
MathBoard
Models of three dimensional
shapes
1 day
11.5
Hands On: Two-Dimensional
Shapes on Three Dimensional
Shapes
MathBoard
Models of three dimensional
shapes
Chapter Review/Test
Performance Task
Assessment Guide
MSBSD Curriculum Map & Pacing Guide Document
State
Standard(s)
GO! Math Critical Projects
Two-color counters
Three-section spinner
1 day
2 days
Objective(s)
Assessment(s)
Show What You
Know
Identify and describe
three-dimensional
shapes according to
defining attributes.
1.G.1
Compose a new shape
by combining threedimensional shapes.
Use composite threedimensional shapes to
build new shapes.
1.G.2
Identify threedimensional shapes
used to build a
composite shape using
the strategy act it out.
Identify twodimensional shapes on
three-dimensional
shapes.
1.G.1
1.G.2
1.G.2
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Mid-Chapter
Checkpoint
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Chapter Review
Chapter Test
(Assessment
Guide)
Performance Task
2
0
First Grade Go Math!
Chapter 12 Two-Dimensional Geometry (13 days)
Critical Area: Reasoning about attributes of, and composing and decomposing geometric shapes.
Approx.
Days
1 day
Introduction
1 day
12.1
1 day
Lesson
Teacher Manual
Materials
Objective(s)
State
Standard(s)
Introduce the Chapter
Show What You Know
Vocabulary Builder
Game: Rocket Shapes
Sort Two-Dimensional Shapes
Three-section spinner
Plane shapes
MathBoard
Signs Shape Up (Grab-and-Go)
Use Defining attributes
to sort shapes
1.G.1
12.2
Heads On: Describe TwoDimensional Shapes
MathBoard
Models of two-dimensional
shapes or two dimensional
shapes and glue
Pattern blocks
Red and blue crayons
Describe attributes of
two-dimensional
shapes
1.G.1
1 day
12.3
Hands On: Combine TwoDimensional Shapes
MathBoard
Pattern blocks
1.G.2
1 day
12.4
Combine More Shapes
MathBoard
Models of two-dimensional
shapes or two dimensional
shapes and glue
Pattern blocks
Red and blue crayons
Use objects to
compose new twodimensional shapes
Compose a new shape
by combining twodimensional shapes
1 day
12.5
Problem Solving: Make New
Two-Dimensional Shapes
Mid-Chapter Checkpoint
MathBoard
Two-dimensional shapes
Tape
1.G.2
1 day
12.6
Find Shapes in Shapes
MathBoard
Pattern blocks
Make new shapes from
composite todimensional shapes
using the strategy Act
is out
Decompose combined
shapes into shapes
1 day
12.7
Take Apart Two-Dimensional
Shapes
MathBoard
Orange and purple crayons,
Decompose twodimensional shapes
1.G.2
1 day
12.8
Equal or Unequal Parts
MathBoard
Identify equal and
unequal parts (or
shares) in twodimensional shapes
1.G.3
MSBSD Curriculum Map & Pacing Guide Document
Assessment(s)
Show What You
Know
1.G.2
1.G.2
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Mid-Chapter
Checkpoint
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math Journal
2
1
First Grade Go Math!
1 day
12.9
Halves
MathBoard
1 day
12.10
Fourths
MathBoard
Chapter Review/Test
Performance Task
Assessment Guide
2 days
MSBSD Curriculum Map & Pacing Guide Document
Partition circles and
rectangles into two
equal shares
Partition circles and
rectangles into four
equal shares 1.G.2
1.G.3
1.G.3
Math Talk
Quick Check
Math Journal
Math Talk
Quick Check
Math journal
Chapter Review
Chapter Test
(Assessment
Guide)
Performance Task
2
2
First Grade Go Math!
End of Year (14 days)
Approx.
Days
½ day
Lesson
Teacher Manual
Materials
Objective(s)
1
Algebra: Ways to Expand
Numbers
MathBoard
½ day
2
Identify Place Value
MathBoard
Base-ten blocks
1 day
3
MathBoard
½ day
4
½ day
5
½ day
6
Use Place Value to Compare
Numbers
Algebra: Addition Function
Tables
Algebra-Subtraction function
tables
Algebra: Follow the Rule
½ day
7
Add 3 Numbers
MathBoard
1 day
8
Add a One-Digit Number to a
Two-Digit Number
MathBoard
1 day
9
Add two-digit numbers
MathBoard
½ day
10
Repeated Addition
½ day
11
Use Repeated Addition to Solve
Problems
MathBoard
Two-color counters
MathBoard
Crayons
Write two-digit
numbers in expanded
form.
