Name________________________________________________________________________ Projection Motion Simulator Worksheet Go to the projectile motion simulator at http://phet.colorado.edu/sims/projectilemotion/projectile-motion_en.html 1. Starting with the pumpkin as your projectile, gather data and answer the following questions: a. With an initial speed of 18m/s and no air resistance, what angle must the cannon be set at to hit the bull’s eye? _______________ b. Erase your results from part a. Add air resistance and now find the angle the cannon must the cannon be at to hit the bull’s eye?_______________ c. Erase your results from part b and remove the air resistance. Collect data to figure out how the angle must be changed to hit the bull’s eye as the initial speed increases. Initial speed 14m/s 18m/s 22m/s 26m/s Angle 75 Conclusion: What can you say about the speed at which the object is launched and the angle it needs to hit the bull’s eye? 2. Now, using the projectiles shown, collect data to figure out what happens to the launch angle as the mass of the projectile changes. Use 18m/s as your speed. Projectile Mass Angle Football Bowling ball Adult human Piano Buick Conclusion: What can you say about the mass of the object and the angle needed to hit the bull’s eye? 3. Now repeat the tests you ran in step 2, but instead of recording the angle needed, record the flight times. Projectile Football Bowling ball Adult human Piano Buick Mass Flight time Conclusion: What can you say about the effect of the mass of the object on the flight time to reach the bull’s eye? 4. Repeat the same tests again, only change the launch angle to 65⁰. Record the initial speeds needed in each case to hit the target. Projectile Football Bowling ball Adult human Piano Buick Mass Initial Speed Conclusion: What can you say about the speed needed to reach the bull’s eye as the mass increases but the launch angle remains constant? 5. Go back and look at the data you collected in step 2. Set up your launch the same way (speed 18 m/s and a launch angle of 75⁰). Now turn ON the air resistance. Record the “drag coefficient” and describe how close the projectile now comes to the target. Projectile Football Bowling ball Adult human Piano Buick Drag coefficient How close to target? Conclusion: The drag coefficient is a way of measuring how big an effect air resistance has on an object that is moving through the air. How does the air resistance relate to whether the object could still hit the bull’s eye or not? 6. Choose an object and launch speed. In this activity you will collect data to show how the launch angle effects the distance, or range, and the height that the projectile flies. Do not erase your flight paths between shots! Object_________________________ Angle Launch speed__________________ Range w/ no Height w/ no Range w/ Height w/ air resistance air resistance air resistance air resistance 10 15 20 30 35 40 45 50 55 60 65 70 75 80 85 Conclusion: Look at the pattern made by the red (with air resistance) and blue (without air resistance) flight paths. Describe what this tells you about the effect of air resistance on a flying object. Conclusion: How do these results compare to the data you collected during the Projectile Motion lab? Why do you think the results are different?
© Copyright 2026 Paperzz