Identify how many
hundreds, tens, and
ones there are in
numbers to 199.
Use <. >, and = to
compare numbers.
Complete an addition
function table.
Complete a subtraction
function table.
Complete addition and
subtraction function
tables.
Choose a strategy to
add 3 numbers.
Find the sum of a onedigit number and a twodigit number.
Find the sum of two 2digit numbers.
Use repeated addition
to add equal groups.
Use repeated addition
to solve real world
problems.
1 day
MathBoard
MathBoard
MathBoard
Getting Ready for Grade 2 Test
Lessons 1 – 11
Assessment Guide
MathBoard
Paper clips
Pencils
Connecting cubes
Common objects
MathBoard
½ day
12
Choose a Nonstandard Unit to
Measure Length
½ day
13
Measure Length with a
Nonstandard Unit
MSBSD Curriculum Map & Pacing Guide Document
State
Standard(s)
1.NBT.2
2.NBT.3
Assessment(s)
Quick Check
Math Journal
1.NBT.2
2.NBT.3
Quick Check
Math Journal
1.NBT.3
2.NBT.4
1.OA.6
2.OA.2
1.OA.6
2.OA.2
1.OA.6
2.OA.2
Quick Check
Math Journal
Quick Check
Math Journal
Quick Check
Math Journal
Quick Check
Math Journal
1.OA.3
2.OA.2
1.NBT.4
2.NBT.5
Quick Check
Math Journal
Quick Check
Math Journal
1.NBT.4
2.NBT.5
1.OA.6
2.OA.4
1.OA.6
2.OA.4
Quick Check
Math Journal
Quick Check
Math Journal
Quick Check
Math Journal
Compare and choose
nonstandard units to
measure length.
1.MD.2
2.MD.1
Getting Ready for
Grade 2 Test
Lessons 1 – 11
Quick Check
Math Journal
Measure length with a
nonstandard ruler.
1.MD.2
2.MD.1
Quick Check
Math Journal
2
3
First Grade Go Math!
½ day
14
Compare Lengths
MathBoard
Base-ten unit cubes
½ day
15
Time to the Hour and Half-Hour
MathBoard
½ day
16
Use a Picture Graph
MathBoard
½ day
17
Use a Bar Graph
MathBoard
1 day
18
Take a Survey
MathBoard
½ day
19
Identify Shapes
MathBoard
½ day
20
Equal Shares
MathBoard
Getting Ready for Grade 2 Test
Lessons 12 – 20
Assessment Guide
1 day
MSBSD Curriculum Map & Pacing Guide Document
Compare and then
measure lengths with
nonstandard units.
Tell and write time to
the hour and half hour
using an analog clock.
Read and interpret
information displayed
on a picture graph.
Read and interpret
information displayed
on a bar graph.
Take a survey and
record the results.
Use attributes to help
identify twodimensional shapes.
Identify halves and
fourths in circles and
rectangles.
1.MD.1
2.MD.4
Quick Check
Math Journal
1.MD. 3
2.MD.7
Quick Check
Math Journal
1.MD. 4
2.MD.10
Quick Check
Math Journal
1.MD. 4
2.MD.10
Quick Check
Math Journal
1.MD.4
2.MD.10
1.G.1
2.G.1
Quick Check
Math Journal
Quick Check
Math Journal
1.G.3
2.G.3
Quick Check
Math Journal
Getting Ready for
Grade 2 Test
Lessons 12 – 20
2
4
First Grade Go Math!
Vocabulary
Chapter
1
Chapter
2
Chapter
3
Chapter
4
Chapter
5
Chapter
6
Chapter
7
Chapter
8
add
addends
order
sum
difference
minus
subtraction
sentence
subtract
compare
more
fewer
count on
doubles
make a ten
doubles
plus one
doubles
minus one
count back
related
facts
digit
ones
ten
hundred
is greater
than >
is less than
>
add
subtract
sum
difference
MSBSD Curriculum Map & Pacing Guide Document
Chapter
9
longest
shortest
Chapter
10
bar graph
picture
graph
tally chart
tally mark
Chapter
11
Chapter
12
cone
cube
curved
surface
cylinder
flat surface
equal
shares
fourth of
fourths
half of
halves
quarter of
quarters
unequal
shares
rectangular
prism
sphere
2
5